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Tekno - Pedagogi : Jurnal Teknologi Pendidikan
Published by Universitas Jambi
ISSN : 2088205X     EISSN : 27157415     DOI : 10.22437/teknopedagogi.v14i1.32501
Core Subject : Education,
Tekno Pedagogi Jurnal Teknologi Pendidikan is dedicated to advancing knowledge and research in the field of Pedagogy and Technology Education. The journal focuses on a range of key areas, including Pedagogy education, technology as a scientific discipline, broader pedagogy education, technology education, technology educational evaluation and measurement, and technology integration in learning both in Indonesia and global contexts. Tekno Pedagogi Jurnal Teknologi Pendidikan encourages the submission of research articles, reviews, and other scholarly contributions that advance our understanding of pedagogy and technology education and its various dimensions.
Arjuna Subject : Umum - Umum
Articles 213 Documents
Utilization of Learning Media Geography of High School in Sleman Regency Supriyati, Supriyati
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 14 No. 2 (2024): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v14i2.37435

Abstract

This study aims to explore various aspects of learning media in geography at senior high schools in Sleman Regency, focusing on four key areas: the availability of media (including type, quantity, and condition), the utilization of media, the difficulties faced by teachers, and the efforts made to optimize media use. Utilizing a descriptive quantitative method, the research surveyed geography teachers and high school students in grades X, XI, and XII across 45 schools, comprising 17 public and 28 private institutions. A proportional random sampling technique selected 16 schools, with 16 teachers and 96 students chosen through purposive sampling. Data were collected via questionnaires, interviews, and observations, and analyzed using descriptive statistical techniques. Results revealed that the available learning media, primarily maps, atlases, and globes, were classified as insufficient in quantity, despite being in good condition. The utilization of media was in a favorable category, with a media variation of 68.75 percent. Student responses regarding media usage were high, and opportunities for engagement were also positive. However, teachers faced significant challenges, with 68.75 percent reporting difficulties related to limited media availability, manpower, costs, and time. Teachers' efforts to address these challenges were classified as moderate (87.50 percent), including organizing independent media, utilizing donations, and participating in training sessions and teacher meetings.
Development of Student Worksheets Based on a Scientific Approach to Colloidal System Material Nurlina, Nurlina; Ozsen, Zeynep; Jiyane, Lindiwe
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 14 No. 2 (2024): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v14i2.37485

Abstract

The purpose of this study was to determine the feasibility of developing student worksheets based on a scientific approach, student responses and teacher responses to the developed student worksheets. The type of research used was research and development with a 4D model. The instruments used in this study were validation sheets and response questionnaires. Before the field trial was conducted, the student worksheets were validated by a team of experts to determine the shortcomings of the student worksheets, then revised and tested. The results showed that the average percentage obtained from the media expert validator was 80.66%, material experts 85.33%, and language experts 82.66%, with an average percentage of 82.88%, this indicates that the student worksheets can be used with feasible criteria. The percentage obtained from the results of student responses was 34% very interested, 55% interested, and 11% less interested. The percentage of teacher response results was 25% very interested, 65% interested, and 10% less interested, this shows that the student worksheets developed can be used in State Islamic High School 5, Aceh Besar. Research on the development of student worksheets based on a scientific approach to colloidal system material offers innovation in more interactive learning, encourages conceptual understanding through exploration and experimentation, and improves students' critical thinking skills.
Development of Learning Video Media in Biology Subjects Asia, Nur; Kinda, Johanis; Edwards, Joseph
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 14 No. 2 (2024): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v14i2.37486

Abstract

The purpose of this study is to produce valid and practical learning video media for use in the learning process. This research is a development research used to produce a product in the form of learning video media. The stages in this development include: planning stage, design stage, and development stage. The subjects in this study were 2 validators consisting of learning media experts and content or learning media material experts, 31 grade XI science students and 1 Biology subject teacher. Data collection techniques used observation, interviews, questionnaires and documentation. The data analysis techniques used were Qualitative Descriptive Analysis, and Descriptive Static Analysis. Research on this offers novelty in the form of more visual and interactive learning media, allowing students to understand complex biological concepts through interesting graphical and animated representations. In addition, these learning videos provide flexibility for students to learn independently and repeatedly, thus improving conceptual understanding and accommodating various learning styles.
Comparison of the Effect of Using Virtual Laboratory Based on PhET Simulation and Real Laboratory in Improving Mastery of Electronic Concepts of Physics Education Students Fitriani, Annisa
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 14 No. 2 (2024): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v14i2.37487

Abstract

This study aimed to compare the mastery of electronic concepts among physics education students using a constructivist virtual laboratory (PhET Simulation) and a real constructivist laboratory. The importance of this research lies in the potential of virtual laboratories as an alternative to physical ones, especially when resources are limited. The research employed a quasi-experimental design with a matching-only posttest-only control group. The sample consisted of 68 physics education students from UIN Alauddin Makassar, divided into two groups: one using PhET Simulation (34 students) and the other using real laboratories (34 students). Data were collected through multiple-choice tests designed to measure concept mastery, analyzed using descriptive statistics and inferential tests such as t-tests. The results showed no significant difference in concept mastery between students using PhET Simulation and those using real laboratories (t =-0.167, p= 0.868). Both methods were equally effective in enhancing students’ understanding of electronics. The novelty of this study lies in directly comparing the two laboratory approaches within a constructivist framework. This finding suggests that virtual laboratories can serve as a viable alternative to real laboratories in supporting concept mastery, offering flexibility and resource efficiency. The implications of the study are particularly relevant for educational institutions with limited access to physical laboratories, as PhET Simulation provides a cost-effective solution without compromising learning outcomes.
Optimizing Science Process Skills Through the Use of Simple Steam Power Plant Models in Middle School Physics Education Johari, Johari
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 14 No. 2 (2024): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v14i2.37489

Abstract

This study aims to evaluate the effectiveness of using a simple steam power plant prop in improving the science process skills of eighth grade students at Pesantren Guppi Samata Junior High School. The importance of this study lies in the need for innovative teaching methods that can improve students' engagement and understanding in science education, especially considering the limitations of traditional laboratory resources. A quasi-experimental design with a pretest-posttest control group was used, involving purposive sampling of two groups: an experimental group that used a simple steam power plant prop and a control group that did not use the prop. Data were collected through a structured multiple-choice test that assessed various aspects of science process skills and were analyzed using descriptive statistics, normality tests, and independent t-tests. The findings showed that the experimental group significantly outperformed the control group in the posttest (p = 0.000), indicating that the simple steam power plant prop effectively facilitates better understanding of scientific concepts through hands-on learning. The novelty of this study lies in its focus on the use of simple and accessible teaching props to improve practical skills in science education. The results of this study suggest that incorporating these tools into teaching can improve educational outcomes, and offer a valuable resource for educators facing limited laboratory facilities.
Developing Merdeka Belajar Kampus Merdeka (MBKM) Course Package to Foster Entrepreneurship Among Pre-Service Chemistry Teachers Sulastri, Sulastri; Nazar, Muhammad; Ichwana, Ichwana
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 14 No. 2 (2024): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v14i2.38022

Abstract

This research aims to develop a Independent Campus Learning Program -Merdeka Belajar Kampus Merdeka (MBKM) course package designed to foster the entrepreneurial spirit among pre-service chemistry teachers in the Chemistry Education Study Program at FKIP Universitas Syiah Kuala. Utilizing the ADDIE model (Analysis, Design, Development, Implementation, Evaluation), the study conducts a comprehensive needs analysis, designs a curriculum prototype, validates and tests the course package, and evaluates its effectiveness. The results indicate that the developed course package successfully integrates chemistry knowledge with entrepreneurial skills, providing students with practical experience in applying chemistry to develop innovative products based on local resources. Program evaluation also reveals a significant increase in students' insights, entrepreneurial skills, and soft skills, along with a heightened interest in entrepreneurship. This research contributes to the development of a more relevant and applicable curriculum in preparing prospective chemistry teachers with entrepreneurial competencies, aligned with the objectives of the MBKM program
Comparison of Concept Understanding Using the Scramble Learning Method Between Courselab Interactive Media and Microsoft Powerpoint Media Qodri, Nurul; Hassan, Qusay Mohammed Ali
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 13 No. 1 (2023): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v13i1.38455

Abstract

This study aims to analyze the difference in concept understanding between students who use CourseLab and Microsoft PowerPoint interactive learning media in the Scramble learning method in class XI Mathematics Natural Sciences State Islamic Senior High School Wajo. The study used a quasi-experimental design with a Non Equivalent Control Group Design, involving two classes as samples taken by convenience sampling technique. The experimental class learns using CourseLab, while the control class uses PowerPoint. The results showed that the experimental class obtained a more significant increase in concept understanding compared to the control class, which was shown through higher posttest and N-gain scores. The results of the t-test analysis in the posttest showed a significant difference between the two groups (p < 0.05), supporting the effectiveness of CourseLab in improving concept understanding. The novelty of this research lies in the use of CourseLab media in the Scramble learning method, contributing to the development of technology-based interactive learning media for active learning in high schools.
Development of Learning Media For Vector Suvject Matter Tyas, Hartining; Suttiwan, Witsanu
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 13 No. 1 (2023): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v13i1.38457

Abstract

This research focuses on the development of learning media to teach vector concepts to improve students' understanding of vector addition, vector projection, and dot product calculations. This research uses a Research and Development (R&D) approach, which involves media design using Corel Draw and CNC technology for acrylic material fabrication. Validation was conducted by subject matter experts and media specialists to ensure the accuracy and interactivity of the content, while field trials tested the effectiveness of the media with high school students. The results showed that the learning media achieved an accuracy level of 0.17% in the parallelogram method, 0.60% in component analysis, and 0.83% in dot product projection, indicating high precision in visualizing the magnitude and direction of vectors. Validation feedback rated the content, conceptual alignment, design, and interactivity as good to excellent, with an average score of 80-92%. Therefore, this learning tool is considered effective and useful in helping students overcome difficulties in mastering vector concepts.
The Use of Puzzle Learning Media to Improve Student Learning Outcomes in Science Subjects for Class IV Oktaviani, Anggi; Elmojahed, Ali
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 13 No. 2 (2023): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v13i2.38459

Abstract

This study aims to determine the effect of using puzzle-based learning media on student learning outcomes in science subjects, especially in Class IV of 3 Simbarwaringin State Elementary School. Faced with low student involvement and traditional teaching methods, this study aims to determine whether puzzle media can improve student learning efficiency and understanding. This study was conducted in the form of classroom action research and implemented in two cycles, each of which includes the stages of planning, implementation, observation, and reflection. Data collection was carried out through observation, testing, and documentation. The results of the study showed a significant increase, namely an increase in student learning achievement from 56.26% in the first cycle to 81.25% in the second cycle. This finding indicates that puzzle media not only motivates students but also increases students' focus and cognitive engagement in science subjects. The novelty of this study lies in the effort to demonstrate the effectiveness of interactive media in elementary science education, which offers valuable insights for educators who want to develop an active learning environment. In conclusion, the puzzle-based approach has been shown to be beneficial for student performance, thus reinforcing the need for diverse media in elementary education.
Effectiveness of Project-Based Learning Model With Physics Glossary Application Media On Science Learning Outcomes on Solar System Material on Students Hardiyanto, Iwan; Ahmad, Ishtiaq
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 13 No. 2 (2023): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v13i2.38464

Abstract

This study aims to measure the effectiveness of the project-based learning model with the application of physics glossary media on student learning outcomes in the Solar System material in class VII MTs Al Uswah Bergas. This study uses a quantitative method with a quasi-experimental Control-Group Pretest-Posttest design. The research sample consisted of 32 students of class VII F as the experimental group and 32 students of class VII E as the control group, selected using purposive sampling techniques. Data analysis was carried out using the independent t-test to compare the pretest and posttest results of the two groups. The results showed a significant increase in the experimental group compared to the control group, with a higher average posttest score. The novelty of this study lies in the integration of the project-based learning model with the application of physics glossary, which provides an innovative and effective approach to improving science learning outcomes. These findings provide an important contribution to the development of technology-based learning methods in the digital era.