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INDONESIA
Jurnal DIKDAS
Published by Universitas Tadulako
ISSN : 23023945     EISSN : 26215217     DOI : https://doi.org/10.22487/jds.v12i1
Core Subject : Education,
Jurnal DIKDAS is a peer-reviewed journal that aims to serve as an authoritative platform and source of information in the field of education. We publish original research papers, review articles, and case studies focusing on various issues related to formal and non-formal education, teaching strategies, pedagogical innovations, educational technology, and education policies. All articles are peer-reviewed by at least two reviewers. This journal is published twice a year, in the middle and at the end of the year. The scope of the journal covers: Curriculum development Innovations in learning Technology-based learning Inclusive education Educational evaluation and assessment 21st-century skills in education Teacher professional development Educational management Educational policy and administration Character education STEM Education (Science, Technology, Engineering, and Mathematics) Educational psychology Basic management or educational administration Peer Review Process Relevance of the topic to the scope of the journal Consistency between title, abstract, and keywords Alignment between the title and the substance of the article Coherence and continuity among sub-sections of the article Currency and relevance of references Reviewer comments and suggestions for improvement Logical conclusions supported by data Open Access Policy This journal applies an open-access system, which allows published articles to be freely accessed by the public to support global knowledge exchange in the field of education. Archiving This journal utilizes the LOCKSS system to create a distributed archiving system among participating libraries, enabling them to create permanent archives of the journal for preservation purposes. Publication Frequency This journal is published twice a year, in the middle (May) and at the end of the year (September). Article Processing Charges (APC) There are no article processing charges for submitting to this journal. All processes, including peer review, editing, publishing, and archiving, are free of charge. Plagiarism Check All submitted articles will be checked using Turnitin software to ensure originality and prevent plagiarism. Reference Management Authors are encouraged to use reference management applications such as Mendeley to facilitate citation management and formatting. Publication Ethics Authors must adhere to publication ethics standards, which include honest reporting, acknowledgment of cited works, and avoiding multiple submissions of the same article to more than one journal simultaneously.
Arjuna Subject : Umum - Umum
Articles 44 Documents
Peningkatan Keterampilan Membaca Nyaring Melalui Metode Latihan Terbimbing Pada Siswa Kelas 2 Sdn 24 Palu masita, Masita; Rizal, Rizal; Surahman, Surahman; Aqil, Muhammad
JURNAL DIKDAS Vol. 10 No. 2 (2022): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v10i2.3742

Abstract

The objective of this study was to ascertain whether the guided practice method could enhance the competencies of second grade students at SDN 24 Palu. The objective is to enhance the reading aloud abilities of grade 2 students at SDN 24 Palu through the utilisation of the guided practice method, thereby enabling them to read with proficient and accurate pronunciation and intonation. This research is a classroom action research project, employing a research design based on the Kurt Lewin model of PTK, which encompasses the following four phases: planning, action, observation, and reflection. The assessment was based on the observation of the reading aloud process. The subjects were 25 second-grade students from SDN 24 Palu. The action research process was conducted in two cycles. The data was collected in the form of a table of reading aloud skills, and based on this data, the researchers were able to determine the assessment of the reading aloud skill process. The aforementioned table of learning outcomes for grade 2 students at SDN 24 Palu was consulted. The results demonstrated that the initial observation yielded an average learning outcome of 60.96, with only 20% of the learning process deemed complete. The implementation of the guided practice method in Cycle 1 led to an increase in the average result for reading aloud skills to 76. The average learning outcome was 68.68 with a percentage of completeness of 60%. This reflected the results of the first cycle, whereby it was possible to increase the average student learning outcome in the second cycle to 87.68 with a percentage of completeness reaching 88%. Based on these results, it can be concluded that the guided practice method can improve the ability to read aloud.
Analisis Kreativitas Siswa Kelas V dalam Pemanfaatan Barang Bekas di SD Negeri 1 Mayakeli pada Mata Pelajaran SBdP Wutabisu, Edgar renaldy; Lagandesa, Yun Ratna Lagandesa; Andhika Pratama, Ryan; Hariana, Kadek
JURNAL DIKDAS Vol. 11 No. 1 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3764

Abstract

This study aims to describe the implementation of SBdP (Cultural Arts and Craft) learning in fifth-grade students at SD Negeri 1 Mayakeli. This type of research is qualitative. The subjects of this study were fifth-grade students of SD Negeri 1 Mayakeli for the 2023/2024 academic year, consisting of 15 students—7 female and 8 male students. Data analysis includes observation guidelines, interviews, documentation, and questionnaires. The study results on the analysis of fifth-grade students' creativity in utilizing recycled materials in the SBdP subject at SD Negeri 1 Mayakeli show that students are enthusiastic about participating in the SBdP subject when they are given guidance, motivation, and encouragement at the beginning of the lesson. The teacher encourages active student participation during learning through creative activities, such as students being able to appreciate, recognize, value, and assess an artwork produced from a useful handicraft product that has aesthetic value for both students and others. The ideal characteristics of SBdP include a recreational nature through experimentation, courage in expressing opinions, and are implemented both in an integrated or single subject manner. The methods used during learning are the question-and-answer method and games in learning to prevent students from feeling bored during the teaching and learning process. The teacher also occasionally uses themselves as a learning medium, depending on the material presented, to help students better understand the material being taught.
Meningkatkan Kemampuan Bermain Gitar Pada Mata Pelajaran SBdP Dengan Menggunakan Metode Latihan Terbimbing Pada Siswa Kelas V Di SDN 3 Tentena Tanggerahi, Lawrence; Lagandesa, Yun Ratna; Kadek Hariana; Lapasere, Sisriawan
JURNAL DIKDAS Vol. 11 No. 2 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3770

Abstract

This study aims to improve the ability to play guitar in SBdP class V SDN 3 Tentena. The population in this study were all fifth grade students in the 2023/2024 school year, totaling 24 students. Data collection techniques using observation, interview and documentation techniques. Based on the results of research on the use of guided practice methods to improve the ability to play guitar in SBdP subjects in class V SDN 3 Tentena, it can be concluded that there was an increase in the ability to play guitar in students from cycle I to cycle II. The increase can be seen in cycle I the number of students who developed very well was only 3 people with a frequency of 12.5%, increasing in cycle II to 7 people with a frequency of 29.16%. This shows the number of students who developed very well increased by 4 people with a frequency of 16.66%, students who developed as expected in cycle I there were 2 people with a frequency of 8.33% increased in cycle II to 13 people with a frequency of 54.16%. This shows that students who developed as expected increased by 11 people with a frequency of 45.83% from cycle I to cycle II.
Meningkatkan Hasil Belajar Siswa Pada Mata Pelajaran SBdP Melalui Penggunaan Media Animasi Di kelas V SD GKST TARIPA Bamolele, Agles; Lagandesa, Yun Ratna; Ryan Andika Pratama; Kadek Hariana
JURNAL DIKDAS Vol. 11 No. 1 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3809

Abstract

 Learning media is an integral component of the learning system. This means that learning media cannot be separated from the learning process. Without learning media, the teaching and learning process cannot occur and there are no good learning outcomes. Animation is basically a series of images that form a movement that has advantages over other media such as static images or text. Animation to attract students' attention and strengthen motivation is usually in the form of writing or moving images. This study aims to improve student learning outcomes in the subject of Arts and Culture in class V of GKST Taripa Elementary School through animation media. The type of research used is PTK using two cycles. Which aims to measure the extent to which student learning outcomes in the subject of Arts and Culture Using Animation Media in Class V of GKST TARIPA Elementary School. Based on the results of the study, applying animation media can improve the learning outcomes of Arts and Culture of class V students of GKST TARIPA Elementary School. The results of the pre-action showed an average value of student learning outcomes of 18.38% and classical learning completeness of 38.71%. The results of the first cycle of action showed an average value of student learning outcomes of 65.16% and classical learning completeness reached 74.19%. The results of cycle II actions showed an average value of student learning outcomes of 82.90% and classical learning completion of 93.55%.
Manajemen Kelas Pembelajaran Seni Musik Barang Bekas Berbasis PjBL dengan Pendekatan Steam untuk Meningkatkan Kreativitas Siswa di Kelas IV SD Inpres 1 Tatura ni luh dewi puspita; Kadek Hariana; Rizal; Surahman
JURNAL DIKDAS Vol. 11 No. 2 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3810

Abstract

This study aims to improve student creativity in classroom management of PjBL-based music art learning with the STEAM approach. This type of research is Classroom Action Research (PTK) using the Kemmis and Mc. Tanggart research design. The subjects in this study were fourth grade students of SD Inpres 1 Tatura, totaling 23 students consisting of 12 male students and 11 female students. Data collection techniques used in this study were observation, interview, and documentation. Data analysis used student activity observation sheets, teacher activity observation sheets and student creativity observation sheets. The results of research on student creativity in cycle I obtained a classical completeness of student creativity of 65.21% and in cycle II increased with the acquisition of a classical completeness of student creativity of 78.26%. The results of teacher activity research in cycle I obtained 85.52% and in cycle II increased to 97.36%. The results of student activity research in cycle I were obtained at 69.56% and in cycle II increased to 78.26%. The resulting project is a used glass bottle musical instrument made in collaboration with PjBL-based students with a STEAM approach Based on these results it can be concluded that classroom management of PjBL-based second-hand musical art learning with a STEAM approach can increase student creativity in class IV SD Inpres 1 Tatura.
Peningkatan Hasil Belajar Siswa Kelas V SD Negeri Tanamodindi Pada Tema 1 Organ Gerak Hewan dan Manusia Melalui Model Pembelajaran Kooperatif Tipe STAD Berbantuan Media Animasi Powtoon Hidayat; Ratman; Rizal; Surahman
JURNAL DIKDAS Vol. 11 No. 2 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3814

Abstract

This study aims to improve the learning outcomes of Grade V students at SD Negeri Tanamodindi through the use of Powtoon animation media in science lessons. The action research follows the Hopkins model, which includes planning, action implementation, observation, and reflection. The results of the study showed that teacher activity in the first cycle reached 70.83%, and in the second cycle, it increased to 85.42%, with a 14.59% improvement in teacher activity. For student activity, the percentage was 65.91% in the first cycle and increased to 84.09% in the second cycle, resulting in an 18.18% improvement in student activity. This indicates that in the first cycle, both teacher and student activities fell into the "sufficient" category, while in the second cycle, their activities were classified as "excellent." The learning outcomes showed a classical absorption rate of 67.10% in the first cycle, which increased to 82.90% in the second cycle, while classical learning mastery rose from 74.19% in the first cycle to 93.55% in the second cycle.. Therefore, it can be concluded that the use of Powtoon animation media in learning can improve the learning outcomes of Grade IV students at SD Negeri Tanamodindi.
Pengaruh Media Animasi Komputer Terhadap Hasil Belajar Siswa Kelas Iv Di Sd Inpres 2 Tondo Pada Mata Pelajaran IPAS Siti Nur aziza Z.E Ma'lum; Herlina; Rizal; Zulnuraini
JURNAL DIKDAS Vol. 11 No. 2 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3853

Abstract

This research aims to determine whether there is an influence of computer animation media on the learning outcomes of class IV students at SD Inpres 2 Tondo in the science and sciences subject. This research method uses a quasi-experimental research method, the research design uses a Two Group Pretest – Posttest design. For research techniques, random sampling techniques are used. The sample in this study consisted of 39 students from classes IVA and IVB, consisting of 18 students from class IVA as the experimental class and 21 students from class IVB as the control class. The instrument of this research is a learning outcomes test in the form of 15 multiple choice questions. Data were analyzed using SPSS to find out significant achievements between the two groups, the experimental group used computer animation media while the control class used book media. Based on the significant value of the Paired Sample T Test is 0.001, with a significant T-test value <0.05 (0.001 <0.05) and a significance level of 5% (0.05), then Ha is accepted and Ho is rejected. So it can be concluded that there is an influence of computer animation media on the learning outcomes of fourth grade students at SD Inpres 2 Tondo in the science and sciences subject. Computer animation media makes students active in the learning process so that it can improve students' science learning outcomes.
Analisis Pendidikan karakter pada Pembelajaran Seni Budaya dan Prakarya (SBdP) di Kelas II SD Inpres 3 Talise Jamila2305; Azizah; Yun Ratna Lagandesa
JURNAL DIKDAS Vol. 12 No. 1 (2024): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3857

Abstract

This study aims to examine the implementation of character education in the teaching of Cultural Arts and Crafts (SBdP) as well as the character values applied to second-grade students at SD Inpres 3 Talise. The research uses a qualitative descriptive approach. The subjects consisted of 27 students, including 17 boys and 10 girls. Data collection techniques included observation, interviews, and documentation. Data were analyzed through data reduction, data presentation, and conclusion drawing. The results show that the implementation of character education in SBdP learning was quite optimal, guided by the Lesson Plan (RPP). The character values emphasized include religious, discipline, honesty, and creativity. Religious values were instilled through group prayers before lessons. Discipline was applied through attendance checks. Honesty was encouraged by having students complete assignments without cheating. Creativity was developed through activities such as singing the song "Lonceng Ayah" using improvised musical instruments made from surrounding objects. This study highlights the importance of integrating character education into SBdP learning to help shape students' personalities and positive attitudes from an early age.
Penerapan Projek Penguatan Profil Pelajar Pancasila Tema Kearifan Lokal (P5) Di Kelas IV SD Negeri 5 Sindue Risnawati 2502; Andi Imrah Dewi
JURNAL DIKDAS Vol. 11 No. 2 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3872

Abstract

The main aim of this research is to find out how the project to strengthen the profile of Pancasila students with the theme of local wisdom is implemented at SD Negeri 5 Sindue. This research uses qualitative research with a descriptive approach. The subjects of this research were class IV homeroom teachers and class IV students at SD Negeri 5 Sindue. The data collection techniques used in this research are questionnaires, interviews, observation and documentation. The data analysis used in this research is data reduction, data presentation, drawing conclusions, and descriptive analysis. The results of research and analysis of research data show that students can appreciate and love local wisdom in their area through implementing a project to strengthen the profile of Pancasila students in class IV of SD Negeri 5 Sindue. This is confirmed by the average questionnaire score which is at 80.76% or the high category, then reinforced by interview data which shows that there has been a change in students' attitudes through the implementation of the project to strengthen the profile of Pancasila students with the theme of local wisdom. Apart from that, student observation data also shows the same results, where all 4 sub-indicators show that students appreciate and love local wisdom more in their area through implementing a project to strengthen the profile of Pancasila students with the theme of local wisdom in class IV of SD Negeri 5 Sindue.
Peningkatan Hasil Belajar Siswa Melalui Penerapan Strategi Pembelajaran Index Card Match pada Mata Pelajaran IPA Kelas V di SDN Tondo aqidatul izzah123; Surahman; fahriadi; Rizal
JURNAL DIKDAS Vol. 12 No. 1 (2024): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3904

Abstract

The formulation of the problem in this research is how the application of the Index Card Match learning strategy can influence student learning outcomes in science subjects in class V elementary school? This research aims to improve student learning outcomes through implementing the Index Card Match learning strategy in science subjects in class V elementary school. In this study, the researcher used a research sample of 29 students in class VB at SDN Tondo. The type of research used is classroom action research which is carried out in cycles. The instruments used by researchers in collecting data were observation sheets, test questions, interviews and documentation. The data analysis techniques used in this research are qualitative and quantitative analysis. The results of the research show that the application of the Index Card Match strategy in class V science subjects at SDN Tondo can improve student learning outcomes. This can be seen from the results of students' classical learning completion in cycle I which was 48.3%. Then in cycle II the students' classical learning completeness score was 86.2%. There was an increase in scores from cycle I to II of 37.9%.