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Contact Name
Andri Nofiar. Am
Contact Email
ahmad.ashifuddin@gmail.com
Phone
+6282392250322
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andrinofiar90@gmail.com
Editorial Address
Pusat Penelitian dan Pengadian pada Masyarakat Kampus Politeknik Kampar JL. Tengku Muhammad KM 2 Bangkinang - Riau
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Kab. kampar,
Riau
INDONESIA
Guruku: Jurnal Pendidikan dan Sosial Humaniora
Published by Politeknik Kampar
ISSN : 29878594     EISSN : 29878586     DOI : 10.59061
Jurnal ini fokus untuk mempublikasikan berbagai hasil penelitan dari berbagai disiplin ilmu bidang Pendidikan dan Sosial Humaniora dan berbagai ilmu terapan
Articles 243 Documents
Strategi Guru: Berpikir Kritis dalam IPS Berbasis Deep Learning Suyanti, Suyanti; Vivi Rulviana; Eka Nofri Ariyanto; Tasya, Tasya
GURUKU : Jurnal Pendidikan dan Sosial Humaniora Vol. 3 No. 4 (2025): GURUKU : Jurnal Pendidikan dan Sosial Humaniora
Publisher : Politeknik Kampar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59061/guruku.v3i4.1253

Abstract

This study intends to comprehensively describe social studies learning with a Deep Learning approach, as well as to know its role as an effort to strengthen students' thinking skills. This research uses a descriptive qualitative method by collecting data through observation, teacher and student interviews, and documentation review. The research subjects involved one social studies teacher as a key informant, as well as eight social studies grade IV students at Maospati Elementary School in Magetan who were selected purposively based on active involvement in learning and adequate communication skills. Data analysis uses data reduction, data presentation, and triangulation techniques to ensure the validity of research findings. The results of the study show that learning strategies emphasize discussion, problem solving, and reflection which significantly improve students' critical thinking skills. Obstacles experienced by teachers in learning include limited time, variations in students' abilities, and lack of relevant supporting learning resources. However, the application of the Deep Learning approach still shows its effectiveness in increasing concept understanding, learning independence, and student activity during the learning process in the classroom.
Pengaruh Penggunaan Media Audio Visual untuk Meningkatkan Motivasi Belajar Kelas V SDN 0509 Janji Lobi Lima Irma Sari Daulay; Rodiah Hasibuan; Naila Cahaya Safitri; Masitoh Desiana Hrp; Putri Juliana Lubis
GURUKU : Jurnal Pendidikan dan Sosial Humaniora Vol. 4 No. 1 (2026): GURUKU : Jurnal Pendidikan dan Sosial Humaniora
Publisher : Politeknik Kampar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59061/guruku.v4i1.1307

Abstract

This study examines the effect of audio-visual media on the learning motivation of fifth-grade students at SDN 0509 Janji Lobi Lima. The research employed an experimental method using a pretest–posttest design involving one group of students as the research participants. Data were collected through learning motivation questionnaires, achievement tests, and classroom observations conducted during the learning process. The initial observation results indicated that students’ learning motivation was at a moderate level, with a percentage score of 60%. After the implementation of audio-visual media in the instructional activities, students’ learning motivation increased significantly to 89%, which falls into the very high category. Statistical analysis using a t-test revealed a significance value of p < 0.001, indicating a statistically significant difference in learning motivation before and after the use of audio-visual media. These findings demonstrate that audio-visual media have a positive and significant impact on enhancing students’ learning motivation. The use of audio-visual media creates a more engaging, interactive, and meaningful learning environment, which encourages active student participation during the learning process. Therefore, this study recommends the integration of audio-visual media as an effective instructional strategy to improve learning motivation among elementary school students.
Pembuatan Portopolio Digital Media Pembelajaran IPA Daur Hidup Hewan Jumalia Taliba; Ika Putra Viratama
GURUKU : Jurnal Pendidikan dan Sosial Humaniora Vol. 4 No. 1 (2026): GURUKU : Jurnal Pendidikan dan Sosial Humaniora
Publisher : Politeknik Kampar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59061/guruku.v4i1.1329

Abstract

The development of information and communication technology provides great opportunities for the education sector to present innovative and meaningful learning. One form of innovative learning media that is relevant to the demands of 21st-century learning is the use of digital portfolios. Digital portfolios allow students to systematically, reflectively, and continuously document their learning processes and outcomes. This study aims to develop a digital portfolio as a learning medium for Natural Sciences (IPA) on animal life cycle material and to describe the feasibility and benefits of its use in elementary school learning. The research method used is research and development (R&D) with the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The research subjects are elementary school students. Data collection techniques were carried out through observation, student response questionnaires, and documentation. The results of the study show that the developed digital portfolio has a good, attractive, and easy-to-use level of feasibility. In addition, the use of digital portfolios can increase active student engagement and help them understand animal life cycle concerts more concretely and systematically. Thus, digital portfolios can be used as an effective and innovative alternative learning media for science in elementary schools.