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Journal : JURNAL ELEKTRO

PENGEMBANGAN KELAYAKAN SISTEM INFORMASI MANAJEMEN UNTUK WORKSHOP DAN LABORATORIUM Nova Eka Budiyanta
Jurnal Elektro Vol 11 No 1 (2018): April 2018
Publisher : Prodi Teknik Elektro, Fakultas Teknik Unika Atma Jaya Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (635.446 KB)

Abstract

ABSTRAK Penelitian ini bertujuan untuk mengembangkan sistem informasi untuk membantu pengguna untuk membuat administrasi yang lebih baik tentang manajemen persediaan di bengkel dan laboratorium Sekolah Menengah Kejuruan (SMK). Prosedur penelitian ini terdiri dari analisis kebutuhan, desain produk, implementasi produk, dan evaluasi produk. Dalam proses pengembangan produk, produk dievaluasi dengan uji alfa dan uji beta. Pertama, produk dievaluasi menggunakan uji alpha ketika diimplementasikan dalam pelatihan pengguna yang diadakan di Laboratorium Komputer untuk memperoleh beberapa tanggapan dari semua pengguna. Setelah mendapatkan semua data dari uji alfa, produk tersebut telah direvisi dan diluncurkan ulang untuk diimplementasikan di setiap sekolah kejuruan untuk mendapatkan tanggapan dari semua pengguna yang diperlukan dan dievaluasi menggunakan uji beta. Data telah dianalisa menggunakan statistik deskriptif. Hasil dari penelitian ini adalah aplikasi perangkat lunak yang disebut Sistem Informasi Manajemen Fasilitas Laboratorium dan Bengkel untuk Pendidikan Vokasi. Produk ini fokus pada aspek Usability dalam kriteria hasil yang baik. ABSTRACT This study is aimed to develop an information system for helping users to make a better administration about inventory management in workshop and laboratory of vocational high education. Procedures of this study consist of need analysist, product design, product implementation, and product evaluation. In the product development process, the product was evaluated by alpha test and beta test. First, product was evaluated using alpha test when it implemented in user training that held in Computer Laboratory of State University of Yogyakarta to gaining some responses from all users. After get all data from alpha test, the product has been had a revision and re-launched to be implemented in each vocational school to gain any responses from all users needed and evaluated using beta test. The data has been analyst using descriptive statistics. The result of this study is a software application called by Workshop and Laboratory Facilities Management Information System for Vocational Education. This product focus on Usability aspect in the criteria of a good result.
PENGEMBANGAN MOBILE ROBOT MULTIPLATFORM “ATMAROBO” SEBAGAI SARANA PENINGKATAN MINAT REMAJA DI BIDANG ROBOTIKA Evans Karlin; Nova Eka Budiyanta; Melisa Mulyadi; Harlianto Tanudjaja
Jurnal Elektro Vol 12 No 2 (2019): Oktober 2019
Publisher : Prodi Teknik Elektro, Fakultas Teknik Unika Atma Jaya Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (419.471 KB)

Abstract

This study aims to develop an attractive multiplatform learning robot and supported by a programming system that is easily understood by adolescents. Learning robots developed are wheeled educational robots that can be controlled manually using a controller (manual transporter) and automatically using sensors (line follower and automatic avoider). As data processing on the robot, two Arduino Nano are used with the help of Arduino IDE software, and for sending data, serial communication between Arduino Nano is used. The sensors used in this robot are light based sensors for line follower and ultrasonic for automatic avoiders. In addition, there is a separate controller from the robot in the form of the MIT APP Inventor program installed on a smartphone device and connected to the Bluetooth module on the robot for manual transporter. From the test results, the robot runs accurately following the black or white lines and successfully moves items, for automatic avoiders the robot can detect walls and follow the grooves of the wall with an angle of 90 degrees, while for manual transporter robots can be controlled using a controller application on an Android-based smartphone developed with MIT APP Inventor.
Efektivitas ROS Development Studio sebagai Simulator Pendukung Pengembangan Algoritma Platform Robotika Kevin Julianto Effendy; Nova Eka Budiyanta
Jurnal Elektro Vol 13 No 2 (2020): Jurnal Elektro: Oktober 2020
Publisher : Prodi Teknik Elektro, Fakultas Teknik Unika Atma Jaya Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25170/jurnalelektro.v13i2.1972

Abstract

This study aims to analyze robotics simulation tools that can be used to support algorithm development in the robot modelling process. There are several simulation tools for robot algorithm modelling that are popularly used by robotics developers. This study focuses on analyzing the effectiveness based on the features of the Robot Operating System Development Studio (ROSDS) and MATLAB as a development simulation platform using the comparative method. The results of this study claim that ROSDS is more effective than MATLAB in terms supporting the development of robotics simulation because ROS is used as a middleware in ROSDS that connects the communication between the program with the robot, so that makes it easier for making robotics simulation and ROSDS is easier to access than MATLAB. The trial case study of developing trajectory algorithm in the robot arm was carried out in this research to support the statement above, and it worked out well.
Efektivitas ROS Development Studio sebagai Simulator Pendukung Pengembangan Algoritma Platform Robotika Effendy, Kevin Julianto; Budiyanta, Nova Eka
Jurnal Elektro Vol 13 No 2 (2020): Jurnal Elektro: Oktober 2020
Publisher : Prodi Teknik Elektro, Fakultas Teknik Unika Atma Jaya Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25170/jurnalelektro.v13i2.1972

Abstract

This study aims to analyze robotics simulation tools that can be used to support algorithm development in the robot modelling process. There are several simulation tools for robot algorithm modelling that are popularly used by robotics developers. This study focuses on analyzing the effectiveness based on the features of the Robot Operating System Development Studio (ROSDS) and MATLAB as a development simulation platform using the comparative method. The results of this study claim that ROSDS is more effective than MATLAB in terms supporting the development of robotics simulation because ROS is used as a middleware in ROSDS that connects the communication between the program with the robot, so that makes it easier for making robotics simulation and ROSDS is easier to access than MATLAB. The trial case study of developing trajectory algorithm in the robot arm was carried out in this research to support the statement above, and it worked out well.
Design and Implementation of a Vision-based Wheeled Mobile Robot Using HSV Color Segmentation and P-D Control Aditama, Wira; Herianto, David; Fernando, Nico; Henry, Carolus; Budiyanta, Nova Eka
Jurnal Elektro Vol 18 No 1 (2025): Jurnal Elektro: April 2025
Publisher : Prodi Teknik Elektro, Fakultas Teknik Unika Atma Jaya Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25170/jurnalelektro.v18i1.6892

Abstract

This study presents the design and implementation of a wheeled mobile robot capable of detecting and tracking a ping-pong ball using vision-based processing. The system integrates a Raspberry Pi 3 Model B+ as the main controller, a Raspberry Pi Camera Rev 1.3 for visual input, and DC motors driven by an L298N motor driver for actuation. Object detection is achieved through color segmentation in the HSV color space using the OpenCV library, followed by morphological filtering and contour analysis. A proportional-derivative (PD) control algorithm is employed to adjust motor speeds dynamically based on the ball's horizontal position in the frame. The experimental results demonstrate that the robot can successfully detect and follow a ping-pong ball, although it exhibits limitations in processing speed and motion stability. The average frame rate during operation was 5 FPS, which is sufficient for basic tracking tasks but suboptimal for high-speed applications. This project highlights the feasibility of vision based robotic systems for simple object tracking tasks.