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Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer
Published by Universitas Brawijaya
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Jurnal Pengembangan Teknlogi Informasi dan Ilmu Komputer (J-PTIIK) Universitas Brawijaya merupakan jurnal keilmuan dibidang komputer yang memuat tulisan ilmiah hasil dari penelitian mahasiswa-mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya. Jurnal ini diharapkan dapat mengembangkan penelitian dan memberikan kontribusi yang berarti untuk meningkatkan sumber daya penelitian dalam Teknologi Informasi dan Ilmu Komputer.
Arjuna Subject : -
Articles 6,923 Documents
Pembangunan Sistem Pengelolaan Aset pada PT. Indonesia Power Suralaya Berbasis Web Savira Sulistyo; Tri Astoto Kurniawan
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Indonesia Power Suralaya is one of the subsidiary company of PT PLN (Persero) located in Cilegon City, Banten Province. PT. Indonesia Power Suralaya has six divisions, namely Finance, Public Relations, Administration, Information Systems (SIS) 1-4 Unit, and 5-7 Unit. Division of SIS has problems in asset management of asset data collection, borrowing goods, returning goods, and treatment goods. Division of SIS is using Microsoft Excel to asset data collection. Division of SIS has difficulties in monitoring of incoming goods and outgoing goods. Division of SIS has constraints in searching for users of previous items because data management of borrowing goods and returning goods is still done by writing on a notebook. Division of SIS hasn't provided data management to treatment of goods. PT Indonesia Power Suralaya allows employees to borrow goods. Employees have difficulties in status monitoring of borrowing goods and returning goods in office. This research has developed an asset management system to overcome these problems. This system uses web technology that allows the system to be accessed easily by using the web browser. This system is expected to help PT. Indonesia Power Suralaya in asset management. This research was using Object Oriented Analysis and Design (OOAD) method and Object Oriented Programming (OOP) method for developing an asset management system. This system has been tested using white box testing for unit testing and integration testing and also using black box testing for validation testing.
Pembangunan Sistem Aplikasi Deteksi Code Smell berdasarkan Metrik Feature Envy Vicky Virdus; Bayu Priyambadha; Arief Andy Soebroto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Code Smell is a structural pattern part of a software program code that has a bad design. The code structure pattern that contributes to excessive coupling is code smell feature envy. Feature Envy occurs because of the high coupling of the inaccuracy of class member placement within a class. Incorrect class member placement will affect the program code structure if a change is made. However, the different patterns of perceptions of each programmer resulted in the difficulty of measuring the code smell feature envy. This study aims to equate the perceptions of programmers by building an application system that can detect the envy smell feature code automatically so that it can simplify the implementation of clean code smell feature envy. The application system for detecting the smell feature envy code was developed based on feature envy factor as a reference in measuring and calculating its value. This system has been tested using the White box method for unit testing and integration testing and then the Black Box method for validation testing with pass status or valid for each method that has been applied. This system also gets 100% accuracy rate for each project tested.
Pengenalan Citra Makanan Tradisional menggunakan Fitur Hue Saturation Value dan Fuzzy k-Nearest Neighbor Refi Fadholi; Yuita Arum Sari; Fitra Abdurrachman Bachtiar
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 7 (2019): Juli 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Traditional food and snacks are typical of ancestors usually used for events or traditions. Some people consider that traditional food and snacks are obsolete, so that more traditional food and snacks are left behind by the people, and begin to shift to modern life, whereas traditional snacks themselves are one form of ancestral heritage that must preserved by next generation. Making system that can identify traditional types of food can be done using digital image processing. In this study, the image data used the result of image after segmentation with three types of data on testing, that is 300 images of the best segmentation result, 300 data of images with the amount of data each class is almost same and 400 data of images with the best segmentation results. Image feature used Hue Saturation Value (HSV) that contains mean, standard deviation, skewness and curtosis each color dimensions. Classification using the Fuzzy k-NN method and k-Fold Cross Validation. The test results based on values of k (k-Fold) and k (k-NN) obtained highest average accuracy at 53.33%. The test results also show that high color similarity between classes, poor image quality data and uneveness amount of data makes the test result decreased.
Face Recognition Untuk Sistem Pengaman Rumah Menggunakan Metode HOG dan KNN Berbasis Embedded Bagus Septian Aditya Wijayanto; Fitri Utaminingrum; Issa Arwani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 3 (2019): Maret 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The home security system is one of the features that must be owned and considered for every homeowner who wants to have a home that is safe from theft and avoid other unwanted security disturbances. So we need a support system that is able to increase home security. In this study, the system created uses the face as security data. This system uses a webcam as a face image taker and is integrated with the Raspberry Pi. This system will apply the buzzer, LED, solenoid door lock and SIM800L modules as outputs of the system. This system uses HaarClassifier to detect faces, then Histogram of Oriented Gradient and k-Nearest Neighbor for face recognition. First the system will take the image captured by the webcam, then use face image detection with Haar-Classifier, then the facial image will be extracted using the HOG feature. After the face feature value is obtained, it will then be classified using the k-Nearest Neighbor algorithm. From the results of testing the accuracy of face detection is the best accuracy of 100% at a distance of 40cm. The results of the accuracy of face recognition at a distance of 40cm in total are equal to 87.5%. For testing the accuracy of integration between software and hardware produces an accuracy rate of 100%. The average time needed for the face recognition process is 13,28839 seconds.
Pembangunan Sistem Point of Sale Yang Terintegrasi Dalam Setiap Cabang Outlet (Studi Kasus : 30 Derajat Street Food Tulungagung) Yuni Panca Wati; Denny Sagita Rusdianto; Adam Hendra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 9 (2019): September 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

30 Derajat Street Food has been a culinary business which already has widely spread branches in Tulungagung. However this business still uses a manual book to take down every transaction such as sales recapitulation and every single expense. As the result, to take down the financial recapitulation will surely take a long time. Accordingly, Point of sale website based built up which is then directly integrated to every outlet branch. Development of this system uses Software Development Life Cycle Software with Waterfall model. The result software engineering shows of accounting needs, there were 37 functional and non-functional requirements, compatibility. This system is designed and is implemented by using an object oriented approach uses the Codeigniter framework with the MVC model (Model, View, Controller). Dealing with the test used, this research applies some tests covering white box method for the unit test, basis path testing for the technique, black box for validation test with 48 cases with 100% success and the last tool sortsite for compatibility test which is succesfully accessed by the six different browsers.
Analisis dan Evaluasi Proses Bisnis Pada CV.PASTIJADI dengan Menggunakan Konsep Vertikal Abstraksi Nathania Hutajulu; Aditya Rachmadi; Admaja Dwi Herlambang
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

CV.PASTIJADI is one IT company under of PT.Talenta Inti Global Madani that located in Surabaya. Director CV.PASTIJADI said that activity for handling client doesn't have a procedure which is some activity resulted in repeated with same goals and the ineffectiveness while working with worker. This research aims to analyze business process (as-is), evaluated that business process, and give a recommendation based on evaluation. This research using some techniques are vertical of abstraction, functional decomposition, value shop, and RACI Chart mapping for analyze. Second, this research using BPMN techniques for modeling the business process, and then this research using FMEA technique for evaluate the business process and last this research using BPI with 12 streamlinng technique for get the recommendation of business process. This research give a result in current business process on analysis of client requirement have reached 26.93%.
Analisis Perbandingan Kinerja Algoritme Fair Share dan Capacity Scheduling pada Pengiriman Job Hadoop Multi-Node Cluster Herdian Zend Komara; Heru Nurwarsito
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 9 (2019): September 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Hadoop is a distributed system use to process large amounts of data whith is stored in several groups of compute. Hadoop has three main connected component namely hadoop distributed file system, mapreduce and Yet Another Resource Negotiator it also called YARN. YARN is used as a resource which regulases cluster processing and hadoop scheduling. There are several scheduling algorithm on Hadoop including capacity scheduling and for share scheduling. Capacity scheduling algoritm is an algorithm that can make schedule in YARN by executing job first. Each scheduling has priority for resource and cluster while slot in scheduling idle, so the scheduling can be use directly even it has not priority. Fair share scheduling algorithm is an algorithme that runs at each hadoop cluster so that cluster on each job are equal. This research was hold to optimize performance of fair share algorithme and to compaire performance of these algorithme wit capacity scheduling using parameters job fail rate, responce time and throughput. Based on the results of testing that has been do. In the fair share algorithm the difference in the average value of failrate parameters is 0.623% better than the capacity scheduling algorithm, the responce time parameter is 5.44 minute better than the capacity scheduling algorithm and the throughput is 0.596 Job/minute better than the capacity scheduling algorithm so the average value the fair share algorithm is better than the capacity scheduling value.
Sistem Kendali Navigasi Robot Beroda dengan Gestur Tangan Menggunakan Metode Kalman Filter Amelio Eric Fransisco; Gembong Edhi Setiawan; Rizal Maulana
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Research on wheeled robot navigation control has been developed by using human commands directly, one of which is by using hand gestures. The aim is to overcome problems related to the navigation control system. The implementation of an inertial measurement unit (IMU) sensor was developed on the hand gesture control device to detect all forms of movement produced. However, the measurement results by sensors are often inaccurate. The Kalman Filter algorithm is the ideal approach to optimize the estimation of the inaccuracy of signals produced by sensors. Manually tuning the covariance filter is done by changing the matrix covariance noise process with the try and error method based on the predetermined test scenario. The Kalman Filter signal test results show the determination of the variable Q_angle = 0.001, Q_bias = 0.003 and the value of R_measure = 0.03 is optimal in estimating measurements to minimize the effects of noise.
Evaluasi dan Perbaikan Desain Antarmuka Pengguna Sistem Informasi Manajemen Pelaporan Sarana dan Prasarana Fakultas Ilmu Komputer Universitas Brawijaya Menggunakan Pendekatan Human-Centered Design (HCD) Kadek Saka Andrika Putra; Ismiarta Aknuranda; Satrio Agung Wicaksono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 6 (2019): Juni 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Sistem Informasi Manajemen Pelaporan Sarana dan Prasarana (Simasprana) is an Android application to report complaints regarding infrastructures in Faculty of Computer Science (Filkom) University of Brawijaya (UB). The application can be used for all academic community in Filkom UB. In previous development, it did not include user involvement especially in the user interface development. It is necessary to include the participation of users in the development of the user interface in the hope of getting feedback from users. This study aims to make design recommendations based on users requirements with the objective of making improvements to the user interface design. In addition, this study will also comparing usability scores of the previous design and the design recommendations. In the process of making user interface recommendations, Human Centered Design (HCD) approach is used and to obtain usability scores, usability testing is carried. The tests is conducted on six participants. Participants were asked to run several task scenarios and fill out the Post Study System Usability Questionnaire (PSSUQ) questionnaire to measure satisfaction levels. Interactive prototypes were made as the design recommendations. The test results on design recommendations show increases in the scores of usability. On the aspect of effectiveness, the result of the success rate increased by 19.1%. On the efficiency aspect, the time-based efficiency (TBE) increased by 0.054 goals/sec and the overall relative efficiency increased by 50.6%. In the aspect of satisfaction, the result increased by 41.2%.
Pembangunan Sistem Aplikasi Penyewaan pada DO-RENT berbasis Web (Studi Kasus: DO-RENT Malang) Siti Alfina Putri Said; Bayu Priyambadha; Faizatul Amalia
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 8 (2019): Agustus 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Rental is an agreement through payment services for use of an item or property temporarily by another party or other person. Nowadays, the rental business is various, one of them is outbound, mountaineering, and communication tools rental. Do-Rent is one of rental business In Malang. In this digital era, Do-Rent wants to expand the business by using the website due to high demand day by day. Do-Rent Malang still uses conventional procedure, so that the clients from Malang and outside Malang have to come to the offline store for knowing the available tools. As the solution, a website-based application is carried out that facilitates the clients for booking or renting, both in the city and outside the city. From this case, the process of engineering needs is carried out and produces 19 functional needed and 1 non-functional needed. Furthermore, architecture planning, data planning, component planning, and interface planning are also carried out that will become a reference when doing the implementation of code program and interface. This system using unit testing, validation testing, and compatibility testing. From the system, the results of the test case are 100% valid and compatibility system testing runs well on 8 browsers.

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