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Contact Name
Widya Eka Septiani
Contact Email
widyaekaseptiani97@gmail.com
Phone
+6285645458096
Journal Mail Official
journeel.mpbi.stkipsda@gmail.com
Editorial Address
Jl. Kemiri Sidoarjo 61234, Jawa Timur-Indonesia
Location
Kab. sidoarjo,
Jawa timur
INDONESIA
JournEEL (Journal of English Education and Literature)
Published by STKIP PGRI Sidoarjo
ISSN : -     EISSN : 2721611x     DOI : https://doi.org/10.51836/journeel
Core Subject : Education,
JournEEL is an English Education and Literature journal which is published twice a year in June and December. It presents articles on English education and literature. The aim of this journal is to accommodate the professional researchers of English education and literature who tend to publish their works. It offers articles of current research on English education and literature and also contributes to the professional development of its readers around the world by offering articles that reflect theory and practice in English education and literature. The focus and scope of JournEEL are English Teaching, English Literatures, English Language & Linguistics, English Translation/interpretation, English Assessment
Arjuna Subject : Umum - Umum
Articles 60 Documents
IMPLEMENTING COMMUNICATIVE LANGUAGE TEACHING APPROACH AT INNOVATIVE LEARNING CENTER SIDOARJO dina astriana; Sulistyaningsih
JournEEL Vol 2 No 2 (2020): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v2i2.142

Abstract

English language is a universal language which is spoken by most countries throughout the world. Teaching English as a Foreign Language (EFL) setting is challenging for teachers. They have to share the English knowledge based on the curriculum and be creative in developing activities in the class. One of the the approaches taught to learners is Communicative Language teaching(CLT) approach.. This study aimed to collect the information on teacher’s comprehension of Communicative Approach and describe the implementation of Communicative Approach conducted by the teachers. The subject of this study was five English teachers at Innovative Learning Center, Sidoarjo. The observer collected the data from questionnaires, interview and observation.The findings showed that 4 teachers (80%) understood about the communicative language teaching approach and all of them (100%) have conducted the communicative approach in the English teaching process.
STUDENTS’ PERCEPTION ON THE USE OF SOCRATIVE IN THE MIDDLE TEST viriana viriana; nurul hakimah
JournEEL Vol 2 No 2 (2020): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v2i2.143

Abstract

Due to the Covid 19 pandemic, teachers are forced to be able to integrate technology into the classroom to ensure the teaching learning continuity, since the face to face in the classroom is not possible during pandemic. Thus, Socrative is used to conduct the middle test. The online examinations are used as a solution to make the school program still go on. This study focuses on students’ perceptions on the use of Socrative in the middle test.. The research involved 80 participants consisting of 42 students of 8th and 38 students of 7th class from SMPN 48 Surabaya East Java. The data were collected through questionnaires and were analyzed to get the students perception. The results of the study indicated that majority of participants considered the use of Socrative in the middle test practical, effective and efficient in terms of time. Although slow-speed internet is considered to be one of difficulties in using Socrative, most of the participants agreed that the examination online enable them to get new and powerful learning experience.
TEACHING WRITING RECOUNT TEXT USING RECEIPTS AS MEDIA OF THE EIGHTH GRADE STUDENTS wahyuni wahyuni; Sulistyaningsih
JournEEL Vol 2 No 2 (2020): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v2i2.144

Abstract

This study was purposed to describe the implementaion of teaching writing recount text by using receipts and to describe students’ cognitive responds in writing recount text by using receipts as media. This study was quantitative research and used experimental method. The quasi experimental was used as the research design and test was the instrument. The students of the eighth grade of SMP Negeri 5 Sidoarjo were as the sample. The number of students in this study was 66 people that 33 people were experimental class students and 33 people were as controlled class students. The SPSS 20 was used to calculate the data. It was proven that sig.2 tailed (p) was for the test of hypothesis proved that sig. 2 tailed (p) was 0.049 while alpha (α) was 0.05. In other words, p < α. It meant that the Ho (Null Hypothesis) was denied and Ha (Alternative Hypothesis) was allowed. It was proven that it had a positive effect of using receipts to students’ writing skill of recount text. Moreover, the result of Cohen’s formulation calculation proved the effect size of receipts result was 0.49. It can be concluded that the effect of this treatment was modest effect.
The Use of Board Game to Improve Students’ Writing Skill of the Descriptive Text at SMPN 18 Surabaya Rukiyah Rukiyah
JournEEL Vol 2 No 2 (2020): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v2i2.165

Abstract

The study examined the implementation of board games through the students’ achievement in writing skill through descriptive text at SMPN 18 Surabaya. It used the pre-test post-test design in classroom action research model for the students in class VIII-G as subjects selected from sampled classes. T-test was used as the statistical technique for the data analysis. The hypotheses were tested at 0.05 level of significance. The results showed the data in the tables t-Test: Paired Two Sample for Means (VIII-G) reveal that the obtained t-value was -10.83171521 which were well above the limit of 0.05 of significance. The post-test had a higher mean of 80.39473684. While the pre-test had a mean of 69.36842105. Because p-value (4.97263E-13) was less than the standard significance level of 0.05, researchers can reject the null hypothesis (Ho). Thus, the second hypothesis (Ha) was accepted regarding there is significant effect of the implementation of board games through the students’ achievement in writing skill through descriptive text. It is hereby recommended that English teachers should adapt this model to enhance students’ achievement in other English skills. For students, it is suggested they have to be more paying attention to the model of teaching being applied such as the implementation of board games through the students’ achievement in writing skill through descriptive text so they can be able to explore their skill of writing as well. Other researches, however, should explore to investigate the effect of other games on specific writing genres.
Students’ Vocabulary Mastery through Word Wall at SMPN 44 Surabaya Siti Fatimah
JournEEL Vol 2 No 2 (2020): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v2i2.166

Abstract

The aim of this research was to find out how far the Word Wall to improve students’ vocabulary mastery at SMPN 44 Surabaya. Classroom action research was applied to the 40 students of the class 7-D as the subjects of this research. In applying the Word Wall, there were two cycles applied consisting of three meetings for each cycle. The researcher used the students’ tests result to measure the improvement of their vocabulary achievement. The results of this research showed the increasing students’ vocabulary mastery proven by the results of the tests conducted. Mean of the pre-test was 50 and mean of the post-test in cycle I was increased becoming 70. Then, mean of post-test in cycle II was significantly improved in 93. The research was stopped in the cycle II in regard of the criteria of success was 82.5%. The researcher found out there were a significant students’ vocabulary mastery after implementing the Word Wall. it is recommended English teachers who teach vocabularies should apply the Word Wall Strategy regarding can help students easily to understand the content of the texts. For the students, they can use and have more exercises with the Word Wall to enrich their vocabularies in daily activities. For other researchers, it is suggested to conduct the similar research by exploring the areas of focus in other English skills.
Google Classroom as E-learning Mode at SMP YPM 7 Sidoarjo Rangga Kusuma Admaja; J. Priyanto Widodo; Fabiola D. Kurnia
JournEEL Vol 2 No 2 (2020): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v2i2.167

Abstract

Technology has grown speedily so that people can access the internet and also can communicate with others easily. By means the development of technology, many people use it not only as a communication tool but also for the implementation in the educational world in regard students learn to use computers and all things about technology. Furthermore, students and teacher can also do teaching and learning activities online, Google Classroom, as one of the online learning platforms that applied at SMP YPM 7 Sidoarjo. Based on the background of the study, the purpose of the study focuses to discribe How is the implementation of e-learning by using google classroom at SMP YPM 7 Sidoarjo and what the students’ perception. In order to answer the two formulated research questions, there are two types of instruments in this research. Those obtained from document google classroom and questionnaire. This is a qualitative research design the writer describe the data briefly. This research conducted under the assumptions there are various perceptions towards the implementation of google classroom as E-learning at SMP YPM 7 Sidoarjo. Whereas, the result of the questionnaire explain about the Perception of the student, the instrument showed that the student’s majority had a positive Perspection. The conclusion in this research is there is neccesity to elaborate some suggestions regarding google classroom as e-learning the The teacher should be more explore application of google classroom it self.
Teaching Narrative Text by Using Story Telling Method at Ninth Grade Students Anrasiyana
JournEEL Vol 3 No 1 (2021): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v3i1.181

Abstract

This research was aimed to investigate the used of storytelling in teaching narrative text in junior high school. This research employed a quantitative method with a true experimental design. The sample of this research was the 9th grade students at MTs. Miftahul Ulum Batang-Batang. There were 42 students involved in this research; 21 of them belonged to experimental class and 21 were belonged to control class. Therefore the speaking test and questionnaire were implemented as the research instrument in order to collect the data. The test was conducted twice, first test was pretest and the second was posttest. The result of this research indicated that teaching narrative text by using story telling method was effective
Character Education Values Used in the Avengers: Endgame Movie Anggun Purnomo Arbi
JournEEL Vol 3 No 1 (2021): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v3i1.185

Abstract

Abstract This research was aimed to describe the character education values used in the Avengers: End Game Movie. Movie is described as the series of moving pictures combined with sound effects. Character education values .This study applied library research as it described the results of study. The data of this study were the phenomena and facts classified into the character education values. The source of data were the facts or phenomena shown in the movie scenes and the movie transcription of Avengers: Endgame. This study used two instruments called: the researcher himself and the documentation. The object of this study was a movie entitled “Avengers: Endgame”. In collecting the data of this research, the researcher used documentary technique including watching the movie, reading the movie’s screenplay and taking a note. The researcher used the theory of content analysis (Ary, 2010) to analyze the data. Based on the results of the study, the researcher found nine types of character education values covering responsible, love and affection, honesty, hardworking, tolerant, curious, patriotic, creative, and communicative.
The Effect of Extensive Reading on the Vocabulary Mastery at the Seventh Grade Students of Junior High School Halimatus Sa'diyah
JournEEL Vol 3 No 1 (2021): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v3i1.186

Abstract

The objective of this research was to know there was influence effect between extensive reading on the vocabulary mastery at the seventh-grade students of junior high school of MTs Hasyim Asy’ari Sukodono. The subject of this research is 7.1 and 7.2 students from the seventh grade. The method used in this research quasi-experimental. In collecting the data, the researcher used four steps that was analyzed. The first step was pre-test to the both experimental and control group. The second step was giving treatment in terms of extensive reading process to the experiment group. The next step was giving post-test to the both control and experimental group. Then, the fourth step was to know whether the opinion of the students about extensive reading for the vocabulary mastery using questionnaire. In analyzing the data, the researcher analyzed them by using statistical analysis in SPSS 16.0 by comparing the result of pre-test and post-test from the students. The result of data from this research was counted to know whether the experiment was successes or not. The result of this research shows that there is an effect between extensive reading on the vocabulary mastery. Based on the study presented that sig. 2 tailed (p) was 0.003 though alpha (α) was 0.05. It means p < α. It can be concluded that the HO (Null Hypothesis) was rejected and Ha (Alternative Hypothesis) was accepted. It proved that extensive reading is effective in improving students’ vocabulary mastery.
Symbol Used in the Demon Slayer: Mugen Train Movie Anggun Purnomo Arbi; Iddun Muhammad Hattory; Nur Kalim
JournEEL Vol 3 No 1 (2021): JournEEL (Journal of English Education and Literature)
Publisher : STKIP PGRI SIDOARJO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51836/journeel.v3i1.189

Abstract

The objective of this study was to describe the symbol used in the Demon Slayer: Mugen Train the movie. Symbol, as the part of literature, can be defined as often characters, images, settings and the other elements which reflect bigger hidden ideas or message in order to build more interesting story. Viewed from its setting, this study was applied library research as it studied a movie. The subject of this study was a Japanese movie entitled “Demon Slayer: Mugen Train”. In collecting the data, there were two research instruments including: the researcher as a data collector and analyst, and the documentations. The data of this study were phenomena classified as symbols. Those data were collected from the Movie. The steps of data collections included: (1) watching movie several times, (2) reading the movie scripts.The data analysis steps in this study were identified as the decriptive analysis technique. The results of this study presented that there were som symbols found in the Demon Slayer: Mugen train movie, they were: nature symbols (flame, water, and Thunder), object symbols (word (Nichirin Sword), Hanafuda Earrings, and tomb), animal symbol (crow), and color symbols (pink, blue, black or dark, and red).