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PEMBERDAYAAN DIGITAL DENGAN PELATIHAN LITERASI DASAR, KETERAMPILAN DAN WIRAUSAHA DIGITAL BAGI PENGURUS PONDOK YATIM & DHU’AFA TANJUNG BARAT Fitrian, Andry; Mayanty, Sri; Karlina, Elin; Safitri, Hania Irba; Kurniawati, Laila Dwi Putri
Jurnal Abdi Insani Vol 12 No 11 (2025): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v12i11.3283

Abstract

The development of digital technology has opened significant opportunities to enhance human resource capacity, including in social institutions such as orphanages and foundations for the underprivileged. However, limitations in digital literacy, digital skills, and digital entrepreneurship often become obstacles in optimizing the use of technology. This community service program aims to empower the administrators of Pondok Yatim and Dhu’afa Tanjung Barat through training in basic digital literacy, digital skills, and digital entrepreneurship. The method applied was participatory training, carried out in three stages: preparation, implementation, and evaluation. The results of the program lead to several conclusions: first, the implementation of digital empowerment through training in literacy, skills, and digital entrepreneurship was successfully conducted for the administrators of Pondok Yatim & Dhu’afa Tanjung Barat; second, based on program evaluation, the average N-Gain Score was 0.796 or 79.64%, categorized as high, indicating that participants’ competencies increased optimally after the training. Furthermore, a satisfaction survey of the participants showed an average score of 96%, reflecting that this digital empowerment program was highly satisfying and met their expectations. Thus, the training program not only contributes to individual capacity-building but also supports the sustainability of the institution in the era of digital transformation.  
Pengembangan Video Edukasi Kartun Animasi Berbasis Pendidikan Karakter Pada Materi Hukum II Fitrian, Andry; Dinihari, Yulian
WASPADA (Jurnal Wawasan Pengembangan Pendidikan) Vol 14, No 1 (2026): WASPADA
Publisher : Faculty of Teacher Training and Education of Undaris

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61689/waspada.v14i1.971

Abstract

The lack of innovation among teachers in developing instructional media can lead to problems inclassroom learning activities. Therefore, this study aims to develop an educational animated cartoon videoon the topic of Newton’s Second Law to facilitate learning for tenth-grade senior high school students. Thefocus of this research is to develop the animated educational video and to determine its effectiveness as alearning medium. This study employs a Research and Development (R&D) method by adopting the ADDIEdevelopment model (Analyze, Design, Development, Implementation, and Evaluation). Data were collectedusing a Likert-scale questionnaire, and the data analysis was conducted through validation by media experts,subject-matter experts, and language experts. The results show that the developed learning media in the formof an animated cartoon video, created using the Kinemaster application on the topic of Newton’s SecondLaw, obtained an average validation score of 75, which falls into the “good” category. Furthermore, theaverage score for the effectiveness of the animated video in student learning reached 100, which iscategorized as “very effective”.Keywords: Educational Videos, Animated Cartoons, Newton’s Second Law
Pengembangan Video Edukasi Kartun Animasi Bermuatan Literasi Teks Multimodal untuk Penguatan Karakter Siswa Fitrian, Andry; Dinihari, Yulian; Yulistiana, Marisha Ayuardini; Yulistiana, Yulistiana; Parwati, Endah Diah
WASPADA (Jurnal Wawasan Pengembangan Pendidikan) Vol 14, No 1 (2026): WASPADA
Publisher : Faculty of Teacher Training and Education of Undaris

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61689/waspada.v14i1.972

Abstract

The lack of innovation among teachers in developing instructional media can lead to problems in classroom learning activities. Therefore, this study aims to develop an educational animated cartoon video on the topic of Newton’s Second Law to facilitate learning for tenth-grade senior high school students. The focus of this research is to develop the animated educational video and to determine its effectiveness as a learning medium. This study employs a Research and Development (R&D) method by adopting the ADDIE development model (Analyze, Design, Development, Implementation, and Evaluation). Data were collected using a Likert-scale questionnaire, and the data analysis was conducted through validation by media experts, subject-matter experts, and language experts. The results show that the developed learning media in the form of an animated cartoon video, created using the Kinemaster application on the topic of Newton’s Second Law, obtained an average validation score of 75, which falls into the “good” category. Furthermore, the average score for the effectiveness of the animated video in student learning reached 100, which is categorized as “very effective”. Keywords: Educational Videos, Animated Cartoons, Newton’s Second Law.
Pengembangan Video Edukasi Kartun Animasi Berbasis Pendidikan Karakter Pada Materi Hukum II Fitrian, Andry; Dinihari, Yulian
WASPADA (Jurnal Wawasan Pengembangan Pendidikan) Vol 14, No 1 (2026): WASPADA
Publisher : Faculty of Teacher Training and Education of Undaris

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61689/waspada.v14i1.998

Abstract

The lack of innovation among teachers in developing instructional media can lead to problems in classroom learning activities. Therefore, this study aims to develop an educational animated cartoon video on the topic of Newton’s Second Law to facilitate learning for tenth-grade senior high school students. The focus of this research is to develop the animated educational video and to determine its effectiveness as alearning medium. This study employs a Research and Development (R&D) method by adopting the ADDIE development model (Analyze, Design, Development, Implementation, and Evaluation). Data were collected using a Likert-scale questionnaire, and the data analysis was conducted through validation by media experts, subject-matter experts, and language experts. The results show that the developed learning media in the form of an animated cartoon video, created using the Kinemaster application on the topic of Newton’s Second Law, obtained an average validation score of 75, which falls into the “good” category. Furthermore, theaverage score for the effectiveness of the animated video in student learning reached 100, which is categorized as “very effective”.Keywords: Educational Videos, Animated Cartoons, Newton’s Second Law.
Pengembangan Video Edukasi Kartun Animasi Bermuatan Literasi Teks Multimodal untuk Penguatan Karakter Siswa Fitrian, Andry; Dinihari, Yulian; Ayuardini, Marisha; Yulistiana, Yulistiana; Parwati, Endah Diah
WASPADA (Jurnal Wawasan Pengembangan Pendidikan) Vol 14, No 1 (2026): WASPADA
Publisher : Faculty of Teacher Training and Education of Undaris

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61689/waspada.v14i1.1111

Abstract

The lack of innovation among teachers in developing instructional media can lead to problems inclassroom learning activities. Therefore, this study aims to develop an educational animated cartoon videoon the topic of Newton’s Second Law to facilitate learning for tenth-grade senior high school students. Thefocus of this research is to develop the animated educational video and to determine its effectiveness as alearning medium. This study employs a Research and Development (R&D) method by adopting the ADDIEdevelopment model (Analyze, Design, Development, Implementation, and Evaluation). Data were collectedusing a Likert-scale questionnaire, and the data analysis was conducted through validation by media experts,subject-matter experts, and language experts. The results show that the developed learning media in the formof an animated cartoon video, created using the Kinemaster application on the topic of Newton’s SecondLaw, obtained an average validation score of 75, which falls into the “good” category. Furthermore, theaverage score for the effectiveness of the animated video in student learning reached 100, which iscategorized as “very effective”.Keywords: Educational Videos, Animated Cartoons, Newton’s Second Law.