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Eko Pramudya Laksana
Contact Email
publisher@um.ac.id
Phone
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Journal Mail Official
jpbpp.journal@um.ac.id
Editorial Address
Jl. Semarang No 5, Malang, Jawa Timur
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INDONESIA
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan
ISSN : -     EISSN : 27973174     DOI : 10.17977
Core Subject : Education,
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan menerbitkan naskah terkait pendidikan mencakup pembelajaran anak usia dini, sekolah dasar, bimbingan dan konseling, teknologi pendidikan, manajemen, pendidikan luar sekolah, serta pendidikan anak berkebutuhan khusus
Articles 14 Documents
Search results for , issue "Vol. 4 No. 7 (2024)" : 14 Documents clear
PENGGUNAAN MEDIA INTERAKTIF BAAMBOOZLE PADA PEMBELAJARAN ILMU PENGETAHUAN SOSIAL DI SMP NEGERI 24 MALANG Amalinda, Rizkyta
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.2

Abstract

Abstract: This article describes the use of Bamboozle in learning Social Sciences. The research approach uses a qualitative approach with data in the form of words. Library research is carried out by collecting data and information from library sources, such as articles, books, journals, document, and other library sources. The results of the study show that web-based media on Bamboozle include providing independent learning opportunities, making questions by creating an account on Bamboozle for free, and how to play Bamboozle on Social Sciences material. The disadvantages of Bamboozle include very limited features, the creation of a question maker account and answering questions are not distinguished, there is no access permission to start the game, the game can only be played per team, there are no instruments on Bamboozle, only the back sound when selecting the answer, at the time using media makes it possible for passive students While the advantage of Bamboozle is to access Bamboozle without having to create an account, there are various questions, and it can be used for each level of education. Bamboozle can be accessed via a laptop or handphone
PENGEMBANGAN MEDIA PEMBELAJARAN GAME “TRADEQUEST” MATERI PERDAGANGAN INTERNASIONAL IPS KELAS 8 SMP Rafani, Johandi Rahma; Rosyida, Fatiya
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.3

Abstract

Abstract: In providing the best learning, teachers must have good and professional competence in providing learning such as understanding students, using innovative media, and providing learning that suits students' interests. This research aims to develop RPGM game-based learning media called Trade Quest: International Trade in international trade material for grade 8 middle school. Learning media was developed using the ADDIE development model which contains procedures in the form of Analysis, Design, Development, Implementation and Evaluation. The resulting media can be opened on students' computers or smartphones. The results of the media evaluation show that the media is suitable for use with revisions and the implementation results show that students are enthusiastic and interested in using the learning media TradeQuest: International Trade
UPAYA MENINGKATKAN MOTIVASI BELAJAR MELALUI BIMBINGAN KLASIKAL DENGAN MEDIA AUDIO VISUAL: LITERATUR REVIEW Dhitya, Galuh; Setiyowati, Arbin Janu
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.4

Abstract

Abstract: Learning motivation is an important factor that influences students' academic success. Efforts to increase learning motivation can be done through classical guidance using audio-visual media. This literature review examines various studies, articles and journals related to the effectiveness of using audio-visual media in classical guidance to increase student learning motivation. The use of this media provides an opportunity to present information in a more interesting and meaningful way for students. The combination of visual media such as video, animation, pictures, and auditory media such as sound, music, or narration can stimulate students' senses of sight and hearing simultaneously. This facilitates a more effective learning process because information can be processed through multiple channels. Apart from that, audio visual media is also able to create a more interactive learning experience, so that it can increase student involvement and participation in guidance activities. With attractive visualizations and lively sound, this media can help capture students' attention and maintain their focus for longer periods of time. However, the effectiveness of using audio-visual media in classical guidance is also influenced by other factors such as the quality of the content presented, the facilitator's skills in integrating the media appropriately, and the suitability of the media to learning objectives and student characteristics. Therefore, careful planning and preparation is needed to ensure that the use of audio-visual media can really make a positive contribution to increasing student learning motivation
PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) UNTUK MENINGKATKAN KETERAMPILAN KOLABORASI SISWA SMP Indahsari, Nita Dwi; Habiddin, Habiddin
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.5

Abstract

Abstract:21st century skills have become a hot topic in recent years. Indonesian graduates today need more skills to compete in this era. One of the skills in the 4Cs is collaboration, which is the process of group learning to discuss differences in views and knowledge through discussion, suggestions, and appreciation for differences of opinion (Greenstein, 2012). Collaborative skills, such as group work and discussion, are very important for students. It helps them channel their energy to achieve a shared vision for solving problems (Hidayati, 2019). Collaborative skills need to be applied so that students are accustomed to socializing and ready to work with anyone in their future lives. This study aims to observe the effect of applying the Problem Based Learning (PBL) learning model in science subjects to improve the collaborative skills of students in class IX C of SMPN 7 Malang. This study uses the Classroom Action Research (CAR) method, which is carried out in two cycles. The results of the study show that the application of the PBL learning model is proven to be effective in improving students' collaborative skills. This is evidenced by the increase in the percentage of the four indicators of collaborative skills assessment, namely working productively, respecting each other, compromising, and sharing responsibility
PERAN GURU OLAHRAGA DALAM MENINGKATKAN KEGIATAN EKSTRAKURIKULER SEPAK BOLA DI MI NEGERI 7 BLITAR Waluyo, Aprilia Yugis Tri; Saputro, Yulianto D
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.6

Abstract

Abstract: Schools as educational institutions or academic institutions, are expected to be good and appropriate facilities for each student. Both in learning hours and outside of learning hours (extracurricular activities). The role of the Sports Teacher in improving extracurricular soccer activities at MI Negeri 7 Blitar Blitar Regency should be carried out properly. The school should have provided sufficient facilities and infrastructure for the implementation of extracurricular soccer activities for each student. MI Negeri 7 Blitar should be present as a facilitator and support in developing the sustainability of extracurricular soccer activities. This study aims to determine how much the role of sports teachers in improving extracurricular soccer activities at MI Negeri 7 Blitar. Research that uses descriptive methods through a naturalistic qualitative approach. This research data collection technique was carried out by means of observation, interviews, and documentation, and data analysis was carried out during the data collection process about the ongoing and when the data was all collected. So with regard to what is said above, the authors conclude that MI Negeri 7 Blitar as a school where learning and studying must also be a facilitator, provider and supporter of good extracurricular activities for each student. Starting from the procurement of soccer game equipment, such as enough balls, goals and adequate costumes according to the number of students participating in these extracurricular activities so that they can be motivated and have high enthusiasm.
MELUKIS MODEL SECARA ON THE SPOT MENGGUNAKAN OILPASTEL PADA KARYA PELUKIS JAYA ADI Setyari, Asviana Dwi
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.7

Abstract

Abstract: This study aims to determine: (1) Jaya Adi's background in painting (2) The process of making and the work created by painter Jaya Adi in painting models on the spot using oil pastel media. This research is a qualitative descriptive research method, using a single case study approach. The data sources used are Jaya Adi as the main informant and Sulistyo Hadinagoro as a believer. The event venue is at Jaya Adi Art Gallery, and the documents are in the form of articles and videos. The sampling technique used purposive sampling by taking a sample of 10 works by Jaya Adi based on his work on the spot. Data collection techniques used through in-depth interviews, direct observation, and document analysis. The validity test technique used is data source triangulation and informant review. The data analysis technique used is a flow model with data reduction steps, data presentation, and drawing conclusions. The results of the study can be summarized as follows: (1) Jaya Adi's journey in creating on the spot painting has an inspiration, namely M. Ifansyah, a portrait painter, then finds a creative process to paint portraits from his university days until now using oil pastels, in painting on the spot makes Jaya Adi confident and able to fulfill his inner needs or have his own satisfaction in creating when he gets various appreciations from people around him when he is doing the painting process. (2) The process of making a model painting includes: a) The model will be painted directly due to meetings at several events so that the model is selected based on fulfilling the criteria of a strong character in terms of being sweet or fierce or firm, there is also a desire for the model to be painted directly. b) The painting process includes determining the light intensity of the model with natural light from the sun or artificial light using a lamp, sketching the model framework and coloring details is done by reinforcing the anatomy of the model by considering dark and light as well as stroked lines to emphasize objects so as to form a volume, finishing is done by observing the model with the painting in depth followed by giving the identity of the painter. The pastel stroke techniques used in model painting are linear strokes, crossed strokes, removing color, and creating patterns. Painting models on the spot using oil pastels has been done by applying existing elements and principles of painting as well as pastel techniques. The painter can capture the character of each model he paints so that in his work he can produce paintings that are similar to the original model
PENERAPAN FLIPPED CLASS LEARNING DALAM PEMBELAJARAN IPS SMPN 16 MALANG Azizah, Siti Ismi Nur; Irawan, Listyo Yudha
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.9

Abstract

Abstract: The purpose of applying this flipped class learning model is to facilitate students and provide innovation to teachers in the learning process. The strategy of implementing this activity uses the methods used, including lectures, discussions, literature studies. The results obtained in this activity make grade IX-G students of Junior High School 16 Malang in social studies learning have sufficient provisions in creating effective classes using a Flipped Class Learning (FCL) learning model. The benefits arising from all activities carried out in this article are described through direct and indirect benefits..
IMPLEMENTASI PEMBELAJARAN SOSIAL EMOSIONAL PADA KEGIATAN PEMBELAJARAN TEKS TANGGAPAN MELALUI PENDEKATAN CULTURALLY RESPONSIVE TEACHING (CRT) Turrofiah, Ilmia; Martutik, Martutik
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.10

Abstract

Abstract: This research aims to describe the implementation of planning and implementation of social emotional learning in response text using the CRT approach. The method in this research in qualitative using Miles and Huberman’s data analysis theory. The result of this research include 1) Social emotional learning planning activities applied based on CASEL theory in teaching modules, namely self-awareness, self-management, social awareness, relationship skills and responsible decision-making. 2) In learning activities, social emotional learning is implemented, namely self-awareness, self-management, social awareness, relationship skills and responsible decision-making
PENGGUNAAN ASESMEN DIAGNOSTIK PADA SISWA SMP Aini Dewi, Shandy Nur
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.11

Abstract

Pendidikan di tingkat menengah pertama memiliki peran penting dalam membentuk dasar pengetahuan dan keterampilan siswa. Dalam upaya meningkatkan kualitas pembelajaran siswa SMP, penggunaan asesmen diagnostik telah menjadi fokus utama bagi para pendidik. Artikel ini bertujuan untuk mengeksplorasi dan menganalisis secara mendalam penggunaan asesmen diagnostik dalam meningkatkan pembelajaran siswa SMP. Metode penelitian ini menggunakan literature review, yang bertujuan untuk menyusun, mengevaluasi, dan mensintesis temuan dari penelitian-penelitian terdahulu yang relevan dengan topik yang diteliti. Tinjauan literatur akan difokuskan pada penelitian-penelitian yang mengkaji penggunaan asesmen diagnostik dalam meningkatkan pembelajaran siswa di tingkat SMP. Subjek penelitian ini adalah artikel-artikel jurnal ilmiah yang dipublikasikan dalam sepuluh tahun terakhir yang berfokus pada penggunaan asesmen diagnostik pada siswa SMP. Prosedur penelitian dilakukan dengan tahapan-tahapan di antaranya, pengumpulan artikel jurnal, seleksi artikel, pengumpulan data, dan analisis data. Instrumen yang digunakan dalam penelitian ini adalah artikel jurnal ilmiah. Artikel ini menyoroti manfaat, strategi penggunaan, serta tantangan yang terkait dengan penggunaan asesmen diagnostik dalam konteks pendidikan menengah pertama.
COMMUNITY OF INQUIRY DENGAN MODEL THINK PAIR SHARE DI ERA DIGITAL SEBAGAI STRATEGI PEMBELAJARAN INOVATIF BAGI KELAS XII SMKN 4 MALANG Febrianti, Ria; Nur Hidayat, Wahyu; Fitra Riaji, Dhanang
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 4 No. 7 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v4.i7.2024.12

Abstract

Pembelajaran di era digital memerlukan strategi inovatif yang dapat meningkatkan keterlibatan siswa dan memfasilitasi pembelajaran berbasis kolaborasi. Salah satu strategi yang dianggap efektif adalah penerapan Community of Inquiry (CoI) dengan Model Think Pair Share (TPS). Penelitian ini bertujuan untuk mengeksplorasi implementasi CoI dengan TPS sebagai strategi pembelajaran inovatif bagi kelas XII SMKN 4 Malang yang mengadakan kelas praktik lapangan dan pembelajaran daring. Metode yang digunakan adalah deskriptif analitis dengan pendekatan kualitatif dan kuantitatif. Tantangan utama dalam implementasi meliputi keterbatasan teknologi, interaksi sosial, dan keterlibatan siswa. Hasil penelitian menunjukkan bahwa dengan peningkatan infrastruktur teknologi, pelatihan untuk pendidik, dan pengembangan aktivitas interaktif, implementasi CoI dan TPS dapat meningkatkan keterlibatan siswa dan memfasilitasi kolaborasi dan berpikir kritis. Kesimpulannya, CoI dengan TPS dapat menjadi strategi pembelajaran yang efektif bagi kelas XII SMKN 4 Malang di era digital, asalkan didukung dengan infrastruktur teknologi yang memadai, pelatihan untuk pendidik, dan pendekatan yang mendukung interaksi sosial dan keterlibatan siswa.

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