JPTK: Jurnal Pendidikan Teknologi dan Kejuruan
Jurnal Pendidikan Teknologi dan Kejuruan (JPTK) is a journal of Technical and Vocational Education and Training (TVET) which is a double-blind peer-reviewed journal. The journal invites authors throughout the world to exchange and disseminate theoretical and practice-oriented topics relevant to: (1) teaching and learning in TVET, (2) evaluation, assessment and certification in TVET, (3) human resources management in TVET, (4) vocational education resources in TVET and (5) contemporary issues in TVET
Articles
376 Documents
The Effectiveness of Project Based Learning on Students’ Social Attitude and Learning Outcomes
Rina Febriana
Jurnal Pendidikan Teknologi dan Kejuruan Vol 23, No 4 (2017): (October)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v23i4.14878
This study aims at determining the effectiveness of the learning model of Project-Based Learning (PjBL) on students’ social behavior and learning outcomes. This study can be categorized as the quasi experimental method with pretest-posttest control group design. Data collection technique to measure students' social behavior was using questionnaires and to measure student learning outcomes was using post-test. Data analysis for student learning result was using U Mann Whitney test while the analysis on the social behavior of students was using descriptive analysis. The results of this study indicated that: (1) the student who stated that the learning model PjBL can increase the social behavior of students was 40.3%, the student who agreed was 39%, and the student who were hesitant with this learning model was 20.7% (2) the result of student learning outcomes with PjBL model increased with the mean score of 7.67 while the class with the conventional method was 4.67. The implications of the application of this model were the improvement of students’cognitive, affective, and psychomotor aspects.
RETRACTED: Learning Model Development for Vocational Education Based on Industry Work Culture
Widarto Widarto
Jurnal Pendidikan Teknologi dan Kejuruan Vol 25, No 2 (2019): (October)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v25i2.27227
Following a rigorous, carefully concerns and considered review of the article published in Jurnal Pendidikan Teknologi dan Kejuruan entitled “Learning Model Development for Vocational Education Based on Industry Work Culture” Vol 25, No 2, pp. 213-218, October 2019DOI: 10.21831/jptk.v25i2.27227 This paper violates the Jurnal Pendidikan Teknologi dan Kejuruan Publication principles and has been retracted. The editor investigated and found that the paper has been published in the Journal of Physics: Conference Series Volume 1273. The document and its content have been removed from Jurnal Pendidikan Teknologi dan Kejuruan, and reasonable effort should be made to remove all references to this article.
Efektivitas Pembelajaran Berdasar Hasil Inquiry pada Praktik Las Asitilin Mata Kuliah Praktik Fabrikasi 2 Jurusan Pendidikan Teknik Mesin
Riswan Dwi Djatmiko;
Pradoto Pradoto
Jurnal Pendidikan Teknologi dan Kejuruan Vol 19, No 2 (2010): (Oktober)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v19i2.7740
Penelitian ini bertujuan untuk mengetahui: (1) prestasi belajar praktik las asitilin atau Oxy Acetylene Welding (OAW) mahasiswa yang menggunakan proses pembelajaran dengan metode Inquiry; 2) perbedaan prestasi belajar Praktik OAW antara mahasiswa yang proses pembelajarannya menggunakan metode inquiry dengan yang tidak; dan 3) peningkatan prestasi belajar Praktik OAW mahasiswa yang proses pembelajarannya menggunakan metode inquiry. Jenis penelitian adalah penelitian quasi experiment dengan populasi seluruh mahasiswa yang mengkuti mata kuliah Praktik Fabrikasi. Sampel diambil sebanyak 68 orang yang dikelompokkan menjadi dua, kelompok eksperimen dan kelompok kontrol. Prestasi belajar dianalisis dengan analisis deskriptif dan untuk mengetahui perbedaan prestasi belajar digunakan Uji-t sampel independen, sedangkan untuk mengetahui peningkatan prestasi belajar dianalisis dengan Uji-t sampel berkorelasi. Sebelum dianalisis dilakukan uji persyaratan analisis yaitu homogenitas dan normalitas. Hasil penelitian menunjukkan: 1) rerata prestasi belajar kelompok eksperimen awal adalah 75,13, dan setelah perlakuan sebesar 84,67. Rerata kelompok kontrol: awal sebesar 73,91 dan akhir sebesar 77,66; 2) Ada perbedaan prestasi belajar Praktik OAW secara signifikan antara mahasiswa yang belajar dengan metode inquiry dengan yang tidak; dan 3) ada peningkatan prestasi belajar Praktik OAW setelah mahasiswa menjalani proses pembelajaran dengan metode inquiry.
The Effect of Problem Based Learning and Teams Games Tournaments Model to Improve Competencies
Eko Swi Damarwan;
Haryanto Haryanto;
La Tara
Jurnal Pendidikan Teknologi dan Kejuruan Vol 24, No 1 (2018): (May)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v24i1.18183
This paper explores the potential of problem based learning and teams games tournaments model to improve students’ competencies. The objective of the study was to know the differences in the achievement of basic electrical and electronic competencies of students in terms of cognitive and psychomotor aspects using problem based learning model, teams games tournaments, and conventional learning. This was a quasi-experimental study. Instrument validity was measured through expert judgments and instrument reliability with Spearman Brown. Data collection used a pretest, a posttest, and skill observations. Data analysis techniques used one way ANOVA and a Tukey's post hoc test with a significance level of 0.05. The results revealed (1) differences in the achievement of basic electrical and electronic competencies of students in terms of cognitive and psychomotor aspects between using problem based learning, Teams Games Tournaments, and conventional learning, and (2) the results of the Tukey test showed the sequence of achievement of cognitive and psychomotor aspects of the best as follow: the model of teams games tournaments, problem based learning, and conventional learning.
Strategi Training within Industry sebagai Upaya Peningkatan Kepercayaan Diri Siswa pada Mata Pelajaran Pengolahan Makanan Kontinental
Chomzana Kinta Marini
Jurnal Pendidikan Teknologi dan Kejuruan Vol 22, No 4 (2015): (Oktober)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v22i4.7839
Practices in Vocational High Schools hold an important role, because through practices, students could master the skills optimally. Confidence is a significant aspect that should be owned by students to conduct the practices. However in the field, there were several students of grade XI Jasa Boga I of SMKN 1 Sewon who had low confidence in the Continental Cuisine Practice. This was indicated by the hesitation of the students in conducting the practices. Every group depended on the teacher’ assistance. This action research was conducted in three cycles that consisted of planning, implementation, observation, and reflection. The results of the study showed an improvement of the students’ confidence from 2.49 become 2.66 and 2.86 in the subject of Continental Cuisine through Training within Industry Strategy.
Penyelarasan Kurikulum Jurusan Pendidikan Teknik Otomotif FT UNYBerbasis Kerangka Kualifikasi Nasional Indonesia
Zainal Arifin;
Martubi Martubi;
Kir Haryana;
Moch. Solikin;
Ibnu Siswanto
Jurnal Pendidikan Teknologi dan Kejuruan Vol 22, No 1 (2014): (Mei)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v22i1.8844
The objectives of this study were (1) to identify and analyse the competencies required by the graduates of the Department of Automotive Engineering Education, Faculty of Engineering, Yogyakarta State University (YSU) in the workforce in accordance with the Indonesian National Qualification Framework (2) to develop the curriculum design that meets the needs of the workforce and the Indonesian National Qualification Framework, and (3) to develop the curriculum and the distribution of each competency in each course held at the Department. This study consists of the following stages: the evaluation of the existing curriculum through literature studies and workshops as well as the development of a new curriculum design. The workshop was conducted by presenting two practitioners from industry and 5 education practitioners and lecturers from the Department of Automotive Engineering Education, Faculty of Engineering, YSU. The results of the study were (1) the identification and the analysis results of the required competencies (2) the draft of the curriculum, and (3) the curriculum networking and the distribution of each competency in each course.
Pengembangan Media Pembelajaran Interaktif Kompetensi Dasar Register Berbasis Inkuiri Terbimbing
Muhammad Munir
Jurnal Pendidikan Teknologi dan Kejuruan Vol 22, No 2 (2014): (Oktober)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v22i2.8926
The objective of this study was to develop interactive learning media for the basic competency of Register Based on Guided Inquiry that can be utilized as learning media for the students. The study was conducted using the Research and Development method. The experiment was performed to determine the functions of navigation buttons of the media.The result of this study showed that all navigation functions operate properly with the percentage of 100 %.
MODEL PENDIDIKAN KARAKTER KEWIRAUSAHAAN DI SEKOLAH MENENGAH KEJURUAN
Usman, Husaini;
Raharjo, Nuryadin Eko
Jurnal Pendidikan Teknologi dan Kejuruan Vol 21, No 2 (2012): (Oktober)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v21i2.2940
ABSTRACKOne of the strengths of Vocational High School compared to the general school is the students trainedto be entrepreneur. To support it, the learning model that needs to be developed is the character education forentrepreneurship. The purpose of this research is to gain the appropriate learning model to support charactereducation for entrepreneurship.This study was conducted by using grounded theory approach at Depok 2 VocationalHigh School, Sleman, Yogyakarta. The reserach subject was chosen by using snowball sampling technique throughthe setting of place, respondent and activitiy. Data analysis technique was using Miles Hubberman model.The result of the reserach showed that learning models to enhance character education for entrepreneurship atDepok 2 Vocational High School was using (a) role modelling,(b) Integrating learning inside and outside theclassroom, (c) school culture assimilization, (d) strengtening. This school needed to develop the learning modelfor entrepreneurship education which was synergic between character education and entrepreneurship learning.The integration was implmented by accomodating intervention: cultur:structure and figure. The implementationcovered: (1) classroom learning, (2) co curricul extracurricular, (3) learning through school culture, and (4)learning activities at home and in the community.Keywords: learning model, entrepreneurial character, vocational high schoolABSTRAK
Peningkatan Kompetensi Mahasiswa Bidang Matematika Sipil melalui Pembelajaran Realistik
Raharjo, Nuryadin Eko
Jurnal Pendidikan Teknologi dan Kejuruan Vol 16, No 1 (2007): (Mei)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v16i1.9324
Realistic Mathematics Education atau Pendidikan Matematika Realistik (PMR) merupakan model pembelajaran kontekstual yang didesain khusus untuk Matematika. Penelitian ini bertujuan untuk (1) meningkatkan kompetensi mahasiswa bidang matematika melalui penerapan PMR dan (2) menganalisa hambatan – hambatan dalam penerapan PMR beserta solusinya. Metode yang digunakan aladah penelitian tindakan kelas (classroom acation research) dengan mengambil subyek penelitan mahaiswa JTPSP yang mengambil mata kuliah matematika. Waktu penelitian mulai 29 Maret 2007 sampai 2 Nopember 2007 pada semester ganjil tahun 2007/2008. Analis data digunakan deskriptif kuantitatif. Hasil penelitian menunjukan: (1) penerapan model pembelajaran Pendidikan Matematika Realistik pada mata kuliah matematika dapat meningkatkan pencapaian kompetensi mahasiswa dalam bidang matematika yang ditandai: (a) rerata prestasi mahasiswa meningkat (pemahaman mahasiswa tentang aplikasi model pembelajaran yang semakin meningkat (c) keaktifan mahasiswa semakin meningkat dalam mengkonstruksi pengetahuan (d) interaksi mahasiswa dengan dosen yang semakin tinggi (2) kendala yang dihadapi adalah tidak semua sub-sub kompetensi dapat dibuatkan model realistiknya sehingga terdapat beberapa sub kompetensi yang disampaikan tanpa model realistik.
PENGARUH LATAR BELAKANG KELUARGA, KEGIATAN PRAKTIK DI UNIT PRODUKSI SEKOLAH, DAN PELAKSANAAN PEMBELAJARAN KEWIRAUSAHAAN TERHADAP KESIAPAN BERWIRAUSAHA SISWA SMK DI KABUPATEN TANAH BUMBU
Emilda Jusmin
Jurnal Pendidikan Teknologi dan Kejuruan Vol 21, No 1 (2012): (Mei)
Publisher : Faculty of Engineering, Universitas Negeri Yogyakarta
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DOI: 10.21831/jptk.v21i1.3339
ABSTRACTThis study aims to investigate the effects of the family background, school production unit activities andlearning implementation of entrepreneurship on the entrepreneurship readiness of Vocational High School (VHS)students in Tanah Bumbu District, South Kalimantan.This study was an ex-post facto research applying the quantitative approach. The subjects were the studentsof public VHSs in Tanah Bumbu District South Kalimantan. The sample consisted of selected using the proportionalcluster random sampling technique. The data were collected using a four-scale Likert-type questionnaire. Theinstrument validity was assessed using the scale product moment correlation , while the instrument reliabilitywas assessed using the Cronbach’s Alpha formula. The techniques data analysis in this study were a descriptivetechnique and multiple regression at a significance level of 5%.The results of the multiple regression analysis are as follows. 1) There is a significant effect of the familybackground variable on the entrepreneurship readiness with a contribution of 19.3%. As many as 46.3% of thestudents have a family background in the low category. 2) There is a significant effect of the variable of school unitproduction activities on the entrepreneurship readiness of VHS students with a contribution of 21.7%. As manyas 40% of the students have school production unit activities in the low category. 3) There is a significant effect ofthe implementation of entrepreneurship teaching on the entrepreneurship readiness a contribution of 18.5 %. Asmany as 46.8% of the students have an entrepreneurial learning implementation in the low category. 4) There are asignificant effect of the family background variables, the school production unit activities, and the implementationof entrepreneurial learning as an aggregate with a contribution of 34.7%. As many as 42.9% of students haveentrepereneurship readiness in the low category.Keywords : Family Backgrounds, Shcool Production Unit Activities and Learning Implementation ofEntrepreneurship.