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Jurnal DIKDAS
Published by Universitas Tadulako
ISSN : 23023945     EISSN : 26215217     DOI : https://doi.org/10.22487/jds.v12i1
Core Subject : Education,
Jurnal DIKDAS is a peer-reviewed journal that aims to serve as an authoritative platform and source of information in the field of education. We publish original research papers, review articles, and case studies focusing on various issues related to formal and non-formal education, teaching strategies, pedagogical innovations, educational technology, and education policies. All articles are peer-reviewed by at least two reviewers. This journal is published twice a year, in the middle and at the end of the year. The scope of the journal covers: Curriculum development Innovations in learning Technology-based learning Inclusive education Educational evaluation and assessment 21st-century skills in education Teacher professional development Educational management Educational policy and administration Character education STEM Education (Science, Technology, Engineering, and Mathematics) Educational psychology Basic management or educational administration Peer Review Process Relevance of the topic to the scope of the journal Consistency between title, abstract, and keywords Alignment between the title and the substance of the article Coherence and continuity among sub-sections of the article Currency and relevance of references Reviewer comments and suggestions for improvement Logical conclusions supported by data Open Access Policy This journal applies an open-access system, which allows published articles to be freely accessed by the public to support global knowledge exchange in the field of education. Archiving This journal utilizes the LOCKSS system to create a distributed archiving system among participating libraries, enabling them to create permanent archives of the journal for preservation purposes. Publication Frequency This journal is published twice a year, in the middle (May) and at the end of the year (September). Article Processing Charges (APC) There are no article processing charges for submitting to this journal. All processes, including peer review, editing, publishing, and archiving, are free of charge. Plagiarism Check All submitted articles will be checked using Turnitin software to ensure originality and prevent plagiarism. Reference Management Authors are encouraged to use reference management applications such as Mendeley to facilitate citation management and formatting. Publication Ethics Authors must adhere to publication ethics standards, which include honest reporting, acknowledgment of cited works, and avoiding multiple submissions of the same article to more than one journal simultaneously.
Arjuna Subject : Umum - Umum
Articles 44 Documents
Identifikasi Budaya Lokal Wilayah Napu Sebagai Sumber Belajar di SD Negeri Winowanga aswinda; Herlina, Herlina
JURNAL DIKDAS Vol. 10 No. 2 (2022): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v11i1.3526

Abstract

This study was conducted to emphasize the importance of preserving local culture through elementary education as a means of instilling identity, character, and pride in students’ regional heritage. The lack of integration of local culture into learning at SDN Winowanga motivated this research. The study aims to identify cultural elements in the Napu region that can be utilized as learning resources and to describe how these elements can be integrated into elementary school learning. This research used a qualitative approach with a phenomenological design. The participants included the school principal, fifth-grade teachers, students, and community leaders in the Napu area. Data were collected through observations, interviews, literature studies, and documentation, and analyzed using data reduction, data presentation, and conclusion drawing.The findings reveal that local Napu cultural elements with educational potential include the Masalo/Dengki traditional dance, the Tambi traditional house, and the Napu regional language. These cultural aspects hold strong educational, social, and historical values relevant to thematic learning in elementary schools. The integration of these cultural elements is implemented through PPKn and SBdP subjects, as well as extracurricular art activities. The study concludes that incorporating local culture as a learning resource can enrich learning content, strengthen students’ character, and foster appreciation for their cultural heritage. It is recommended that schools develop curricula based on local culture and enhance teachers’ competence in implementing culture-based learning practices.
Pengaruh Penggunaan Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Terhadap Hasil Belajar IPAS pada Siswa Kelas IV SD Inpres Bumi Sagu Noni, Alfionita; Nuraini, Nuraini
JURNAL DIKDAS Vol. 10 No. 2 (2022): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v10i2.3644

Abstract

This study was conducted to address the low learning outcomes of students in Natural and Social Sciences (IPAS) subjects at SD Inpres Bumi Sagu, which is caused by the use of conventional teaching methods that make students passive and less motivated. To address this problem, this study implemented a cooperative learning model of the Teams Games Tournament (TGT) type that integrates collaboration, games, and healthy competition to increase student engagement and learning achievement. The purpose of this study was to determine the effect of the cooperative learning model of the TGT type on the learning outcomes of fourth-grade students at SD Inpres Bumi Sagu. This study used a quantitative approach with a Pre-Experimental One Group Pretest-Posttest Design. The subjects of the study were 24 fourth-grade students in one experimental class. Data were collected using multiple-choice tests that had been tested for validity and reliability. Data analysis was carried out using normality and linearity tests, followed by a Paired Sample T-Test with the help of SPSS 22 for Windows. The results showed that the average score of students increased from 46.87 (pretest) to 82.08 (posttest). The t-test results showed a significance value of 0.000 < 0.05, which confirmed the significant influence of the TGT model on students' science learning outcomes. Thus, the application of the TGT Type cooperative learning model has been proven effective in increasing student participation, motivation, and academic achievement in elementary school science learning.
Pengaruh Penggunaan Model Make A Match Terhadap Hasil Belajar Siswa Pada Pembelajaran Ipa Kelas Iv Sdn 5 Kayumalue Ngapa Thalib, nurafni; Nuraini, Nuraini
JURNAL DIKDAS Vol. 10 No. 2 (2022): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v10i2.3645

Abstract

This study aims to determine the Effect of Using the Make a Match Model on Science Learning for Grade IV of SDN 5 Kayumalue Ngapa. This type of research is quantitative research with One Group Pre-test-Post-test Design. 12 grade IV students were involved as the population. The sampling technique was 12 students consisting of 7 male students and 5 female students. The data collection technique in this study was in the form of a multiple-choice test. The results of this study showed that the average pre-test was 55.83 while the average post-test was 80.83. Based on the research that has been carried out in grade IV of SDN 5 Kayumalue Ngapa, the data obtained from the calculation of hypothesis testing at a real level of 5% (0.05) obtained a t_count value of 7.00. t_count> t_table or 7.00> 2.201 because it is known that t_count> t_table then Ha is accepted and Ho is rejected. So it can be concluded that there is an influence of the make a match model on student learning outcomes in science learning in class IV SDN 5 Kayumalue Ngapa.
Analisis Hasil Belajar Siswa Pada Mata Pelajaran IPAS Dengan Menggunakan Model Problem Based Learning (PBL) Kelas IV SD Inpres Porame Ara, Mutiara; Kaharu, Sarintan N.; Khairunnisa, Khairunnisa; Satria Dewi Pendit, Sinta
JURNAL DIKDAS Vol. 11 No. 1 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v10i2.3660

Abstract

AbstractMutiara, 2024. Analysis of Student Learning Outcomes in IPAS Subjects Using the Problem Based Learning (PBL) Model for Class IV SD Inpres Porame. Thesis elementary school teacher education program, department of education science, faculty of teacher training and education science, tadulako university. Supervisor Sarintan N. Kaharu, S.Pd., M.Pd. The problem in this study is the low student learning outcomes in IPAS subjects, it can be seen from the daily test scores, where out of 33 students only 10 people scored above the KKM, which is 70. The purpose of this study was to analyze student learning outcomes with the problem-based learning model in class IV SD Inpres Porame. This type of research is descriptive qualitative research in accordance with Bogdan and Taylor Nugrahani's research. The subjects of this study were fourth grade students of SD Inpres Porame, with 33 students. Data collection consists of observation sheets, interviews, documentation, and tests. Based on student learning outcomes in IPAS subjects with plant body parts material using the Problem Based Learning (PBL) model can be seen from the tests found to be 81.8%, student learning outcomes on a very good rating scale and there are 18.2%, student learning outcomes on a less good rating scale. This is due to the different learning styles of students. KeywordsStudent Learning Outcomes, IPAS subjects, Problem Based Learning (PBL) Model, Abstrak Mutiara, 2024. Analisis Hasil Belajar Siswa Pada Mata Pelajaran IPAS Dengan Menggunakan Model Problem Based Learning (PBL) Kelas IV SD Inpres Porame. Skripsi program pendidikan Guru sekolah dasar, jurusan ilmu pendidikan, fakultas keguruan dan ilmu pendidikan, universitas tadulako. Pembimbing Sarintan N. Kaharu, S.Pd., M.Pd. Masalah pada penelitian ini yaitu rendahnya hasil belajar siswa pada mata pelajaran IPAS, dapat dilihat dari nilai ulangan harian, dimana dari 33 siswa hanya 10 orang yang memperoleh nilai di atas KKM, yaitu 70. Tujuan penelitian ini adalah untuk menganalisis hasil belajar siswa dengan model problem based learning kelas IV SD Inpres Porame. Jenis penelitian ini adalah penelitian kualitatif deskriptif sesuai dengan penelitian Bogdan dan Taylor Nugrahani. Subjek penelitian ini yaitu siswa kelas IV SD Inpres Porame, dengan jumlah siswa 33 orang yang. Pengumpulan data terdiri dari Lembar observasi, wawancara, dokumentasi, dan test. Berdasarkan hasil belajar siswa pada mata pelajaran IPAS dengan materi bagian tubuh tumbuhan yang menggunakan model Problem Based Learning (PBL) dapat dilihat dari tes yang ditemukan sebesar 81,8%, hasil belajar siswa pada skala penilaian sangat baik dan terdapat 18,2% , Hasil belajar siswa dalam skala penilaian kurang baik. Hal itu disebabkan karena gaya belajar yang berbeda antara peserta didik. Kata KunciHasil Belajar Siswa, Mata Pelajaran IPAS, Model Problem Based Learning (PBL)
Penggunaan Media Poster Pada Mata Pelajaran Bahasa Indonesia Dalam Meningkatkan Minat Baca Siswa Kelas III SD Inpres 3 Tondo Siti ilma a.badar; Muhammad Aqil; kadek hariana; Muhammad Fasli
JURNAL DIKDAS Vol. 11 No. 1 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v11i1.3680

Abstract

This classroom action research aims to improve students’ reading interest in the Indonesian language subject for third-grade students at SD Inpres 3 Tondo. The subjects of this study were 25 students, consisting of 9 male and 16 female students. The research was conducted in two cycles, each consisting of four stages: (a) planning, (b) implementation of action, (c) observation, and (d) reflection. The problem addressed in this study was the students’ low reading interest, which affected their participation and understanding of the learning material. To overcome this issue, the researcher implemented the use of poster media as a learning aid. Data were collected through observations of teacher and student activities, as well as written tests to evaluate learning outcomes. The results showed a significant improvement in students’ reading interest. In the first cycle, the classical completeness percentage reached 66%, and in the second cycle, it increased to 81%. Based on these findings, it can be concluded that the use of poster media in Indonesian language learning is effective in enhancing students' reading interest. The poster media made students more engaged and active in the learning process, thereby positively impacting their learning outcomes
Pengaruh Model Pembelajaran Teams Games Tournament Terhadap Minat Belajar Ips Siswa Kelas Iv SD Inpres 2 Kamonji Alfionita; Nuraini, Nuraini; Firmansyah, Arif; Muchdar, Muchdar
JURNAL DIKDAS Vol. 10 No. 2 (2022): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v10i2.3690

Abstract

This research aims to determine the influence of the use of the Teams Games Tournament (TGT) type cooperative model on the science and science learning outcomes of grade IV students at SD Inpres Bumi Sago. This research is experimental research conducted in one experimental class. The research design used in this research is Pre-Experimental Design in the form of One Group Pretest Posttest. The population in this study was 24 grade IV students at SD Inpres Bumi Sago for the 2024 academic year. The sample in this study was all class IV which was the experimental class. The instrument used is a test instrument, namely multiple choice questions whose validity and reliability have been tested. Data analysis used prerequisite tests, namely normality and linearity tests and hypothesis testing using paired sample t-test which was analyzed using SPSS 22 for windows. Based on the results of this research, it shows a significance value of 0.000 < 0.05, so accepting the Ha hypothesis and rejecting the Ho hypothesis, this means that there is an influence of the use of the TGT type cooperative model on the learning outcomes of fourth grade students at SD Inpres Bumi Sago. So it can be concluded that there is an influence of the use of the Teams Games Tournament (TGT) type cooperative model on the science and science learning outcomes of Inpres Bumi Sago Elementary School students
Meningkatkan Motivasi Belajar Matematika Melalui Media Interaktif Kuis Wordwall dan Benda Konkret Siswa Kelas IV SD Model Terpadu Madani Nur Isnayanti, Andi; kasmawati; Danti Indriastuti Purnamasara
JURNAL DIKDAS Vol. 12 No. 2 (2024): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Motivasi belajar siswa adalah salah satu faktor penting yang mempengaruhi keberhasilan dalam proses pembelajaran, terutama pada mata pelajaran matematika yang sering dianggap sulit oleh siswa. Di kelas IV SD Model Terpadu Madani, motivasi belajar siswa masih rendah, sehingga diperlukan upaya untuk meningkatkan motivasi mereka. Salah satu pendekatan yang potensial adalah penerapan media interaktif seperti kuis Wordwall dan benda konkret, yang diharapkan mampu menarik minat siswa dan memfasilitasi pemahaman konsep secara visual. Tujuan: Penelitian ini bertujuan untuk meningkatkan motivasi belajar siswa kelas IV SD Model Terpadu Madani dalam pembelajaran matematika melalui penerapan media interaktif kuis Wordwall dan benda konkret. Metode: Penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK) yang dilakukan dalam dua siklus. Setiap siklus meliputi tahap perencanaan, pelaksanaan, observasi, dan refleksi. Motivasi belajar siswa diukur melalui observasi terhadap lima indikator: ketertarikan dan minat belajar, keterlibatan aktif dalam kelas, respons terhadap umpan balik, antusiasme dalam pembelajaran, serta ketekunan dan konsistensi dalam belajar. Hasil: Hasil penelitian menunjukkan peningkatan yang signifikan dalam motivasi belajar siswa. Rata-rata motivasi belajar siswa meningkat dari 51% pada prasiklus menjadi 77% pada siklus I, dan mencapai 91% pada siklus II. Peningkatan ini terlihat pada semua indikator, terutama pada aspek ketertarikan, keterlibatan aktif, dan respons terhadap umpan balik. Kesimpulan: Media interaktif kuis Wordwall dan benda konkret terbukti efektif dalam meningkatkan motivasi belajar siswa pada mata pelajaran matematika. Penggunaan media ini tidak hanya meningkatkan keterlibatan siswa dalam proses pembelajaran, tetapi juga membantu mereka dalam memahami konsep yang abstrak. Disarankan agar media ini digunakan secara berkelanjutan dan diintegrasikan dengan strategi pembelajaran lainnya untuk memaksimalkan hasil belajar siswa.
Penerapan Media Konkret Untuk Meningkatkan Hasil Belajar Siswa Pada Mata Pelajaran Matematika Siswa Kelas 1 SDN Baluase kasmawati; putriwanti; Dyah Aini Purbarani
JURNAL DIKDAS Vol. 12 No. 2 (2024): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3695

Abstract

This research aims to improve the mathematics learning outcomes of class I students at SDN Baluase through the application of concrete media. Concrete media was chosen because of its ability to help students understand abstract mathematical concepts through the manipulation of real objects. This research uses a classroom action approach (PTK) which is carried out in two cycles, with each cycle consisting of planning, implementation, observation and reflection. Data was collected through test sheets, observations and documentation, which were then analyzed descriptively to measure improvements in student learning outcomes. The subjects of this research were 30 class I students. Data collection was carried out through quantitative data from student test results, while qualitative data was obtained from student test sheets and observation sheets during the learning process. The research success indicator is set with a completion target of 75%. The research results show that the application of concrete media in mathematics learning significantly improves student learning outcomes. In the pre-cycle, only 40% of students achieved completeness with a KKM score of 75. After implementing concrete media, there was a significant increase to 66% in Cycle I and 97% in Cycle II. This research shows that the use of concrete media in mathematics learning in class I at SDN Baluase significantly improves student learning outcomes. The results obtained show a consistent increase in students' understanding of mathematical concepts, object manipulation abilities, and self-confidence. This increase shows that concrete media is effective in helping students understand mathematical concepts better, so that the learning process becomes more interactive and interesting. With concrete media, students are more easily involved in learning and improve learning outcomes and understanding and mathematical skills.
Meningkatkan Motivasi Belajar Peserta Didik Melalui Media Interaktif Dalam Pembelajaran Matematika Siswa Kelas II di SD Negeri 22 Palu Muhammad Nazimuddin Al Kamil; Rahmita; Rangga Putra Boroallo
JURNAL DIKDAS Vol. 12 No. 2 (2024): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3703

Abstract

This study aims to enhance the mathematics learning motivation of second-grade students at SD Negeri 22 Palu through the implementation of interactive media. The research utilized Classroom Action Research (CAR) conducted in two cycles, with each cycle comprising planning, implementation, observation, and reflection stages. The subjects were 30 second-grade students. Data were collected through observation and interviews, then analyzed descriptively both qualitatively and quantitatively. The success indicator was set if at least 80% of students demonstrated high learning motivation. The results showed a significant increase in students' learning motivation across all indicators, including active engagement, desire and willingness to learn, response to feedback, persistence in completing tasks, and enthusiasm for the subject matter. The average learning motivation increased from 47% in the pre-cycle, to 71% in the first cycle, and reached 91% in the second cycle. These findings demonstrate that the use of innovative and engaging interactive media can effectively improve students’ motivation in learning mathematics. This study recommends the broader use of interactive media in the learning process and encourages schools to provide adequate support and facilities.
Analisis Penggunaan Media Pembelajaran SBDP Di Kelas V SD GKST Talabosa Yubelium Putra Topei, yubel; Ratna Lagandesa, yun; Bim M. Gagaramusu, Yusdin; Pahriadi, Pahriadi
JURNAL DIKDAS Vol. 11 No. 1 (2023): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3733

Abstract

Instructional media plays an important role as a tool for conveying messages from teachers to students, particularly in delivering curriculum-based material. The use of media in the learning process can stimulate students' thoughts, emotions, attention, and motivation, thereby promoting a more effective learning experience. Media also assists teachers in conveying messages, especially those that are difficult to express through words alone. This study utilized a questionnaire method with multiple-choice and forced-choice types (such as yes–no or agree–disagree), selected for their ease of completion and minimal cognitive load for respondents. An interview technique was also employed, specifically with the principal of SD GKST Talabosa, to understand the implementation of media use in SBdP (Arts, Culture, and Craft) learning. Additionally, questionnaires were distributed to fifth-grade students to gather data on their perceptions and experiences with the use of instructional media. The collected data were presented in tables and descriptive explanations. The results indicated that most students felt their teacher frequently used media in SBdP lessons. A total of 90% of respondents stated that the teacher often used instructional media, while 10% stated it was used very frequently. No respondents reported that the teacher rarely or never used media. Therefore, it can be concluded that the use of instructional media in SBdP learning for fifth-grade students at SD GKST Talabosa is considered fairly good, although some inhibiting factors still exist in its implementation.