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Jurnal Informatika Global
ISSN : 2302500X     EISSN : 24773786     DOI : -
Core Subject : Science,
Journal of global informatics publish articles on architectures from various perspectives, covering both literary and fieldwork studies. The journal, serving as a forum for the study of informatics, system information, computer system, informatics management, supports focused studies of particular themes & interdisciplinary studies in relation to the subject. It has become a medium of exchange of ideas and research findings from various traditions of learning that have interacted in the scholarly manner as well become an effort to disseminate on computer research to the International community.
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Articles 257 Documents
Digitalisasi Manajemen Dokumen Terintegrasi Berbasis Sistem Informasi pada Perusahaan Logistik: Tinjauan dari Sisi Spesifikasi dan Arsitektur Muhammad Fadhiel Alie; Dana Indra Sensuse; Faradillah Faradillah
Jurnal Informatika Global Vol 12, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v12i1.1543

Abstract

Multi Artha Sarana Solusi Inc. (MASS Cargo) is a logistic company providing freight forwarder service. MASS Cargo has a business process of service sales prioritizing lead time delivery. Another thing that becomes the main focus of the company’s business process is the quickness of document & administration report collection. However, it becomes the main problem faced by MASS Cargo since it affects to the delayed of invoice billing to the customers, impacting on the company’s cash flow directly. This research does an information system specification design which will be used as the main system and be able to help the smoothness of the document collection & report. Analysis of the business process, document, and interview with the stakeholders is used as referrals in the designing so that the information system corresponds to company’s need. The methodology used in the information system specification design is Rational Unified Process (RUP). RUP disciplines done in this research are requirement and analysis & design on inception & elaboration phases with 3 iterations. The result of this research are artifact documents representing the needs of the MASS Cargo’s integrated document management information system and mockup collection that has been validated by the users. Keywords : Specification Design, Information System, Integrated Document, Rational Unified Process, MASS Cargo
Prediksi Kebutuhan Alat Kesehatan Rumah Sakit Menggunakan Metode Algoritma Regression Linier dan Naïve Bayes Benny Jannakha Putra; Tri Basuki Kurniawan; Darius Antoni; Ahmad Haidar Mirza
Jurnal Informatika Global Vol 11, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v11i2.1221

Abstract

 The hospital is a health service institution for the community with its own characteristics that require a variety of resources in carrying out its activities. One of the most important is health equipment. Medical devices are supporting aspects that support the implementation of health services. PALI Regional General Hospital is a Type D hospital, which needs to manage its medical devices. Kepmenkes Regulation No. 004 / MENKES / SK / 1/2003 concerning health policy and strategy on decentralization in the health sector states that one of the strategic objectives is the effort to organize health management in the decentralization era is to develop sub-systems of maintenance and optimization of utilization of health facilities and equipment. The amount of medical device data can only be estimated from the many or at least the available medical devices (stock), because the needs of each year are different. This results in not all the needs of medical devices being met and often additional stocks occur while the amount of APBD has been divided for each institution. So to anticipate this it is necessary to predict the need for medical devices in PALI District Hospital. If the status of medical device needs can be predicted early, the hospital can minimize data redundancy (repetition of data) and information can be up to date (update). In this study, the authors will predict medical devices in Pali District Hospital using the classification method in data mining based on the Algortima Linear Regression model to get the most accurate test results.Keywords : Prediction, Medical Devences, Linear Regression Algorithm, Naive Bayes
Analisis Sentimen Masyarakat Berdasarkan Opini dari Sosial Media Menggunakan Metode Naive Bayes Classifier (Study Kasus : Universitas Sjakhyakirti) Paisal Paisal
Jurnal Informatika Global Vol 11, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v11i1.1071

Abstract

AbstractThe use of social media today is not only to communicate between friends, but also is needed to make facilities to convey the aspirations of certain people in Indonesia about legal issues relating to government and other issues. One of the aspirations conveyed through social media is a hash that is widely seen by one of the Sjakhyakirti University from the use of social media. Then there arises a lot of sentiment from every community, there are those that give positive sentiments and also negative sentiments that can have a good or bad impact on daily life. days in the community. Some reasons for positive and negative sentiments sourced from this social media, will use social media. From this debate the researchers found a solution where this hashtag can provide good results for the general public or vice versa. In analyzing this, the researcher uses the Naïve Bayes Classifier method which is one of the machine learning methods that uses calculations, the classification of automated hashes can help minimize personal misclassification by obtaining positive or negative sentiment information by using data mining that is carried out by using tools that execute the tools that execute data mining operations that have been determined based on the analysis of models of hidden data on big data thus outlining the discovery of knowledge about Sjakhyakirti University.Keywords : Social Media, Sjakhyakirti, Naïve Bayes ClassifieAbstrakPemanfaatan sosial media saat ini tidak hanya untuk berkomunikasi antara teman saja, akan tetapi sering juga dijadikan sebuah sarana untuk menyampaikan suatu aspirasi bagi masyarakat khususnya masyarakat indonesia mengenai masalah hukum ataupun masalah yang berhubungan dengan pemerintahan serta masalah lainnnya. Salah satu aspirasi yang disampaikan melalui sosial media ini adalah sebuah hastag yang banyak dilihat setiap harinya salah satunya mengenai Universitas Sjakhyakirti dari pemanfaaat sosial media ini maka munculah banyak sentimen dari setiap masyarakat, ada yang memberikan sentimen positif dan juga sentimen negatif mengenai tanggapan terhadap hastag tersebut yang dapat berdampak baik atau buruk bagi kehidupan sehari-hari dimasyarakat. Beberapa alasan sentimen positif dan negatif yang bersumber dari sosial media ini, akan memanfaatkan sosial media. Dari permasalahan ini peneliti menghasilkan sebuah solusi dimana hastag tersebut apakah dapat memberikan dampak yang baik bagi masyarakat umumumnya ataupun sebaliknya. Dalam menganalisa ini, peneliti menggunakan metode Naïve Bayes Classifier yang merupakan salah satu metode machine learning yang menggunakan perhitungan probabilitas, pengklasifikasian hastag otomatis ini dapat disesuaikan sehingga meminimalisasi aksi salah pengklasifikasian secara personal dengan memproleh informasi sentimen positif atau negative dengan menggunakan data mining yang dilakukan dengan tool weka yang mengeksekusi operasi data mining yang telah didefinisikan berdasarkan model analisis dari data tersembunyi pada sejumlah data besar sehingga menguraikan penemuan pengetahuan mengenai Universitas Sjakhyakirti.Kata kunci : Sosial Media, Sjakhyakirti, Naïve Bayes Classifie
Sistem Informasi Geografis Lahan Pertanian Pangan Berkelanjutan Pada Dinas Tanaman Pangan, Hortikultura Dan Peternakan Kabupaten Muara Enim Agrios Kanny; K. Ghazali K. Ghazali; Evi Yulianti
Jurnal Informatika Global Vol 12, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v12i1.1538

Abstract

The Geographic Information System (GIS) for Sustainable Food Agriculture (LP2B) is an information system application that functions to produce accurate, relevant and accountable data and information which will later be used as a basis for planning, stipulating, utilizing, evaluating and controlling the area and land and sustainable food agriculture reserve land that can be accessed by the community and stakeholders. This study uses data collection methods in the form of literature studies, field studies (interviews and observations) and literature studies as a method of approach in data collection. In this study using a system development method using Rapid Application Development (RAD) method, where there are three phases of development, namely the phase of Requirement Planning, Workshop Design and Implementation. In the geographic information system of sustainable agricultural land use web gis based PHP programming using javascript leaflets as the implementation of the projected map of the earth on the geographic information system of sustainable agricultural land. The results of this study can later be used as a reference for the Muara Enim District Government through the Muara Enim Regency Food Crops, Horticulture and Livestock Service Office in making decisions on which paddy fields will be used as Sustainable Food Agriculture Land, and are expected to continue to appeal to and pay attention to farmers LP2B so that paddy fields in Muara Enim Regency can avoid land conversion or reduced paddy fields that will threaten food security. Keywords : Geographic Information System, Muara Enim Regency, Land of Sustainable Food Agriculture.
Analisis Performance Progressive Web Apps Pada Aplikasi Shopee Dedi Haryanto; Zulhipni Reno Saputra Elsi
Jurnal Informatika Global Vol 12, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v12i2.1944

Abstract

Progressive web App is a web-based application development that includes the application of the latest technology from a browser that can be accessed quickly into one application without having to install. Progressive web applications can run like mobile applications in general, and the user interface is like using native applications. Progressive web app was invented in 1990. Progressive web App uses the latest Technology to produce web apps that provide a better User Experience and User Interface than mobile native. Progressive web app that is supported by a system called Service Worker, where the technology provides Offline Functionality, Notifications, Content Updates, Connectivity Changes and others. So that in a slow connection or an unstable connection you can access websites quickly and have the same appearance as the last time you opened the application via a Web Browser. This progressive web app can optimize web app performance to allow users to have an accessible experience with quickly and easily through browsers such as notebooks, personal computers or through mobile devices. This progressive web app is a service worker that allows a web app that can be run through all existing browsers and has a fairly simple and transparent process. So that the page that is opened, on the service worker site which is a proxy client that can be written in javascript, as well as being able to cache the assets needed for offline support which can determine certain events to activate the service worker such as push notifications, camera, and background sync. Keywords : Progressive Web Apps, Web, User Interface, Native Apps, User Experience
Prediksi Data Time Series Harga Penutupan Saham Menggunakan Model Box Jenkins ARIMA Imelda Saluza; Dewi Sartika; Lastri Widya Astuti; Faradillah Faradillah; Leriza Desitama; Endah Dewi Purnamasari
Jurnal Informatika Global Vol 12, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v12i2.1940

Abstract

The ability to predict time series data on closing market prices is critical in determining a company's stock results. The development of an efficient stock market has a positive correlation with economic growth, in a country both in the short and long term. In practice, investors tend to invest in countries that have a stable economy, low crime. The rise and fall of stock prices has made many investors develop various effective strategies in predicting stock prices in the future with the aim of making investment decisions so that investors can guarantee their profits and minimize risk.As a result, the researchers developed a model that could accurately estimate precision. Time series data models are one of the most powerful methods to render assumptions in decisions containing uncertainty. The AutoRegressive Integrated Moving Average (ARIMA) model with the Box Jenskins time series procedure is one of the most commonly used prediction models for time series results. The steps for using the Box Jenskins ARIMA model for historical details of expected stock closing prices are outlined in this paper. BBYB and YELO stock data from yahoo.finance were used as historical data. The Aikake Information Criterion (AIC), Bayesian Information Criterion (BIC) / Schawrz Bayesia Criterion (SBC), Log Probability, and Root Mean Square Error (RMSE) are used to choose an effective model, and the model chosen is ARIMA (1 , 1,2). The findings suggest that the Jenkins ARIMA box model has a lot of scope for short-term forecasting, which may help investors make better decisions. Keywords: prediction, the stock's current closing price, Box Jenskins ARIMA model
Prototipe Antarmuka Dan Basis Data Website Layanan Administrasi Ujian Sekolah Febria Sri Handayani; Maria Veronica
Jurnal Informatika Global Vol 12, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v12i2.1946

Abstract

The implementation of school exams before the Covid-19 pandemic was carried out with a fairly high intensity of interaction and physical gatherings. After the pandemic hit Indonesia, there were a lot of rules and health protocols that limited the physical gathering activity. This also has an impact on school examination administration services in each educational unit, both in the city and in remote villages. The contribution of this research is to provide a solution to this problem in the form of an integrated administration service website in the network for the implementation of school exams, especially in junior high school education units (SMP). As a first step in this research, a prototype was produced in the form of 10 interface designs and a relational database design for a school exam administration service website named SILADUS. The interface design of this website uses the Human Centered Design (HCD) approach and the Laravel framework, while the database design is based on three levels of database architecture using MySQL as the database management application (DBMS). SILADUS Engineering itself uses the prototype method (prototype), which in its stages supports the design, evaluation, and re-design process repeatedly. The results of this initial design can be continued until the prototyping stage is completed and implemented in the education unit. Keywords : Interface, Database, SILADUS, Covid-19
Analisa Penerimaan Sistem Pembelajaran E-Learning Pada Masa Pandemic Menggunakan Structural Equation Model-Partial Least Square Ensiwi Munarsih; Agnes Rendowaty; Rini Yunita
Jurnal Informatika Global Vol 12, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v12i2.1941

Abstract

The Covid 19 pandemic has had a major influence on the order of human life at this time, including in the world of education. Teachers and educators as essential elements in teaching are required to undertake an unprecedented large-scale migration from traditional face-to-face education to online education or distance education. One of the learning systems used is the e-learning learning system. E-learning is a learning system that is carried out using electronic media. This research was conducted to test user acceptance of the e-learning learning system using the Technology Acceptance Model (TAM). TAM is an analytical model to determine user behavior regarding the acceptance of a technology Testing is done by measuring the influence between variables in the TAM model which includes the variables Perceived Ease of Use, Perceived Usefulness, Attitude Toward Using, Behavioral Intention, and Actual Usage. Testing the influence of factors is carried out using the Structural Equation Model (SEM) - Partial Least Squares (PLS). Evaluation data is obtained from questionnaires distributed to users of the e-learning system. The results show that there is a direct influence between perceived usefulness and perceived ease of use on user behavioral attitudes which have implications for behavioral intentions to use technology (e-learning). This means that users of the e-learning system have the perception that the e-learning system is easy to use so that users can accept the e-learning system and continue to use it in their daily lives Keywords : e-learning, Technology Acceptance Model, Structural Equation Model, Partial Least Squares
Pengembangan User Interface Pada Website Geopark Belitong Dedi Haryanto; Apriansyah Apriansyah; Wempy Pirgana
Jurnal Informatika Global Vol 12, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v12i1.1957

Abstract

The more advanced the times, the more new things are found and one of them is world heritage. This world heritage can be in the form of geological heritage, cultural heritage, heritage, biological heritage, etc. This arises from the human initiative to find new things which then this heritage will be preserved and maintained. Then the various heritages are processed and preserved through Geoparks. An Earth Park (Geopark) is a single or combined geographic area, which has a Geological Heritage Site (Geosite) and valuable landscapes, related to aspects of Geological Heritage (Geoheritage), Geological Diversity (Geodiversity), Biodiversity (Biodiversity), and Cultural Diversity (Cultural Diversity), and managed for conventional purposes, education, and sustainable community economic development with the active involvement of the community and local government, so that it can be used to foster public understanding and concern for the earth and the surrounding environment. throughout the world without exception, and all under the auspices of UNESCO. UNESCO is an abbreviation of the United Nations Educational, Scientific and Cultural Organization) or the United Nations Educational, Scientific and Cultural Organization which was founded in 1945. The purpose of the organization is to support peace and security by promoting cooperation between countries through education, science and culture in order to increase mutual respect based on justice, the rule of law, human rights, and essential freedoms. To Improve the Belitong Geopark Information Center Has a Website to provide information to the public globally. From the analysis of the Geopark Website, there are several layouts and color choices that do not fit well. Therefore, through this research, a User Interface was developed on the Geopark Website so that it is easy to use by users, has a good User Experience and has a good user interface quality. Keywords: Geopark, Unesco, PBB, User Interface, User Experience
Prototype Aplikasi Informasi Oleh-Oleh Di Purwokerto Dengan Menerapkan Metode User Experience Lifecycle Melani Eka Rahayu; Gita Fadila Fitriana; Ariq Cahya Wardhana
Jurnal Informatika Global Vol 12, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36982/jiig.v12i2.1942

Abstract

The Information Application for Souvenirs in Purwokerto is a mobile-based application that can be used to find information about souvenirs and gift shops in the city of Purwokerto. This application is intended for local tourists, immigrants and local residents to make it easier to find souvenirs in Purwokerto. Of course, when discussing travel or tourism, it cannot be separated from souvenirs, souvenirs, or souvenirs. This application is designed to provide information about souvenirs in the city of Purwokerto from products, shops, location of gift shops, prices for souvenirs and others. This study designed a prototype of information application for souvenirs in Purwokerto using the User Experience Lifecycle method, the method proposed by Hartson and Pyla to develop user experience with an emphasis on usability and user experience aspects. This method is divided into four stages, namely analysis, design, prototype, and evaluation. Testing in this study uses usability testing on the results of the medium fidelity level prototype with the System Usability Scale (SUS) method at the evaluation stage. The results of usability testing using the SUS method get a score of 74.17 or B (Good) where the score meets the minimum standard of the SUS score of 68. Usability measurement on the prototype application for souvenirs in Purwokerto has met the efficiency level with an overall relative efficiency value of 88 .5%, and the percentage effectiveness level is 91.3% of the results of task completion by all respondents. Thus the application prototype for souvenirs in Purwokerto has met the usability value in terms of efficiency, effectiveness and satisfaction. Based on this, this research has succeeded in applying the User Experience Lifecycle method to application design and usability testing with the System Usability Scale (SUS) which has exceeded the minimum standard. Therefore, the application design for souvenirs in Purwokerto based on user experience and needs can be carried out to the application development or production stage.   Keywords : Gift, Application Prototype, User Experience Lifecycle, Usability, System Usability Scale (SUS)