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Contact Name
Alfina Wildatul Fitriyah
Contact Email
indexsasi@apji.org
Phone
+6288215137076
Journal Mail Official
ejournal@aripi.or.id
Editorial Address
Jl. Nilam I No. 33, RT. 013, RW. 002, Kel. Sambiroto, Kec. Tembalang, Semarang, Provinsi Jawa Tengah, 50275
Location
Kota semarang,
Jawa tengah
INDONESIA
Inovasi Pendidikan dan Anak Usia Dini
ISSN : 30636124     EISSN : 30635500     DOI : 10.61132
Core Subject : Education,
Inovasi Pendidikan dan Anak Usia Dini, adalah jurnal yang diterbitkan oleh Asosiasi Riset Ilmu Pendidikan Indonesia, Jurnal ini meneliti inovasi dalam pendidikan anak usia dini untuk meningkatkan pembelajaran dan perkembangan anak. Setiap edisi menyajikan penelitian empiris, studi kasus, ulasan literatur, dan tinjauan teoritis dengan beragam metodologi. Artikel-artikelnya membahas aplikasi inovasi dalam kurikulum, metode pengajaran, dan tantangan dalam implementasinya. Jurnal ini berperan penting bagi akademisi, praktisi pendidikan, dan orang tua dalam memajukan pendidikan anak usia dini berbasis bukti dan berkelanjutan. Jurnal ini terbit 1 tahun 4 kali (Januari, April, Juli dan Oktober).
Articles 82 Documents
Analisis Kemandirian Anak Usia Dini di Kelas B di TK Negeri Pembina Kota Gorontalo Davina S Maladjai; Dwi A Nggai; Indriyati T Husain; Lala Anoez; Fiola Indah Putri Pratama
Inovasi Pendidikan dan Anak Usia Dini Vol. 2 No. 1 (2025): Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v2i1.108

Abstract

The importance of children's independence, one of the important factors in children's growth and development is independence. This research aims to determine the importance of developing independence in early childhood through familiarization with the school environment. There were 20 children who researchers observed at the Pembina State Kindergarten school in Gorontalo City who aimed at independence. This research method uses a quantitative descriptive method where the method of collecting is data that is under what is happening in the field, namely in the form of observations. The results of this research show that there are children who do not fully meet several indicators of independence. This can be overcome by creating an environment that supports independence, limiting the use of gadgets, and gradually giving responsibilities according to the child's age so that the child gets used to being independent and confident.
Penggunaan Permainan Tradisional Lompat Tali Pelepah Pisang dalam Meningkatkan Kemampuan Motorik Kasar Anak Usia Dini Cahaya Cahaya; Muhammad Ikbal; Ali Masran Daulay
Inovasi Pendidikan dan Anak Usia Dini Vol. 2 No. 1 (2025): Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v2i1.109

Abstract

The aims of this research are (1) to explain children's gross motor skills before using the traditional game of banana stem jumping rope at RA Yaa Bunayya. (2) To explain the use of the traditional banana stem jumping rope game in improving the gross motor skills of young children at RA Yaa Bunayya. The research method used is Classroom Action Research (PTK). The results of this research are (1) The gross motor skills of children before using the traditional game of jumping rope on banana stems at RA Yaa Bunayya were out of 10 children, the children who received the very well developed (BSB) category were 0%, the developed according to expectations (BSH) category. by 20%, and the category is starting to grow by 80%. It can be seen that out of 10 children are categorized as starting to develop. (2) The use of the traditional banana stem jumping rope game in improving the gross motor skills of young children at RA Yaa Bunayya consists of several stages. In the first stage, the teacher introduces the traditional game of jumping rope from banana stems. In the second stage, children play alone with banana stems provided by the teacher. In the third stage, the teacher first demonstrated how to play jump rope with banana stems. In the final stage, children play by drawing lots by the teacher.
Analisis Unsur Intrinsik Pada Novel “Danur” Karya Risa Saraswati Sri Yulistiani Viranti; Syifa Nurjamilah
Inovasi Pendidikan dan Anak Usia Dini Vol. 1 No. 4 (2024): Oktober : Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v1i4.123

Abstract

This research aims to analyze the intrinsic elements in the novel “Danur” by SSsRisa Saraswati using descriptive qualitative method. The main focus of this analysis includes theme, character, plot, setting, point of view, language style, and mandate contained in the novel. The qualitative method was chosen because it allows researchers to explore the meaning and context of the text in depth, as well as understand the interaction between these elements in forming the whole narrative. The results of the analysis show that the main theme of the novel revolves around the supernatural experiences experienced by the main character, as well as the relationship between the real world and the supernatural world. The characters in “Danur” are built with strong details, creating interesting dynamics in a storyline that moves forward with several flashbacks. The time and place settings provide important context for understanding the conflict. The first-person point of view deepens the emotional experience of the main character, while the language style used creates an atmosphere that supports the theme of the story. This research is expected to contribute to the study of Indonesian literature, especially in understanding Risa Saraswati's works and the application of qualitative methods in literary analysis.
Pengaruh Penggunaan Bahasa Gaul Terhadap Kemampuan Bahasa Indonesia Formal Di Kalangan Remaja Fitri Syarifatul Holis
Inovasi Pendidikan dan Anak Usia Dini Vol. 1 No. 4 (2024): Oktober : Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v1i4.124

Abstract

Slang is a rapidly growing linguistic phenomenon among Indonesian teenagers, especially in daily interactions and social media usage. This widespread use of slang is predicted to impact teenagers' formal language skills, particularly in the context of proper and correct Indonesian. This study aims to identify the influence of slang usage on formal language proficiency among teenagers. Using a qualitative approach, this research was conducted through observations and interviews with several students at the Perguruan Indonesia Raya Foundation in Bandung. The results indicate that excessive use of slang can decrease teenagers' formal language skills, particularly in writing and speaking. However, slang can also enrich linguistic variation among teenagers as a form of expression and social identity. Therefore, an appropriate educational strategy is needed to maintain a balance between slang and formal language usage among teenagers
Efektivitas Penggunaan Media Kerangka Cerita Untuk Meningkatkan Kemampuan Menulis Teks Cerita Fantasi Pada Siswa SMP Syarifatul Musyarofah
Inovasi Pendidikan dan Anak Usia Dini Vol. 1 No. 4 (2024): Oktober : Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v1i4.125

Abstract

This research aims to determine the effectiveness of using story framework media in improving the ability to write fantasy story texts for class VII students at Junior high school 5 Cimahi. Writing fantasy story texts requires creativity, developing imagination, and the ability to organize story lines well. Based on initial observations, many students still have difficulty writing structured, creative and coherent fantasy stories. This research uses a qualitative descriptive method to describe the facts that emerged during the research through observation and questionnaires. Data was collected through observation sheets which included plot development, characterization, use of language, and creativity. Based on the results of the analysis, 39% of students achieved the Very Good category, 50% the Good category, and 11% the Poor category with an average score of 81.9, which is classified as Good. Thus, story framework media is effective in helping students develop better and more structured fantasy story text writing skills. It is hoped that this research can contribute to the development of more innovative and effective Indonesian language learning methods
Psikoanalisis Sigmund Freud Dalam Memahami Konflik Tokoh Utama Novel “Maryam” Karya Okky Madasari Ayu Lestari; Hana Ghina Hanifah
Inovasi Pendidikan dan Anak Usia Dini Vol. 1 No. 4 (2024): Oktober : Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v1i4.126

Abstract

This research is motivated by the researcher’s curiosity about discrimination and social conflict, which are the central themes in the novel Maryam by Okky Madasari. The main character in this novel, Maryam, faces an inner conflict between maintaining her personal beliefs and coping with the social pressures exerted by her community and family. The internal and external conflicts experienced by Maryam illustrate the psychological dynamics of individuals living in an intolerant environment. To understand these conflicts, this study applies Sigmund Freud's psychological approach, emphasizing the interaction among the id, ego, and superego. The method used in this research is descriptive qualitative, employing a literature review. The analysis reveals that while Maryam’s id drives her to uphold her freedom and personal beliefs, her superego imposes pressure through societal norms and family expectations. Meanwhile, Maryam's ego functions as a mediator, seeking a compromise, though this leads to emotional distress. These internal and external conflicts reflect the social realities faced by individuals from minority groups, which can significantly influence their life choices.
Unsur Intrinsik Drama Dag Dig Dug Karya Putu Wijaya Ines Astria Oktavia; Sariyanti Sariyanti; Selviana Bella Belinda; Tiara Nurwafa
Inovasi Pendidikan dan Anak Usia Dini Vol. 1 No. 4 (2024): Oktober : Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v1i4.127

Abstract

The drama “Dag Dig Dug” by Putu Wijaya is an interesting literary work to analyze, especially in terms of its elements. This research was conducted to understand the intrinsic elements in the drama Dag Dig Dug by Putu Wijaya. Intrinsic elements are important elements in a literary work. A work cannot be called a literary work if one of the elements is not present in it. This research aims to understand the important elements in the drama, such as theme, plot, character, setting, dialog, and mandate, so that we can understand the meaning contained in it. The problem to be answered in this study is what elements exist in Putu Wijaya's Dag Dig Dug drama and how these elements are interconnected to form a story. The purpose of this research is to explain these elements. The main data source is the play Dag Dig Dug by Putu Wijaya and several journals and other relevant sources. The method used is qualitative with a literature study approach. The author collects and analyzes various literary theories to identify the elements in the script. The results show that the elements in this drama include theme, character, plot, setting, dialog, and mandate. The theme is about life. There are 8 characters in this drama. The plot uses a loose plot. The setting of the story is in the house of a husband and wife. The dialog of the eight characters helps reveal the story. The mandate is about the importance of applying moral and ethical values, especially the value of honesty in life. Overall, the elements in Putu Wijaya's Dag Dig Dug interact with each other to create a work that is not only entertaining, but also thought-provoking for the audience. This research is expected to provide deeper insight into Putu Wijaya's work and the elements that make up a drama in Indonesian literature.
Implementasi Permainan Tradisional Bola Bekel sebagai Media Pembelajaran Interaktif Gaya Gravitasi Diyah Andini Kusumastuti; Umi Mahmudah
Inovasi Pendidikan dan Anak Usia Dini Vol. 2 No. 1 (2025): Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v2i1.147

Abstract

The era of digitalization has a significant impact on various aspects of life, including education. However, the existence of traditional games is increasingly eliminated due to technological developments. This study examines the implementation of the traditional game of ball ball as an interactive learning medium of the earth's gravitational force for elementary / middle school students. Using the Systematic Literature Review (SLR) method, this study identifies the benefits of the game of ball ball in improving students' understanding, motivation, and learning outcomes through a fun and interactive approach. The results of the study show that the ball game is able to integrate the concept of the earth's gravitational force in a simple but effective way. The game also facilitates the development of students' cognitive, psychomotor, affective, social, and spiritual aspects. The use of the game of ball in learning not only increases students' interest but also creates an inclusive and collaborative learning environment. The conclusion of this study confirms that the traditional game of bekel ball is an innovative and relevant learning medium in teaching physics concepts, especially the earth's gravitational force. The practical implications can be used as a guideline for educators to develop learning strategies based on local wisdom that support in-depth conceptual understanding. Further research is recommended to explore the potential of other traditional games in the learning of complex science concepts.
Peningkatan Kemampuan Membaca Permulaan Anak PAUD Imanuel Maubele Melalui Media Kartu Bergambar Efrems Hendro Loe Loko; Otje Arman Sunbanu; Salmon Amtiran; Rinawati Br. Perangin Angin
Inovasi Pendidikan dan Anak Usia Dini Vol. 1 No. 4 (2024): Oktober : Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v1i4.191

Abstract

Early childhood, commonly referred to as AUD (Anak Usia Dini), is the period from birth to six years old, which is crucial for the development of character and personality. At this stage, support from both parents and teachers is essential to help optimize children's potential according to their characteristics. One important aspect of early childhood development is language skills, which include listening, speaking, writing, and reading. Reading is a fundamental ability, as it serves as the foundation for developing other skills. In kindergarten-aged children, reading ability is known as emergent or beginning reading.This research aims to improve the beginning reading skills of children at PAUD Imanuel Maubele through the use of picture word card media. The research employs a Classroom Action Research (CAR) approach following the Kemmis and McTaggart model, which consists of planning, action, observation, and reflection stages, implemented in two cycles. The study involved 24 children aged 5-6 years, consisting of 14 girls and 10 boys. Data were collected using observation sheets.The pre-action observations showed that the children's beginning reading skills were still low, with an average achievement of only 42.59%. After implementing the first cycle, the average increased to 68.34%, with two children reaching the class success indicators. In the second cycle, the results showed a significant improvement, with an average achievement of 95.57%. These findings indicate that using picture word card media can effectively enhance the beginning reading abilities of early childhood students at PAUD Imanuel Maubele.
Penerapan Permainan Bola untuk Meningkatkan Kemampuan Mengenalkan Warna pada Anak Usia 4-5 Tahun di RA As-Sunniyah Desa Penawungan Kecamatan Ranuyoso Kabupaten Lumajang Holifah Holifah
Inovasi Pendidikan dan Anak Usia Dini Vol. 1 No. 3 (2024): Juli : Inovasi Pendidikan dan Anak Usia Dini
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inpaud.v1i3.192

Abstract

Color recognition is one aspect that needs to be developed for young children so that children can easily recognize their surroundings. The role of teachers for young children in kindergarten education is highly expected to help develop the ability to recognize colors according to the characteristics of early childhood, such as by learning through playing, namely ball games to recognize colors. The aim of this research is to describe the results of ball games in introducing colors to children aged 4-5 years at RA As Sunniyah Lumajang. The research used classroom action research with a sample size of 22 children. This PTK is carried out in two learning cycles. Based on the results of the two cycles, it can be seen that the development of color recognition in children aged 4-5 years at RA As Sunniyah Lumajang can improve and develop well through playing ball. The suggestions that researchers can convey are as follows: for teachers when delivering material, it should be delivered in a playful manner so that learning is enjoyable; for schools to improve the quality of education by using creative and interesting learning methods; for future researchers it is hoped that they can find new methods to introduce colors to early childhood