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Contact Name
Bambang Parmadi
Contact Email
bparmadie@unib.ac.id
Phone
+6281927373777
Journal Mail Official
s2pendas@unib.ac.id
Editorial Address
Jalan WR Supratman, Kandang Limun, Bengkulu, Indonesia
Location
Kota bengkulu,
Bengkulu
INDONESIA
Kajian Pendidikan Dasar (KAPEDAS)
Published by Universitas Bengkulu
ISSN : 28297318     EISSN : 28291522     DOI : 10.33369/kapedas
Core Subject : Education,
Jurnal Kajian Pendidikan Dasar (KAPEDAS) menerima artikel/tulisan yang belum pernah diterbitkan dalam media lain. Fokus kajian berkenaan dengan paradigma umum di bidang pendidikan dasar, menegah, atas, dan tinggi. Berorientasi pada permasalahan dinamika sistem dan pengembangan pembelajaran, inovasi, kreativitas, keterkaitan kearifan lokal, dan pendidikan modern. Teknis dan sistematika penulisan mengacu pada pedoman penulisan artikel sebagaimana tercantum halaman akhir jurnal ini. Seluruh naskah yang masuk akan dibahas dan disunting kelayakannya.
Articles 165 Documents
Development of Digital Comic Media Based on Problem Based Learning to Improve Cognitive Values ​​and Describe the Responsibility Profile of Class V Elementary Madrasah Students Fadillah; Juarsa, Osa; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.41765

Abstract

This study aimed to describe the characteristics of PBL-based digital comic media, evaluate its feasibility, assess user responses, analyze students' cognitive improvement, and examine responsibility character profiles. The subjects included 24 fifth-grade students and one educator at MIM 10 Karang Anyar, Rejang Lebong. The research utilized the ADDIE model in its Research and Development (R&D) approach, encompassing Analysis, Design, Development, Implementation, and Evaluation stages. Data collection methods comprised document analysis, interviews, questionnaires, observations, and tests (pretest and posttest). Findings indicated that the media was appropriate in content, language, and design. Empirical tests showed valid, reliable, and well-differentiated questions. User responses were highly positive, with 100% teacher and 87% student satisfaction. Learning outcomes improved significantly, with a pretest score of 48.66 and posttest score of 86.72, yielding an N-Gain of 0.72 (high category). The study concluded that PBL-based digital comic media effectively enhances students' cognitive skills.
Pengembangan LKPD IPA Berbasis Discovery Learning Materi Pernapasan Manusia untuk Meningkatkan Keterampilan Proses Sains Siswa Kelas V Sekolah Dasar Susila Ningsih, Neli; Widi Winarni, Endang; Juarsa, Osa
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.45016

Abstract

This study aims to develop Student Worksheets (LKPD) based on DL(DL) on the human respiratory system material to improve the science process skills of fifth grade elementary school students. The DLlearning model was chosen because it can help students find concepts independently through exploration and problem solving. This study uses the research and development (R&D) method with the ADDIE model consisting of five stages: Analysis, Design, Development, Implementation and Evaluation. The results of the study indicate that the Discovery Learning-based LKPD developed has a high level of validity based on the results of expert validation of material, language, and design. The product trial conducted at SD Negeri 6 Lubuklinggau and the effectiveness test at SD Negeri 1 Lubuklinggau showed that this LKPD can improve students' science process skills based on the recapitulation of the KPS component profile analysis, which includes the ability to observe with a conversion value of 99.5%, questioning and predicting with guidance of 91.8%, Planning and conducting independent investigations of 84.8%, Processing and analyzing data and information of 85.6%, Evaluating and reflecting of 90.0% and Communicating results of 81.8%. Responses from students and teachers also show that this LKPD is easy to use and interesting with a percentage of "YES" answers of 94.17%, so it is concluded that this DL LKPD can improve students' participation and understanding of the human respiratory system material. Thus, the development of LKPD based on DLcan be an alternative effective teaching material in science learning in elementary schools.
Pengembangan Bahan Ajar Komik Cerita Rakyat Berbasis Problem Based Learning Menggunakan Aplikasi Adobe Illustrator untuk Meningkatkan Hasil Belajar Kognitif pada Pembelajaran Bahasa Indonesia Kelas 2 SD Purwansyah, Dodi; Gumono; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.45017

Abstract

This study aims to develop folktale comic teaching materials based on Problem-Based Learning (PBL) using Adobe Illustrator to enhance cognitive learning outcomes in Indonesian language learning for 2nd-grade elementary school students. The research method used is Research and Development (R&D) with the ADDIE model. The research subjects consist of teachers and students of Grade 2 at SDN Transpangkalan. Data collection was conducted through needs analysis, observation, interviews, and cognitive learning outcome tests, with data analysis performed qualitatively and quantitatively. The research results show that the development of teaching materials was systematically carried out based on curriculum analysis and student needs. Validation results indicated an increase in feasibility: the content aspect improved from 0.50 (moderate) to 0.90 (highly valid), the language aspect from 0.57 (moderate) to 1.00 (highly valid), and the design aspect from 0.50 (moderate) to 0.87 (highly valid). Teacher and student responses also indicated that the teaching material is engaging and suitable for use in learning. The effectiveness of this teaching material was proven by an N-Gain increase in the experimental class of 0.47 (moderate category) compared to the control class, which only increased by 0.22 (low category). The Independent t-Test showed a significance value of 0.000 (p < 0.05), indicating a significant difference in student learning outcomes. Thus, the folktale comic-based PBL teaching material positively contributes to improving students' cognitive learning outcomes in 2nd-grade elementary school Indonesian language learning.
PENGEMBANGAN LKPD IPA BERBASIS KOOPERATIF GROUP INVESTIGATION PADA MATERI WUJUD ZAT DAN PERUBAHANNYA UNTUK MENINGKATKAN HASIL BELAJAR KOGNITIF SISWA KELAS IV SEKOLAH DASAR Widia Lestari, Surya; Widi Winarni, Endang; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.45022

Abstract

The purpose of this study is to develop science student worksheets (LKPD) based on the cooperative Group Investigation model on the topic of states of matter and their changes in order to enhance students’ cognitive learning outcomes. This study employed a Research and Development (R&D) approach using the ADDIE development model. The data used in this study comprised both quantitative and qualitative data. Quantitative data were obtained through rating scale questionnaires completed by expert validators, while qualitative data were gathered from the validators' comments and suggestions. The research results indicate that the characteristics of the science LKPD based on the cooperative Group Investigation model include the core elements of the model, namely grouping, planning, investigation, organizing, presenting, and evaluation. The feasibility of the LKPD was determined through expert validation, with the material expert assigning a score of 1.00, the language expert a score of 0.94, and the design expert a score of 0.91. Student responses indicated a high level of user satisfaction, with a percentage of 96%. The average pretest score was 64.04, while the posttest average increased to 90.04. The N-Gain test for cognitive learning outcomes showed a score of 0.722, which falls into the high category.
Pengembangan LKPD IPA Menggunakan Model Problem Based Learning pada Materi Sifat-Sifat Cahaya untuk Meningkatkan Kemampuan Berpikir Kritis Siswa Kelas V Sekolah Dasar Hariyati, Agung; Widi Winarni, Endang; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 4 No. 2 (2025): September
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v4i2.45024

Abstract

Problem based learning model is one of the learning models that can be used in the classroom learning process that aims to improve students' critical thinking skills. The purpose of writing this paper is to describe the Science Student Worksheet, the concept and principles of problem based learning on the dimensions of the ability to provide simple explanations, induce induction results, and define terms in science learning on the Properties of Light for fifth grade elementary school students. The research method is research and development (research and development) of the ADDIE model. The subjects of this study consisted of two classes in two schools. Class V of SDN Sukaraja is the subject for the limited trial and class V of SDN Rantau Telang is the subject for the effectiveness test. Data were collected through observation, interviews, questionnaires, and test results. Data were processed using percentages and ranges of values classically and individually. The results of this study indicate that the implementation of the problem based learning model has proven effective in improving the critical thinking skills of fifth grade students of SDN Rantau Telang because it obtained a value of 0.7248 and is included in the high category. The recommendation from this study is that every teacher can use a good learning model and can actively involve students in learning activities in order to improve critical thinking skills and improve learning outcomes.
DESKRIPSI NILAI KARAKTER YANG TE DESKRIPSI NILAI KARAKTER YANG TERKANDUNG DALAM KOMIK CERITA RAKYAT PUTRI SERINDANG BULAN UNTUK RELEVANSI PROGRAM P5 UNTUK SISWA SEKOLAH DASAR: Indonesia Pita Winda, Feni; Muktadir, Abdul; Widi Winarni, Endang
Jurnal Kajian Pendidikan Dasar Vol. 5 No. 1 (2026): Maret
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v5i1.45610

Abstract

This study aims to describe the character values ​​of P5 in the folklore comic Legend of Princess Serindang Bulan. This research is a Qualitative study with a descriptive method. The subject in this study is the Bengkulu folklore comic Legend of Princess Serindang Bulan. The instrument of this research is the researcher himself using the character values ​​​​table instrument and using the Validator table of each character value. The data analysis technique uses content analysis techniques. Data validity techniques through diligent observation and auditing. Based on the results of research on the character values ​​​​of P5 in the folklore comic Legend of Princess Serindang Bulan, 6 character values ​​​​were found from 6 character values ​​​​studied, meaning all P5 character values ​​​​appear in the folklore comic Legend of Princess Serindang Bulan. The 6 character values ​​​​that appear in the folklore comic Legend of Princess Serindang Bulan. namely 1) Faith, piety to God Almighty, and noble character, 2) Global Diversity Dimension, 3) Mutual Cooperation, 4) Independent Dimension, 5) Critical Reasoning Dimension and 6) Creative Dimension. These character values ​​are obtained from quotes from dialogue stories from characters in the folklore comic.
Pengaruh Pembelajaran Bahasa Indonesia Menggunakan Model Project Based Learning (PJBL) Berbantuan Media Interaktif Berbasis Canva Ditinjau Dari Kemampuan Awal Terhadap Menulis Teks Prosedur Siswa Sekolah Dasar Geofani, Benni; Muktadir, Abdul; Widi Winarni, Endang
Jurnal Kajian Pendidikan Dasar Vol. 5 No. 1 (2026): Maret
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v5i1.45652

Abstract

This study aimed to examine the effect of Indonesian language learning using the Project Based Learning (PjBL) model assisted by Canva-based interactive media on students’ procedural text writing skills and to compare students with high and low initial abilities. The subjects were 40 fifth-grade students of SD Negeri 4 Pasemah Air Keruh, divided into experimental and control groups (20 students each). Using a quasi-experimental design (Matching Only Pretest-Posttest Control Group Design), data were collected through tests, observations, interviews, and documentation. Results showed that the experimental class’s average score increased from 10.45 to 16.25, while the control class improved from 10.45 to 11.95. ANOVA results indicated a significant difference (p = 0.000 < 0.05), proving that the PjBL model with Canva-based media effectively enhanced students’ procedural text writing skills compared to conventional methods.
Pengembangan Bahan Ajar Menulis Deskripsi Destinasi Wisata Bengkulu Selatan Berbasis Project-Based Learning Berbantuan Canva Oktiara, Yuvela; Gumono; Muktadir, Abdul
Jurnal Kajian Pendidikan Dasar Vol. 5 No. 1 (2026): Maret
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v5i1.46519

Abstract

This research aims to develop a descriptive writing teaching material integrating South Bengkulu tourism destinations using a Project-Based Learning (PjBL) model supported by Canva. The study also examines the feasibility of the developed material based on expert validation, user responses, and its effectiveness in improving students’ learning outcomes. This development study adopted the ADDIE model involving fifth-grade students and teachers at SD Negeri 52 Bengkulu Selatan. Data were collected through interviews, questionnaires, expert validation sheets, and descriptive writing performance tests. Data analysis employed Aiken’s V, Cohen’s Kappa, percentage eligibility criteria, and N-Gain scores. The results show that (1) the teaching material features contextual content, systematic structure, visual design using Canva, and project-based activities that guide students from observation to producing a final descriptive text; (2) the feasibility assessment by material, language, and design experts yielded a very valid category; (3) teacher and student responses indicated very positive acceptance in terms of clarity, attractiveness, and usefulness; and (4) the material effectively improved learning outcomes with an N-Gain score classified as high. It can be concluded that the Canva-based PjBL teaching material is feasible, practical, and effective for enhancing students’ descriptive writing skills in elementary school.
Pengembangan LKPD Berbasis Project Based Learning (PjBL) Berbantuan Augmented Reality Materi Siklus Hidup Makhluk Hidup untuk Meningkatkan Keterampilan Berpikir Kreatif Siswa Kelas IV SD Dika Utama , Tara; Widi Winarni, Endang; Gumono
Jurnal Kajian Pendidikan Dasar Vol. 5 No. 1 (2026): Maret
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v5i1.46544

Abstract

This study aims to develop a PJBL worksheet assisted by Augmented Reality. This research is a development study using the ADDIE. The subjects of this study are: fourth-grade Based on data analysis, the results obtained are as follows: (a) the validation results by content experts ranged from 0.8 to 1.00 with a valid category. The validation results by language experts were 1 with a very valid category. Tthe validation results by graphic experts were 0.83 with a valid category (b) The results of teacher and student responses were very practical. (c) The average N-Gain score for the implementation class is 74.02%. The results of measuring creative thinking skills on the developed LKPD in the aspect of fluency showed an average posttest score of 19.76 and an average pretest score of only 6.36. The aspect of flexibility had an average posttest score of 27.26 and an average pretest score of only 9.73. The aspect of originality had an average posttest score of 36.8 and an average pretest score of only 7.6.So the conclusion of this study is that Project-Based Learning (PJBL) worksheets assisted by Augmented Reality are feasible to use, receive very positive responses, and can enhance students' creative thinking.
Pengaruh E-Modul Flipbook Web Berbasis Problem Based Learning Terhadap Pengetahuan Faktual, Konseptual dan Prosedural Pada Materi Daur Hidup Hewan di Kelas IV Sekolah Dasar Qumariah, Afifah; Widi Winarni, Endang; Juarsa, Osa
Jurnal Kajian Pendidikan Dasar Vol. 5 No. 1 (2026): Maret
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/kapedas.v5i1.46561

Abstract

This study aimed to examine the impact of a Problem-Based Learning (PBL)–based Web Flipbook E-Module on fourth-grade students’ factual, conceptual, and procedural knowledge regarding the animal life cycle. Using a quasi-experimental nonequivalent control group design, quantitative data were collected through essay tests. The findings indicate that the integration of PBL supported by the e-module significantly enhanced all three types of knowledge. For factual knowledge, the experimental class achieved an average score of 93 compared to the control class’s 86, with Fcount 14.985 > Ftable 2.98 and an N-gain of 0.65 (medium), exceeding the control’s 0.46. Conceptual knowledge also improved, with the experimental class scoring 70 versus 46 in the control class, supported by Fcount 11.203 > Ftable 2.98 and an N-gain of 0.56 (medium), higher than the control’s 0.28 (low). Procedural knowledge showed similar gains, with scores of 69 in the experimental class and 40 in the control class, along with Fcount 6.374 > Ftable 2.98 and an N-gain of 0.43 (medium), compared to 0.13 (low) in the control class. Regression analysis revealed a strong correlation (r = 0.796) among the three knowledge dimensions, confirming their interconnected contribution to students’ overall understanding. Overall, the PBL-based Web Flipbook E-Module proved effective in comprehensively enhancing students’ knowledge.