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Penyusunan Perangkat Pembelajaran Berbasis Pendidikan Karakter bagi Guru Madrasah Aliyah Se-Kota Semarang Indiati, Intan; Shodiqin, Ali; Nuvitalia, Duwi; Rahmawati, Noviana Dini; Muhtarom, Muhtarom
Pelita: Jurnal Pengabdian kepada Masyarakat Vol. 3 No. 1 (2023): Pelita: Jurnal Pengabdian kepada Masyarakat
Publisher : Perkumpulan Kualitama Edukatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51651/pjpm.v3i1.493

Abstract

The aim of this service is to equip Madrasah Aliyah teachers to create learning tools that integrate character education in learning activities. The method used to achieve this goal is with training with more demonstrations, questions and answers and practice as well as mentoring. The training material is presented with more practice than theory, with a ratio of 30% theory and 70% practice. The results of this service produce national character-based learning implementation plan (RPP) products and national character-based learning evaluation instruments. The national character-based RPP in the indicator component explicitly emphasizes the character that must be displayed or is to be achieved. In general, the learning objectives component only writes down learning outcomes in the cognitive domain. Meanwhile, the component of learning objectives based on national character is clearly exposed to the conditions given to students to be able to display character both in the learning and assessment processes. Meanwhile, in this evaluation instrument, the affective aspects of learning can be observed and measured well. In this evaluation instrument the focus is on the character that will be achieved, with assessment criteria A for doing well, assessment B for doing and needs improvement and assessment C for not doing, from these criteria the teacher can measure the level of student character development that has not been observed so far is well.
ANALISIS BAHAN AJAR MATERI GELOMBANG DITINJAU DARI PENDEKATAN STEAM Suryani, Nurul Fatya; Indiati, Intan; Roshayanti, Fenny
JP3 (Jurnal Pendidikan dan Profesi Pendidik) Vol 11, No 2 (2025): JP3 (Jurnal Pendidikan dan Profesi Pendidik)
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/jp3.v11i2.24754

Abstract

Penelitian ini bertujuan untuk menganalisis muatan STEAM dalam bahan ajar IPA kelas VIII khususnya pada materi gelombang. Metode penelitian yang digunakan adalah metode deskriptif kuantitatif dengan objek penelitian yang digunakan adalah lima jenis bahan ajar IPA yang berbeda. Hasil penelitian menunjukkan bahwa kelima bahan ajar memiliki persentase rendah hingga sangat rendah.
Efektivitas Model Project Based Learning Terintegrasi Steam Terhadap Kemampuan Berpikir Kreatif ditinjau dari Kemampuan Penalaran Matematis Nisa, Novia Lairia Ainun; Indiati, Intan; Sugiyanti, Sugiyanti
Imajiner: Jurnal Matematika dan Pendidikan Matematika Vol 7, No 6 (2025): Imajiner: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/imajiner.v7i6.21474

Abstract

Penelitian ini bertujuan untuk menganalisis efektivitas model pembelajaran berbasis proyek (Project Based Learning/PjBL) yang terintegrasi dengan pendekatan STEAM terhadap kemampuan berpikir kreatif siswa, ditinjau dari tingkat kemampuan penalaran matematis. Metode penelitian yang digunakan adalah quasi-eksperimen dengan desain post only control group. Subjek penelitian adalah siswa sekolah menengah yang dibagi menjadi dua kelompok: kelompok eksperimen yang menggunakan model PjBL-STEAM dan kelompok kontrol dengan metode pembelajaran konvensional. Instrumen penelitian meliputi tes kemampuan berpikir kreatif, tes penalaran matematis, serta lembar observasi untuk mengevaluasi proses pembelajaran.Hasil penelitian menunjukkan bahwa penerapan model PjBL-STEAM secara signifikan meningkatkan kemampuan berpikir kreatif siswa dibandingkan dengan metode pembelajaran konvensional. Analisis lebih lanjut mengungkapkan bahwa siswa dengan tingkat kemampuan penalaran matematis tinggi cenderung menunjukkan peningkatan lebih besar dalam berpikir kreatif, sementara siswa dengan kemampuan penalaran matematis rendah tetap menunjukkan peningkatan meskipun tidak sekuat kelompok lainnya. Hal ini mengindikasikan bahwa keterpaduan STEAM dalam model PjBL efektif dalam memfasilitasi pengembangan keterampilan berpikir kreatif melalui kegiatan kolaboratif dan eksploratif. Kesimpulan dari penelitian ini menegaskan bahwa model PjBL-STEAM merupakan pendekatan yang inovatif dan relevan dalam mengembangkan keterampilan abad ke-21, khususnya kemampuan berpikir kreatif, dengan mempertimbangkan variasi tingkat penalaran matematis siswa. Model ini dapat diimplementasikan lebih luas dalam pembelajaran matematika dan sains untuk menghasilkan pengalaman belajar yang bermakna.
Efektivitas Model Pembelajaran PBL dan PjBL Berbantuan Flipbook terhadap Kemampuan Berpikir Kritis Siswa Mujiatun, Sri; Indiati, Intan; Siswanto, Joko
Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran Vol 19, No 2 (2025)
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/mpp.v19i2.22652

Abstract

Critical thinking skills are important for students and need to be optimized. Optimization of students' critical thinking skills can be done by using appropriate learning models and learning media that are appropriate to the students' conditions. This study aims to determine the effectiveness of implementing Problem Based Learning and Project Based Learning models assisted by Flipbooks in improving students' critical thinking skills in science lessons. This study used a quasi-experimental method, with a sample of two experimental classes and one control class. The research data were analyzed using descriptive analysis and independent t-test. The results of the analysis showed an increase in students' critical thinking skills in science lessons with an average score of 87.7 in the experimental class which was significantly higher than the control class (81.8). In the indicators of explanation, interpretation, and evaluation abilities, the average score of students in the experimental class was significantly higher than the control class students, while in the indicators of analyzing and providing arguments there was no significant difference. Student responses to flipbook learning media also showed that 85% of students gave a very good response to both PjBL learning and PBL learning, because flipbook media can make science lessons more meaningful.
Keefektifan Model Pembelajaran Problem Based Learning (PBL) dengan Berbantuan Media Wordwall dan Quizizz terhadap Kemampuan Literasi Sains Siswa Kelas VI SD Suratimah, Dwi; Indiati, Intan; Siswanto, Joko
Media Penelitian Pendidikan : Jurnal Penelitian dalam Bidang Pendidikan dan Pengajaran Vol 19, No 2 (2025)
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/mpp.v19i2.22603

Abstract

The low level of students' scientific literacy is one of the educational problems in Indonesia. Although the importance of scientific literacy has been recognized by all educators, it does not mean that students' scientific literacy is well trained. The method used in this study is the mixed methods method. The use of this research method is based on several opinions, namely Creswell (2012) As a methods, mixed methods focuses on collecting analyzing and mixing both quantitative and qualitative data in a single study or series or studies. Its central premise is that the use of quantitative and qualitative approaches in combination provides a better understanding of research problems than either approach alone. As a research method, mixed methods focuses on collecting, analyzing and mixing qualitative and quantitative data in one study can provide a better understanding or answer to research problems compared to using one of them. The results of data processing obtained during the study showed an increase in children's scientific literacy skills with wordwall and quiziz learning media. In the normality test, the data was declared normally distributed if the significance value was 0.05. In the homogeneity test, the data was declared homogeneous if the significance value was 0.05. The homogeneity test on the variable of children's scientific literacy skills with wordwall and quiziz learning media also showed that the data was homogeneous. Answering the hypothesis made by the researcher, an ANOVA test was conducted to find out that the ANOVA data for scientific literacy had a Sig. (2-tiled) value of 0.000 0.005, so it can be concluded that there is a significant difference in the average. This means that there is an influence of the use of problem-based learning methods on scientific literacy using wordwall and quiziz learning media. From these results, it was found that the class that applied the problem-based learning method in improving scientific literacy in grade VI children had a significant difference with a significance value of 0.000.
Promoting mathematics problem solving ability through implementing GeoGebra-assisted problem based learning Amalia, Dhea; Indiati, Intan; Buchori, Achmad; Krisnaningsih, Gunarti
UNION : Jurnal Ilmiah Pendidikan Matematika Vol 11 No 2 (2023)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/union.v11i2.14756

Abstract

One of the skills necessary for 21st-century society is the capacity for problem-solving. Students will be required to work in unfamiliar settings, solve problems they have never faced before, and use skills unrelated to any particular subject matter. GeoGebra is a learning environment that provides a variety of representations and simulates various mathematical models. This article aims to describe instructions for the use of Geogebra-assisted PBL in promoting students' capacity for problem-solving. The students who participated in this study consisted of 36 high school students. Mathematics learning is done using the GeoGebra application during the learning process. The method used in this research is descriptive analysis and qualitative research. The specific technique used in implementing GeoGebra-Assisted Problem Based Learning is students through two phases in each sub material. The first phase is focusing on the problems that lead to an understanding about representation for solutions and not solutions in inequality and inequality system. The second phase is focusing on the real world problems that lead to an understanding solving problems using GeoGebra. The results of the study show that teachers need to develop student exploration processes through representations, simulations, problems, and solutions using GeoGebra that are close to student reality. The use of GeoGebra-assisted PBL is mathematics learning is able to support student exploration so that students are more involved in the learning process by paying attention to student interaction and exploration. The use of GeoGebra makes students active knowledge builders, tracks the process of change, and keeps students engaged with teachers in mathematics teaching. The analysis carried out was supported by student learning outcomes, which showed that the average learning outcomes were significantly different and exceeded the Minimum Criteria of Mastery Learning and as many as 86% of students scored above the Minimum Criteria of Mastery Learning. The use of GeoGebra-assisted PBL considerably increased students' capacity for problem-solving, notably in terms of their capacity to recognize issues, obtain data, evaluate it, and suggest solutions. Additionally, students perceived that GeoGebra was a useful tool for accelerating their learning, offering dynamic and interesting learning opportunities, and strengthening their capacity for problem-solving.