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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 15,076 Documents
MENINGKATKAN KEMANDIRIAN ANAK USIA 5-6 TAHUN MELALUI PEMBELAJARAN METODE PROYEK DI TK PGRI III CANDIWATES PRIGEN Adinda Meiliatim Putri Trisna Rusdiyanto; Salim, Agus
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18116

Abstract

Project based learning is a learning method that places students at the center of learning. This method also focuses on the process by which the final result of the application of project method learning are obtained in incresing the independence of students aged 5-6 years at the Kindegarten PGRI III Candiwates Prigen. This method greatly influences student activities in class. This type of metode research uses PTK (Classroom Action Research), the background to the selection of this research was to solve problems in a group of subjects who were observed and research and then given further improvement actions according to the situation in the class so that better learningthe study”s findings indicate that children’s independence rises with every cycle. Without action, the precentage of children’s independence during the pre-cycle was only 37,33%, cycle 1 reached 57,66%, and cycle II reached 84,33%. It can be said that the project methodology will increase the independence of kids between the ages of 5-6 years through the poject method at PGRI III CANDIWATES Kindegarten was declared successful.
PENGGUNAAN MEDIA PEMBELAJARAN PPT CANVA UNTUK MENINGKATKAN CAPAIAN NUMERASI PELAJARAN MATEMATIKA KELAS II SD NEGERI BUGANGAN 03 KOTA SEMARANG Desi Ratna Haryati; Ayu Nyoman Murniati, Ngurah; Mas'udah; Mudzanatun
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18117

Abstract

Numeracy ability is a very important basic ability for students to have which becomes a reference in understanding science and other basic knowledge in everyday life. To create good numeracy skills in students, teachers must be able to create a pleasant learning atmosphere. This can be realized with the Canva ppt learning media. Learning media is a learning tool that is used by teachers as intermediaries to convey instructional materials in the learning process so as to facilitate the achievement of teaching objectives. This research aims to analyze students' numeracy abilities regarding mathematics subject matter, learning motivation and also the use of learning media by teachers. This research uses descriptive qualitative method. This research was conducted at SD Negeri Bugangan 03 Semarang City, involving a teacher and 28 fifth grade students. Researchers collected data through structured interviews with fifth grade teachers, observing the learning process twice, and documentation in the form of photos, audio, and video. The data analysis technique used by researchers is the Miles and Huberman model which includes data reduction, data display, and drawing conclusions. The researcher's data validity technique used the credibility test and confirmability test. In testing the credibility of the data, researchers used ways to increase persistence in research, triangulation, and member checks. The results of the analysis show that using the Canva ppt learning media has a positive impact on increasing students' numeracy skills and learning motivation.
ANALISA PERBANDINGAN ALGORITMA PUNCTURED ELIAS CODE DAN TABOO CODE PADA KOMPRESI FILE DOKUMEN Ritonga, Fitri Sarmaito; Sembiring, Abdul Sani; Hutabarat, Sumiaty Adelina
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18121

Abstract

File document compression is a crucial technique for data transmission to reduce file size without losing relevant information. Large file sizes require substantial storage space. Document files are generally larger compared to other text file formats. Due to the large size of docx files, data transmission can be time-consuming. Compression is a technique used to address this issue by reducing the size of data. This study utilizes the Punctured Elias Code and Taboo Code algorithms, each with its own strengths and weaknesses. After compressing with both algorithms, a comparison was performed. The final results indicate that the Taboo Code algorithm is the fastest and most effective for compressing document files, as a smaller total value indicates less effort required by the algorithm in the compression process.
ANALISA BERBANDINGAN KOMPRESI FILE PDF DENGAN MENGGUNAKAN ALGORITMA TABOO CODES DAN ALGORITMA LEVENSTEIN Simanjuntak, Nurul Asmidar; Sembiring, Abdul Sani; Hutabarat, Sumiaty Adelina
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18122

Abstract

With the rapid advancement of scientific knowledge, the way people access information has also changed significantly. The need for information is now met not only through print media but also through electronic media such as e-books. To address issues related to the large size of digital files, such as PDFs, data compression techniques become crucial. Compression is the process of reducing the size of data to be smaller than its original size, making large files with many repeated characters more efficient for storage. This research aims to evaluate the performance of various compression algorithms by measuring the results of compressing PDF files according to specific parameters. The study shows that the Levenstein algorithm generally performs better in producing smaller file sizes compared to the Taboo Codes algorithm.
PERBANDINGAN KINERJA ALGORITMA GOLOMB CODE DAN TABOO CODE PADA KOMPRESI FILE MP4 Megawati; Sinurat, Sinar; Ulfa, Kurnia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18123

Abstract

File compression is a crucial technique in data processing for reducing file size without sacrificing data quality. Effective compression algorithms not only reduce file size but also maintain data integrity. This study compares the performance of two compression algorithms, Golomb Code and Taboo Code, in the context of MP4 file compression. Golomb Code is an efficient compression algorithm for data with geometric distribution, commonly used in lossless compression. Taboo Code is a newer compression algorithm designed to address some limitations of traditional compression methods by using more adaptive and flexible encoding techniques. The study evaluates the performance of both algorithms based on several metrics, including compression ratio, compression speed, and quality of the compressed file. Experiments were conducted on a range of MP4 files with varying sizes and content to achieve comprehensive results and better generalization. The findings indicate that each algorithm has its own strengths and weaknesses. Golomb Code performs better with files that have more regular data patterns and data distributions that align with the algorithm's assumptions. In contrast, Taboo Code excels in flexibility and adaptability with files that have more complex and irregular data patterns.
PENGENALAN POLA BUNGA BERBASIS CITRA MENGGUNAKAN JARINGAN SARAF TIRUAN DENGAN ALGORITMA PERCEPTRON Fahrezi, Azrial; Saputra, Imam; Siregar, Annisa Fadillah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18128

Abstract

Flowers are transformations of buds, including stems and leaves, with shapes and colors adapted to the plant's functions. They also serve as sites for fertilization and pollination. Flowers come in various shapes and colors, with over 250,000 flowering plant species known and classified into 350 families. Therefore, employing technology for flower pattern recognition is crucial for enhancing accuracy and efficiency. One effective method involves using Artificial Neural Networks (ANN) in conjunction with the perceptron algorithm. This algorithm has proven effective in image-based pattern recognition due to its ability to learn complex and linear patterns from image data. This study explores the use of neural networks, specifically the perceptron method, in recognizing flower patterns. The test utilizes sunflower image samples, with the perceptron algorithm applied to produce accurate and effective data in flower pattern recognition.
IMPLEMENTASI ALGORITMA TRANSPOSISI RAIL FENCE CIPHER UNTUK PENGAMANAN VIRTUAL ACCOUNT Siagian, Widyanti Masintan; Sinurat, Sinar; Sinaga, Sony Bahagia
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18129

Abstract

The rapid advancement of information technology has made information a fundamental need for everyone. With the progression of technology, the security of data and information exchanged is increasingly important. To manage virtual accounts, especially regarding security, a password is essential. Passwords are required for transactions, accessing account information, or making changes to virtual account settings. The security procedures for virtual account passwords can vary depending on the service provider or financial institution managing the virtual account. This research aims to investigate the use of one cryptographic algorithm, Rail Fence transposition, in securing supplier data. The study employs an experimental approach using supplier data to simulate the application of Rail Fence transposition. This research contributes to the application of encryption to protect supplier databases. Overall, the results indicate that the Rail Fence method can be effectively implemented to enhance the security of supplier data within a company.
PENERAPAN PEMBELAJARAN CULTURALLY RESPONSIVE TEACHING BERBANTU MEDIA ULAR TANGGA UNTUK MENINGKATKAN PEMAHAMAN KOGNITIF SISWA Mutiara Nirwana, Elok; Listiyani, Ivayuni; Nurmaningsih, Eka Rahayu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18135

Abstract

This research is motivated by the diversity of cultures, ethnicities and habits of students in this era of globalization which makes many students have many characters and habits in the present. Many also forget local culture because they often use foreign products so that they do not understand the culture of Indonesian products. This study aims to improve students' cognitive understanding using the culturally responsive teaching (CRT) model assisted by snake and ladder game media in the subject of science on Indonesian product material. The subjects in this study were grade V students with a total of 6 students. The data collection tools used were assessment rubrics and evaluation sheets. The results of the study showed that the average value and cognitive understanding of students before the action was 65.83 only in the sufficient category, in cycle I it increased to 77.5 in the good category and in cycle II it increased significantly to 88.33 in the very good category.
IMPLEMENTASI MODEL PEMBELAJARAN TEAM GAMES TOURNAMENT (TGT): HUNTER MAP UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS PADA PEMBELAJARAN IPAS KELAS VI SD Yuliana Safitri, Novita; Julianto; Ceffiriana, Paramita; Dardiri, Alfan; Hidayati, Fitria
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.18138

Abstract

The research was conducted at SDN Pagesangan 426, where when observing class VI, many students were less active and critical during the learning process. In order to improve students' critical thinking skills, the researcher applied the Team Games Tournament learning model in the form of Hunter Map on the Human Movement Organ System material. The research subjects were 31 students in the 2024/2025 academic year. This type of research is classroom action research carried out in 2 cycles. Data collection techniques in this study were observation and tests. The results of students' critical thinking skills classically were obtained in the pre-cycle, namely 41.9%, cycle I 61.3% and cycle II 80.6%. Based on the results of this study, it can be concluded that the TGT model can improve the critical thinking skills of class VI students of SDN Pagesangan, especially on the material of the human movement organ system.
PENGARUH METODE DRILL TERHADAP KEMAMPUAN SERVIS BAWAH PEMBELAJARAN BOLA VOLI PADA KELAS VIII SMPN 1 KLARI Sifa Fauziah; Sutirna; Suherman, Asep
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, No. 04 Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.18142

Abstract

The aim of this study is to find out the influence of drill methods on the under-service capabilities in the SMPN 1 Klari volleyball game. The approach used in this study is a quantitative approach with experimental research methods using true experimental design in the form of pretest-posttest control group design. The population in this study is the whole of the students of the eighth grade SMPN 1 Klari out of 436. The total sample in this study was 62 people from 31 experimental classes and 31 control classes. The results showed that by comparing the results of the pretest-posttest the experimental class showed the average value of 55,290 with the standard deviation of 5,786. Whereas the result of the Pretest-Posttest of the control class shows that the mean value of 21,484 with the default deviation is 3,829. As for the result of the t test using sig (2-tailed) that is 0,000 < 0.05 then Ho was rejected and Hi accepted so that the results of the treatment that the researchers did there was a significant difference, this suggests there was an influence on the drill method on the service ability under the volleyball game.

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