Rubhan Masykur
Universitas Islam Negeri Raden Intan Lampung

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PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MODUL BILINGUAL BERGAMBAR BERBASIS KEWIRAUSAHAAN PADA ARITMETIK SOSIAL Ratri Septyani; Agus Salim; Rosida Rakhmawati; Rubhan Masykur
Journal of Mathematics Education and Science Vol. 2 No. 1 (2019): Journal of Mathematics Education and Science
Publisher : Universitas Nahdlatul Ulama Sunan Giri Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1193.464 KB) | DOI: 10.32665/james.v2i1.46

Abstract

This article has intention to develop entrepreneurship-based bilingual media modules on the subject of social arithmetic. This research is classified as research and development that used the ADDIE development model. Data collection technique used validation questionnaire and feedback questionnaire. The data analysis technique of this research used descriptive quantitative to obtain score from validator and students’ feedback. While descriptive qualitative was applied to obtain and describe the data which contains of comment, suggestion and revision, improvement from the validator. Based on the results of the validation, it can be said that entrepreneurship-based bilingual module was eligible and worthy, while from the students’ response and feedback, it can be said that the product was interesting. In conclusion, the bilingual module media can be used and applicable as a mathematics teaching material on the subject of social arithmetic. Artikel ini memiliki tujuan untuk mengembangkan media modul bilingual bergambar berbasis kewirausahaan pada pokok bahasan aritmatika social. Jenis penelitian ini adalah penelitian dan pengembangan yang menggunakan model pengembangan ADDIE. Tehnik pengumpulan data yang digunakan adalah angket validasi dan angket respon. Tehnik analisis data yang digunakan digunakan dalam penelitian dan pengembangan yaitu, deskriptif kuantitatif untuk mengolah data dalam bentuk skor dari penilaian oleh validator dan respon siswa, sedangkan deskriptif kualitatif untuk mendeskripsikan data berupa komentar saran perbaikan dari validator. Berdasarkan hasil validasi terhadap pengembangan media modul bilingual bergambar berbasis kewirausahaan mendapatkan kriteria sangat layak dan berdasarkan angket respon mendapatkan kriteria sangat menarik. Berdasarkan hal ini dapat disimpulkan media modul bilingual yang dikembangkan dapat digunakan sebagai bahan ajar matematika pada pokok bahasan aritmatika sosial.
PENGEMBANGAN MEDIA PEMBELAJARAN E-COMIC DALAM PEMBELAJARAN MATEMATIKA Nuriza Siregar; Suherman Suherman; Rubhan Masykur; Rahma Sari Ningtias
Journal of Mathematics Education and Science Vol. 2 No. 1 (2019): Journal of Mathematics Education and Science
Publisher : Universitas Nahdlatul Ulama Sunan Giri Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (451.439 KB) | DOI: 10.32665/james.v2i1.47

Abstract

This article intends to develop mathematics learning media in the form of e-Comic in mathematics teaching and learning. The method of this research was eight stages developing from Borg and Gall which has been modified by Sugiyono. Instrument of this research was validation questionnaire and feedback questionnaire for students. Technique of data analysis used descriptive quantitative and descriptive qualitative. To test the effectiveness, the researcher implied and used t test. The result shows that media of learning in the form of e-Comic mathematics on the arithmetic subject was eligible. It was obtained from validator. While, the effectiveness of media was obtained from the results of the post-test t-test of students with the results obtained 14.333 and 2.109 so that. It can be defined that the class which was taught by implementing and using e Comic media was better that the conventional class. In conclusion, the developed media can be used as a medium of learning mathematics and it is applicable in mathematics teaching and learning. Artikel ini memiliki tujuan untuk mengembangkan media pembelajaran matematika berupa e-Comic dalam pembelajaran matematika. Metode penelitian yang digunakan adalah 8 tahap metode pengembangan dari borg and gall yang sudah dimodifikasi oleh Sugiyono. Instrument yang digunakan adalah angket validasi dan angket respon peserta didik. Teknik analisis data yang digunakan adalah deskriptif kuantitatif dan deskriptif kualitatif. Uji yang digunakan untuk melihat keefektifan media adalah uji t. hasil penelitian ini adalah sebuah media pembelajaan berupa e-Comicmatematika pada pokok bahasan aritmetik dengan kriteria kelayakan yang didapat dari validator sangat layak, kemenarikan yang didiapat dari peserta didik sangat menarik. Sedangakan keefektifan media didapatkan dari hasil uji t post-test peserta didik dengan hasil perhitungan diperoleh dan sehingga dalam arti kelas yang medapat kemampuan pemecahan masalah perlakuan pembelajaran media e-Comicmatematika lebih baik (efektif) dari pada kelas yang mendapat perlakuan metode ceramah (tidak menggunakan media pembelajaran). Berdasarkan semua ini dapat disimpulkan bahwa media yang dikembangkan dapat digunakan sebagai media pembelajaran matematika.
POCKET BOOK DIGITAL BERBASIS ETNOMATEMATIKA SEBAGAI BAHAN AJAR SEKOLAH MENENGAH PERTAMA Ika Herawati; Fredi Ganda Putra; Rubhan Masykur; Chairul Anwar
Journal of Mathematics Education and Science Vol. 3 No. 1 (2020): Journal of Mathematics Education and Science
Publisher : Universitas Nahdlatul Ulama Sunan Giri Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1300.709 KB) | DOI: 10.32665/james.v3i1.132

Abstract

The purpose of this research is to know the development, response and effectiveness of learning using a digital pocket book characterized by Ethnomatematics for junior High School. Research and Development methods. Data Analysis techniques Research on the development of digital pocket books using 2 qualitative and quantitative analytical techniques. Data collection techniques are obtained via polls, interviews, documentation, and tests. The research Model with ADDIE is analysis, design, development, implementation, and Evaluation (evaluation), and assessment. Research conducted at SMPN 7 Metro. The results of this study with students ' responses from the use of digital pocket books characterized by ethnomatematics in small scale tests were obtained on average of 3.49 with "very attractive" criteria and large scale acquired on average of 3.64 With the criteria "very interesting" and the effectiveness of the use of digital pocket Books characterized Ethnomatematics applied in the learning process get a test effect size of 0.59 by medium category. This causes the digital Pocket book to be effective for use in the learning process. Tujuan dari penelitian ini yaitu untuk mengetahui pengembangan, respon maupun efektivitas pembelajaran menggunakan pocket book digital bercirikan etnomatematika untuk sekolah menengah pertama. Metode penelitian yang digunakan (Research and Development). Teknik Analisis DataPenelitian terhadap pengembangan pocket book digital menggunakan 2 teknik analisis Kualitatif dan Kuantitatif. Teknik Pengumpulan Data diperoleh melalui angket, wawancara, dokumentasi, dan tes. Model penelitian dengan ADDIE yaitu analysis (analisis), design (perancangan), development (pengembangan), implementation (implementasi), dan evaluation (evaluasi). Penelitian dilakukan di SMPN 7 Metro. Adappun hasil penelitian ini dengan respon peserta didik dari penggunaan pocket book digital bercirikan etnomatematika dalam uji skala kecil diperoleh rata-rata sebesar 3,49 dengan kriteria “sangat menarik” dan skala besar diperoleh rata-rata sebesar 3,64 dengan kriteria “sangat menarik” Dan tingkat Keefektifan penggunaan pocket book digital bercirikan etnomatematika yang diterapkan dalam proses pembelajaran mendapatkan nilai uji effect size sebesar 0,59 dengan kategori sedang. Hal ini menyebabkan pocket book digital efektif untuk digunakan dalam proses pembelajaran.
FLIPPED CLASSROOM : PENINGKATAN KEMAMPUAN BERPIKIR KRITIS MATEMATIS DAN MOTIVASI BELAJAR PESERTA DIDIK MADRASAH TSANAWIYAH Shafira Fiscarina Widyasari; Rubhan Masykur; Iip Sugiharta
Journal of Mathematics Education and Science Vol. 4 No. 1 (2021): Journal of Mathematics Education and Science
Publisher : Universitas Nahdlatul Ulama Sunan Giri Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (336.647 KB) | DOI: 10.32665/james.v4i1.171

Abstract

This study aims to improve students' mathematical critical thinking skills and learning motivation through the Flipped Classroom learning model. This research is a kind of Quasi-Experimental Design research. The population in this study were students of class VIII MTs Al Khairiyah Agom, sampling using the Cluster Random Sampling technique obtained two classes from several VIII classes at MTs Al-Khairiyah Agom. As a sample, the experimental class uses flipped classroom, while the control class is learning using the expository learning model. Analysis of the data used in this study used the MANOVA test with the R program. Based on the research analysis results, there was an effect of flipped classroom learning on improving mathematical critical thinking skills and learning motivation of students. The essential mathematical skills of thinking and learning motivation of students who use flipped classroom learning are better than the mathematical critical thinking skills of students who use expository knowledge. Abstrak Penelitian ini bertujuan untuk meningkatkan kemampuan berfikir kritis matematis dan motivasi belajar peserta didik melalui model pembelajaran Flipped Classroom. Penelitian ini merupakan penelitian jenis Quisi Experimental Design. Populasi pada penelitian ini yaitu peserta didik kelas VIII MTs Al Khairiyah Agom, pengambilan sampel menggunakan  teknik Cluster Random Sampling didapat dua kelas dari beberapa kelas VIII di MTs Al-Khairiyah Agom. Sebagai sampel kelas eksperimen yaitu pembelajaran menggunakan flipped classroom, sedangkan kelas kontrol yaitu pembelajaran menggunakan model pembelajaran ekspositori. Analisis data yang digunakan dalam penelitian ini menggunakan uji MANOVA dengan program R. Berdasarkan hasil analisis penelitian terdapat pengaruh pembelajaran flipped classroom terhadap peningkatan kemampuan berpikir kritis matematis dan motivasi belajar peserta didik. Kemampuan berpikir kritis matematis dan motivasi belajar peserta didik yang menggunakan pembelajaran flipped classroom lebih baik dibandingkan kemampuan berpikir kritis matematis peserta didik yang menggunakan pembelajaran ekspositori.
PENERAPAN STRATEGI THE FIRING LINE UNTUK MENINGKATKAN KEMAMPUAN PEMAHAMAN KONSEP MATEMATIS SISWA SMP Selvia Lovita Sari; Rubhan Masykur; Rizki Wahyu Yunian Putra
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 7, No 2 (2018)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (470.316 KB) | DOI: 10.24127/ajpm.v7i2.1496

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The objective in this research is to find out whether the ability to understand student’s mathematical concepts with the application of The Firing Line strategy is better than ordinary learning. This research used quantitative research. The method used quasi experiment using pretest- posttest Control Group Design. The population in this study is all students in class VIII SMPN 3 Jati Agung. Sampling used class random technique by lottery technique, obtained class VIII A as experiment class and class VIII B as control class. Based on the results of the N-gain hypothesis test the ability to understand mathematical concepts in the material builds up a flat side space (cubes and beams) at signification level  obtained value and . Because . Its means  is rejected. Thus, it can be concluded that the ability to understand student’s mathematical concepts with The Firing Line strategy is better than ordinary learning models.
PENGARUH MODEL PEMBELAJARAN TANDUR TERHADAP PENINGKATAN KEMAMPUAN PEMAHAMAN KONSEP DAN PENALARAN MATEMATIS PESERTA DIDIK Titin Puji Astuti; Rubhan Masykur; Dona Dinda Pratiwi
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 7, No 2 (2018)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (375.597 KB) | DOI: 10.24127/ajpm.v7i2.1497

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The aims of this research to gain the result of effect TANDUR model to mathematical concept understanding and student’s mathematical reasoning. This research was quasi experiment with pretest-postest control group design. The population in this research was students of seventh grade SMP N 2 Natar academic year 2017/2018. The sampling technique used random sampling technique and divided onto two groups, experiment group and control group. The results of this research were: 1) there was influence of TANDUR learning model to mathematical concept understanding. 2) there were influence of TANDUR learning model to mathematical reasoning. 3) TANDUR model learning can affect simultaneously of mathematical concept understanding and mathematical reasoning.
Pengaruh pembelajaran PQ4R berbantuan gamifikasi terhadap kemampuan pemecahan masalah matematis Fitriyanti Fitriyanti; Rizky Wahyu Yunian Putra; Rubhan Masykur
Edu Sains: Jurnal Pendidikan Sains & Matematika Vol 9, No 2 (2021): VOLUME 9 NOMOR 2 DESEMBER 2021
Publisher : IAIN Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23971/eds.v9i2.1824

Abstract

Tujuan penelitian ini untuk mengetahui pengaruh kemampuan pemecahan masalah matematis dengan strategi pembelajaran PQ4R berbantuan bahan ajar gamifikasi peserta didik. Jenis penelitian ini merupakan penelitian kuasi eksperimen menggunakan menggunakan The Nonequivalent Pretest-Posttest Control Group Design Metode pengumpulan data menggunakan tes (essay) dan analisis data menggunakan N-gain dan uji varians untuk mengetahui adanya perbedaan karekter pada tiap kelompok.  Hasil penelitian menunjukkan bahwa nilai N-gain pada kelompok eksperimen dalam ketegori tinggi, dan hasil uji varians diperoleh bahwa tidak terdapat pengaruh antara strategi pembelajaran terhadap pemecahan masalah matematis dengan menggunakan strategi PQ4R berbantuan bahan ajar gamifikasi.
PENGEMBANGAN MULTIMEDIA PEMBELAJARAN MATEMATIKA DENGAN PENDEKATAN MATEMATIKA REALISTIK Dewi Wahyuni; Rubhan Masykur; Dona Dinda Pratiwi
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 8, No 1 (2019)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (415.144 KB) | DOI: 10.24127/ajpm.v8i1.1711

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Multimedia is a combination of several media. The media used is Macromedia Flash and Sparkol Videoscribe. The purpose of this study was to determine the feasibility, attractiveness and effectiveness of the use of multimedia learning with the realistic mathematical approach of class VIII MTsN 2 Bandar Lampung. The development procedure used is the Borg and Gall design development model that has been cited by Sutopo into 7 stages, namely Potential and problems, Data collection, Product Design, Design Validation, Design Revision, Product Trial, and Product Revision. The results of the material expert research and media experts obtained a "Valid" criterion with an average value of 3.4 experts and a media expert of 3.3. Then the responses of students get the criteria of "Very Interesting" with an average score of 3.33, while effectiveness gets an average of 0.71 and is included in the high category.
Pendidikan Jurnalistik Profetik di Journalist Boarding School Cilegon Hadi Prayogo; Deden Makbulloh; Jamal Fakhri; Rubhan Masykur
Edukasi Islami : Jurnal Pendidikan Islam Vol 12, No 01 (2023): Edukasi Islami: Jurnal Pendidikan Islam
Publisher : Sekolah Tinggi Agama Islam Al Hidayah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30868/ei.v12i01.4312

Abstract

Penelitian ini menganalisis : (1). Apa yang direncanakan JBS dalam pendidikan jurnalistik profetik; (2). Bagaimana proses pengorganisasian yang diterapkan JBS dalam pendidikan jurnalistik profetik; (3). Bagaimana bentuk pelaksanaan yang diterapkan JBS dalam  dalam  pendidikan jurnalistik profetik; (4). Bagaimana pengawasan yang diterapkan JBS dalam pendidikan jurnalistik profetik. Jenis penelitian ini deskriptif dengan menggunakan pendekatan kualitatif. Subyek penelitian adalah pendiri JBS, pimpinan JBS, tenaga pendidik, siswa dan alumni. Pengumpulan data menggunakan teknik wawancara, observasi, dan dokumentasi, yang kemudian hasilnya diolah dengan menggunakan analisis induktif dengan melakukan triangulasi sumber, teknik, dan waktu. Pengecekan keabsahan data melalui kredibilitas, transferabilitas, dependensibilitas dan konfirmabilitas. Hasil penelitian: (1) Perencanaan pendidikan jurnalistik profetik dilakukan dengan memformulasikan visi misi pendidikan jurnalistik sederhana, dibikin ahli perencanaan, paham agama dan jurnalistik, serta membuat kurikulum sesuai visi misi yang dilaksanakan dalam teori dan praktik; (2) Pengorganisasian pendidikan jurnalistik dengan merancang struktur organisasi secara efektif dan simpel, serta merinci tugas dan fungsi jabatan, serta ada delegasi wewenang; (3) Pelaksanaan pendidikan jurnalistik profetik dibangun dengan  komunikasi dan informasi antar pelaksana, terbuka saran dan kritik, serta komitmen personil; (4) Pengawasan pendidikan jurnalistik profetik dengan menetapkan alat ukur standar pengetahuan jurnalistik profetik para pelaksana dan peserta didik.
The Effect of Environmental Performance on Financial Performance with Islamic Corporate Social Responsibility (ICSR) as Intervening Variable Ersi Sisdianto; Mohd Shahril Ahmad Razimi; Rubhan Masykur; Rita Diana Mei Sari; Anton Robiansyah
Jurnal Ilmiah Akuntansi Vol 8 No 1 (2023)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jia.v8i1.52442

Abstract

Islamic Corporate Social Responsibility (ICSR) is one of the efforts to reduce social problems that occur in society, by encouraging community productivity and creating justice. This study aims to analyze the effect of environmental performance on financial performance with Islamic Corporate Social Responsibility (ICSR). This research uses quantitative research. The population in this study is mining companies listed on the Indonesian Sharia Stock Index (ISSI) from 2016 to 2020. The sampling technique used in this study uses a purposive sampling technique. The number of samples in this study is 15 companies. The type of data used is secondary data in the form of financial reports and annual reports obtained through the official website of the Indonesia Stock Exchange and the official website of the related company. The dependent variable in this study is financial performance, while the independent variable is environmental performance. The data analysis method used is path analysis with the help of the Smart-PLS 3.0 application program. This study shows that environmental performance has an effect on financial performance, while Islamic Corporate Social Responsibility (ICSR) cannot mediate the relationship between environmental performance and financial performance.