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Iis Nurasiah
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Prodi PGSD ruang C9 Universitas Muhammadiyah Sukabumi Alamat : Jl. R. Syamsudin SH. No. 50 Kota Sukabumi
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INDONESIA
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar
ISSN : -     EISSN : 26849917     DOI : 10.37150/perseda
Core Subject : Education, Social,
jurnal perseda (jurnal pendidikan guru sekolah dasar) terdiri dari berbagai penelitian yang membahas terkait dengan keilmuan di sekolah dasar
Arjuna Subject : Umum - Umum
Articles 213 Documents
Pengembangan Media Fun Thinkers Book Berbasis Scientific Materi Keragaman Budaya Indonesia Untuk Meningkatkan Self Regulation Pada Siswa Kelas IV UPT SDN Kebonduren 01 Kabupaten Blitar Latifa Dewi Masyitho; Mohamad Fatih; Cindya Alfi
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 1 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i1.2165

Abstract

This study aims to produce development products in the form of teaching materials for class IV,namely the Scientific Based Fun Thinkers Book,material on Indonesia cultural diversity to improve student self regulation in this study using the development method (Research&Development) with the ADDIE development model ,Analysis (analysis), Design(design), Development(development), Implementation (Implementation) and Evaluation (evaluation).The data source in this study consisted of primary data obtained from the research environment,namely UPT SDN Kebonduren 01 Blitar Regency,with 18 class IV students as research subjects.the result showed that the development of scientific based fun thinkers book media on Indonesia cultural diversity material was carried out through the stages of observation,validation by media experts and material experts,linguists as well as field trials with fourth grade students at SDN kebonduren 01.The validity test was carried out by experts show valid result with percentages showing more than 91 %.while the increase in self regulation proved to increase by category with the result t count for self regulation of 8.5.
Pengembangan Media Flipbook Berbasis Augmented Reality Materi Keragaman Budaya Untuk Meningkatkan Self Efficacy Siswa Kelas IV Mufidatul Khusna; Mohamad Fatih; Cindya Alfi
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 1 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i1.2168

Abstract

Self-efficacy is the ability of students to believe in their abilities. One way to improve students' self-efficacy skills at school is to use instructional media. One of the learning media that can be developed is augmented reality-based flipbook media in IPAS matter. The media was developed with the ADDIE development model. Interviews and questionnaires are data collection techniques used by researchers. Validation from media experts got a score of 87%, material experts got a score of 100% and language experts got a score of 82%. This means that the media developed by the researcher is included in the valid category and can be used for research. the results of increasing students' self-efficacy abilities after learning using flipbook media based on augmented reality are calculated using the N-Gain formula and get a score of 0.5122. These results are included in the moderate category. Thus, it can be concluded that the use of flipbook media can help increase students' self-efficacy and make learning more interesting than previous learning.
Analisis Keterampilan Berbicara Siswa Kelas III MI Nurul Hikmah dalam Pembelajaran Tematik Nurvia Urfany; Dilla Fadhillah; Eka Kurniawan Yulyawan
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 1 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i1.2170

Abstract

This study aims to describe how the speaking skills of third grade students of MI Nurul Hikmah in thematic learning. Speaking is a very important skill in everyday life, indirectly speaking activities will hone one's communication skills. Speaking skills become something that is very influential on the school or educational environment, family and other public environments. It is very important for everyone to develop their speaking skills. This research uses a qualitative approach with the subject of Teachers and Students. In collecting data, researchers used observation methods, interviews, oral tests and documentation studies. The results of this study speaking skills on the subject of research students grade III MI Nurul Hikmah seen in the indicators used consist of pronunciation, intonation, vocabulary or sentences, memorization, and mimic or expression. From several indicators of speaking skills, it shows that there is only 1 student who obtained a very good category, 3 students obtained a good category, as many as 9 students obtained a sufficient category, 3 students obtained a less category, and 3 students obtained a very poor category. With the results of the tests conducted, the level of speaking skills of grade III MI Nurul Hikmah in thematic learning is in the good enough category.  
ANALISIS PEMAHAMAN KONSEP IPA MATERI PERUBAHAN WUJUD BENDA KELAS V SD NEGERI 160 PALEMBANG M. Aditya Fahreza; A. Heryanto; Sunedi
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 1 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i1.2178

Abstract

This research aims to determine the ability to understand science concepts regarding changes in the form of objects for class V SD Negeri 160 Palembang. The method used is descriptive qualitative. The data collection techniques used were interviews, observation and documentation. The results of teacher and student observations after researchers observed, understood and saw all learning activities taking place. The results of the interviews were reduced to strengthen the results of research observations. As for the results of these observations, the researcher really understands the models, media and methods that the teacher provides during the teaching process. Results of research with 7 informants from class V students and class V teachers, where for the ability to understand science concepts material changes in form. Class V objects at SD Negeri 160 Palembang can be categorized as good. Based on the results of interviews and observations, students seem to understand science learning, especially the material on changes in the shape of objects. Apart from that, observations of teacher test results showed that the average student score reached 74.6. This proves that the results of interviews, observations and documentation carried out by researchers show that students' memory is good.
The Analisis Pemanfaatan Perpustakaan Sekolah Dalam Menumbuhkan Minat Membaca dan Keterampilan Membaca Siswa DI SDN Porisgaga 1 Aqila Fadiya Haya; Erdhita Oktrifianty; Najib
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 6 No. 3 (2023)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v6i3.2181

Abstract

This research discusses the learning process by utilizing the school library. By utilizing the school library, it becomes one of the important efforts in helping teachers to foster students' interest and reading skills. The purpose of this study is how the utilization of the school library at SDN Porisgaga 1. And how students' interest in reading and reading skills at SDN Porisgaga 1. The research method used in this research is descriptive qualitative method. The data collection techniques used were observation, interviews, questionnaires, and documentation. The questionnaire is intended to determine students' interest in reading and the questionnaire consists of 15 statements. Data analysis techniques in this study are data reduction, data presentation and drawing conclusions. The results showed that 1) The utilization of the school library has not been maximized. Because there are still some obstacles such as the lack of infrastructure and there is no significant increase in the number of visits and book borrowers in the library. 2) Students' interest in reading by utilizing the library, from the questionnaire results show quite good results, with an avarage of 84%. The highest percentage value of students is 100% and the lowest percentage is 60%. 3) Students' reading skills at SDN Porisgaga 1 are still low because from the data on student scores, there are still some who are not fluent in reading. In this case, the school library at SDN Porisgaga 1 needs an update by applying silent visual media to promote the library in maximizing literacy programs and activities in the school library so that students' interest and reading skills can increase.
PENGEMBANGAN MEDIA POCKED BOOK BERBASIS AUGMENTED REALITY UNTUK MENINGKATKAN LITERASI DIGITAL SISWA KELAS IV SDN MODANGAN 05 KECAMATAN NGLEGOK UMI CHABIBAH; Mohamad Fatih, M.Pd; Cindya Alfi
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 1 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i1.2186

Abstract

This study aims to 1) Maintain Pocket Book Design based on Augmented Reality (AR) Developed on Plant Body Part Materials and Its Functions in IPA Lectures (2 Knowledge of the Applicability of Pocket Books Learning Media based on augmented reality) As the Learning Media for Plant Body Body Parts and its Functions on IPA Lektures (3 Knowing the Improvement of Student Digital Literacy on Body Part Matters and Functions After Using the Augmenced Reality Based Book Pocket Media (AR). In this study using Research and Development Methods (Research and Development) Data sources in this study consist of primary data obtained from the research environment, namely SDN Modangan 05 Districts Nglegok, with research subjects totaling 24 students of class IV, consisting of 19 male students and 5 female students. Research results show that 1) The development of media pocket book based on augmented reality material parts of the plant body and its function is carried out through the stages of define, design, development, and disseminate. The phase involves observation, validation by media and material experts, as well as field trials with students of Class IV SDN Modangan 05. 2) The product validation results showed a score of 66, which after being processed in the presentation formula was 97%. The scores show that the augmented reality based media pocket book is valid and suitable for use in learning activities. Analysis of digital literacy improvement data using augmented reality-based pocket book media showed a comparison of 0.6830 between pre-angket and post-angkat. Based on the N-Gain level criteria, this study falls into the middle category
Pengembangan Media Pembelajaran Berbasis Powtoon Materi Proklamasi Kemerdekaan Kelas V SD Negeri 2 Kayuagung Yusrina, Yusrina; Jayanti, Jayanti
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 2 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i2.2191

Abstract

This research was conducted with the aim of determining the validity, practicality, and effectiveness of the development of powtoon-based learning media for the proclamation of independence material for fifth grade students of SD Negeri 2 Kayuagung. In this development research, the researcher used the ADDIE development model consisting of analysis, design, development, and implementation. The results of the validity obtained by the researcher in the validation activity of powtoon-based learning media, obtained from the three experts, namely media experts, material experts, and language experts, the researcher got a percentage value of 89.67%, including the valid criteria. The practicality of the media based on the results of the student response questionnaire from individual tests (one to one), small group media tests, and field tests got an average value of 88.1%, including the very practical criteria. And the level of media effectiveness based on student learning outcome tests got an average value of 81.87%, including the very good category. Thus, it can be concluded that the development of powtoon-based learning media is declared valid and can be used in further learning activities.
Pengembangan Modul Digital Berbasis Flipbook Pada Pembelajaran IPA Materi Bumi dan Alam Semesta Untuk Siswa Kelas IV SD Devi; Henni Riyanti; Patricia H.M.Lubis
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 2 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i2.2196

Abstract

The purpose of this research is to develop flipbook-based digital modules for science learning on earth and the universe material for fourth grade elementary school students that are valid and practical and to find out the potential effects of using the fourth grade IPS SD digital module on student learning outcomes. The type of research used in this research is the Research and Development (R&D) method with the ADDIE development model. Questionnaire data collection techniques, tests, and documentation. Data analysis techniques were carried out to obtain flipbook-based digital modules according to the criteria of validity, practicality, and potential effects. After obtaining the data. The research results obtained flipbook-based digital modules which were stated to be very valid or feasible, the development of flipbook-based digital modules was declared valid, based on the results of the validity assessment according to media experts with an average score of 3.9 percentage 78.2%, linguists with an average score of an average of 4 percentages of 80% and material experts of getting an average score of 4.4 percentages of 86%. The development of a flipbook-based digital module was declared practical based on the results of the practicality assessment according to the student response questionnaire getting an average score of 4.7 with a percentage of 91.9%. The development of flipbook-based digital modules has a potential effect on students, based on the results of the evaluation of student evaluation results, a total average score of 8.5 is obtained with a percentage of 85%.
Pengaruh Model Pembelajaran Talking Stick Berbantuan Media Atraktif Roda Pintar Terhadap Hasil Belajar Siswa kelas IV SD Tri, Tri; Jayanti, Jayanti; Suryani, Ida
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 2 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i2.2197

Abstract

This study aims to determine whether there is a significant influence on the learning outcomes of fourth grade students of SDN 1 Benawa who learn using the talking sticker learning model assisted by attractive smart wheel learning media. This study uses an experimental method, namely the Quasi Experimental design method used nonequivalent control group design, This type of research is quantitative with a research sample consisting of 2 classes, namely the experimental class and the control class totaling 42 students. while the population is sampled using a total sampling technique, namely a sampling technique when all members of the population are used as samples. The sample in this study was class IV A as a control class with 22 students and IVB as an experimental class with 20 students. Data collection techniques were tests and documentation. The results of the data analysis calculation obtained an average value of the experimental class of 78.50 while the average value of the control class was 61.82, The results of the hypothesis test obtained a t count of 4.209 while the t table was .684 with a sig value of 0.000 so that Ho was rejected and Ha was accepted, it can be concluded that the talking stick learning model assisted by attractive smart wheel learning media has a significant effect on student learning outcomes in social studies material at SDN 1 Benawa.
Partisipasi Orang Dewasa Terhadap Kecakapan Baca Pada Siswa Lambat Baca di Sekolah Dasar michelle andhi aprilyne, michelle andhi
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 2 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i2.2211

Abstract

Technology that becomes more advanced has an impact on the field of education where books are no longer needed. Anyone can access information through a device. Information is obtained through reading literacy skills. Facts show that there are still some students who are not fluent in their ability to read. Literacy skills are difficult to achieve if the students do not yet have good skills in reading as it is a basic step in human life. This research was conducted using descriptive qualitative research methods which explained the topic of the problem in detail. It applied observation, interview, and documentation techniques that produced triangulation data, which were analyzed using triangulation and Miles’ method. The results showed that adult participation in the reading skills of slow-reading students had a very positive impact, where the students who were still confused to read letters in the first place, finally be able to read word for word to a composed sentence. Adult participation in slow-reading students also improves interest and motivation in the learning process