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Tathwir Ansyithah al-Ta’allum al-Mustaqillah li Tanmiyah Maharah al-Kalam fi Madrasah Tsanawiyah al-Hukumiyah Indonesia Thoriq, Muhammad Ahsan; Nurhidayati, Nurhidayati; Ahsanuddin, Mohammad
Arabiyatuna: Jurnal Bahasa Arab Vol. 7 No. 2 November (2023)
Publisher : Institut Agama Islam Negeri Curup

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29240/jba.v7i2.7102

Abstract

This research aimed to produce technology-based independent learning materials to enhance students' speaking skills. The researchers employed the ADDIE development methodology to create self-learning materials. The researchers concluded that there was a difference in students' speaking skills before and after using self-learning materials, including speeches, debates, news reading, and poetry. Respondents in this study were required to answer questions posed by the researchers both before and after using the learning materials. The participants in this research were 21 students in the eleventh grade at a government high school in Indonesia. Data analysis utilized descriptive quantitative percentages and t-tests to assess the impact and effectiveness of the learning materials with the assistance of IBM SPSS Statistics 25. The students showed interest in the technology-based independent learning materials provided, and they were able to understand the content of the presented videos. Using self-learning materials has been proven beneficial for students in developing their speaking skills. Technology-based self-learning materials can be implemented in the educational process across various fields. Visual materials, such as videos, facilitate students’ faster understanding.
The Effectiveness of Construct 2-Based Educational Games in Enhancing Arabic Vocabulary Acquisition and Listening Skills Among Junior High School Students Ahsanuddin, Mohammad; Thoriq, Muhammad Ahsan; Ahsan, Najma Auliya' Maulidah; Riskiyah, Farika
Insyirah: Jurnal Ilmu Bahasa Arab dan Studi Islam Vol. 8 No. 2 (2025): December 2025
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26555/insyirah.v8i2.13928

Abstract

Secondary-school Arabic teachers frequently report low student involvement, limited vocabulary growth, and weak listening comprehension when instruction relies mainly on lectures. To address these issues, the present study tested whether instructional games created with the Construct 2 engine could improve vocabulary and listening skills among junior-high learners. Adopting a quasi-experimental, non-equivalent control-group pretest-posttest design, the research arranged participants into three sections: an experimental group taught with Construct 2 games, a positive control group receiving enriched traditional lessons, and a negative control group exposed solely to lecture delivery. ANCOVA analysis uncovered a statistically significant group effect, F(2, 26) = 65.14, p = .021, accompanied by a large η² = 0.95. Follow-up post hoc comparisons showed that the experimental group (M = 75.6) outpaced both control sections (M = 68.9 and M = 67.2, p < .001). Overall, results indicate that game-based learning can reliably enhance receptive language abilities and warrants further adoption in Arabic classrooms. These findings speak directly to how teachers and administrators might structure courses and introduce new techniques, especially where money and materials are scarce.
Pendampingan Manajemen Pesantren dan TPQ Berbasis Komunitas untuk Penguatan Tata Kelola Layanan Pendidikan Keagamaan di Kelurahan Gadingkasri Kota Malang Anam, Faris Khoirul; Ikhsan, M. Alifudin; Thoriq, Muhammad Ahsan; Kholisin; Fauzi, Moh. Fery
Jurnal Gramaswara: Jurnal Pengabdian kepada Masyarakat Vol. 6 No. 2 (2026): Jurnal Gramaswara: Jurnal Pengabdian kepada Masyarakat
Publisher : Faculty of Cultural Studies, Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21776/ub.gramaswara.2026.006.02.09

Abstract

Program ini bertujuan meningkatkan kapasitas manajemen kelembagaan pondok pesantren dan Taman Pendidikan Al-Qur'an (TPQ) di Kelurahan Gadingkasri, Kota Malang. Permasalahan utama mitra meliputi: (1) lemahnya sistem administrasi santri yang masih dikelola secara manual, (2) belum tersedianya Standar Operasional Prosedur (SOP) kelembagaan yang baku, (3) belum terstandarnya kurikulum TPQ sesuai perkembangan kebutuhan peserta didik, serta (4) rendahnya kapasitas sumber daya manusia (SDM) dalam pengelolaan lembaga pendidikan keagamaan. Metode yang digunakan adalah Participatory Action Research (PAR) yang dilaksanakan melalui serangkaian tahapan: observasi awal, Focus Group Discussion (FGD), workshop, pendampingan lapangan intensif, monitoring berkala, dan evaluasi akhir. Program ini melibatkan 40 peserta yang terdiri atas pengurus pesantren, guru TPQ, dan tokoh masyarakat setempat. Hasil kegiatan menunjukkan peningkatan kompetensi peserta yang signifikan, yakni dari rata-rata skor pre-test 58,4 menjadi 84,7 pada post-test, dengan gain score ternormalisasi sebesar 0,63 (kategori sedang-tinggi). Di samping itu, berhasil disusun SOP kelembagaan, sistem administrasi digital berbasis spreadsheet, modul manajemen pesantren, dan buku panduan administrasi TPQ. Tingkat kepuasan peserta terhadap program mencapai 93,2%. Program ini memberikan model pendampingan berbasis komunitas yang terbukti efektif dan dapat direplikasi pada lembaga pendidikan keagamaan lain dengan karakteristik serupa.