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Perancangan Sistem Informasi Kelurahan Berbasis Website Dengan Metode Object Oriented Analysis And Design (Ooad), (Studi Kasus Kelurahan Masmambang, Kabupaten Seluma) Mahfuzhi, A.R Walad; Hidayah, Agung Kharismaah; Rifqo, Muhammad Husni; Justicia, Andrean Suryadinata
Jurnal Media Infotama Vol 21 No 2 (2025): Oktober
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jmi.v21i2.9308

Abstract

The rapid advancement of information technology has encouraged government institutions, including urban villages, to innovate in improving the quality of public services through the implementation of digital information systems. Masmambang Urban Village, located in Seluma Regency, still faces several challenges, particularly in terms of information dissemination and administrative management, which are still carried out manually. This results in inefficient and less transparent service processes. To address these issues, this study aims to design a web-based information system capable of integrating administrative functions and information dissemination in an optimal manner. The study employs the Object-Oriented Analysis and Design (OOAD) method, applying an object-oriented approach to build a system structure that is organized, flexible, and easy to develop. The design process includes system requirements analysis, modeling using UML diagrams (Use Case, Class, and Sequence Diagrams), and database design using MySQL. The system features include letter service management, news publication, activity photo galleries, village profiles, contact forms, and service request status tracking. Based on the design results, the system can improve operational efficiency and information accessibility, while also enhancing transparency in administrative services in a digital and real-time manner. Therefore, this system is expected to be a suitable solution to support the digitalization process within the village government environment.
PENGENALAN CODING WEB DASAR UNTUK MENINGKATKAN LITERASI DIGITAL SISWA KELAS VI SD Ar Rahman, Muhammad Hafiz; Rifqo, Muhammad Husni; Yuniarti, Rina
Aspirasi Masyarakat Vol 2 No 3 (2025): November
Publisher : ICON Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71154/7sncvw84

Abstract

Form of digital literacy introduced to elementary school children is computer programming, or coding The development of information and communication technology demands that everyone develop digital literacy skills from an early age. One important. However, elementary school students rarely have the opportunity to learn coding directly in the school environment. This situation is a major problem that prompted the implementation of community service activities at SD Negeri 27 Bengkulu. The objective of the activity was to introduce the basics of web programming to sixth-grade students so they have a basic understanding of how to build simple web pages. The methods used in this activity included brief explanations, demonstrations, and hands-on practice. The material provided included an introduction to HTML structure, the use of CSS to enhance the appearance, and the application of simple JavaScript for interaction. The results of the activity showed that students were able to understand basic coding concepts, although they still encountered obstacles such as coding errors. Through mentoring and practice, students were able to correct these errors and produce simple web pages. In conclusion, introducing coding from an early age can improve students' digital literacy while fostering curiosity and computational thinking, which are useful for facing the challenges of the digital era.       
Designing An Information System For Determining Product Shelf Layout At Indomaret In Suka Menanti Village Using Barcodes Data And The Apriori Methode Defry, Geovano; Juhardi, Ujang; Rifqo, Muhammad Husni; Saputera, Surya Ade
Jurnal Komputer Indonesia Vol. 4 No. 2 (2025): Desember
Publisher : LPPJPHKI Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jki.v4i2.913

Abstract

Determining the location of product displays is a crucial aspect of retail management because it affects customer comfort. Indomaret has a wide variety of products in many categories, so optimal display arrangement is a challenge in itself. Therefore, data-driven layout management is essential to optimize the shopping experience and increase sales. Advances in barcode technology and information systems enable real-time and accurate transaction data collection. Indomaret, as a widely distributed minimarket chain in Indonesia, plays a significant role in meeting the daily needs of the community, including in Suka Menanti Village. Data-driven shelf layout based on local transaction data will be more relevant and effective than a general approach, as purchasing patterns in rural areas may differ from those in urban areas. This study aims to design an information system that utilizes barcode transaction data and the Apriori method to determine product shelf layout, offering a suitable and innovative solution. This system will not only assist Indomaret in Suka Menanti Village in optimizing product layout but also enhance operational efficiency and the overall customer shopping experience.
Development Of A Mobile-Based Digital Attendance System For Employees Of The Public Works Department Of Bengkulu City Yanto, Febi Febri; Rifqo, Muhammad Husni; Muntahanah, Muntahanah; Imanullah, Muhammad
Jurnal Komputer Indonesia Vol. 4 No. 2 (2025): Desember
Publisher : LPPJPHKI Universitas Dehasen Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37676/jki.v4i2.914

Abstract

Attendance is one of the important performance assessments. Absenteeism carried out by each employee can affect every employee throughout the agency. The Bengkulu City Public Works Department wants to carry out reforms. The attendance system for each employee uses digital-based attendance. The attendance system developed in this research is based on mobile technology. The aim of this research is to enable employees to take attendance via their mobile devices with mobile features to ensure attendance is taken at the right location. Test results show that this system has succeeded in increasing the efficiency of the attendance process, reducing recording errors, and enabling real-time monitoring of attendance by the office admin. Thus, it is hoped that the development of a mobile-based digital attendance system can be an effective solution in managing employee attendance more efficiently and accurately.