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k@ta
ISSN : 14112639     EISSN : 23026294     DOI : -
Core Subject : Education,
k@ta: a biannual publication on the study of language and literature is a refereed journal published twice a year in June and December by the English Department, Faculty of Letters, Petra Christian University, Surabaya, Indonesia. It presents articles on the study of language, literature and culture.
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Articles 143 Documents
Brainstorming and Mind-mapping: Crucial Basic Skills Duet in Building Critical Thinking for Academic Composition Budiana, Christine Ike
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.38-41

Abstract

Academic writing in English has been a challenging basic skill for most English learners despite the levels of fluency the learners have. The range of struggle extends from the limited knowledge of the topic to the less practice in technical academic writing process. Although the challenges vary from one learner to another, there is a similar struggle indicated, particularly in starting the composition process. Brainstorming and mind-mapping have been commonly introduced as the initial phase for academic writing. Nevertheless, they are not as extensively practiced as the next steps of drafting. The next challenge in academic writing highlights the struggle in presenting logical flow of ideas to reflect the critical thinking of the writer. Interestingly, this struggle is closely related to the initial process of collecting and clustering ideas through brainstorming and mind-mapping. According to Pareto Principle, the 20% focus on building “vital few” – in this context is the basic skill – leads to 80% effective results of improvement. Thus, the extensive practice in brainstorming and mind-mapping as the basic skills in academic writing is believed to be crucial to support the whole composition process; particularly in developing the ideas and keeping the track of those ideas to present the critical and logical thinking of the writer.
Public Diplomacy Activities of Korean Cultural Center in Contemporary Theory Perspective Chung, Ji Tae; Faruk, Faruk; Sutopo, Oki Rahadianto
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.42-48

Abstract

This paper focuses on activities of Korean Cultural Center Indonesia (KCCI) through the analysis of Korean government policies regarding public diplomacy by Ministry of Foreign Affairs (MOFA). KCC is affiliated organization under the Korean Culture and Information Service (KOCIS) under Ministry of Culture, Sports and Tourism (MCST). KCC is established in foreign countries to spread Korean culture and enhance national image through political communication with public. Since the beginning, KCCI has shown contradictory tendencies. On one hand, their mission is to show Korea's strength, but on the other hand, they organize cultural exchange programs that imply equality between the Korean side and its partners. By using a public diplomacy 3.0 theory which is based on cosmopolitanism to evaluate KCCI’s practices, this paper finds that practice of public diplomacy by KCCI is still consisted within public diplomacy 2.0 which is focus on enhancement of national image and creation of a favorable diplomatic environment due to holding hegemony in global soft power competition.
Ritualization of Online Worship During COVID-19 Pandemic: A Case Study in GKMI ARK Murwendayoko, Ayus Aditia
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.49-53

Abstract

The COVID-19 outbreak that first happened in the city of Wuhan, China on January 2020 did not take long until it reached other parts of the world and then declared by World Health Organization as a pandemic within two month. In Indonesia, Mr. President Joko Widodo urged every citizen to do academic, economical, and religious activities at home in order to slow the spread of the virus. Christian congregations are among religious groups that had been affected by government’s measures to reduce the Coronavirus transmission. While online learning and remote working have been known and practiced by some, online worship was imaginable by none. Located within the “red area” where Coronavirus transmission is high, Gereja Kristen Muria Indonesia Anugerah Rayon Kembangan (GKMI ARK) was among the first churches in Indonesia to switch from on-site to fully online worship. The pastor and elders gave new set of rituals for online worship, to which the congregation must adapt, regardless of their preparedness. Ritual can be broadly defined as a set of meaningful sequence of actions produced by ritualization. This paper aims to explore the ritualization of online worship of GKMI ARK congregation during the COVID-19 pandemic.
Introducing Indonesian Culture through Educative Boardgame Using Augmented Reality: A Prototype of Grand Indonesia Java Edition Boardgame Salamoon, Daniel Kurniawan; Angeline, Gabriella; Jacaranda, Amadeus; Pasadeva, Bryant
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.54-58

Abstract

The use of digital media in education is a necessity nowadays. This is also an effect due to conditions of Covid-19 pandemic. Although there is a stigma that digital media has an unfavorable impact on the student learning process, technological developments also support creative concepts that can be used at the educational level. Based on these conditions, the idea emerged to develop an educational media based on boardgames to provide a learning process. In this study, researchers chose a general topic as the basis for the content of the boardgame, which is Indonesian culture. This topic was chosen considering the need for the younger generation to understand about Indonesian culture as their homeland. The research method in finding content is collecting data about Indonesian culture from books and the internet. While the design development uses qualitative methods as the basis for thinking. In this development, the resulting prototype is a combination of designs on paper and the use of smartphones in the explanation process using Augmented Reality technology. It is hoped that this prototype can become a design that attracts the interest of the younger generation to learn about their own culture.
English Education in Japan and Its Transformation in the Era of COVID-19 Agustina, Eka Christine
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.59-63

Abstract

English has a unique perception in Japan. While it is considered as one of the important tools to gain knowledge and success, Japanese society also has its own sentiment and seen it as a language of the elites. This perception heavily influenced the curriculum, teaching methods, and students’ motivation in mastering the language. English proficiency in Japan itself, however, is still considered very low. Many argued that the curriculum and the outdated teaching style are the ones to blame. Japanese government have been trying several initiatives to improve its English education quality. In the past few years, non- formal English educations institution and native English teachers has also been increasing in demand, mainly thanks to Tokyo Olympic 2020. The spread of COVID-19, however, brought a lot of new challenges and left the future of English education in jeopardy. This paper is intended to give an overview of how English is perceived by Japanese society, how it is learnt in each educational level, and later how COVID-19 affected the system.
SQ3R Techniques with Let's Read Application for Improvement of Reading Comprehension in Low Class Elementary Students Maruti, Endang Sri; Budyartati, Sri; Silviana, Ersita
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.64-68

Abstract

The purpose of this study was to determine the planning, process, student responses and the obstacles faced in the application of the SQ3R method with illustrated story media in learning reading comprehension for fourth grade elementary school students. This research is a qualitative descriptive study which was conducted in the fourth grade of SDN 03 Baosan Lor, Ponorogo with a total of 31 students. The methods of data collection were observation, interviews, questionnaires, and documentation. Data analysis uses the Milles and Huberman model, namely data reduction, data presentation and conclusion drawing. The results of this study indicate that lesson plans such as syllabus, lesson plans and media are well structured and planned. The learning process creates an effective atmosphere, runs smoothly and pleasantly, students respond to learning with a very positive response, and the obstacles faced are less than optimal time allocation, and there are 2-3 students who have difficulty in following the learning stage because they are still confused and do not understand. pay attention to the teacher during the learning process.
Board Game Design as a Means to Educate Indonesian Novice Voters about Participating in an Elections Prayogo, Ignatius Hendy; Salamoon, Daniel Kurniawan; Tanudjaja, Bing Bedjo
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.69-73

Abstract

Apathetic about elections in Indonesia is one of few topics that are often discussed whenever the elections period is being held. With generation z attain 27. 94 percent of the total population of Indonesia, it is important that the majority of the Indonesian citizens participate and use their right to vote wisely with a mindset that cares about the nation’s future. This board game is created as a means to educate Indonesian novice voters about taking part in an election so that they are more inclined to participate and use their right of voting. Using board games as the medium makes learning more fun and conveys the message more easily.
Tarling Music Virtual Concert Remediation Strategies in the COVID-19 Pandemic Era Imawan, Khaerudin; Ahimsa-Putra, Heddy Shri; Simatupang, G.R. Lono Lastoro
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.74-80

Abstract

The Covid-19 pandemic is driving changes in how music concerts are produced, and tarling music is no exception. The government's policy, which included the implementation of Large-Scale Social Restrictions (PSBB) and the Enforcement of Restrictions on Community Activities (PPKPM), forced the event organizer, which used to hold entertainment stage concerts, including tarling music, to cease operations. Economically, the tarling musicians lose money because they are out of work for too long. Tarling musicians in Cirebon, West Java, are trying to break through in a variety of ways, including holding virtual music concerts. The purpose of this research is to uncover the practice of tarling music production in the era of the Covid-19 pandemic, as well as how tarling music agents adapt to their new habits regarding production methods through remediation strategies practiced through virtual and hybrid environments. This is a qualitative study that employs the paradigm of cultural materialism, as defined by Marvin Harris (1980a, p. 277), who believes that the material conditions of society determine human consciousness rather than the other way around. This research uses documentation study, observation, interviews, recording, and literature study as data collection methods. As a result, the Tarling music artist agency aggressively reforms the form of stage performance that is perceived as reality and presents it in the form of virtual and hybrid reality.
Branding and Online Cataloging of CV. Galaxy Stone Santosa, Marcellina Carissa; Pranayama, Aristarchus; Sutanto, Ryan P.
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.81-87

Abstract

Galaxy Stone is a company that is engaged in the craft of various products made from natural stones with the main product, washbasin. When a pandemic happens, the interest in washbasin increase. At the same time, many target audiences still did not know about Galaxy Stone, which caused a lack of trust from the target audience. Also, the target audience feels difficulties when looking at the Galaxy Stone catalog because they did not know the differences between every product. To solve the problems above, branding needs to be made to build the brand image as a store that sells customizable interior products to provide customer comfort. Also, a catalog website that contains products catalog with comparison features is needed. Before making this design, several methods were used to collect data, namely observation, questionnaire, interviews, documentation, and literature studies. The concept in the design is minimalist so the brand looks elegant and luxurious. The media that are used in this design are stationary, social media, website, and marketplace. Hopefully, through the branding design and online catalog, the brand will get the target audience’s trust and more easily view the Galaxy Stone product catalog.
English Language Teaching in Indonesia: Monolingual and Multilingual Practices Rozi, Naufal Fachrur
k@ta: A Biannual Publication on the Study of Language and Literature Vol. 25 No. 00: SPECIAL EDITION, MARCH 2023
Publisher : The English Department, Faculty of Humanities & Creative Industries, Petra Christian University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.9744/kata.25.00.88-95

Abstract

21st century urges one’s ability to tacitly navigate the increasingly complex linguistic spaces of this modern world and it results in super diverse society (Gallagher, 2020). Kachru’s (1986, as cited in Wardhaugh & Fuller, 2015) arrives with the conceptual framework named world of Englishes. It becomes such pivotal consideration to drive today’s language ideology, including Indonesian. This literature review then aims at unveiling Indonesian EFL teachers’ views about monolingual and multilingual practices by capitalizing English language teaching classroom as the context. Data were derived from relevant research reports that meet the criteria. Criteria comes in threefold. They were conducted in any range of time, were obtained from catch-all indexing, and were done in Indonesian setting. The findings come in agreement that both monolingualism and multilingualism yielded two camps: justifying it and rejecting it in Indonesian EFL context. Implication is then needed to further validate it in accordance with empirical research’s result.

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