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Lembar Kegiatan Peserta Didik Elektronik E-LKPD Berbasis Guided Inkuiri: Melatihkan Keterampilan Poses Sains Terintegrasi pada Materi Fotosintesis Kelas XII SMA Ruhil Ummu Maulida; Yuliani Yuliani
Berkala Ilmiah Pendidikan Biologi (BioEdu) Vol 12 No 3 (2023)
Publisher : Program Studi Pendidikan Biologi, FMIPA, Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/bioedu.v12n3.p723-733

Abstract

Pembelajaran biologi mengajarkan peserta didik mempelajari alam secara ilmiah dan sistematis melalui proses inkuiri, sehingga dapat mengembangkan keterampilan proses sains terintegrasi. Karena itu, diperlukan penerapan keterampilan proses sains terintegrasi dalam pembelajaran yang didukung dengan model guided inquiry melalui bahan ajar inovatif berupa lembar kegiatan peserta didik elektronik (E-LKPD). Penelitian ini bertujuan menghasilkan E-LKPD berbasis guided inquiry pada materi fotosintesis untuk melatihkan keterampilan proses sains terintegrasi yang valid, praktis, dan efektif. Penelitian ini menggunakan model pengembangan 4D (define, design, develop, dan disseminate). Validitas E-LKPD dinilai berdasarkan validasi oleh pakar Pendidikan Biologi. Kepraktisan E-LKPD diperoleh dari hasil observasi keterlaksanaan aktivitas peserta didik menggunakan E-LKPD selama pembelajaran. Keefektifan E-LKPD diukur berdasarkan tes keterampilan proses sains terintegrasi menggunakan pretest dan posttest, serta respons peserta didik. Data dianalisis secara deskriptif kualitatif dan kuantitatif. Hasil penelitian menunjukkan E-LKPD dinyatakan sangat valid dengan skor 98,40%. E-LKPD dinyatakan sangat praktis dengan skor 96,92%. E-LKPD dinyatakan sangat efektif dengan skor ketercapaian indikator keterampilan proses sains terintegrasi sebesar 88% dan respons positif sebesar 97,95%. Disimpulkan bahwa E-LKPD yang dikembangkan dinyatakan valid, praktis, dan efektif digunakan dalam pembelajaran.
Pengembangan Permainan KARZIM (Kartu Enzim) Berbasis Team Games Tournament Untuk Melatih Keterampilan HOTS Siswa SMA Mas Al dhin Imru'ul Qais As-Syauqi; Yuliani Yuliani
Berkala Ilmiah Pendidikan Biologi (BioEdu) Vol 12 No 3 (2023)
Publisher : Program Studi Pendidikan Biologi, FMIPA, Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/bioedu.v12n3.p734-742

Abstract

Tujuan penelitian ini yaitu menghasilkan media permainan kartu sebagai media pembelajaran yang inovatif dan praktis untuk melatih keterampilan HOTS siswa dilihat dari aspek validitas, kepraktisan, dan keefektifan yang diberi nama media permainan KARZIM (Kartu Enzim). Jenis penelitian ini menggunakan model pengembangan ADDIE (Analysis, Design, Development, Implementation, dan Evaluation) dengan desain penelitian one group pretest dan posttest design yang dilakukan pada 22 siswa kelas XII SMA. Rincian hasil penelitian yang telah dilakukan di antaranya validitas permainan KARZIM mendapatkan persentase rata-rata sebesar 98,67%, kepraktisan permainan KARZIM dilihat dari hasil keterlaksanaan pembelajaran sebesar 95,13%; lembar aktivitas siswa sebesar 97,2%; angket respons siswa sebesar 96,63%, dan keefektifan permainan KARZIM ditinjau dari hasil pretest mendapatkan persentase rata-rata sebesar 53,63% dan posttest mendapatkan persentase rata-rata sebesar 81,36% dengan ketuntasan hasil belajar sebesar 90,90% (indikator interpretasi sebesar 27,28%, indikator analisis sebesar 28,79%, dan indikator evaluasi sebesar 26,14%). Pada semua hasil di atas mendapatkan kategori sangat baik. Peningkatan skor keterampilan HOTS melalui perhitungan N-gain score mendapatkan nilai rata-rata sebesar 0,65 dengan kategori sedang. Berdasarkan hasil penelitian tersebut dapat disimpulkan bahwa permainan KARZIM untuk melatih keterampilan HOTS dikatakan layak berdasarkan validitas, kepraktisan, dan keefektifan.
The Develompment of E-Worksheet to Tain Scientific Literacy on Membrane Transport Material for 11TH-Grade High School Students Crystal Prima Yudha; Yuliani Yuliani
Berkala Ilmiah Pendidikan Biologi (BioEdu) Vol 12 No 3 (2023)
Publisher : Program Studi Pendidikan Biologi, FMIPA, Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/bioedu.v12n3.p753-763

Abstract

Abstract Scientific literacy is the ability of a person to apply his knowledge to identify questions, construct new knowledge, provide scientific explanations, and develop a reflective mindset so that he can participate in overcoming science-related issues and ideas. Biological material that has the learning potential to train science literacy is membrane transport. The objective of this study is to create a membrane transport Eworksheet that is reliable, useful, and efficient for teaching scientific literacy and enhancing classroom instruction. A 4-D model research design was used to create the e-worksheet (Define, Design, Develop, Disseminate) without the Disseminate stage. A total of 30 students from class XI of science 3 took part in the trial. The parameter of this study is the validity of expert validation results, the applicability of student replies, and the efficacy of learning outcomes and scientific literacy abilities. The results showed that the validity of the developed E-worksheet received a percentage score of 97% and was included in the very decent category. The practicality of E-worksheet based on student responses obtained results of 96.65% included in the very practical category. The effectiveness reviewed based on the completeness of learning outcomes obtained results of 100% included in the very effective category and the achievement of science literacy indicators of 88.64%. These findings allow for the declaration that the E-worksheet is valid, practical, and effective.Keywords: E-worksheet, scientific literacy, membrane transport.
The Development of Interactive E-Book on Plants Growth and Development Materials to Train Digital Literacy of Students Alfina Damayanti; Yuliani Yuliani
Berkala Ilmiah Pendidikan Biologi (BioEdu) Vol 12 No 3 (2023)
Publisher : Program Studi Pendidikan Biologi, FMIPA, Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/bioedu.v12n3.p823-830

Abstract

The era of the 21st century is the era where information in digital form can be spread easily so that digital literacy is one of the skills that needs to be trained. The purpose of this research is to produce an interactive e-book on plant growth and development material to train student's digital literacy skills that are valid, practical and effective. This research refers to the 4D development model (Define, Design, Develop and Disseminate). The validity of the interactive e-book was obtained from the validation of two expert biology lecturers. The practicality of the e-book was obtained from a readability test using Fry's formulas and graphs as well as a response questionnaire students. The effectiveness of the interactive e-book was obtained from the calculation of N-gain pretest and posttest results from 16 heterogeneous students in class XII at SMA Negeri 1 Bojonegoro. Data validity, practicality and effectiveness were analyzed descriptively quantitatively. The results of the validity show an average overall score of 97.50% with a very valid category. The practicality of the interactive e-book that was developed received an average response from students of 98.82% in a very positive category and the readability test level from the fry chart showed level 12. The N-gain of pretest-posttest score average is 0.71 in the high category and the interpretation of the average value of each component of digital literacy is in the medium to high category.
Keefektifan Penggunaan E-Book Interaktif Enzim sebagai Bahan Ajar untuk Melatihkan Kemampuan Literasi Digital Shela Sonia; Yuliani Yuliani
Jurnal Inovasi Pembelajaran Biologi Vol 4 No 2 (2023)
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jipb.v4n2.p113-124

Abstract

Keterampilan abad ke-21 mewajibkan siswa untuk memiliki kemampuan literasi digital agar dapat bersaing di era global. Literasi digital merupakan kemahiran dalam menggunakan media digital untuk menganalisis informasi yang valid. Enzim termasuk salah satu materi yang sulit karena memuat istilah sulit dan konsep abstrak. Penelitian ini bertujuan menghasilkan e-book interaktif yang efektif untuk melatihkan kemampuan literasi digital yang dikembangkan dengan model 4D (Define, Design, Develop, dan Disseminate). Keefektifan e-book berdasarkan hasil tes kemampuan literasi digital dan respons siswa. E-book diuji cobakan secara terbatas di SMA Labschool Unesa pada 25 siswa kelas XII-IPA 1. E-book dinyatakan efektif dengan presentase kemampuan literasi digital ≥ 71% dan respons positif siswa ≥ 75%. Penelitian ini menggunakan teknik analisis deskriptif kuantitatif. Hasil penelitian menunjukkan e-book terbukti efektif dengan kemampuan literasi digital 96% dan respons siswa sebesar 98,97%. Dengan demikian, e-book interaktif enzim yang dikembangkan efektif dan dapat diimplementasikan untuk melatihkan kemampuan literasi digital siswa.
IMPLEMENTASI MODEL PROBLEM BASED LEARNING PADA KETERAMPILAN PROSES SAINS MATERI EKOLOGI PADA SISWA SMPN 1 TARIK Kiki Rohmatul Ula; Yuliani Yuliani; Akhmad Kurniawan
PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran) Vol 7, No 3 (2024): PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran) Publish
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/ptk.v7i3.342-351

Abstract

Students’ abilities in science lessons is still low expecially in process skills of problem solving. Problems based learning model is one of the ways to overcome the problem. This research aim to determine the science process skills in in learning ecology material on environmental pollution sub-chapter in the 7th grade of problem based learning . The study used in this research is mixed method research with sequential explanatory design on 32 sample of SMPN 1 Tarik students. Data collection was done using observation sheet of science process skills, test sheet, and student response sheet. The analysis results obtained in terms of test score for each KPS indicator showed an 81%increase in student learning outcome. The increase in KPS indicator with applied problem-based learning model was 71% for hypotheses, 78% for concluding, 70% for communicating, and 72% for analizing with expert criteria. The students response to the problem based learning model reached 78% with good criteria. The conclusion is that there is an effect of increasing students’ scientific process skills by implementing of the problem-based learning model.