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ENGLISH LEARNING MEDIA BASED ON LOCAL WISDOM FOR TEACHING WRITING DESCRIPTIVE TEXT Yokie Prasetya Dharma; Thomas Joni Verawanto Aristo; Sijono Sijono; Henry Elisa
Journal of English Educational Study (JEES) Vol 4, No 2 (2021): November Edition
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jees.v4i2.1327

Abstract

One of the learning models offered to overcome writing difficulties is a learning media based on local wisdom. Local wisdom is basic knowledge obtained from everyday life. This model will make students interested and like writing activities because it was close to their daily life. Social function or communicative approach of descriptive text is to describe a particular person, place, or thing in detail or clearly. This research was conducted through Classroom Action Research. Classroom Action research is about working towards practical outcomes, and also about creating new forms of understanding. In this research, learning media based on local wisdom has a good impact on improving students' ability to write descriptive texts, including that students can understand several local cultures that are close to their lives so that they can preserve the culture more broadly. This English learning media based on local wisdom can be the effective technique and it could be used as the alternative way in teaching writing because the technique was easy to be implemented and it was the one of interesting technique which very closed to the students’ learning activities
THE STUDY OF INTERLINGUAL AND INTRALINGUAL ERRORS OF STUDENTS’ DESCRIPTIVE WRITING AT ONE PRIVATE UNIVERSITY IN SINTANG Wa Ode Ritna Yuniyr Ullah; Sijono Sijono
Journal of English Educational Study (JEES) Vol 1, No 1 (2018): May Edition
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (206.788 KB) | DOI: 10.31932/jees.v1i1.283

Abstract

This study aims to investigate the errors that students made in writing descriptive text in a private university in Sintang and mainly focuses on interlingual and intralingual errors. This study used descriptive qualitative method and confirmed that the errors made by the students in the concerned private  university was dominated by the intralingual error which happened in more than half cases of errors made by the students or around 68.75%. In addition, interlingual error were also found in the students’ descriptive text, but its appearance was less than a half from all cases (i.e. 31.25%). From this findings, it was highly suggested that students be exposed more seriously to the target language.Keywords: Interlingal error; Intralingual error; Descriptive Writing
A STUDY OF MIND MAPPING COLLABORATIVE WRITING TECHNIQUES FOR TEACHING WRITING DESCRIPTIVE TEXTS Sijono Sijono
VOX EDUKASI: Jurnal Ilmiah Ilmu Pendidikan Vol 9, No 1 (2018): APRIL
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (558.801 KB) | DOI: 10.31932/ve.v9i1.34

Abstract

This research aimed to improve students’ ability in writing descriptive text through mind mapping collaborative writing technique. The data were taken from students of A1 in English Study Program of STKIP Persada Khatulistiwa Sintang in the Academic Year 2017-2018. The finding showed that this technique could make the students enjoyed the writing activity and generated the students’ motivation to get involved in the writing process. The students were happy worked collaboratively with other student; moreover, the students could share their difficulties among the activity. Mind mapping collaborative writing could help the students to improve their writing descriptive texts and motivate the students to be active in the writing activity. Mind mapping collaborative writing is suggested to use in teaching writing at any level of the studentsand for any kind of texts. Keywords: Teaching Writing, Mind Mapping Collaborative Writing, Writing Descriptive Texts.
AN ERROR ANALYSIS IN WRITING DESCRIPTIVE TEXT AT ONE PRIVATE SCHOOL OF SINTANG Henry Elisa; Sijono Sijono; Umi Umayah
INOVISH JOURNAL Vol 7, No 1 (2022): INOVISH JOURNAL, Vol 7, No 1 - 2022
Publisher : Politeknik Negeri Bengkalis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35314/inovish.v7i1.2431

Abstract

This research aims to classify the kinds of errors found in the student's writing descriptive text; recognize the most common errors found, and describe the factors that cause the students to make errors. The method used was qualitative research. The subject of this research is the 20 writing descriptive text of the students in class X. The data collection technique used documents and interviews. The instruments of data collection were the students’ worksheets and interview guidelines. The finding showed, there were four types of errors found in the students' writing products. They were classified as 20.8% errors of omission, 4% errors of addition, 73,2% errors of misinformation, and 2% errors of misordering. Based on these findings, the researchers suggest that: learning English should emphasize linguistic aspects such as the use of tenses. Besides, students should be assisted in translating assignments and teachers should provide feedback on student work. Keywords: error analysis, descriptive text, writing
THE USE OF NINJA APPS GAME TO ENRICH THE STUDENT'S WORD STOCKS Henry Elisa; Tuti; Sijono
EJI (English Journal of Indragiri) : Studies in Education, Literature, and Linguistics Vol. 7 No. 1 (2023): EJI (English Journal of Indragiri): Studies in Education, Literature, and Lingu
Publisher : Program Studi Pendidikan Bahasa Inggris Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32520/eji.v7i1.2265

Abstract

This research was carried out to help the students' problems in the classroom. Based on the pre-observation students tended to be passive and unmotivated and engaged in the learning process. Besides, the students also had a poor vocabulary. The researchers then applied Ninja Apps Game to solve the problems. The objectives of this research were to improve the students' participation and motivation through the implementation of Ninja Apps Game. This research employed classroom action research on thirty-eight students of the non-English study program. To collect the data the researchers used observation, interview, and measurement techniques. The instrumentations used were an observation sheet, field note, test, and interview guidelines. The findings showed that Ninja Apps Game effectively improved the students' participation, motivation, and vocabulary mastery. The students were happy, relaxed, and enjoyed the implantation of Ninja Apps Game. The finding of this research brings a new perspective to the teaching and learning process, especially in teaching vocabulary. Ninja Apps Game provides some activities which reflect cooperation, competition, and also discipline in using time.
PENINGKATAN KEMAMPUAN BAHASA INGGRIS MENGGUNAKAN INDEX CARD BAGI SISWA DI ASRAMA ST. YOHANES GABRIEL PERBOYRE Yokie Prasetya Dharma; Henry Elisa; Sijono Sijono; Bintang Drajat Setiawan; Angela Septi Brigita; Hendra Hendra; Maria Yasinta Rita
JPPM: Jurnal Pelayanan dan Pemberdayaan Masyarakat Vol 2, No 1 (2023): Edisi April
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jppm.v2i1.2302

Abstract

Pelajaran Bahasa Inggris merupakan salah satu mata pelajaran wajib yang ditempuh oleh siswa di Sekolah Menengah Pertama, Sekolah Menengah Atas, Sekolah Menengah Kejuruan dan sederajat. Sebagai salah satu mata pelajaran wajib, maka siswa diharapkan dapat menguasai materi pelajaran Bahasa Inggris yang disampaikan di sekolah. Selain itu, sejak ditetapkan sebagai salah satu pelajaran wajib bagi pelajar di Indonesia. Saat ini Bahasa Inggris berada pada urutan pertama diantara beberapa bahasa lainnya yang paling banyak digunakan di dunia. Bahasa Inggris dituturkan oleh sekitar 1,13 Milyar penduduk dunia dan ada sekitar 60 negara yang menggunakan Bahasa Inggris sebagai Bahasa Nasional atau Bahasa Resmi. Berkaitan dengan hal tersebut, pemerintah telah menetapkan Bahasa Inggris sebagai mata pelajaran wajib di sekolah formal di Indonesia. Sehingga perlu dilakukan berbagai hal untuk menunjang pembelajaran Bahasa Inggris di sekolah-sekolah bahkan di luar lingkungan pendidikan formal. Hal ini untuk membantu peserta didik memiliki motivasi dan minat dalam mempelajari Bahasa Inggris. Salah satu yang dapat dilakukan adalah menggunakan Index Card Game. Berdasarkan hasil studi pustaka dan observasi yang dilakukan oleh tim pengabdi. Selanjutnya tim pengabdi akan melaksanakan peningkatan penguasaan Bahasa Inggris bagi siswa yang tinggal di Asrama St. Yohanes Gabriel Perboyre yang berlokasi di Kilometer 4 Nanga Pinoh, Kabupaten Melawi.
THE USE OF NINJA APPS GAME TO ENRICH THE STUDENT'S WORD STOCKS Henry Elisa; Tuti; Sijono
EJI (English Journal of Indragiri) : Studies in Education, Literature, and Linguistics Vol. 7 No. 1 (2023): EJI (English Journal of Indragiri): Studies in Education, Literature, and Lingu
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32520/eji.v7i1.2265

Abstract

This research was carried out to help the students' problems in the classroom. Based on the pre-observation students tended to be passive and unmotivated and engaged in the learning process. Besides, the students also had a poor vocabulary. The researchers then applied Ninja Apps Game to solve the problems. The objectives of this research were to improve the students' participation and motivation through the implementation of Ninja Apps Game. This research employed classroom action research on thirty-eight students of the non-English study program. To collect the data the researchers used observation, interview, and measurement techniques. The instrumentations used were an observation sheet, field note, test, and interview guidelines. The findings showed that Ninja Apps Game effectively improved the students' participation, motivation, and vocabulary mastery. The students were happy, relaxed, and enjoyed the implantation of Ninja Apps Game. The finding of this research brings a new perspective to the teaching and learning process, especially in teaching vocabulary. Ninja Apps Game provides some activities which reflect cooperation, competition, and also discipline in using time.
INCORPORATING MIND MAPPING INTO THE INSTRUCTION OF TEACHING WRITING PROCEDURE TEXTS AT SMKN 1 DEDAI Sijono, Sijono; Ilinawati, Ilinawati; Tuti, Tuti; Agnes, P. Angela
Journal of English Educational Study (JEES) Vol 7, No 1 (2024): May Edition
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jees.v7i1.3425

Abstract

This study explores the effectiveness of the Mind Mapping technique in enhancing students' writing abilities and their active participation in learning activities, specifically in Class X Multimedia of SMKN 1 Dedai. Drawing on various theories of writing instruction and motivation, as well as the benefits of Mind Mapping, the research aims to address students' writing challenges through innovative teaching methodologies.Utilizing Classroom Action Research (CAR) as the methodological framework, the study follows a four-step cycle: Planning, Action, Observing, and Reflecting. Researchers actively engage in teaching writing procedures using the Mind Mapping technique, while observing student interactions and responses in the classroom. Data collection involves observations, tests, field notes, and interviews conducted across two research cycles.The findings reveal significant improvements in student engagement and writing proficiency throughout the research process. Despite initial challenges, such as low motivation and participation, the implementation of the Mind Mapping technique leads to notable enhancements in student participation rates, writing skills, and overall learning experiences.Analysis of data from both cycles demonstrates a marked increase in student participation, with average scores rising from 69.21% to 82.89%. Moreover, test results indicate substantial advancements in students' writing proficiency, particularly in content, organization, language use, vocabulary, and mechanics. This study underscores the importance of innovative teaching methodologies, such as Mind Mapping, in fostering student engagement and improving learning outcomes. By actively integrating such techniques into classroom instruction, educators can create dynamic learning environments conducive to student participation and skill development. Keywords: Mind mapping technique, teaching writing, procedure text
Youth Perspectives on Dayak Desa Language in Sintang: Challenges and Opportunities for Preservation Elisa, Henry; Sijono, Sijono; Itu Meo, Ferdinanda
EJI (English Journal of Indragiri): Studies in Education, Literature, and Linguistics Vol. 9 No. 1 (2025): EJI (English Journal of Indragiri): Studies in Education, Literature, and Lingu
Publisher : Fakultas Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61672/eji.v9i1.2859

Abstract

Research on the use of Dayak Village language in Sintang Regency, especially among young Dayak people, is motivated by the sentiment about the shift in language use and the decreasing number of speakers of the language. The purpose of this study is to see how the position of language use in the social interaction of young Dayak people. This research used a mixed methods approach combining qualitative and quantitative methods, data was collected by surveys and interviews. The participants in this study were students of STKIP Persada Khatulistiwa Sintang aged 17-25 years old. The research findings show that the use of Dayak Village language is in a position that is due to a tendency to decrease the ability, frequency, and scope of its use. This is influenced by social, educational, and psychological factors. The psychological factors that shape the younger generation's attitude towards the Dayak Village language are a strong sense of cultural pride and ownership, which fosters a positive attitude towards preservation. However, some of them experience hesitation or embarrassment in using the language in public due to lack of confidence or fear of judgment. In addition, family is also very important in preserving the Dayak Desa language. Language use by parents significantly affects fluency, while mixed language background or preference towards Indonesian can weaken the use of Dayak Desa. Based on the findings in this study, the following are some recommendations that can be implemented immediately to maintain and develop the Dayak Desa language. Develop technology-based media or teaching materials for Dayak Village language. Integrating Dayak Village language into the school curriculum. Organize Dayak Desa cultural and language events. Increase language opportunities in public spaces and government support for language revitalization.
PENERAPAN TEKNIK CHAIN DRILL-SIMULATION UNTUK MENINGKATKAN KEMAMPUAN BERBAHASA ASING DI SMP NUSANTARA INDAH SINTANG KALIMANTAN BARAT Elisa, Henry; Sijono, Sijono; Setiawan, Antonius Edy; Meo, Ferdinanda Itu
E-Amal: Jurnal Pengabdian Kepada Masyarakat Vol 4 No 3: September-Desember 2024
Publisher : LP2M STP Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47492/eamal.v4i3.3622

Abstract

Tujuan utama dari program PKM ini adalah untuk meningkatkan partisipasi aktif siswa dalam pembelajaran bahasa inggris sebagai upaya untuk meningkatkan kemampuan berbicara bahasa inggris siswa SMP Nusantara Indah. Metode pelaksaan pengabdian kepada masyarakat ini dilaksanakan melalui beberapa tahapan, yaitu: melalui Sosialiasi, pelatihan, pendampingan dan evaluasi. Peserta program PKM ini adalah siswa kelas VII, VIII dan IX SMP Nusantara Indah Sintang. Penerapan teknik Chain Drill-Simulation dalam pembelajaran Bahasa Inggris di SMP Nusantara Indah berhasil meningkatkan partisipasi dan kepercayaan diri siswa. Melalui penerapan Chain Drill-Simulation, siswa menjadi lebih aktif berinteraksi dalam kelas, seperti bertanya, menjawab, dan memberikan pendapat, serta mereka merasa lebih nyaman dalam belajar. Teknik ini juga memberi dampak positif terhadap kemampuan berbicara siswa, terutama dalam aspek kosakata, meskipun aspek pemahaman masih perlu ditingkatkan lagi melalui latihan rutin dan kontek yang berbeda-beda. Secara keseluruhan, Chain Drill-Simulation terbukti efektif untuk menciptakan suasana kelas yang interaktif dan meningkatkan motivasi belajar siswa.