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E-Commerce Information System Design in Web-Based UD Anggun Shoe Store Billy Al Ghazian Ramadhan Akbar; Ika Ratna Indra Astutik
Procedia of Engineering and Life Science Vol 2 No 2 (2022): Proceedings of the 4th Seminar Nasional Sains 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pels.v2i2.1299

Abstract

E-commerce or online shopping is a concept that is quite developed in the internet world. The use of this system can benefit many aspects, including consumers, producers, and sellers. The information system is a combination of work procedures, information, staffing, and information technology that is organized to achieve organizational goals. Information systems have become an urgent need in all areas of life including business. One ofthe companies engaged in trading, namely the Anggun Shoe Store, really needs information system technology that provides sales data recap functions and sales profit reports because consumers have difficulty getting detailed information on product specifications offered and employees find it difficult to offer products sold to consumers outside the city. Web-Based E-Commerce Information System Design (Anggun Shoe Store). An information system is needed by this company as well as other companies that run a similar business model, to facilitate sales reporting sothat their business can be measured. This system also makes it easier for business owners to view daily sales reports so they can determine marketing strategies for the future.
RANCANG BANGUN SISTEM BOOKING HOTEL UNTUK BISNIS D&T TOUR & TRAVEL DI BEJI BERBASIS WEB Ruri Aditya Pratama; Ika Ratna Indra Astutik; Mochamad Alfan Rosid
Jurnal Teknoinfo Vol 17, No 1 (2023): Vol 17, No 1 (2023): JANUARI
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jti.v17i1.2305

Abstract

D&T Rent Car merupakan rental mobil untuk disewakan dan juga tour organizer/agen travel yang saat ini bergerak dibidang jasa penyewaan dan perjalanan wisata. Selama ini untuk melakukan promosi pihak D&T hanya melalui brosur atau whatsapp. Untuk proses reservasi atau booking D&T masih melakukan secara manual dan melakukan penulisan pada buku pada saat melakukan reservasi. Jadi tujuan pembuatan website ini yaitu untuk memudahkan proses booking pelanggan dan juga mambantu pihak D&T agar memiliki website tersendiri. Pembuatan website booking ini akan digunakan bahasa pemrograman dari Javascript dengan framework ReactJs, kemudian untuk Backend akan menggunakan ExpressJs, dan penyimpanan database menggunakan MongoDB. Pengumpulan data yang dibutuhkan akan menggunakan metode observasi dan juga studi literatur, lalu untuk metode pengembangan dari website tersebut akan digunakan metode waterfall sebagai metode pengembangannya. Metode pengujian yang akan dilakukan yaitu melalui pengujian black-box yang akan mengetahui website tersebut dapat berjalan dengan baik atau tidak. Sehingga website yang dibuat akan menjadi efisien dan efektif. Menurut hasil, website yang telah dibuat sudah sesuai dan juga dapat mempermudah untuk melakukan reservasi.
RANCANG BANGUN APLIKASI SISTEM INFORMASI CARWASH & AUTOCARE BERBASIS ANDROID PADA MAHKOTA MOTOR JAYA MAKMUR Jefry Fernando; Ika Ratna Indra Astutik; Hamzah Setiawan
Jurnal Teknoinfo Vol 17, No 1 (2023): Vol 17, No 1 (2023): JANUARI
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jti.v17i1.2294

Abstract

Mahkota Motor Jaya Makmur Carwash & Autocare is located in Cangkringmalang, Kec. Beji, Pasuruan, East Java is one of the places for vehicle carwash and autocare services for vehicle needs whose role is to help solve problems experienced by damage to the user's vehicle. In carrying out daily community activities, vehicle users do not have time to wash and perform maintenance on the vehicle, the services at Mahkota Motor Jaya Makmur Carwash & Autocare are expected to help users, the service in this place has a function to provide comfort , satisfaction or a sense of security for each customer because the process in car washing using Hydraulic (lifting the car) is used so that the bottom of the car is easy to clean. One way to develop a business from this place is to create an Android-Based Carwash and Autocare Information System application, to provide more convenience for users to choose services in the application. This application was successfully built with the JavaScript programming language as an android application builder. The React Native framework is used to display a selection of services available in the app and various information about these places.
Sentiment Analysis of OYO App Reviews Using the Support Vector Machine Algorithm Zaenal Zaenal; Ika Ratna Indra Astutik
Procedia of Engineering and Life Science Vol 3 (2022): Proceedings of the 5th Seminar Nasional Sains 2022
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/pels.v3i0.1338

Abstract

The rapidly growing tourism industry causes the need for hotels to increase. This has led to innovation in the form of virtual hotel operators, one of which is OYO. OYO is a VHO application with the highest rating found on the Google playstore. OYO is one of the applications with millions of users. Of course, this cannot be separated from the ratings and reviews from users. The reviews contained in the playstore itself can contain positive, neutral or even negative opinions. Given the importance of user reviews to application development, this research classifies reviews on the OYO application to determine user sentiment. In this study, the data used is 2,000 data which will be classified into positive, neutral and negative sentiments. The Support vector machine algorithm was chosen because it is capable of producing high accuracy. Based on testing, the Radial basis function kernel is able to produce the highest accuracy among other kernels and by using a dataset division ratio of 80:20 the accuracy obtained is 78.98%. While testing using the Confusion matrix produces an accuracy of 80.36%.
TATA KELOLA KEUANGAN KOPERASI DINAR AMANTA MELALUI PENERAPAN TEKNOLOGI SISTEM INFORMASI Dina Dwi Oktavia Rini; Aisha Hanif; Ika Ratna Indra Astutik
Jurnal Abdimas Bina Bangsa Vol. 4 No. 1 (2023): Jurnal Abdimas Bina Bangsa
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jabb.v4i1.377

Abstract

The Dinar Amanta Cooperative faces many challenges and problems. The classic problems that are commonly faced by cooperatives are the problem of capital to develop the business, as well as the competence of the management to carry out accountable financial governance in compiling financial reports which is still relatively low. In addition, cooperative management that has not been carried out effectively through computerized processes in its operational activities is also a problem and a challenge for the business continuity of the Dinar Amanta Cooperative. The approach method used to overcome problems from partners is (1) counseling and training related to cooperative financial management so that it is in accordance with applicable accounting standards, (2) making cooperative financial management application programs and holding demonstrations, and (3) training in using the program cooperative financial governance application. The fundamental contribution to the target audience is the increased understanding and competency of the Amanta Dinar Cooperative management regarding cooperative financial management in accordance with applicable accounting standards and can be accounted for, encouraging the Amanta Dinar Cooperative to become an effective savings and loan cooperative in its business activities, and the creation of a Dinar Cooperative financial application program Amanta
New student admission information system design with payment gateway Alfitra Oktavian; Uce Indahyanti; Ika Ratna Indra Astutik
Jurnal Mantik Vol. 7 No. 1 (2023): May: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/mantik.v7i1.3626

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Regarding the rapid phase of technological progress in all fields, as well as the pattern of people's lives that have been relatively advanced. The purpose of this research is to design a payment gateway-based student admission system at SMP Muhammadiyah 3 Waru using the waterfall method. Web-based information systems can be used as a means of improving information in the education department. In the existing research on the information system for new student admissions, payment processing is carried out manually by paying on the spot or transferring to the school accounts. It is required to confirm payments and utilize SMS gateways as an information forwarder to information. This system delivers complete information such as how to register, test, and payment gateway-based methods. The results obtained by all service menus on the system have been running well.
APLIKASI WEB PENGUKURAN KINERJA LEMBAGA KEUANGAN MIKRO MENGGUNAKAN METODE FUZZY-AHP, WPM DAN BALANCED SCORECARD Yulian Findawati; Ika Ratna Indra Astutik
Jurnal Sistem Informasi Vol. 12 No. 1 (2016): Jurnal Sistem Informasi (Journal of Information System)
Publisher : Faculty of Computer Science Universitas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (456.26 KB) | DOI: 10.21609/jsi.v12i1.466

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Performance measurement system is one of the existing models to monitor the successful implement-tation of a predetermined objective strategy leadership of the company including Microfinance Insti-tutions (MFIs). In this case, the Balanced Scorecard is a performance measurement method considered suitable for Microfinance Institutions in IndonesiaTherefore, researchers are trying to apply the Balanced Scorecard performance measurement models in the form of performance measurement application program of Microfinance Institutions using the web -based programming languages PHP and MySQL which the Microfinance Institutions can perform measurements on himself (self assessment) so that the measurement of the performance of Micro fi-nance Institutions can be run effectively and efficiently. The test is done by doing research in Micro-finance Institutions located in Sidoarjo. The sample data is Microfinance Institutions in Sidoarjo.For performance measurement criteria based on the Balanced Scorecard method namely financial pers-pective, customer perspective, internal process perspective and learning and growth perspective. While the method of Fuzzy-Analytic Hierarchy Process (Fuzzy-AHP) and Weighted Product Model used for weighting the criteria and sub-criteria and the final assessment. Weighting is done based on the criteria and sub-criteria prioritization interest rate. The results of the analysis and design of the system will be applied to the measurement of application performance Web-based Microfinance Institutions.
SOSIALISASI PLATFORM KURIKULUM M PLATFORM KURIKULUM MERDEKA MENGAJAR KEPADA PARA GURU DI SDN 3 WATESNEGORO: KEPADA PARA GURU DI SDN 3 WATESNEGORO Feri Tirtoni; Supriyadi; Ika Ratna Indra Astutik; Joko Susilo; Fika Fatmala
Kanigara Vol 3 No 2 (2023): Kanigara
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/kanigara.v3i2.7793

Abstract

This Community Service activity aims to find out how t use the Merdeka Teaching Platform which is addressed to the principal and all teachers at SDN Watesnegoro 3. The independent teaching curriculum suports many innovations in the world of education, especially progress in various educational instituitions including schools or madrasas, by building teacher competency. Therefore this study uses training and outreach methods. Where this research was carried out by socializing to the principal and teacher about the use of the independent teaching platform which was carried out at SDN Watesnegoro 3. The results showed that the socialized carried out to schol princials and teacher received a positive response in the form of enthusiasm from the school community regarding the indeendent teaching curriculum platform.
Eksplorisari monumen bersejarah melalui augmented reality di Kabupaten Lamongan Eko Fahmi Rosyada; Ika Ratna Indra Astutik; Cindy Taurusta
Jurnal Pendidikan Informatika dan Sains Vol. 12 No. 1 (2023): Jurnal Pendidikan Informatika dan Sains
Publisher : IKIP PGRI Pontianak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31571/saintek.v12i1.5883

Abstract

Kabupaten Lamongan memiliki warisan budaya dan sejarah yang kaya, dan AR menjadi alat yang efektif untuk menghidupkan kembali nilai-nilai sejarah tersebut. AR dapat memainkan peran penting dalam menghubungkan masa lalu dengan masa kini. Penelitian ini bertujuan membuat sebuah sistem aplikasi Augmented Reality yang bisa menvisualisasikan monumen – monumen bersejarah yang ada di Kabupaten Lamongan. Metode yang di gunakan untuk perancangan aplikasi adalah MDLC (Multimedia Development Life Cycle), dan untuk tools yang digunakan dalam perancangan diantaranya unity, vuforia, dan blender. Untuk desain antarmuka  menggunankan figma dan untuk marker menggunakan coreldraw. Aplikasi ini mengunakan cross – platform yaitu trilib  untuk bisa memunculkan objek 3 dimensi tanpa menggunakan marker dengan memasukkan  file objek 3 dimensi. Pengujian yang dilakukan melalui dua tahap yaitu pengujian fungsional, sistem yang telah dibangun diuji menggunakan metode blackbox dengan hasil semua tombol yang ada pada aplikasi berjalan dengan baik. Kemudian pengujian selanjutnya menggunakan pengujian kompatibilitas software dengan melakukan pengujian terhadap perangkat yang berbeda dengan hasil aplikasi dapat berjalan dengan lancar pada versi android yang berbeda. Dari hasil penelitian ini aplikasi dapat menjadi inovasi untuk mengenalkan dan memberikan edukasi terhadap masyarakat akan pentingnya menjaga menjaga monumen bersejarah. Maka dari itu sangat diperlukan teknologi Augmented Reality yang dapat menjadi alat yang kuat dalam melestarikan dan memperkaya warisan budaya, serta meningkatkan pengalaman pengunjung dalam menjelajahi monumen bersejarah dengan cara yang inovatif dan menarik.
SISTEM INFORMASI PEMASARAN PRODUK BERBASIS WEB PADA USAHA BUTIK BERKAH Rusdy Yusmiawan Putra; Ika Ratna Indra Astutik; Yunianita Rahmawati
Jurnal Informatika Polinema Vol. 9 No. 4 (2023): Vol. 9 No. 4 (2023)
Publisher : UPT P2M State Polytechnic of Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33795/jip.v9i4.1409

Abstract

Usaha butik berkah merupakan suatu usaha dalam bidang fashion, Pembeli bisa melakukan pemesanan melalui pemiliknya sesuai dengan model yang diinginkan. Produk pakaian wanita di toko online biasanya mempunyai harga yang lebih murah dari pada di toko offline. Dalam hal ini toko online tidak memerlukan biaya sewa toko. Hal ini menunjukkan bahwa UMKM pada bidang fashion memiliki peran yang sangat penting dalam perekonomian Indonesia. Perkembangan ini dilihat sebagai peluang menguntungkan bagi pengusaha kecil yang dimana juga tidak ingin dilewatkan untuk meraup keuntungan melalui penjualan pakaian dengan berbagai model yang harga rakyat namun dengan kualitas dan model yang maksimal. UMKM Butik Berkah yang memiliki tempat strategis dengan lingkungan masyarakat tepatnya pada wilayah Desa Mojoruntut RT.10 RW.05, Kec. Krembung, Sidoarjo, Jawa Timur. Penyajian informasi tentang produk-produk online dapat disajikan melalui fitur-fitur internet yang dapat diakses dimana saja dan kapan saja. Aplikasi Sistem Informasi Pemasaran Produk Berbasis WEB pada Usaha Butik dibuat dengan tujuan untuk mempermudah pelanggan dalam memilih model dan melakukan transaksi secara jarak jauh. Dengan menggunakan alat bantu dalam pembuatan aplikasi seperti Data Flow Diagram, Entity Relationship Diagram, dan Flowchart untuk mempermudah peneliti merancang aplikasi. Penelitian ini dibuat dengan metode Waterfall dan penyimpanan database Aplikasi menggunakan MySQL serta metode black box sebagai metode pengujian. Hasil dengan adanya perancangan sistem penjualan secara onlineakan mempermudah bagi konsumen untuk mengetahui informasi perkembangan produk yang terbaru pada UMKM Butik Berkah.