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PENGARUH METODE PEMBELAJARAN DAN KECERDASAN INTERPERSONAL TERHADAP HASIL BELAJAR SEJARAH SISWA SMA IMANITA, MYRISTICA
JURNAL PENDIDIKAN SEJARAH Vol 3, No 1 (2014): JURNAL PENDIDIKAN SEJARAH
Publisher : Program Studi Pendidikan Sejarah Pascasarjana Universitas Negeri Jakarta

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Abstract

This study aimed to determine the effect of learning methods and student’s interpersonal intelligence on the outcome of history learning on the students. This research is quantitative research using design treatment by level 2x2. The research date was taken from the observation, tests and questionnaires. The results showed that(1) history learning outcome of students who follow STAD instructional methods higher than students who follow conventional instructional methods, (2) there is interaction effect between instructional methods and interpersonal intelligence on history learning outcome of students, (3) history learning outcomesof students who follow STAD instructional method with high interpersonal intelligence, higher than students who follow conventional instructional method, (4)history learning outcomes of students who follow STAD instuctional methods with low interpersonal intelligence, lower than students who follow conventional instructional methods.Keywords: History learning outcome, instructional method, interpersonal intelligence
The Effect of Inquiry Model and Cognitive Style on Understanding of The Concept of Integrated IPS Course Students of Unila History Education Program Imanita, Myristica; Ekwandari, Yustina Sri; Arif, Suparman
Journal of Research in Social Science and Humanities Vol 1, No 1 (2021)
Publisher : Utan Kayu Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (224.004 KB) | DOI: 10.47679/jrssh.v1i1.5

Abstract

IPS Terpadu is a combination of several social sciences, one of which is story, but the students of fkip unila history still have difficulty understanding the concept IPS Terpadu so his study aimed to determine the effect of inquiry instructional model and cognitive   style towards the understanding students concepts in IPS Terpadu subjects. The research is quantitative research using design treatment by level 2x2 The research date was taken from observation,test and questionnaires. The results show that (1) there is differences in the level of understanding of the concepts of students who follow the inquiry instructional model and students who follow the conventional instructional model (2) there is interaction effect between instructional model and cognitive style towards the understanding students concepts in IPS Tepadu subjects (3) the results of understanding the concepts of students in IPS Terpadu subjects who follow inquiri instructional model with Field Independent cognitive style is hinger than students who follow conventional instructional model with field indenpendent cognitive style. (4)the risults of underdtanding students of concepts in IPS Terpadu subjects who follow inquiri instructional model with field dependent cognitive style is lower than students who follow conventional instructional model with field dependent cognitive style
PELATIHAN PENULISAN KARYA TULIS ILMIAH KEWIRAUSAHAAN BAGI SISWA/SISWI SMA N 1 SRAGI KABUPATEN LAMPUNG SELATAN Insani, Marzius; M, Syaiful; Imanita, Myristica; Nurlita, Mia; M.K, Imroah Laina
Jurnal Pengabdian Sosial Indonesia Vol 4, No 3 (2024): Jurnal Pengabdian Sosial Indonesia (JPSI)
Publisher : Universitas Lampung

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Abstract

Kewirausahaan memainkan peran penting dalam pembangunan ekonomi, terutama dalam menciptakan lapangan kerja dan mendorong inovasi bisnis. Untuk mempersiapkan generasi muda menghadapi tantangan tersebut, pelatihan penulisan karya tulis ilmiah berbasis kewirausahaan dirancang bagi siswa SMA N 1 Sragi, Kabupaten Lampung Selatan. Pelatihan ini bertujuan untuk memberikan pemahaman tentang dasar-dasar penulisan ilmiah, metode penelitian, serta bagaimana mengintegrasikan teori bisnis ke dalam karya ilmiah. Penelitian ini menggunakan metode ceramah dan pendampingan praktik langsung dengan pendekatan kuantitatif dengan mengukur pemahaman siswa sebelum dan sesudah pelatihan. Hasil pre-test menunjukkan bahwa 60% siswa belum memahami konsep karya tulis ilmiah kewirausahaan, dengan hanya 20% yang memiliki pengetahuan dasar. Namun, setelah pelatihan, hasil post-test menunjukkan peningkatan pemahaman hingga 90%. Siswa mampu menyusun karya ilmiah yang terstruktur, memahami komponen penting seperti analisis SWOT dan riset pasar, serta merancang ide bisnis berbasis analisis ilmiah. Meskipun hasilnya positif, terdapat tantangan dalam penerapan metodologi penelitian, di mana beberapa siswa mengalami kesulitan dalam menyusun hipotesis dan melakukan analisis data. Oleh karena itu, pelatihan lanjutan terkait metodologi penelitian sangat diperlukan untuk lebih mengasah keterampilan siswa dalam mengintegrasikan teori ilmiah dengan praktik bisnis. Secara keseluruhan, pelatihan ini berhasil memberikan dampak yang signifikan dalam meningkatkan pengetahuan dan kompetensi siswa dalam bidang kewirausahaan, serta mempersiapkan mereka untuk menjadi wirausahawan yang inovatif dan terstruktur dalam menghadapi dinamika dunia bisnis.Kata Kunci: kewirausahaan, karya tulis ilmiah, pelatihan, analisis SWOT, metodologi penelitian
Pelatihan Pembuatan Bahan Pembelajaran Interaktif Untuk Meningkatkan Kemampuan Literasi Digital Siswa Dengan Pemanfaatan Aplikasi Edpuzzle Bagi Guru-Guru SMA/SMK di Kecamatan Bekri Lampung Tengah Imanita, Myristica; Lestari, Nur Indah; Triaristina, Aprilia; Perdana, Yusuf
Suluah Bendang: Jurnal Ilmiah Pengabdian Kepada Masyarakat Vol 23, No 2 (2023): Suluah Bendang: Jurnal Ilmiah Pengabdian kepada Masyarakat
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sb.05030

Abstract

The purpose of this service activity is to improve the quality and competence of teachers through training in making interactive learning materials to improve students' digital literacy skills by utilizing the edpuzzle application. The era of globalization is a challenge in itself for the world of education. Information can easily be obtained through the digital world. For this reason, as a teacher/educator you must immediately adapt to current developments, by taking advantage of advanced technology. In this era of globalization, students must have digital literacy skills, so that students do not make the mistake of carrying out digital literacy activities by opening sources that cannot be accounted for. The problem of students' lack of digital literacy skills is a problem that is often found in our world of education, this condition is also felt by high school/vocational school teachers in Bekri District, Central Lampung. For this reason, teachers must pay attention to this by preparing and making fun interactive digital learning materials in the hope that they can improve students' digital literacy abilities and skills which can certainly influence better student learning outcomes. One of the applications that can be used by teachers is the edpuzzle application. Edpuzzle is a video-based application that all teachers can use to make learning as interesting as possible which makes students feel happy watching videos and reading text or content contained in videos. Apart from that, this application allows teachers to be creative in adding some content/descriptions embedded in the video. The method for implementing this service is socialization, training and evaluation. The resulting target output is the ability of high school/vocational school teachers in Bekri District, Central Lampung in making and designing interactive learning materials to improve students' digital literacy skills.Key words: Keywords: Interactive Learning Materials, digital literacy, Edpuzzle Application
Pelatihan Pembuatan dan penyusunan Bahan Ajar Berbasis Digital Menggunakan Aplikasi Blendspace untuk Menunjang Pembelajaran Bagi MGMP IPS Lampung Timur Ekwandari, Yustina Sri; Sinaga, Risma Margaretha; Imanita, Myristica; Saputra, Cheri
Suluah Bendang: Jurnal Ilmiah Pengabdian Kepada Masyarakat Vol 22, No 2 (2022): Suluah Bendang: Jurnal Ilmiah Pengabdian kepada Masyarakat
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sb.02830

Abstract

The purpose of this service is to improve the quality of teachers and teachers through the creation and preparation of digital-based teaching materials with blendspace applications. Blendspace is a web application that can make it easy for teachers to create and compile digital or electronic learning materials so that they can create a fun and orderly learning atmosphere. In the era of digitalization, all aspects have used technology networks including education. Therefore, teachers must be able to adapt to improve competence so that learning runs optimally and in accordance with the times. In addition, to maximize student learning, teachers must be able to provide a learning platform for students that can be accessed freely, such as providing digital-based learning materials so that students can study material anywhere and anytime. However, in reality there are still many teachers who have limited abilities and knowledge about the learning process that utilizes technology. As faced by the Social Studies MGMP teachers in East Lampung Regency who have difficulty in making and compiling digital-based teaching materials. Therefore, dedication to the creation and preparation of digital-based teaching materials using the blendspace application to support learning for MGMP Social Studies teachers in East Lampung district needs to be held in order to create quality learning. the method of implementing this service is socialization, training and evaluation. The resulting output target is the ability of MGMP Social Studies teachers in East Lampung Regency in creating and compiling digital-based learning materials using the blendspace application.Key words: Keywords: Digital-based Teaching Materials, preparation of teaching materials, online learning, Blendspace Applications
Pelatihan Pembuatan Bahan Ajar Menggunakan Aplikasi Flipbook untuk Menunjang Pembelajaran Daring Bagi Guru-guru MGMP IPS Kabupaten Lampung Selatan Imanita, Myristica; Insani, Marzius; Rachmedita, Valensy
Suluah Bendang: Jurnal Ilmiah Pengabdian Kepada Masyarakat Vol 22, No 2 (2022): Suluah Bendang: Jurnal Ilmiah Pengabdian kepada Masyarakat
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/sb.02400

Abstract

During the COVID-19 pandemic, the learning system underwent significant changes. Teachers as educators must immediately adapt to the conditions so that education continues to run well. Teachers inevitably have to be innovate and creative so that learning objectives are achieved even though the learning is done online. However, in the implementation of online learning, there are still some obstacles or problems. This condition is also experienced by social studies teachers in South Lampung Regency. One of the efforts to maximize online learning is to maximize the use of teaching materials. Making teaching materials using the Flipbook Application or digital books is considered relevant to current conditions. In addition to being cheap and efficient, in this application, teachers can design their own learning materials according to achievement indicators, student needs and student characteristics so that they are more effective and on target. This service uses counseling and training methods. The resulting output target is the ability of MGMP teachers in South Lampung Regency to design basic materials in the form of modules with flipbook applicatioKey words: Keywords: teaching materials, flipbook applications, innovation and creativity
Pelatihan pembuatan bahan pembelajaran interaktif bagi guru-guru SMK Waskita Kabupaten Lampung Tengah Imanita, Myristica; Triaristina, Aprilia
Indonesia Berdaya Vol 5, No 3 (2024)
Publisher : UKInstitute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47679/ib.2024831

Abstract

Pengabdian ini bertujuan untuk meningkatkan kompetensi guru dalam meningkatkan kualitas pembelaran melalui pelatihan pembuatan bahan pembelajaran interaktif. diera digitalisasi ini memiliki tantangan tersendiri bagi dunia Pendidikan. Informasi dengan mudah di dapat melalui dunia digital. Guru harus segera beradaptasi dengan perkembangan tersebut, guru harus mampu menggunakan teknologi dan memanfaatkan kecanggihan tekhnologi untuk proses pembelajaran melalui pelatihan ini diharapkan guru-guru SMK Waskita Bekri memiliki keterampilan baru tentang pembuatan bahan ajar interktif karena pelatihan ini sangatlah penting. Pada pelatihan ini guru akan diajarkan membuat video interaktif menggunakan beberapa aplikasi agar guru-guru dapat membuat pembelajaran semenarik mungkin yang membuat siswa merasa senang untuk mengamati video dan membaca teks atau konten yang terdapat pada video. Selain itu aplikasi ini memungkinkan guru untuk berkreasi menambahkan beberapa konten/uraian yang disematkan pada video. Metode pelaksanaan pengabdian ini adalah sosialisasi,pelatihan dan evaluasi. Target luaran yang dihasilkan adalah kemampuan guru SMK Waskita Kecamatan Bekri Lampung Tengah dalam membuat dan mendesain bahan pembelajaran interaktif.
Pelatihan Pembuatan dan Penerapan Google Classroom Sebagai Media Pembelajaran Bagi Guru-Guru SMP IT Cinta Ilahi Gunung Sugih Kabupaten Lampung Tengah Imanita, Myristica; Ekwandari, Yustina Sri; Sinaga, Risma Margaretha; Triaristina, Aprilia
Indonesia Berdaya Vol 3, No 4: August-October 2022
Publisher : UKInstitute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47679/ib.2022300

Abstract

Memasuki era digitalisasi guru dituntut memiliki kemampuan yang cukup dalam mengikuti perkembangan teknologi. pembelajaran yang berfokus pada proses tatap muka dirasa belum cukup untuk mewujudkan tujuan pembelajaran dan Pendidikan oleh sebab itu pembelajaran tatap muka harus sudah diintegrasikan dengan blended-learning. Selain itu pada masa pademi covid-19 sistem pembelajaran mengalami perubahan yang signifikan sehingga pembelaran daring siap atau tidak harus dilaksanakan. Dalam kondisi seperti ini guru harus segera beradaptasi,berinovasi dan kreatif. Guru harus mampu melaksanakan proses pembelajaran dan mengolah kelas dengan memanfaatkan teknologi. namun pada kenyataannya tidak semua guru-guru siap melakukan perubahan ini. Salahsatunya adalah keterbatasan pengetahuan guru-guru tentang media teknologi yang bisa digunakan. Keterbatasan ini juga dialami oleh guru-guru SMP IT Cinta Ilahi Kabupaten Lampung Tengah Sehingga guru-guru masih menggunakan media social Grup Whatshapp dalam proses pembelajaran yang tentunya memiliki banyak keterbatasan. Google classroom merupakan media pembelajaran berbasis teknologi yang mudah untuk dipahami. Google classroom memberikan banyak fitur didalamnya seperti fitur untuk membuat kelas, mengelola kelas, mengirimkan materi,membuat kuis,melakukan penghitungan nilai dan masih banyak lainnya. Tentunya fitur-fitur yang terdapat pada google classroom memberikan kemudahan pada guru dan siswa.Oleh sebab itu pengabdian ini dirasa penting untuk dilakukan. Metode yang digunakan dalam pelaksanaan pengabdian ini adalah dengan menggunakan Metode Ceramah dan Tanya Jawab. Kemudian dilanjutkan dengan Praktik membuat, mengelola dan mengoperasionalkan Google Clasroom
KOTA BANDAR LAMPUNG DALAM PERSPEKTIF SEJARAH: DARI JEJAK KOLONIAL HINGGA ERA MODERN Salsabila, Nitya; Ariana, Vilia; Sari, Juwita Permata; Imanita, Myristica; Rachmedita, Valensy
PESAGI (Jurnal Pendidikan dan Penelitian Sejarah) Vol 12, No 1 (2024): PESAGI (Jurnal Pendidikan dan Penelitian Sejarah)
Publisher : FKIP UNIVERSITAS LAMPUNG

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Abstract

Bandar Lampung City is the capital city of Bandar Lampung province. This research aims to find out Bandar Lampung City in historical perspective from colonial traces to the modern era. The method used in this research uses the historical method, which consists of, criticism, interpretation, and finally historiography. The results of this study show that at first the Dutch succeeded in controlling the Lampung region and the indigenous people were only used as workers in their own territory, but over time the Lampung region, especially Bandar Lampung, could develop into a modern city. To become a modern city is certainly not an easy thing, many have to be sacrificed such as wealth and soul, but all have paid off in the current era which is now known as Bandar Lampung becoming a Modern City. In addition, the development of Bandar Lampung City continues to increase every year both in terms of population growth, education, and the economy.