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Contact Name
Iis Nurasiah
Contact Email
jurnalperseda@ummi.ac.id
Phone
+6285695702835
Journal Mail Official
jurnalperseda@ummi.ac.id
Editorial Address
Prodi PGSD ruang C9 Universitas Muhammadiyah Sukabumi Alamat : Jl. R. Syamsudin SH. No. 50 Kota Sukabumi
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Kab. sukabumi,
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INDONESIA
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar
ISSN : -     EISSN : 26849917     DOI : 10.37150/perseda
Core Subject : Education, Social,
jurnal perseda (jurnal pendidikan guru sekolah dasar) terdiri dari berbagai penelitian yang membahas terkait dengan keilmuan di sekolah dasar
Arjuna Subject : Umum - Umum
Articles 223 Documents
PENERAPAN PERMAINAN TRADISIONAL UNTUK MENSTIMULUS KETERAMPILAN SOSIAL SISWA DWI LESTARININGSIH Fajar Tri Hatmoko; Berliana Henu Cahyani; Ana Fitrotun Nisa
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 1 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i1.2509

Abstract

Social development is a very important aspect of child development. Failure to master social skills will make it difficult to adapt to the surrounding environment, which can cause various social problems. One way to develop social skills is to give children enough time to play with peers. Traditional games are a form of stimulation for aspects of social development. The traditional games used are Bakiak and Gobag sodor. This article aims to explain the application of traditional games to stimulate social skills and their implications. This type of research is qualitative descriptive research with 28 grade 1 students as subjects consisting of 18 male students and 10 female students. The research was carried out at SD Negeri Karangnongko I for the 2023/2024 academic year. Data collection techniques in this research are observation, interviews and documentation. The data analysis technique uses Milles and Huberman analysis which consists of data reduction, data presentation and verification. The results of the research that has been carried out show that the application of traditional Javanese games is able to provide a stimulus for social skills in students. These skill aspects are cooperation, adaptation, interaction, self-control, obeying rules, and respecting people.
The Analysis of the Character of Love for the Motherland Through National Songs in Students with Mentally Impaired Rizka Venza Taufan Utama Rizka Venza Taufan Utama; Tri Linggo Wati Tri Linggo Wati
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 1 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i1.2675

Abstract

Love for the homeland is loving the country and always taking part in maintaining culture, economy, language and politics for the sake of the integrity and sovereignty of the nation. However, mentally retarded children have not yet instilled the character of love for the country properly. This research aims to analyze the character of love for one's country through national songs in students with intellectual disabilities. This research uses a qualitative method through a case study approach with the subjects involved in the research being 1 mildly mentally retarded student and 1 moderately mentally retarded student in class III. Data collection techniques through observation, interviews and documentation. The data validation technique uses triangulation techniques. The results of this research state that D is able to recognize national song titles independently and is able to understand national song composers using the help of the media and D is able to sing national song lyrics. Meanwhile, N cannot yet know the title, creator and singing of the national song. The inability of mentally retarded students to gain knowledge of national songs is influenced by intellectual limitations or IQ.
Pengembangan Bahan Ajar Digital Pada Materi Panas Dan Perpindahannya Berbasis Kearifan Lokal Sumatera Selatan Kelas V SD Mardiana, Ana; Suryani, Ida; H.M Lubis, Patricia
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 3 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i3.2212

Abstract

The development of digital teaching materials is currently very necessary in the world of education because elementary school students are surrounded by technology, even developing together with technology and local wisdom. Elementary school students who are in the concrete thinking range, in addition to requiring learning with concrete media, also need teaching materials to satisfy their curiosity and reduce boredom in learning. This study aims to produce a valid and practical digital teaching material product based on local wisdom on the material of heat and its transfer for class V of SD Negeri 04 Rantau Alai. This study uses the Research and Development research method using the ADDIE model (Analyze, Design, Development, Implementation and Evaluation). The results of this study obtained a score for an average media expert of 83% with the criteria "Very Valid", an average score for material experts of 88% with the criteria "Very Valid" Recapitulation of validation results of 85.5. Meanwhile, the results of the practicality of the product by 3 students and small groups obtained an average score of 86.55% with the criteria of "Very Practical" so that digital teaching materials based on the Material of Heat and Its Transfer Based on Local Wisdom are valid and practical for use in the learning process.
Development of E-Scrapbook Media Containing Hot Listed Questions in Science Subjects trinadia, dhea; Ida; H.M. Lubis , Patricia
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 3 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i3.2480

Abstract

This research was motivated by students' lack of enthusiasm in the learning process, learning that was less interesting because the learning media was less varied, there was a lack of use of technology that existed at the school, teachers rarely related to the water cycle material in the environment around the school. This aim is to produce an E-Scrapbook media product containing hots-based questions in the science subject water cycle material for class V SD Negeri 08 Palembang that is valid, practical and effective. This research uses the Research and Development research method using the ADDIE method (analysis, design, development, implementation and evaluation). The results of this research obtained an average score for media experts of 72% with "valid" criteria, an average score for material experts of 80% with "valid" criteria. Practicality results by the class teacher obtained a score of 90% with the criteria "very valid" while product practicality results by 3 students, and the small group obtained an average score of 88,8% with the criteria "very practical" student learning results with trials the large group obtained a score of 93 with good criteria. So the E-Scrapbook media contains hot-based questions in science subjects that are valid, practical and effective for use in the learning process.
Penerapan Metode Proyek untuk Meningkatkan Keterampilan Proses IPAS Sekolah Dasar kelas V pada Kurikulum Merdeka: Penerapan Metode Proyek untuk Meningkatkan Keterampilan Proses IPAS Sekolah Dasar Rahma, Sri Rahmawati; Nanda Faradita, Meirza; Ayu Afiani, Kunti Dian Ayu Afiani
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 3 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i3.2505

Abstract

This research aimed to describe the implementation of the project method and improve the science and social (IPAS) process skills for grade V elementary school in the merdeka curriculum using the project method. The subjects of this research were class V (centaurus) students at SD Muhammadiyah 18 Surabaya with a total of 28 students, consisting of 16 male students and 12 female students. This type of research used Classroom Action Research with 2 cycles. Data collection techniques were carried out using observation sheets. The results of applying the project method to students’ IPAS process skills in cycle I were less conducive and less enthusiastic in working on their group’s IPAS ass clipping because the tools and materials were incomplete. Meanwhile, in cycle II, the application of the project method to students’ IPAS process skills was very conducive and enthusiastic in working on their group’s IPAS ass clipping because the project tools and materials were complete. Data from observations of science process skills in cycle I showed that there were four groups of indicator achievement percentages of 80% with sufficient criteria, one group of indicator achievement percentages of 20% with insufficient criteria and in cycle II there was an increase in the percentage and criteria for achievement of IPAS process skill ability indicators, it was discovered that there is one group of indicator achievement percentage of 20% with Very Good criteria, four groups of indicator achievement percentage of 80% with criteria (Good). Based on the results of data analysis, it can be concluded that the application of the project method students is enthusiastic in working on clippings and improving their elementary school science and science process skills for class V (centaurus) in the Merdeka curriculum.
Meningkatkan Kemampuan Berpikir Kreatif Melalui Model PBL Berbantuan Media Gambar Ilustrasi Pada Pembelajaran IPAS Kelas IV SD Bunalan Murtala, Windi Putri Lestari; Putra, Deni Adi; Naila , Ishmatun
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 3 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i3.2534

Abstract

This research aims to  describe the implementation of the PBL model with the help of illustration media.  Describe the increase in creative thinking skills after implementing the PBL model. This type of research, classroom action research (CAR). The subject of this research aims to improve creative thinking skills in science and social learning using the PBL model with the help of illustrative image media. The target students are 16 people and come from class 4th Grade of SD Muhammadiyah 18 Surabaya, there are 7 girls and 9 boys in this class. The research was conducted in the odd semester of 2023. Data collection techniques such as observation and tests were used to collect data for this research. Based on the results, there have been changes and improvements in students’ creative thinking from the first cycle, 6 students (37.5%) were very creative, there were 10 students (62.5%) who were not creative, whereas in the second cycle there had been a lot of improvement, there were 15 students (93.75%) who were very creative and only 1 student (6.25%) who was not creative, in connection with the above, we can say that: 4th grade students of SD Muhammadiyah 18 Surabaya benefit from implementing the PBL model in their science and social learning, this shows that 4th grade students of SD Muhammadiyah 18 Surabaya gain increased creative thinking skills when they study science and social.
Pengembangan Buku Pendidikan Karakter Rasa Ingin Tahu Dengan Permainan Tradisional Untuk Anak Usia 7–9 Tahun Amanda, Rosalia
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 3 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i3.2699

Abstract

The character education of curiosity is increasingly being eroded due to limited facilities which have an impact on the emergence of serious problems. The aim of this research is to develop a guidebook for traditional games that can improve the curious character of children aged 7-9 years. The research method used is Research and Development (R&D) with the ADDIE approach. This research involved ten certified teachers as respondents to the needs analysis. Apart from that, four lecturers, four certified teachers, traditional game practitioners and artists are also involved as validators of traditional game book products. The subjects involved in this limited research trial were eight children aged 7-9 years. Based on this research, it can be summarized in three main points, namely 1) The product was developed through the ADDIE stages, 2) The quality of the research product obtained an average score of 3.84 and met the criteria "Very good", so "No Revision is Required", and 3) The product is able to influence the curious character of children aged 7-9 years. This is proven by the mean score of the significance test with paired samples t test showing the posttest mean score (M = 3.54688, SE = 0.05716) showing a higher score than the pretest mean (M = 2.2265, SE = 0.014032). The value of t(7) = 9.408, p = 0.000 (p ˂ 0.05), shows a significant difference. The magnitude of the effect (effect size) of r = 0.996 is equivalent to 99% which is included in the "Large Effect" category. The results of the N-gain score analysis were 73.49%, including the "High" criterion.
Pengaruh Pengaruh Model Pembelajaran Think, Pair, Share (TPS) terhadap Kemampuan Menulis Permulaan Siswa Sekolah Dasar: Pengaruh Model Pembelajaran Think, Pair, Share (TPS) terhadap Kemampuan Menulis Permulaan Siswa Sekolah Dasar safitri, Balqis; Fradana, Ahmad Nurefendi
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 3 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i3.2708

Abstract

The background this research is the lack of beginningl writing skills of lower grade students. This research aims to determine the effect of the Think, Pair, Share (TPS) learning model on elementary school students beginning writing skills. The TPS model is a model with a conversational design in pairs that is given the opportunity to think, answer and exchange ideas regarding the results obtained. The syntax of the TPS Model is Think, Pair, and Share. In implementing the TPS model of pairing and sharing syntax, educators should provide greater support for students to work together in meetings. With a population of class II students at SDN Lebo, this research used quantitative methods and a "One Group Pretest-Posttest Design" research design. The instrument used in the research was a rubric for students beginning writing skills. From the results of the tests carried out, a significant value (2-Tailed) of 0.000 was obtained from the T-test results, namely a Sig value of 0.000 < 0.05, so H0 was rejected and H1 was accepted. Thus, it can be concluded that being influenced by the TPS learning model has an effect on elementary school students beginning writing skills.
Pengaruh Pengaruh Model Pembelajaran Multiliterasi Berbantuan Photo Story terhadap Kemampuan Menulis Narasi Siswa Sekolah Dasar: Pengaruh Model Pembelajaran Multiliterasi Berbantuan Photo Story terhadap Kemampuan Menulis Narasi Siswa Sekolah Dasar Urifah, I'in Dewi; Fradana, Ahmad Nurefendi Fradana
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 3 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i3.2712

Abstract

The research was carried out because it was found that the narrative writing ability of class IV at SD Negeri Lebo was still low in Indonesian language subjects. This research was conducted with the aim of improving the ability to write narratives at Lebo State Elementary School using a multiliteracy model assisted by photo stories. This research uses quantitative experimental methods using the One Group Pretest Posttest type (One Group Pretest Posttest Design). The population of this research was 20 class IV students using research instruments in the form of student ability tests before treatment (pretest) and after implementing learning or treatment (posttest). The data collection techniques are tests, observation and documentation with data analysis techniques using statistical data. The research results showed that the average value of the posttest data reached 76.10, which was greater than the pretest average which reached 56.35 with the results of the average value of the pretest value and posttest value having significant differences. So it can be concluded that the application of the multiliteracy model assisted by photo stories has an effect on the ability to write narratives for class IV at Lebo State Elementary School.
Metode Dongeng dengan Boneka Tangan untuk meningkatkan Keterampilan Menyimak Siswa Sekolah Dasar Suwardi, Suwardi; Puspita Sari, Wahyu
Jurnal Perseda : Jurnal Pendidikan Guru Sekolah Dasar Vol. 7 No. 3 (2024)
Publisher : Program Studi Pendidikan Guru Sekolah Dasar, Universitas Muhammadiyah Sukabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37150/perseda.v7i3.2912

Abstract

Listening is a language skill that plays an important role in human life and student learning success. This research aims to test the effect of the storytelling method with hand puppets on the listening skills of elementary school students. This type of research uses true experimental. Research procedures include problem identification, implementation of treatment, data analysis, and ending with drawing conclusions. Samples were taken by purposive sampling. The test questions as the main instrument have been declared valid and reliable. Data analysis used the Shapiro Wilk statistical formula, F test, t-test, and regression test. This research concludes that the storytelling method with hand puppets has a positive influence on listening skills in grade Istudents of SDN in Juwana District, Pati Regency, Central Java. Theoretically, the results of this research strengthen the view of behavioristic learning theory and found 10 steps of learning activities in the fairy tale method with hand puppets which include; 1) preliminary activities; 2) pre-test; 3) the teacher explains the elements in the fairy tale; 4) the teacher tells a story according to the reading text; 5) students practice working on questions; 6) the teacher asks about the elements of the fairy tale contained in the story; 7) students read the text according to the theme of the fairy tale; 8) students identify the attitudes of the characters contained in the reading text; 9) post-test; and 10) closing activities