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Hubungan antara Kemampuan Literasi Digital, Keterlibatan Orang Tua, Kemampuan Komunikasi dengan Hasil Belajar Pendidikan Agama Kristen Kelas VIII SMP di SDH Daan Mogot Billy Jonathan; Pujianto Yugopuspito
Journal on Education Vol 6 No 2 (2024): Journal on Education: Volume 6 Nomor 2 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i2.5021

Abstract

Christian Education plays a crucial role in shaping the character and fostering an understanding of Christian values in students' lives. However, the proliferation of digital information and the lack of parental attention pose challenges to students' development. This research aims to investigate the relationship between digital literacy skills, parental involvement, communication skills, and the learning outcomes of Christian Education among eighth-grade students in junior high schools. A quantitative correlational research method was employed, and a total of 188 students were sampled. The data was collected through questionnaires as well as formative and summative assessment data of learning outcomes in Christian Religious Education. The research findings indicate a significant relationship between digital literacy skills and the learning outcomes of Christian Education. Furthermore, a significant relationship was observed between communication skills and the learning outcomes of Christian Education. However, no significant relationship was found between parental involvement and the learning outcomes of Christian Education. In conclusion, enhancing students' digital literacy skills and communication skills are crucial factors in improving the learning outcomes of Christian Education. Recommendations for future research include employing different methodologies to explore students' experiences that support learning outcomes.
Pengembangan Augmented Reality Untuk Meningkatkan Pemahaman Materi Bangun Ruang dan Meningkatkan Keaktifan Siswa SMP Kelas VIII Aloysia Mparetyenan Bwariat; Pujianto Yugopuspito
Journal on Education Vol 6 No 3 (2024): Volume 6 Nomor 3 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i3.5662

Abstract

Saat ini siswa di setiap sekolah sudah terbiasa dengan penggunaan teknologi dalam proses memperoleh pengetahuan yang baru. Namun dirasakan keaktifan siswa dalam proses belajar mengajar sangatlah berperan penting dalam keberhasilan pembelajaran. Dalam setiap pembelajaran, siswa dituntut untuk memahami konsep dasar setiap materi, termasuk dalam mata pelajaran matematika tentang materi bangun ruang. Berkaca dari hasil ujian Checkpoint for Lower Secondary di tahun 2022-2023, siswa kelas VIII masih mendapatkan nilai yang kurang memuaskan di pelajaran matematika, khususnya materi bangun ruang. Maka akan dikembangkan media pembelajaran berbasis augmented reality dengan materi bangun ruang menggunakan Assemblr Edu untuk meningkatkan pemahaman siswa tentang materi bangun ruang dan meningkatkan keaktifan siswa dalam belajar matematika di kelas. Penelitian ini menggunakan metode ADDIE yang meliputi analisis, desain, pengembangan, implementasi dan evaluasi. Pengumpulan data pada penelitian ini melalui metode angket, tes dan observasi yang akan dianalisa secara kualitatif dan kuantitatif. Implementasi media pembelajran yang dikembangkan melibatkan 63 siswa kelas VIII SMP Unity, Kota Bekasi tahun ajaran 2023/2024 dan 3 orang guru Matematika. Hasil dari penelitian ini menunjukkan tingkat pemahaman siswa tentang materi bangun ruang sebesar 80,18% dan tingkat keaktifan siswa sebesar 89,6%. Dengan hasil ini maka produk dinyatakan layak dan dapat dijadikan media pembelajaran yang baru dalam mata pelajaran Matematika materi bangun ruang.
Augmented Reality untuk Meningkatkan Keterampilan Menulis, Berbicara, Keterampilan Berpikir Kritis dalam Pembelajaran Bahasa Indonesia Kelas V SD Xyz Bintaro Wahyu Wasono Putro; Pujianto Yugopuspito
Jurnal Syntax Admiration Vol. 5 No. 9 (2024): Jurnal Syntax Admiration
Publisher : Syntax Corporation Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46799/jsa.v5i9.1515

Abstract

Students need to learn thoroughly on the writing, speaking and critical thinking skills in order to adapt with the development of technology and information. This study aims to analyze the differences between 2 classes that implemented 2 different means in learning Bahasa Indonesia for grade 5 students, between control class that use lecturing method and the experiment class that use Augmented Reality. The research subject were the fifth graders of XYZ school in Bintaro area. There were 28 students from control group and 27 students from the experiment group with a total of 55 students in all. This research period was conducted in 4 months from late January in 23 January 2024 to 10 May 2024. This study used a weak experimental design method with a static-group pretest-posttest design model. The research data was collected from the observation of the students performance during class discussion and project presentation which used a rubric that has been validated and is a reliable instrument. The result of the statistical analysis showed differences in the control class pretest and control class posttest, in the experimental class pretest and experimental class posttest, also the nGain result for both classes in writing, speaking and critical thinking skills. The average nGain for control class in writing, speaking and critical thinking skills respectively are; 0,17; 0,21; 0,26 While the average nGain for the experiment class in writing, speaking and critical thinking skills is 0,41; 0,31; 0,27 respectively. Based on the result, the ngain result for critical thinking skills in experiment class showed low result using 0,3 as the significance value. This result means the use of Augmented Reality was less effective in critical thinking skills but effective in writing and speaking skills.
PENGARUH KECENDERUNGAN, KEPUASAN DAN STRATEGI MEREK TERHADAP KESETIAAN MEREK PADA USAHA COFFEE SHOP INDEPENDEN Pangaribuan*, Patriot; Yugopuspito, Pujianto
JURISMA : Jurnal Riset Bisnis & Manajemen Vol. 12 No. 2: Oktober 2022
Publisher : Program Studi Manajemen, Fakultas Ekonomi dan Bisnis, Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/jurisma.v12i2.6543

Abstract

Coffee is a favorite drink for people in general. The coffee industry, especially coffee shops, is increasing and growing from year to year. This study aims to determine the effect of brand strategy consisting of brand ambassadors and brand trust, brand preference, and brand satisfaction on brand loyalty at the Independent Specialty Coffee Shop in increasing sales. The survey was conducted with 385 respondents. This type of research uses quantitative methods and data collection is carried out by distributing online questionnaires containing 20 questions on a Likert scale from 1 to 7. All questions are valid and reliable for further analysis. Data were analyzed by SEM method using the SmartPLS application. The results showed that brand ambassador, -brand-trust, brand preference, and brand satisfaction partially and simultaneously had a positive and significant influence on brand loyalty at the Independent Specialty Coffee Shop, so there was no variable that had no effect. Keywords: Brand Ambassador, Brand Trust, Brand Preference, Brand Satisfaction, Brand Loyalty
APLIKASI UNTUK MENGUKUR BAJU DENGAN SENSOR ULTRASONIK Kurniawan, Kevin; Sutrisno, Sutrisno; Yugopuspito, Pujianto
Jurnal Mnemonic Vol 2 No 1 (2019): Mnemonic Vol. 2 No. 1
Publisher : Teknik Informatika, Institut Teknologi Nasional malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (561.692 KB) | DOI: 10.36040/mnemonic.v2i1.50

Abstract

Beberapa toko pakaian melarang pengunjung mencoba mengenakan baju yang akan dibelinya, terutama baju berjenis ketat dan berwarna terang. Penelitian ini mengusulkan sistem yang dapat membantu pengunjung toko pakaian untuk mengetahui ukuran baju yang sesuai tanpa harus mencoba mengenakannya. Aplikasi Android dibuat untuk menampilkan hasil penentuan ukuran baju dengan bantuan alat pengukur, yaitu sensor ultrasonik HC-SR04 dengan mikrokontroler Arduino. Aplikasi ini digunakan sebagai media interaksi antara pengguna dengan alat pengukur agar lebih mudah dalam menggunakannya. Alat pengukur digunakan untuk mendapatkan ukuran bagian tubuh pengguna. Pengukuran dilakukan menggunakan teknik perhitungan jarak ultrasonik yang hasilnya dikalkulasi untuk mendapatkan ukuran bagian tubuh. Penentuan bagian tubuh dilakukan berdasarkan data antropometri Indonesia. Dari hasil uji coba pengukuran, didapatkan keberhasilan untuk mendapatkan ukuran baju sebesar 100% dengan kebenaran hasil ukuran sebesar 82.0%
PENGARUH KOLABORASI DOSEN, KEMAMPUAN TEKNIS DOSEN, DAN PARTISIPASI DARING DOSEN TERHADAP KEPUASAN MAHASISWA PADA PROGRAM PENDIDIKAN JARAK JAUH DI UNIVERSITAS XYZ [THE INFLUENCE OF LECTURER COLLABORATION, LECTURER TECHNICAL ABILITY, AND LECTURER ONLINE PARTICIPATION ON STUDENT SATISFACTION IN DISTANCE EDUCATION PROGRAMS AT XYZ UNIVERSITY] Bawono, Masatyo; Yugopuspito, Pujianto
Polyglot Vol 20, No 2 (2024): JULY 2024
Publisher : Universitas Pelita Harapan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19166/pji.v20i2.8194

Abstract

AbstractStudent satisfaction is one of the factors that influence student motivation and learning process. The more satisfied students are, the higher their motivation to complete their studies and have a better learning process. This study aims to see the effect of lecturers' collaboration level, lecturers' technical ability, and lecturers' online participation in the online classroom on student satisfaction. The research was conducted on active students of the Communication Science Distance Education study program in 2018 with a total of 88 respondents. Data were obtained through a survey consisting of 40 questions. The data were processed with the PLS method using SmartPLS software. The results obtained are lecturer collaboration, lecturer technical ability, and lecturer online participation in online classrooms have a positive effect on student satisfaction, with lecturer technical ability being the most influential factor on student satisfaction. Mastery of technology and the use of various methods of lecturer participation in online classrooms are recommended approaches for lecturers to take. Bahasa Indonesia AbstrakKepuasan Mahasiswa merupakan salah satu faktor yang mempengaruhi motivasi dan proses belajar siswa. Semakin puas siswa, maka motivasi mereka semakin tinggi untuk menyelesaikan studi dan memiliki proses belajar yang lebih baik. Penelitian ini bertujuan untuk melihat pengaruh dari tingkat Kolaborasi Dosen, Kemampuan Teknis Dosen, dan Partisipasi Daring Dosen pada online classroom terhadap Kepuasan Mahasiswa. Penelitian dilakukan pada mahasiswa aktif program studi Pendidikan Jarak Jauh Ilmu Komunikasi di tahun 2018 dengan total responden sebanyak 88 orang. Data diperoleh melalui survey yang terdiri dari 40 pertanyaan. Data diolah dengan metode PLS menggunakan perangkat lunak SmartPLS. Hasil yang diperoleh adalah Kolaborasi Dosen, Kemampuan Teknis Dosen, dan Partisipasi Daring Dosen pada ruang kelas daring berpengaruh positif terhadap Kepuasan Mahasiswa, dengan Kemampuan Teknis Dosen yang menjadi faktor paling berpengaruh terhadap kepuasan siswa. Penelitian ini terbatas pada satu program studi saja, dan terbatas pada siswa yang aktif di tahun 2018. 
PENGARUH KOLABORASI DOSEN, KEMAMPUAN TEKNIS DOSEN, DAN PARTISIPASI DARING DOSEN TERHADAP KEPUASAN MAHASISWA PADA PROGRAM PENDIDIKAN JARAK JAUH DI UNIVERSITAS XYZ [THE INFLUENCE OF LECTURER COLLABORATION, LECTURER TECHNICAL ABILITY, AND LECTURER ONLINE PARTICIPATION ON STUDENT SATISFACTION IN DISTANCE EDUCATION PROGRAMS AT XYZ UNIVERSITY] Bawono, Masatyo; Yugopuspito, Pujianto
Polyglot Vol 20 No 2 (2024): JULY
Publisher : Universitas Pelita Harapan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19166/pji.v20i2.8194

Abstract

AbstractStudent satisfaction is one of the factors that influence student motivation and learning process. The more satisfied students are, the higher their motivation to complete their studies and have a better learning process. This study aims to see the effect of lecturers' collaboration level, lecturers' technical ability, and lecturers' online participation in the online classroom on student satisfaction. The research was conducted on active students of the Communication Science Distance Education study program in 2018 with a total of 88 respondents. Data were obtained through a survey consisting of 40 questions. The data were processed with the PLS method using SmartPLS software. The results obtained are lecturer collaboration, lecturer technical ability, and lecturer online participation in online classrooms have a positive effect on student satisfaction, with lecturer technical ability being the most influential factor on student satisfaction. Mastery of technology and the use of various methods of lecturer participation in online classrooms are recommended approaches for lecturers to take. Bahasa Indonesia AbstrakKepuasan Mahasiswa merupakan salah satu faktor yang mempengaruhi motivasi dan proses belajar siswa. Semakin puas siswa, maka motivasi mereka semakin tinggi untuk menyelesaikan studi dan memiliki proses belajar yang lebih baik. Penelitian ini bertujuan untuk melihat pengaruh dari tingkat Kolaborasi Dosen, Kemampuan Teknis Dosen, dan Partisipasi Daring Dosen pada online classroom terhadap Kepuasan Mahasiswa. Penelitian dilakukan pada mahasiswa aktif program studi Pendidikan Jarak Jauh Ilmu Komunikasi di tahun 2018 dengan total responden sebanyak 88 orang. Data diperoleh melalui survey yang terdiri dari 40 pertanyaan. Data diolah dengan metode PLS menggunakan perangkat lunak SmartPLS. Hasil yang diperoleh adalah Kolaborasi Dosen, Kemampuan Teknis Dosen, dan Partisipasi Daring Dosen pada ruang kelas daring berpengaruh positif terhadap Kepuasan Mahasiswa, dengan Kemampuan Teknis Dosen yang menjadi faktor paling berpengaruh terhadap kepuasan siswa. Penelitian ini terbatas pada satu program studi saja, dan terbatas pada siswa yang aktif di tahun 2018. 
Pengembangan Konten Interaktif pada Course E-Learning Berbasis Moodle dengan Topik Presentasi Zen Adlin Astridiani Juistha; Pujianto Yugopuspito
Syntax Idea 1848-1861
Publisher : Ridwan Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46799/syntax-idea.v5i10.2983

Abstract

This research aims to produce interactive media content for the e-learning course. This interactive media is included in the e-learning course and can be used by teachers at Pandu Pertiwi Foundation to guide them in making learning presentations based on Zen presentations. The research method used is Research and Development (R&D) with the ADDIE model. However, the model is modified with the stages carried out, namely analysis, design, development, and implementation. At the development stage, trials were carried out on material experts, learning design experts, and learning media experts, which were carried out in two cycles. At the implementation stage, user trials were carried out on three teachers who were representatives of the product to see its suitability for user needs. Based on expert and user trials, this H5P interactive content is feasible to use.
PENGARUH PENERAPAN ANDRAGOGI, SELF- REGULATED LEARNING, DAN LITERASI MEMBACA TERHADAP PEMANFAATAN BLENDED LEARNING BERBASIS LMS PADA CALON GURU PENGGERAK REGULER DI PROVINSI NTT [THE EFFECT OF ANDRAGOGY APPLICATION, SELF-REGULATED LEARNING, AND READING LITERACY TO THE USE OF LMS- BASED BLENDED LEARNING ON CALON GURU PENGGERAK REGULAR OF THE NINTH BATCH IN NTT PROVINCE] Dethan, Sipromia -; Yugopuspito, Pujianto
Polyglot Vol 21 No 2 (2025): July
Publisher : Universitas Pelita Harapan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19166/pji.v21i2.9839

Abstract

Research on the utilization of LMS-based blended learning and the implementation of andragogy in the Program Pendidikan Guru Penggerak (PPGP) program for Calon Guru Penggerak (CGP) remains limited, particularly in East Nusa Tenggara (NTT) Province. As of 2023, this program has graduated eight cohorts of Guru Penggerak. However, the failure rate has increased over the last three cohorts. This study aims to analyze the influence of andragogy implementation, self-regulated learning (SRL), and reading literacy on the utilization of LMS-based blended learning among the ninth cohort of regular CGP in NTT Province. This research involved 152 respondents from 13 districts and one municipality in NTT. The findings indicate that for the ninth cohort of regular CGP in NTT Province: (1) andragogy implementation significantly influences the utilization of LMS-based blended learning; (2) SRL does not have a significant effect on the utilization of LMS-based blended learning; (3) reading literacy has a significant effect on the utilization of LMS-based blended learning; and (4) collectively, andragogy implementation, SRL, and reading literacy influence the utilization of LMS-based blended learning.  Abstrak Bahasa Indonesia Penelitian mengenai pemanfaatan blended learning berbasis LMS serta implementasi andragogi dalam Program Pendidikan Guru Penggerak (PPGP) bagi Calon Guru Penggerak (CGP) masih sangat terbatas, terutama di Provinsi Nusa Tenggara Timur (NTT). Hingga tahun 2023, program ini telah meluluskan delapan angkatan guru penggerak. Namun, dalam tiga angkatan terakhir, tingkat ketidaklulusan mengalami peningkatan. Penelitian ini bertujuan untuk menganalisis pengaruh penerapan andragogi, Self-Regulated Learning (SRL), dan literasi membaca terhadap pemanfaatan blended learning berbasis LMS pada CGP reguler angkatan kesembilan di Provinsi NTT. Penelitian ini melibatkan 152 responden yang tersebar di 13 kabupaten dan satu kotamadya di Provinsi NTT. Hasil penelitian menunjukkan bahwa pada CGP reguler angkatan kesembilan di Provinsi NTT: (1) penerapan andragogi berpengaruh terhadap pemanfaatan blended learning berbasis LMS; (2) SRL tidak berpengaruh signifikan terhadap pemanfaatan blended learning berbasis LMS; (3) literasi membaca berpengaruh terhadap pemanfaatan blended learning berbasis LMS; dan (4) secara simultan, penerapan andragogi, SRL, dan literasi membaca berpengaruh terhadap pemanfaatan blended learning berbasis LMS.
Efektivitas Model Blended Learning Tipe Flipped Classroom Terhadap Keterlibatan Siswa, Kemandirian Belajar, Dan Penguasaan Konsep Siswa Kelas IX Pada Pelajaran IPA di Sekolah XYZ Nababan, Gabriel; Yugopuspito, Pujianto
Jurnal Ilmiah Mandala Education (JIME) Vol 8, No 4 (2022): Jurnal Ilmiah Mandala Education (Oktober)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v8i4.3878

Abstract

Perubahan sistem pelaksanaan pembelajaran yang terus terjadi di masa pandemi Covid-19 menjadi bahan pertimbangan bagi pihak sekolah dan pendidik untuk menggunakan model pembelajaran yang efektif untuk memfasilitasi peserta didik terlibat (engage) di dalam proses pembelajaran, memiliki kemandirian belajar, dan penguasaan konsep yang baik, khususnya pada pelajaran Biologi. Salah satu model pembelajaran yang dapat digunakan di masa transisi pembelajaran online menuju pertemuan tatap muka terbatas adalah model blended learning tipe flipped classroom. Tujuan penelitian ini adalah untuk mengukur tingkat keefektifan penerapan flipped classroom terhadap keterlibatan siswa, kemandirian belajar, dan penguasaan konsep siswa kelas IX pada pelajaran IPA dibandingkan dengan pembelajaran konvensional. Jenis penelitian ini adalah penelitian eksperimen dengan teknik pengambilan sampel convenience sampling. Hasil penelitian menunjukkan bahwa 1) model pembelajaran blended learning tipe flipped classroom lebih efektif terhadap tingkat keterlibatan dibandingkan pembelajaran konvensional, 2) model pembelajaran blended learning tipe flipped classroom lebih efektif terhadap kemandirian belajar dibandingkan dengan pembelajaran konvensional, 3) model pembelajaran blended learning tipe flipped classroom tidak efektif terhadap penguasaan konsep siswa dibandingkan dengan pembelajaran konvensional.