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Muhammad Zamroni Uska
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INDONESIA
EDUMATIC: Jurnal Pendidikan Informatika
Published by Universitas Hamzanwadi
ISSN : -     EISSN : 25497472     DOI : 10.29408
Core Subject : Science, Education,
EDUMATIC: Jurnal Pendidikan Informatika (e-ISSN: 2549-7472) adalah jurnal ilmiah bidang pendidikan informatika yang diterbitkan oleh Universitas Hamzanwadi dua kali setahun yaitu pada bulan Juni dan Desember. Adapun fokus dan skup jurnal ini adalah (1) Komputer dan Informatika dalam Pendidikan; (2) Model Pembelajaran dan Model TIK; (3) Pengembangan Media Pembelajaran Berbasis Teknologi Informatika; (4) Interaksi Manusia dan Komputer; (5) Sistem Informasi dan Teknologi Informasi.
Arjuna Subject : -
Articles 439 Documents
The effectiveness of Augmented Reality based Learning on Vocational Competencies of Vocational School Students Herlandy, Pratama Benny; Azim, Fauzan; Majid, Nuur Wachid Abdul
Jurnal Pendidikan Informatika (EDUMATIC) Vol 4, No 2 (2020): Edumatic : Jurnal Pendidikan Informatika
Publisher : Universitas Hamzanwadi

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Abstract

This research is based on limited laboratories in vocational high schools in the city of Pekanbaru. Students are could not to use one computer device (PC) for each. The actual condition is one PC is used by 2-3 students. This fact has an impact on the achievement of vocational competence. The proposed solution is to present a virtual laboratory concept based on Augmented Reality (AR). The purpose of this study was to measure the effectiveness of AR based learning media on the achievement of vocational competencies of. The type of research applied is equals-experimental with two groups pretest-posttest design method. The population and sample in this study were the Multimedia Study Program of SMK Muhammadiyah 2 Pekanbaru City. The results obtained were learning to use AR media is effective for increasing the learning outcome in the basic computer network material. The use of augmented reality-based learning media can be applied to vocational learning in SMK with material adjustments designed according to the needs of the applicable curriculum.
Pengembangan Media Pembelajaran Berbasis Android untuk Siswa Kelas X Pada Mata Pelajaran Sistem Operasi Hakky, Muhammad Khalid; Wirasasmita, Rasyid Hardi; Uska, Muhammad Zamroni
Jurnal Pendidikan Informatika (EDUMATIC) Vol 2, No 1 (2018): Edumatic : Jurnal Pendidikan Informatika
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The purpose of this research are (1) to know the process of developing system learning media (2) to test the feasibility of learning media developed for class X students (3) to find out the students' response to the operating system learning media. This research is a research or development research (R & D) adapted from the ADDIE development model. The stages are 5: 1) Analysis, 2) Design, 3) Development 4) Implementation and 5) Evaluation. Data writing techniques in the form of questionnaire research. Validation is carried out by material experts and media experts. The developed media was tested on 20 students. The results showed the level of feasibility of the learning media of android-based operating systems as learning media based on: 1) Expert acquisition material total score of 110.00 in the category "Very Good" and if percentage was scored 85%, category "Very Worthy", 2) Media experts obtained a total score of 97.00 in the "Very Good" category and if percentage was scored 84.35%, "Very Decent" category, Students' response to this media at the time of testing was distributed on average Shows a positive response to the percentage > 70%. Thus the Android-based Operating System learning media is used as a learning medium for students of class X majoring in Multimedia material Operating Systems.
Penerapan Aplikasi Pendukung Touring pada Komunitas Motor Berbasis Android Anam, M Khairul; Anwar, Reksi
Jurnal Pendidikan Informatika (EDUMATIC) Vol 4, No 1 (2020): Edumatic : Jurnal Pendidikan Informatika
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Abstract

Google map is a road guide application to facilitate people getting some alternative routes to get a certain location, unfortunately. Google has no features to support touring facilities. Touring usually carried out by motor or car communities and followed by more than one vehicle. While touring sometimes, the members left behind or lost without knowing by the Road Captain. This is one of the obstacles to get the destination on time, because of the road captain is late knowing the members who lost and left behind. The purpose of this research is to create a touring application, which has a notification feature. The notification will light up when a member moves away from the Road Captain with a certain calculation radius. Members who lost can identify quickly so that the touring activities can run smoothly. This application has been tested by one of the motorcycle communities in Pekanbaru. After carrying out a trial, it proved that this application is very helpful for their touring trips. This application can run on Android operating system 5 and above. Therefore, it can be concluded that this touring application can be used, and it is feasible for traveling trips to various regions by motorcycle or car community
Sistem Informasi Data Klien Kantor Notaris & PPAT Muhammad Hanafi, S.H. Muntohar, Arif
Jurnal Pendidikan Informatika (EDUMATIC) Vol 4, No 2 (2020): Edumatic : Jurnal Pendidikan Informatika
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Information systems using computer technology in the era of globalization have experienced very rapid developments in almost all business fields. The data processing process becomes faster, the information generated is more accurate, and has an important role for the progress and development of a company or agency when carrying out its work activities so that it is more structured and time efficient. Notary Office and PPAT Muhammad Hanafi, S.H. is a company engaged in services. The information system running, until now, has not been computerized. Data recording is still written in books so it requires a lot of Manpower, the process of searching for data and printing reports takes a long time because it is storage cabinets, data is also vulnerable to damage and loss. The research objective is to design and develop this information system to be computerized in order to solve existing problems. The research method uses the Waterfall Model Development Life Cycle (SDLC), while the data collection uses interviews, observation and literature study. The system design in this study employs the decomposition function, DFD and ERD. The research findings are in the form of desktop applications implement Java and MySQL. The test results using black box testing successfully display the main menu of the application for further manage by office staff. The result is expected to be able to provide a convenience to office staff when processing client data and resolving existing problems
E-Katalog Sebagai Sistem Informasi Pemasaran Kopi Sapit Berbasis Web Yulistina, Dina; Arianti, Baiq Desi Dwi
Jurnal Pendidikan Informatika (EDUMATIC) Vol 3, No 2 (2019): Edumatic : Jurnal Pendidikan Informatika
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This studyaims to develop e-catalog as a web-based marketing information system for Sapit coffee and to determine the feasibility of e-catalog marketing of sapit coffee. This type of research uses the method of R&D (Research and Development). The feasibility trial of the learning media was carried out by 2 media experts and 2 material experts, as well as 20 visitors to the web-based sapit coffee marketing e-catalog. Obtained the percentage of eligibility from media experts by 71% by looking at 3 aspects, namely the appearance of the media, functionality, and visual communication so that it is declared "Eligible". The percentage of eligibility from material experts was 93% by looking at 3 aspects namely content design, content, and communication language so that it was declared "Very Eligible". The results of trials on e-catalog visitors totaling 20 people obtained the percentage of eligibility results of 67% by looking at 4 aspects namely usability, information quality, interaction quality, and user satisfaction so that it was declared "Eligible" to be used as a coffee marketing website.
Pengaruh Wawasan Kevokasionalan Siswa SMP terhadap Minat Melanjutkan di SMK Fathoni, Ahmad; Ismatullah, Kholida
Jurnal Pendidikan Informatika (EDUMATIC) Vol 2, No 2 (2018): Edumatic : Jurnal Pendidikan Informatika
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The study aims to describe: (1) how much insight into the vocational high school students consists of understanding vocational school as work world education (X1), understanding types of expertise programs (X2), understanding of the work world (X3), and counseling guidance services (X4) towards the interest in continuing in SMK (Y); (2) how much influence is the vocational insight of Grade IX junior high school students consisting of understanding vocational school as work world education (X1), understanding types of expertise programs (X2), understanding of the work world (X3), and counseling guidance service (X4) on interests continue at SMK (Y). Research is a survey research with a quantitative approach. The research sample of 197 students was determined using the proportionate random sampling technique. Data collection used questionnaires, documents, and observations. Data analysis usds descriptive statistics. The results showed that: (1) variables X1, X2, X3, X4 were included in the high category, the variables were good for continuing interest in Vocational Schools; (2) variables X1, X2, X3, X4 have an effect on the variable Y with the correlation coefficient values respectively 0.580, 0.564, 0.479, 0.564 and simultaneous X1, X2, X3, X4 against Y there is an influence with a correlation coefficient of 0.727.
AHP dan WP: Metode dalam Membangun Sistem Pendukung Keputusan (SPK) Karyawan Terbaik Ramadhan, Ahmad Gilang; Santika, Reva Ragam
Jurnal Pendidikan Informatika (EDUMATIC) Vol 4, No 1 (2020): Edumatic : Jurnal Pendidikan Informatika
Publisher : Universitas Hamzanwadi

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The best employee selection is an award given by the company to employees who can encourage all employees to improve their performance. However, for the assessment is usually still done subjectively and manually, and at least the support system in making decisions into this problem can be a problem. This study aims to build a decision support system in the selection of the best employees in accordance to the requirements specified by the company by using the Prototype model. Meanwhile, the method applies to test the consistency and accuracy of this system use the Analytical Hierarchy Process (AHP) and Weighted Product (WP). In selecting the best employees, there are several criteria to be assessed, namely: Knowledge, Ability, Attitude, Attendance, and Cooperation, as well as the number of subjects of this study consisting of five people. Our findings show that the accuracy rate of this system is below 10%, and the consistency index value is correct, so it can be used with a relative number of initial weights = 1. After testing or testing, the results obtained are all components or modules in this system already successfully and properly used as it should be.
Penerapan Metode Promethee dengan Entropy Dalam Pengambilan Keputusan untuk Menentukan Siswa Berprestasi Majdi, Abdul Hamid
Jurnal Pendidikan Informatika (EDUMATIC) Vol 1, No 2 (2017): Edumatic : Jurnal Pendidikan Informatika
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Realizing competitiveness, quality and achievement schools is one of the forms of mission and vision that is applied in schools, especially in students. To realize that desire every school needs to evaluate, further improve its services both on teaching techniques, assessment, and quality assurance in order to make schools that are competitive, quality and achievers. In this case the homeroom is confronted with a problem of the quality assessment of each student according to the criteria desired by the school, and become the burden of the homeroom because of the many choices in determining which ones are more prioritized and must be compared so that they cannot be timely in their completion. To identify the problems faced by the school, especially the homeroom teacher is used is a promethee approach which is one method of determining the order or priority in multicriteria analysis is very appropriate to use because the assumption of the dominance of the criteria used in promethee is the use of values in outrangking relationships. So that a solution or result of several alternatives is obtained to make a decision. The results of the ranking show that promethee I is based on the value of leaving flow and entering flow while Promethee II is based on the net flow value.
Aplikasi Sistem Informasi Smart Register Online Berbasis Android Menggunakan Algoritma Brute Force Suprapto, Dimas Dandy Aryarajendra; Fauziah, Fauziah; Fitri, Iskandar; Hayati, Nur
Jurnal Pendidikan Informatika (EDUMATIC) Vol 4, No 1 (2020): Edumatic : Jurnal Pendidikan Informatika
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The process of registering new students (PMB) for sharing information displayed on the website based PMB information system. However, constraints in the usage of the website are prospective students must monitor the website frequently to obtain information. If not accordingly a student is at risk of lagging behind the latest information. The research aims to expand a registration information system on the enrollment of student-based websites and developed into an Android-based application. So it is very easy for students to access PMB information, and registration through the Android application. This study designed an Android-based registration information system application using the waterfall method, brute force algorithm, integrated realtime firebase database and firebase storage cloud. The results of testing the brute force algorithm on the word search "S1 Informatics Engineering" with the input string "Informatics" carried out 8 steps of searching. These results by calculating the parameters of cyclomate complexity, region, and independent path from whitebox tests obtained the same results, the amount of 16. The results of testing blackbox method declared successful and as expected. So it can be concluded the development of an online smart register information apply  the brute force algorithm is said to be feasible to implementation in the process of registering new students in accordance with the testing that has been done.
Tren Penggunaan Framework COBIT, ITIL, dan ISO 27001 Pada Rentang Tahun 2014-2018 di Indonesia Rochmania, Nur; Rozas, Indri Sudanawati; Ilham, Ilham
Jurnal Pendidikan Informatika (EDUMATIC) Vol 4, No 2 (2020): Edumatic : Jurnal Pendidikan Informatika
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The use of Information Technology (IT) frameworks from year to year in Indonesia has shown an increase. However, there is not much research on the use of IT frameworks. The research on IT frameworks can be used by a company to analyze trends in the use of frameworks in Indonesia. That way, it can help a company consider choosing a framework to use. The IT frameworks discussed in this study are COBIT, ITIL, and ISO 27001. Data related to research IT frameworks taken in the 2014-2018 period. Data collection through the Google Scholar web search engine using the Publish or Perish software. The data obtained were analyzed using descriptive quantitative methods. The results of this study can use to determine the use of the IT framework in Indonesia. The amount of raw data obtained from the data collection process was 5,708 data with Authors, Title, Years, and Publisher variables. Research data on titles and keywords obtained in the Indonesian domain amounted to 754 and overseas amounted to 194.  From the research results, it can conclude that the most widely used framework is the COBIT framework, with a percentage of 69.3% in the Indonesian and 58.7% in the foreign domain.

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