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Pengembangan Modul Praktikum Biologi Umum Berbasis Case Method untuk Meningkatkan Keterampilan Proses Sains Mahasiswa Pendidikan Ilmu Pengetahuan Alam Nestiadi, Adi; Leksono, Suroso Mukti; Kurniasih, Septi
Jurnal Pendidikan Abad Ke-21 Vol 2, No 1 (2024)
Publisher : Gemilang Maju Publikasi Ilmiah (GMPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53889/jpak.v2i1.391

Abstract

Tujuan dari penelitian ini ialah mengetahui pengembangan modul praktikum biologi umum berbasis case method untuk meningkatkan keterampilan proses sains mahasiswa Pendidikan IPA. Metode penelitian yang digunnakan yaitu  metode Reseasch and Development (RD) yang mengacu pada model 4D Thiagarahajan et al., (1974) yang sudah disesuaikan dengan kebutuhan penelitian. Hasil penelitian ini berupa produk modul praktikum biologi umum berbasis case method yang digunakan untuk meningkatkan keterampilan proses sains. Hasil validasi menunjukan bahwa modul praktikum biologi umum berbasis case method memiliki tingkat kevalidan pada kriteria baik dengan perolehan presentasi sebesar 84,8 terdapat beberapa catatan perbaikan untuk dapat menyempurnakan pengembangan modul praktikum yang sedang dikembangkan. Kesimpulan dari penelitian ini bahwa modul praktikum biologi umum berbasis case method unntuk meningkatakan keterampilan proses sains layak untuk digunakan dalam proses pembelajaran praktikum pada mata kuliah biologi umum. Selain itu peningkatan hasil pre-test dan post-test keterampilan proses sains dalam implementasi modul praktkum ini diperoleh peningkatan.
THE IMPACT OF THE USE OF RESEARCH-BASED BIODIVERSITY E-LEARNING ON THE DEVELOPMENT OF CONSERVATION LITERACY SKILLS IN MIDDLE SCHOOL STUDENTS IN GRADE VII Prasetyo, Tegar Bayu; Leksono, Suroso Mukti; Kurniasih, Septi; Nestiadi, Adi
JOURNAL OF SCIENCE EDUCATION AND PRACTICE Vol 9, No 1 (2025): June 2025
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33751/jsep.v9i1.10960

Abstract

The low ability of conservation literacy is the main problem currently faced, one of which is caused by an inappropriate learning system. Therefore, contextualized teaching materials are needed to solve this problem. The purpose of this study is to describe whether or not there is an effect of using e-LKPD based on research results on the topic of biodiversity on students' conservation literacy skills, cognitive, affective and psychomotor aspects. This study uses a type of quantitative research with the method used is quasi-experimental with nonequivalent control group design. The sample in this study was taken using the slovin method. The data analysis technique used was T-test. In the research, the experimental class used e-LKPD and the control class used e-LKPD developed by the subject teacher. The results shown that:  (1) there is a significant effect on conservation literacy of cognitive indicators (Sig. 0.000), (2) there is a significant effect on conservation literacy of affective indicators (Sig. 0.000), (3) there is a significant effect on conservation literacy of psychomotor indicators (Sig. 0.000). The conclusion of the study is that there is an effect of e-LKPD based on research results on biodiversity on students' conservation literacy skills.
PENGEMBANGAN WEBSITE PADA MATERI KEANEKARAGAMAN HAYATI TNUK BERBASIS HASIL RISET UNTUK MENINGKATKAN LITERASI KONSERVASI SISWA SMP KELAS VII Raflia, Muhammad; Nestiadi, Adi; Kurniasih, Septi; Leksono, Suroso Mukti
Jurnal Penelitian Pendidikan IPA Vol 10 No 2 (2024): February
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i2.6281

Abstract

This study was prompted by the lack of maximization of the use of learning media, especially the use of information and communication technology (ICT) based media, resulting in the lack of learning resources on biodiversity topics and the lack of understanding of conservation education among 7th grade students. The purpose of the research is the determination of the level of validity of the developed web site. Research and development adapted from Thiagarajan's development model was used as the method. The research tools used in this study were interviewing and validating sheets. The steps of exploring potentials and problems, data collection, product design, product validation and product revision were used to develop the website learning media. The results showed that the validity level of biodiversity research website material to improve conservation literacy among seventh graders was 89% with a very valid category, so it can be used for learning.
The Pengaruh Model Learning Cycle Type 7E untuk Meningkatkan Kemampuan Berpikir Kritis Peserta Didik Kelas VII pada Konsep Perubahan Zat Pada Kehidupan Sehari - hari Karunia Waen, Thetia; Nestiadi, Adi; Berlian, Liska
PendIPA Journal of Science Education Vol 9 No 3 (2025): October
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/pendipa.9.3.922-929

Abstract

Lack of student understanding of learning materials often results in low learning outcomes. Therefore, selecting the right learning model is an important factor in achieving learning objectives, because it can help students understand the material more deeply. One approach that is considered effective and innovative is the Learning Cycle Type 7E model. This study aims to analyze the effect of implementing the Learning Cycle Type 7E model on students' critical thinking skills on the concept of Changes in Substances in Daily Life. The research method used was a quasi-experimental design with a nonequivalent control group design, which was carried out in one of the Public Junior High Schools in Serang City. The research sample was selected using a purposive sampling technique, consisting of 36 students in the experimental class and 36 students in the control class. Data collection was carried out using a test instrument in the form of HOTS (High Order Thinking Skills) questions that had passed validity and reliability tests. The results showed that the application of the Learning Cycle Type 7E model had a significant effect on improving the critical thinking skills of eighth grade students on the concept of changes in substances in daily life. Based on the results of the Independent Sample T-Test, a significance value (Sig. 2-tailed) of <0.001 was obtained, which is smaller than 0.05. In addition, the results of Group Statistics show that the average pre-test score of the experimental class was 37.54, while the control class was 34.78. Meanwhile, the average post-test score of the experimental class reached 41.51, higher than the control class which obtained an average of 36.59. These findings indicate that the Learning Cycle Type 7E model is effective in improving students' critical thinking skills.
PENGEMBANGAN WEBSITE MELALUI PENDEKATAN EDUCATION FOR SUSTAINABLE DEVELOPMENT (ESD) SEBAGAI SUMBER BELAJAR PADA PEMBELAJARAN IPA Kurniawan, Muhammad Reihan Anugrah Fitrah; Leksono, Suroso Mukti; Nestiadi, Adi; Kurniasih, Septi
EDUPROXIMA : Jurnal Ilmiah Pendidikan IPA Vol 8, No 1 (2026)
Publisher : Universitas Bhinneka PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/.v8i1.8216

Abstract

Penelitian ini dilatarbelakangi oleh temuan pra-penelitian yang menunjukkan bahwa prinsip Education for Sustainable Development (ESD) atau pendidikan untuk pembangunan berkelanjutan belum terintegrasi secara optimal dalam materi pelajaran IPA di tingkat SMP, sehingga siswa masih kekurangan sumber belajar yang mengaitkan materi keanekaragaman hayati dan perubahan iklim dengan konsep keberlanjutan. Selain itu, tingkat literasi lingkungan siswa SMP juga masih tergolong rendah. Penelitian ini bertujuan untuk mengukur tingkat validitas website yang dikembangkan sebagai sumber belajar. Metode yang diterapkan adalah penelitian dan pengembangan (Research and Development) dengan model pengembangan adalah ADDIE. Instrumen yang digunakan meliputi wawancara, observasi, serta lembar validasi. Proses pengembangan website mencakup tahap analisis potensi dan masalah, pengumpulan data, perancangan produk, validasi, dan revisi produk. Hasil penelitian menunjukkan bahwa tingkat validitas website melalui pendekatan Educaiton for Sustainble Development (ESD) sebagai sumber belajar pada pembelajaran IPA mencapai 93% dengan kategori sangat valid, sehingga layak digunakan pada tahap selanjutnya.
PENGEMBANGAN AUGMENTED REALITY SEBAGAI BAHAN AJAR BERBASIS ESD TEMA KEBERLANJUTAN BIODIVERSITAS Prasetia, Hendri Ridho; Leksono, Suroso Mukti; Nestiadi, Adi; Kurniasih, Septi
EDUPROXIMA : Jurnal Ilmiah Pendidikan IPA Vol 8, No 1 (2026)
Publisher : Universitas Bhinneka PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/.v8i1.8360

Abstract

Ancaman serius “Triple Planetary Crisis” yang dihadapi lingkungan global telah menjadi urgensi pada praktik berkelanjutan dan diperlukan peningkatan kesadaran lingkungan melalui integrasi Sustainable Development Goals (SDGs) dalam pendidikan. Solusi permalahan tersebut yaitu penelitian pengembangan Augmented Reality (AR) sebagai bahan ajar yang mengusung konsep Education Sustainable for Development (ESD), khususnya pada tema keberlanjutan biodiversitas. Tujuan penelitian ini adalah untuk mengetahui tingkat validitas dan hasil respon siswa terhadap AR sebagai bahan ajar berbasis ESD. Metode penelitian Research and Development (RnD) dengan model ADDIE sebagai panduan digunakan, dan dibatasi sampai tahap Development untuk melihat potensi maksimal produk, melalui uji validasi dan respon siswa. Hasil penelitian menunjukkan bahwa AR ini memiliki tingkat validitas mencapai 92% dengan kategori sangat valid. Sebelum produk digunakan pada siswa, angket diuji reliabilitas dan mendapat nilai 0,715 yang diatas standar reliabilitas, sehingga reliabel dapat diterima. Setelah diuji penggunaan AR sebagai bahan ajar, didapatkan respons positif dari siswa SMP sebesar 94,38% dengan kategori sangat baik. Dengan ini membuktikan bahwa AR sebagai bahan ajar berbasis ESD sangat valid, reliabel, dan dapat diimplementasikan dalam pembelajaran IPA Jenjang SMP.
DEVELOPMENT OF SCIENCE GAMES MEDIA ON THE INTERACTION BETWEEN THE COMPONENTS OF AN ECOSYSTEM Zahrah, Ainiah; Nestiadi, Adi; Kurniasih, Septi
EDUPROXIMA : Jurnal Ilmiah Pendidikan IPA Vol 8, No 1 (2026)
Publisher : Universitas Bhinneka PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/.v8i1.9119

Abstract

This study aims to create an interactive learning tool in the form of an Android-based science game to teach seventh-grade junior high school students about the interactions among ecosystem components. The issue addressed is the students' low understanding of concepts due to a lack of engaging and interactive learning materials. The methodology employed is research and development (RandD) using a modified version of the ADDIE model (analysis, design, development, implementation, and evaluation). The product is developed with the Unity platform, incorporating avatars, images, sounds, and videos to enhance its appeal and cater to students' learning preferences. A discovery learning approach is utilized to encourage students to explore and grasp concepts independently. Validation by media experts, subject matter specialists, and educational practitioners yielded highly valid results, while trials conducted with junior high school students showed excellent feedback and improvements in learning outcomes exceeding the Minimum Completeness Criteria (KKM). The findings indicate that the Android-based science game is effective and suitable as a learning medium to enhance understanding of ecosystem concepts. 
PENGEMBANGAN VIRTUAL LAB BERBASIS EDUCATION FOR SUSTAINABLE DEVELOPMENT TEMA KEBERLANJUTAN BIODIVERSITAS Safitri, Afriyani; Leksono, Suroso Mukti; Nestiadi, Adi; Kurniasih, Septi
EDUPROXIMA : Jurnal Ilmiah Pendidikan IPA Vol 8, No 1 (2026)
Publisher : Universitas Bhinneka PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/.v8i1.8413

Abstract

Penelitian pengembangan ini dilakukan sebagai respons terhadap fenomena Triple Planetary Crisis dan temuan pra-penelitian yang menunjukkan rendahnya kemampuan literasi lingkungan serta keterbatasan sarana dan prasarana dalam memfasilitasi kegiatan praktikum, khususnya yang berkaitan dengan pembahasan ekologi dan pelestarian lingkungan sesuai dengan kompetensi Education for Sustainable Development (ESD) dalam mendukung penerapan Sustainable Development Goals (SDGs) di lingkungan pembelajaran. Berdasarkan permasalahan yang ditemukan, maka dikembangkan virtual lab berbasis Education for Sustainable Development tema keberlanjutan biodiversitas sebagai media pembelajaran IPA. Metode yang diterapkan dalam penelitian ini adalah penelitian dan pengembangan (RD) dengan pendekatan model pengembangan ADDIE, dibatasi sampai tahap development. Hasil validasi menunjukkan tingkat validitas produk sebesar 94,1% dengan kategori sangat valid, dan reliabilitas angket mencapai 0,807. Uji coba penggunaan produk kepada peserta didik memperoleh respons positif sebesar 88,9% dengan kategori sangat baik. Temuan ini menunjukkan bahwa virtual lab berbasis Education for Sustainable Development tema keberlanjutan biodiversitas valid, reliabel, dan dapat diimplementasikan dalam pembelajaran IPA.