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KARAKTERISTIK BUTIR SOAL: CLASSICAL TEST THEORY VS ITEM RESPONSE THEORY? Muh Syahrul Sarea; Rosnia Ruslan
Didaktika : Jurnal Kependidikan Vol 13, No 1 (2019)
Publisher : Institut Agama Islam Negeri (IAIN) Bone

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30863/didaktika.v13i1.296

Abstract

This research aimes to describe the characteristic of UAS items theme 1 at the fourth grade of Primary School in Paramasan bawah village according to the item difficulties and discrimination. The sample of this research was 37 students who took the final examination year academic 2018/2019. The objects of this research were question items and the answer sheet of the final exam that obtained from 3 different schools in Paramasan Bawah village. The data analysis technique used in this research was empirical analysis helped by Bilog  and Iteman program application. This analysis used to know the characteristic of items based on the Item Response Theory and Classical Test Theory. The result of this research showed the characteristic of UAS items, according to item response theory, 30 items had a good discrimination and 33 items had a good item difficulty, while according to Classical Test Theory: 15 items had a good discrimination and 27 items had a good item difficulty.Keywords: Characteristics of items, item difficulties, discrimination
Penerapan Media Video Interaktif Dalam Meningkatkan Hasil Belajar Peserta Didik Kelas IV SD Inpres 10/73 Tanete Muh Syahrul Sarea; Nur Fadillah; Arsyi Alifah; A. Resti; Wardania Wardania
Al-Madrasah: Jurnal Pendidikan Madrasah Ibtidaiyah Al-Madrasah Vol. 6, No. 3 (Juli 2022)
Publisher : Sekolah Tinggi Ilmu Al-Qur'an (SIQ) Amuntai Kalimantan Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35931/am.v6i3.1034

Abstract

Penelitian ini merupakan jenis Penelitian Tindakan Kelas (PTK), bertujuan untuk mengukur besar peningkatan hasil belajar peserta didik menggunakan media video interaktif.Penelitian ini dilaksanakan di SD Inpres 10/73 Tanete, Kecamatan Cina Tahun Ajaran 2021/2022 pada bulan November 2021 dan diselenggarakan di kelas IV SD Inpres 10/73 Tanete yang terdiri dari 15 dari 30 siswa. Subjek penelitian 15 peserta didik mengacu pada kebijakan sekolah dikarenakan adanya pembagian kelas menjadi 2 kelompok saat memasuki masa new normal. Teknik pengumpulan data menggunakan instrument  tes dan wawancara. Data dianalisis secara deskriptif. Hasil penelitian menunjukkan bahwa hasil belajar peserta didik pada siklus I rata-ratanya sebesar 78,7 dengan persentase keberhasilan peserta didik sebesar 86,6% meningkat pada siklus II dengan ratarata hasil belajar sebesar 88,6 dengan persentase keberhasilan 93,3%. Hasil penelitian menunjukkan bahwa terjadi peningkatan hasil belajar peserta didik kelas IVB SD Inpres 10/73 Tanete sebesar 9,9%.
PERKEMBANGAN KOGNITIF PADA ANAK USIA DINI DI TINJAU DARI TINGKAT PENDIDIKAN ORANG TUA DI DUSUN LAWESSO DESA TAJONG KECAMATAN TELLU SIATTINGE KABUPATEN BONE Jusviayhu jusvi ayhu; Muh. Syahrul Sarea
AN-NISA : Jurnal Studi Gender dan Anak Vol 14, No 1 (2021)
Publisher : Institut Agama Islam Negeri (IAIN) Bone-Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30863/annisa.v14i1.5127

Abstract

IMPLEMENTATION OF PBL METHOD IN IMPROVING STUDENTS' LEARNING INTEREST IN AQIDAH AKHLAK SUBJECT AT MTsN 1 BONE muh syahrul sarea; , Misbah Ahmad; Muh. Taufik Al Fauzy; Andi Febyarni Reski Angkara; Elly Yanti Nur
Acceleration: Multidisciplinary Research Journal Vol. 1 No. 02 (2023): Acceleration: Multidisciplinary Research Journal
Publisher : PT Akselerasi Karya Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70210/amrj.v1i02.16

Abstract

This study is a type of Classroom Action Research that aims to obtain information about efforts and attempts to improve students' interest in learning in the eighth grade of MTsN 1 Bone, using the Problem-Based Learning (PBL) method. The research was conducted cooperatively or collaboratively in two cycles. The study was conducted at MTsN 1 Bone with a population of 32 students and a saturated sample of 32 students. The data collection techniques used in this study were interviews with a predetermined educator and direct observations of the researched class, which was class VIII C. The data analysis technique used was Descriptive Analysis. The results of the study showed that the use of the Problem-Based Learning method was able to increase students' interest in learning. Students' interest in learning consisted of Interest, Attention, Enjoyment, and Discipline. In the first cycle, students' interest in learning obtained a final score of 55%, indicating low interest. In the second cycle, the final score of students' interest in learning reached 84%, indicating good interest.
PENERAPAN METODE PEMBELAJARAN MIND MAPPING DALAM MENINGKATKAN KEAKTIFAN DAN HASIL BELAJAR SISWA PADA MATA PELAJARAN AKIDAH AKHLAK SISWA KELAS IX RMBI MTSN 1 BONE AP., A. Herpiana; Ani, Qalbi Nur; Hardiansyah, Ahmad; Usman, Farhan; Sarea, Muh. Syahrul
JURNAL AL-QAYYIMAH Vol 5, No 1 (2022): Edisi Juni
Publisher : Institut Agama Islam Negeri (IAIN) Bone

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (292.114 KB) | DOI: 10.30863/aqym.v5i1.2685

Abstract

The aim of this study is to improve student activity and learning outcomes using the Mind Mapping learning method in class XI RMBI MTsN 1 BONE Academic Year 2021/2022. This research is a type of Classroom Action Research (CAR). This research was conducted in October at MTsN 1 BONE. The population of this research was the students of class XI RMBI which consisted of 32 students but who became the research subjects only 16 students because they were still limited by the capacity of the number of students in the class due to the pandemic. Data collection techniques using observation, interviews, and tests. The data were analyzed descriptively quantitatively to determine the improvement of learning outcomes and student learning activities. The results showed that there was an increase in student learning outcomes in the first cycle with an average of 38.75 and an increase in the second cycle with an average of 76.50, so the increase in the average value of student learning outcomes was 37.75 percent. Student activity also increased in cycle I in the form of paying attention and listening to explanations as many as 13 students, asking questions as many as 5 students and reading the material as many as 15 students experienced an increase in cycle II. The increase is quite significant, where in paying attention and listening to explanations as many as 16 students, asking questions as many as 8 students, answering questions as many as 8 students and reading material as many as 16 students.
PENERAPAN METODE CARD SORT DALAM MENINGKATKAN MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN PAI KELAS VIII SMP NEGERI 2 PALAKKA Sarea, Muh Syahrul; Akbar, Muh; Darniati, Darniati
Atta'dib Jurnal Pendidikan Agama Islam Vol 4, No 1 (2023): Atta'dib Jurnal Pendidikan Agama Islam
Publisher : IAIN Bone

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30863/attadib.v4i1.4770

Abstract

The purpose of this research is to enhance the students' learning motivation by using the card sort method. The type of research employed is Classroom Action Research. The study takes place at SMP Negeri 2 Palakka on Jln. Poros Pasempe, specifically in the village of Ureng. The research subjects consist of 20 students from Grade VIII at SMP Negeri 2 Palakka, comprising 14 female students and 6 male students. This study adopts a qualitative approach. The data collection techniques utilized in this research include observation, interviews, documentation, and direct involvement during the teaching and learning process between teachers and students. The data are analyzed using descriptive statistical analysis. The research is conducted in two cycles. Cycle I involves the implementation of the card sort method for teaching the material, followed by Cycle II, which incorporates the card sort method along with practice and a question-and-answer session. The results of this study indicate that the application of the card sort learning method effectively improves the learning motivation of Grade VIII students in SMP towards the subject of Islamic Education (PAI) with the specific topic being the various types of prostration (sujud syahwi, sujud tilawah, and sujud syukur). This is evident from the observation data on learning motivation, where the indicators of diligence in learning show an increase from 75% to 95%, interest in learning with the indicator of active participation in the learning process increased from 25% to 70%, enthusiasm in learning increased from 45% to 90%, and self-reliance in learning with the indicator of self-confidence increased from 25% to 65%.Keywords: Learning Motivation, Card Sort, Islamic Education Subject         
Pengembangan Aplikasi E-Modul Berbasis Microlearning sebagai Suplemen Pembelajaran Prodi PIAUD Syam, Andi Sri Mardiyanti; Sarea, Muhammad Syahrul
Jurnal Usia Dini Vol 9, No 2 (2023): Oktober 2023
Publisher : PG PAUD FIP UNIMED

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jud.v9i2.52452

Abstract

Penelitian ini bertujuan untuk mengembangkan produk aplikasi E-Modul berbasis microlearning sebagai suplemen pembelajaran prodi PIAUD IAIN Bone yang valid, praktis dan efektif. Adapun  jenis penelitian yang dipakai yaitu penelitian dan pengembangan (Research and Development) yang merujuk pada model pengembangan ADDIE  (Analysis, Design, Development, Implementation, Evaluation). Subjek dari penelitian ini adalah Dosen dan Mahasiswa prodi PIAUD IAIN Bone. Instrumen penelitian yang digunakan dalam penelitian ini berupa angket dan pedoman wawancara. Data dianalisis secara deskriptif. Hasil penelitian menunjukkan bahwa aplikasi bahan ajar berbasis website berdasarkan validasi ahli media dan materi memiliki fungsi yang sangat baik untuk digunakan dengan skor rata-rata 4,5 dan 4,56. Hasil angket respon menunjukkan rata-rata skor respon lebih besar dari 4,5 untuk setiap item angket, sedangkan rata-rata skor untuk aplikasi e-modul adalah 4,79. Hasil ini menunjukkan bahwa e-modul berbasis microlearning sudah baik dan layak digunakan sebagai suplemen pembelajaran pada prodi PIAUD IAIN Bone.
Pengembangan Aplikasi Bahan Ajar Berbasis Web Sebagai Suplemen Pembelajaran Prodi PIAUD Sarea, Muhammad Syahrul; Syam, A Sri Mardiyanti
JURNAL BUNGA RAMPAI USIA EMAS Vol 9, No 2: Oktober 2023 Special Edition
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jbrue.v9i2.52449

Abstract

Penelitian ini bertujuan untuk mengembangkan aplikasi bahan ajar berbasis website. Jenis Penelitian ini merupakan penelitian pengembangan (Research dan Development) dengan model pengembangan 4D (Four D Models) yang terdiri dari tahapan Define, Design, Development, dan Dissiminate. Subjek dari penelitian ini adalah Dosen dan Mahasiswa prodi PIAUD IAIN Bone. Instrumen penelitian yang digunakan dalam penelitian ini berupa angket dan pedoman wawancara. Data dianalisis secara deskriptif. Hasil penelitian menunjukkan bahwa aplikasi bahan ajar berbasis website berdasarkan validasi ahli media memiliki fungsi yang sangat baik untuk digunakan dengan skor rata-rata 4,5. Adapun dari hasil uji coba skala kecil untuk kepraktisan dan keefektifan sebesar 4,6 dan 4,63. sedangkan uji coba pada skala besar untuk kepraktisan dan keefektifan diperoleh rata-rata sebesar 4,86 dan 4,73. Hal ini menunjukkan nahwa aplikasi bahan ajar berbasis website yang dikembangkan dapat diterima dan layak untuk digunakan
Efektivitas Metode Crossword Puzzle Terhadap Keaktifan Dan Hasil Belajar Siswa Pada Mata Pelajaran Akidah Akhlak Kelas VII Madrasah Tsanawiyah Al-Ma’arif Panyiwi Febrianti, A. Irma; Sarea, Muh. Syahrul; Wahyuni, Sri
JIMAD : Jurnal Ilmiah Multidisiplin Vol. 2 No. 1 (2024): JIMAD : Jurnal Ilmiah Multidisiplin (Oktober)
Publisher : Asosiasi Guru dan Dosen Seluruh Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59585/jimad.v2i1.525

Abstract

Penelitian ini bertujuan untuk mengetahui efektivitas metode crossword puzzle terhadap keaktifan dan hasil belajar siswa pada mata pelajaran akidah akhlak kelas VII Madrasah Tsanawiyah Al-Ma’arif Panyiwi. Jenis penelitian ini adalah pre-eksperimen dengan menggunakan desain penelitian one group pretest-posttest. Populasi dalam penelitian ini berjumlah 26 siswa. Teknik pengambilan sampel menggunakan teknik sampel jenuh. Adapun sampel dalam penelitian ini hanya menggunakan satu kelas, yaitu kelas VII dengan jumlah 26 siswa, 12 laki-laki dan 14 perempuan. Instrumen penelitian yang digunakan berupa tes, lembar observasi dan list cheklist. Teknik analisis data yang digunakan adalah statistik deskriptif dan statistik inferensial. Hasil penelitian ini menunjukkan bahwa terdapat efektivitas metode crossword puzzle terhadap keaktifan dan hasil belajar siswa pada mata pelajaran akidah akhlak kelas VII Madrasah Tsanawiyah Al-Ma’arif Panyiwi. Hal ini dibuktikan dengan data keaktifan belajar memperoleh rata-rata nilai 91% dengan kriteria sangat aktif. Selain itu, hasil uji hipotesis diperoleh nilai nilai terhitung > ttabel (12.178> 2,059).
The Implementation of Mastery Learning Model in Learn Tahfizh al-Qur’an at Madrasah Tsanawiyah in Indonesia A. Aulia; Anna Ainun Tasbi; Sarea, Muh Syahrul
Al Bahri: Journal of Islamic Education Vol. 1 No. 2 (2024): Al Bahri, December 2024
Publisher : Sekolah Tinggi Agama Islam Darul Qur'an Payakumbuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69880/albahri.v1i2.161

Abstract

The aim of this research is to increase students' interest and understanding by using educational game-based learning methods in PAI learning. This type of research is classroom action research (PTK). This research was carried out in the odd semester of the 2023/2024 academic year, starting from 3 October 2023 to 21 November 2023. This research was held at SD Inpres 5/81 Cinnong which is in Cinnong Village, Barebbo District, Bone Regency. 2nd grade students at SD Inpres 5/81 Cinnong, totaling 13 students, 10 male students and 3 female students were the subjects of this research. The object is the application of educational game-based learning methods to increase student interest and understanding. The data collection techniques used were interviews, observation and tests. Descriptive statistical analysis was used to analyze this research data. This research shows the results that when using the educational game method there is an increase in students' interest in learning from cycle I to cycle II, namely happy facial expressions in participating in learning from 7 students to 10 students. Pay attention during the learning process from 6 students to 11 students. Students do not play alone when the teacher teaches from 6 students to 11 students. trying to answer the questions given, from 4 students to 7 students. Trying to answer the questions given from 4 students to 11 students. Students' understanding also increased, in cycle 1 the students' average score was 70.77, there was an increase in cycle II with an average score of 90.