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Gaung Informatika
ISSN : 20864221     EISSN : -     DOI : -
Core Subject : Science,
Jurnal Gaung Informatika diterbitkan oleh Program Studi Informatika, Fakultas Sains, Teknologi, Kesehatan, Universitas Sahid Surakarta sejak 1 Januari 2009. Latar belakang awal diterbitkannya jurnal berkala ini adalah guna mempublikasikan karya ilmiah para dosen, peneliti, maupun praktisi dibidang teknologi.
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Articles 342 Documents
Perancangan Intranet Untuk Pembelajaran Di Universitas Sahid Surakarta Menggunakan Open Source Software ( Studi Kasus: File Server Universitas Sahid Surakarta) Putra, Muhammad Arya Priasatama; Susilo, Dahlan; Handoko, Agus Purwo
JURNAL GAUNG INFORMATIKA Vol 4 No 1 (2011): Jurnal Gaung Informatika Vol.4 No.1 Januari Tahun 2011
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Abstract

Intranet is a network of workstations with a local scale without connected to the Internet, while the samba is a set of applications that communicate with Server Massage Block protocol (SMB). SMB is the data communication protocol that provides file and printer sharing and other tasks associated with network. Thesis contains intranetnetwork design for learning at Sahid University in Surakarta, using open source software This research is limited only to the side of applying the samba server in the server for sharing files in order to optimize the learning system on the USS. In this samba server user can have a folder on the samba server. Each user also can log on to domain through the computer any windows that are important in a network. Theprocess of authentication and authorization provided by the samba server as a domain controller in that domain.   This research uses experimental methods in which the writer tries to design a network built on the intranet for learning where teachers could USS distribute materials, substances or value assignment to the students without having to directly face to face. To download a user can enter the application programs run on windows or go into explore menu typing in the address samba server address and the destination for uploading user can use Total Commander application. Sharing a folder so can be done on the Linux operating system and Windows so the two operating systems can communicate with each other to enhance our learning in the USS.
RANCANG BANGUN E-LIBRARY SMK NEGERI 1 SLAWI Mutiara, Indah Puspita; Anwariningsih, Sri Huning; Susilo, Dahlan
JURNAL GAUNG INFORMATIKA Vol 7 No 2 (2014): Jurnal Gaung Informatika Vol 7 No 2 Juli 2014
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Abstract

SMK Negeri 1 Slawi is one of the schools that have implemented an IT technology. With the growth with information and technology which increases rapidly and the increase of Internet users make SMK Negeri 1 Slawi must use a learning media. One way to solve the problem is by making E-library. The purpose of the Elibrary is to complete the existing traditional library and develop students science.
MENINGKATKAN KOMPETENSI GURU DALAM PEMBUATAN BAHAN AJAR BERBASIS TEKNOLOGI INFORMASI DI SMA NEGERI 2 PLAYEN GUNUNG KIDUL Sholeh, Muhammad; Haryani, Prita
JURNAL GAUNG INFORMATIKA Vol 11 No 1 (2018): Jurnal Gaung Informatika Vol 11 No 1 Januari 2018
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Abstract

The use of information and communication technology (ICT) in teaching and learning process (PBM) is currently one of the alternatives in the learning process.ICT-based teaching materials are becoming more interactive means of explaining a material. With ICT developed learning materials equipped with multimedia facilities, sothat its presentation can be more interesting and the material can be depicted visually so that the presentation of the material can be equipped with pictures, video andanimation,As an effort to improve the competence of teachers in developing ICT-based teaching materials, in SMA Negeri 2 Playen Gunung Kidul organized training and assistance in making teaching materials. The material provided is to create teaching materials using the Video Scribe app. The Scribe Video application can be used tocreate teaching materials and comes with multimedia as well as more interactive and easy development
PERENCANAAN PEMBUATAN MEDIA PEMBELAJARAN MATA PELAJARAN SIMULASI DIGITAL DI SMK NEGERI 5 SURAKARTA Retnoningsih, Dwi; Al Haris, Firdhaus Hari Saputro; Wardani, Dwi Esti
JURNAL GAUNG INFORMATIKA Vol 8 No 1 (2015): Jurnal Gaung Informatika Vol 8 No 1 Januari 2015
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Abstract

Learning media is one of important component in teaching and learning activities. The use of media in learning activities to make learning and teaching more enjoyable.Students will feel interested in learning that will enhance the learning results. The problem is the media that is used for this is still the conventional so that learning andteaching becomes monoton,teachers are less able to develop and students to be difficult to understand and accept the lesson .The purpose of this research was to design media based learning multimedia interactive and informative in SMK Negeri 5 Surakarta.This research used data collection methods (the necessary data obtained by the method of observation and documentation), and the Waterfall method for systemdevelopment. This research resulted in a multimedia-based learning program that can be directly used by teachers as a tool in the learning process.
Peranan Ilmu Komputer Dalam Perhitungan Uji Beton Di Laboratorium ., Marwahyudi
JURNAL GAUNG INFORMATIKA Vol 4 No 2 (2011): Jurnal gaung informatika vol.4 no.2 Juli 2011
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Abstract

ugar factory waste is pretty exciting stuff for in the analysis. Waste generated solid, gas, liquid still need to utilize the waste handling. On this occasion, the researcher triedto analyze molasses added to concrete materials. In this study, we created two groups of specimens will be compared to the results which one is better. Then the object testedsectioned with a compression test machine. After investigation it turned out the result showed the difference between concrete with molasses added material would be betterthan ordinary concrete. Top Calculation results divisive 15.63 Kg/cm2 test without added ingredients and 33.71 Kg/cm2 concrete with molasses added ingredients.
PROGRAM PENINGKATAN KETRAMPILAN SUMBER DAYA MANUSIA UNTUK MENDUKUNG MINAT BERWIRAUSAHA Parwati, Cyrilla Indri; Wibowo, Hary; Sutanta, Edhy
JURNAL GAUNG INFORMATIKA Vol 9 No 1 (2016): Jurnal Gaung Informatika Vol 9 No 1 januari 2016
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Abstract

Community Service Program (KKN) is an intrakurikuler activity that combines Tri Dharma Perguruan Tinggi implementation to provide stock to students in the form oflearning experiences and community empowerment. KKN is a vehicle for the application and development of science, technology and arts, carried out outside thecampus, in time, working mechanisms, and certain requirements. KKN program at the Institut Sains & Teknologi AKPRIND Yogyakarta, as well as efforts to improve empathyand awareness of students in the community and apply science, especially science and technology in the midst of society. The process of implementing KKN also get guidance from lecturers. In the guidance of this KKN, lecturers also play a role in the implementation of community service. With the involvement of this lecturer is expectedto implement KKN can run in accordance with the policy of the Institute. Implementation of KKN is done by Gedong Kuning with work program to improve human resource skill to support entrepreneurship interest. Hopefully this program can be implemented well by the community to reduce unemployment and increase income.  
DESAIN APLIKASI KAMUS ISTILAH KOMPUTER BERBASIS ANDROID Susilo, Dahlan; Charolina, Astri
JURNAL GAUNG INFORMATIKA Vol 8 No 2 (2015): Jurnal Gaung Informatika Vol 8 No 2 Juli 2015
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Abstract

Information and Communication Technology (ICT) is one of the subjects is be taught in SMA. These subjects are learning about computer basic operations, computersoftware, computer hardware, CorelDraw graphic design, internet introduction, computer networks etc. In ICT subjects students use the package book as a learningsupport, in the book there are many computer terms in it. The many existing computer terms make some students have difficulty to understanding the subjects matter, because not all the computer terms are described in the package book.The purpose of this research is to design the dictionary applications of computer terms based Android. The design of application system using UML (Unified ModelingLanguage). The research object in SMA Muhammadiyah 4 Kartasura. The dictionary applicationsdesign of computer term have generated consists of formain menu that is a list menu of terms, menu of guide, menu of about, and menu ofschool profiles are user friendly and very helpful to students in studying ICT subjects.
SISTEM INFORMASI AKTIVITAS PEGAWAI TERPADU UNIVERSITAS SAHID SURAKARTA Pangemanan, Riskyanto; Anwariningsih, sri huning; Susilo, Dahlan
JURNAL GAUNG INFORMATIKA Vol 6 No 2 (2013): Jurnal Gaung Informatika Vol.6 No. 2 Tahun 2013
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Abstract

The role of information is increasingly needed to support an activity. In line with the development of information technology both hardware and software is rapidlyincreasing, then it should be an institution can take advantage of advances in information technology. One form of utilization is for the development of informationsystems that can support the activities of employees in making a decision. With this system, the activity of employees in an institution can be optimally and efficiently so asto increase productivity. Integrated Activity Information Systems Employee of Sahid Surakarta University is a software for data processing activities of employees andlecturer university Sahid Surakarta. Functions that any activities at the University of Sahid Surakarta both outside and inside the campus can be controlled so as to minimizeconflict of schedule.
MEMBANGUN WEBSITE KOMUNITAS IKATAN ALUMNI UNIVERSITAS SAHID SURAKARTA Qhomar, Mohammad Arifin Nurul; Retnoningsih, Dwi; Handoko, Agus Purwo
JURNAL GAUNG INFORMATIKA Vol 5 No 1 (2012): Jurnal gaung informatika vol.5 no.1 Januari 2012
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Abstract

Community is a group of people who share and support to each other and Collegiate is a person who has been followed of graduated from a school or university.The technological growth, development a collegiate community website can be a communication media and brotherhood between the graduated. With that technology, soit made Collegiate Relation Community Website, Sahid University of Surakarta.   Collegiate Relation Community Website, Sahid University of Surakarta build uses a PHP program language and MySQL database, it is developed using data modelwith DFD, ERD, and Data Dictionary, Macromedia Dreamweaver 8 as an easier way to use the website. By website Collegiate Relation Community Website, Sahid Universityof Surakarta, graduated can interact and change information like sharing the story, vacancy, etc. Collegiate Relation Community Website is having the character ofdynamic, so the information can be served in this website always up to date. This research yield a Collegiate Relation Community Website, Sahid University of Surakarta. Assessment Quality of Collegiate Relation Community Website, SahidUniversity of Surakarta pursuant to important aspect of method McCall by random sampling using some factors which related to software operational character there arecorrectness, reliability, efficiency, integrity, portability, flexibility, usability and maintainability. Result conclusion of Collegiate Relation Community Website, SahidUniversity of Surakarta is 75,5 %, it is Good.  
SISTEM PENDUKUNG KEPUTUSAN PENENTUAN KANDIDAT PENERIMA BEASISWA BBM (STUDI KASUS STMIK SINAR NUSANTARA) Utami, Yustina Retno Wahyu
JURNAL GAUNG INFORMATIKA Vol 3 No 1 (2010): Jurnal Gaung Informatika Vol.3 No.1 Januari Tahun 2010
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Abstract

The scholarship provided for the students who are taking either D3 or bachelor degree (S1) in STMIK SinarNusantara is alocated from Dirjen DIKTI which in here is represented by Regional VI of Kopertis throughSTMIK Sinar Nusantara. So far, the selection process of the scholarship receiver candidates is still carried outmanually so that it is possible enough to have unwanted mistakes appeared either in the data recording process or the determination of the scholarship receiver candidates. To overcome the mentioned problem, it is necessary to develop a decision support system in determining the candidates  of the scholarship receiver. This decision support system has 9 criterion and uses mathematic model. The system which is developed uses the help of data flow diagram and entity relationship diagram. the result of this prototype will be able to help the selection team in scoring the candidates whether they are less proper, proper, or very proper to get the scholarship. The score ranking will be able to help the selection team in determining the scholarship receiver.

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