Gusti Nur Hafifah
Universitas Muhammadiyah Surabaya

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Journal : Tell : Teaching of English Language and Literature Journal

The Implementation of Discovery Learning to Teach Speaking at the First Grade Students at SMP Institut Indonesia Mufida, Irmayanti; Hafifah, Gusti Nur; Mayasari, Linda
Tell : Teaching of English Language and Literature Journal Vol 3 No 2 (2015): April
Publisher : English Department FKIP Universitas Muhammadiyah Surabaya Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/tell.v3i2.2157

Abstract

The result of this study show that the English teacher synchronized the steps of scientific approach in Curriculum 2013 with the applications of Discovery Learning in his lesson plan. The steps are observing through stimulation, questioning through problem statement, experimenting through collecting data, associating through processing data, communicating through verification and generalization. They make them, the students become more active in oral activities and all of activities can make the students do not feel bored. This study also attempts to know about the student’s responses after the implementation of Discovery Learning. It can be concluded that the students more understand easily toward the materials which were taught, especially in their speaking skill because Discovery Learning has given positive impact for the students. Finally the researcher suggested that the teachers should always give the motivation and provide the other materials using the creative techniques so that the learning process can more effective and meaningful. It means that the students will never forget their experiences and the teacher’s explanations within a long period.
The Effectiveness of Comic Strips in Increasing Students Speaking Ability in the Second Year of Junior High School Lailiyah, Ni’matul; Hafifah, Gusti Nur; Wijaya, Armeria
Tell : Teaching of English Language and Literature Journal Vol 3 No 2 (2015): April
Publisher : English Department FKIP Universitas Muhammadiyah Surabaya Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/tell.v3i2.2160

Abstract

As far as the researcher’s knowledge, the analysis of “The Effectiveness of Comic Strips in increasing student’s speaking ability” is still difficult to find, the researcher formulates the statement of the research that is comic strips give the significant effect in increasing student’s speaking ability. The objective of research is to find out whether comic strips method can give the significant effect in increasing students’ speaking ability or not. This research uses experimental design, the subject are VIIIth A as experimental group and VIIIth B as controlled group at MTs. Hidayatus Salam, Lowayu. The data collection uses test (pre-test and post-test) as instrument to measure the result of students. After giving the test, the researcher counts the data (percentage of the results which have the significant score) and analyses based on Criteria scoring by oral proficiency scoring categories by Brown. After giving the test of both classes, both of them have an increasing speaking ability. Based on the percentage of both classes, in post-test shows that with comic strips the experimental class has more significant effect than control class, the mean score of experimental class is 74.7 and 58.03 for control class. The experimental class has significant effect especially in the term of fluency, vocabulary, comprehensibility and performance.
The Creative Techniques in Teaching Vocabulary at Sabilussalam Kindergarten Surabaya -, Wijayanti; Batubara, Amrin; Hafifah, Gusti Nur
Tell : Teaching of English Language and Literature Journal Vol 2 No 1 (2014): April
Publisher : English Department FKIP Universitas Muhammadiyah Surabaya Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/tell.v2i1.2171

Abstract

This research is conducted to find out the creative techniques, the implementation, and the advantages of the implementation of the creative techniques in teaching vocabulary at Sabilussalam kindergarten where pupils level B and 1 teacher are as subject. While, the objects of the research is all information related to the creative techniques in teaching vocabulary at Sabilussalam kindergarten.This research usesdescriptive qualitative method and the data collection techniques are classroom observations, documentation and interview. For analyzing the data, the researcher uses interactive model which is adapted from Miles and Hubberman (19984:6). The finding showedthat there are four creative techniques in teaching vocabulary at Sabilussalam kindergarten. Those were, Sing song, Drilling, Role play, and Game techniques. Besides, the researcher found theteaching techniques were implemented creatively in different ways. Firstly, the drilling technique was implemented by using gestures, and hip hop style.  Secondly, the singing song technique was implemented by using gestures, repetitions, hip-hop and sound of clap the table. Thirdly, the role play was implemented by usingthe performing robot’s actions, super hero and play Dora’s adventure. Finally, the Game technique was implemented by using whispers, gestures, robot’s movements and guess. Additionally, all of implementations of the creative techniques in teaching vocabulary at Sabilussalam have some advantages. They are to develop children’s knowledge, skills, understanding and attitudes. The techniques can develop their knowledge because it can help them to improve their vocabulary in meaning and understanding. Besides, they can develop their skill because these techniques not only help them to improve their vocabulary but also explored in their skill especially the listening and the speaking skill which werethe basic skill had been mastered for young learner. Additionally, the techniques can develop children’s understanding and attitude because they were not only know and memorized vocabulary which had been taught but also they can understand the meaning word and explored their idea, expression in their daily activity.
Unveiling the Linguistic Landscape of Gamers: Insights from Online Gaming Communication and Its Implication in English Materials Pratama, Igo Rizky Nur; Hafifah, Gusti Nur; Saiful, Jepri Ali; Yunianti, Sofi
Tell : Teaching of English Language and Literature Journal Vol 12 No 1 (2024): April
Publisher : English Department FKIP Universitas Muhammadiyah Surabaya Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/tell.v12i1.21794

Abstract

This study investigates the online gamers' language features and their implication in vocational high school English material. A qualitative study is conducted and three aspects of language register theory including field, tenor, and lexical resources are explored. The scope, context, and situation of the online gaming interaction (Valorant and Player's Unknown Battleground) are also analyzed. The interaction among gamers happened in different types of fields and tenor depends on their roles and context in online games. The lexical resources data found that gamers dominantly used noun words beside other language features. This study recommends teachers leverage the related online games' vocabularies into their English teaching materials to encourage students learning. Further study needs to explore the influence of online gaming on students' English achievement.