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Journal : Jurnal Informatika

ANALISIS WEBSITE E-GOVERNMENT PROVINSI BENGKULU MENGGUNAKAN WEBQUAL 4.0 Diana -
Jurnal Informatika Vol 14, No 2 (2014): Jurnal Informatika
Publisher : IIB Darmajaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30873/ji.v14i2.661

Abstract

Analysis of the quality of the e-government website is very important to be studied. WebQual 4.0 is a method used to measure the quality of a website based on user perception. Parameter WebQual 4.0 consists of usability, quality of information, and service interactions. The data collection is done by distributing questionnaires to 30 students in the province of Bengkulu. Website sampled is website Bengkulu province. The study of Bengkulu province website indicates that the respondents agree with the usability of the website, of sufficient quality and do not agree to the service interaction. Assessment of the overall Bengkulu website is of sufficient quality. Based on the results of questionnaires usability gained 3.92 score, the quality of information obtained score 3:00, 2:47 score obtaining service interaction, and the overall gain score 3:13.Keywords: websites, e-government, WebQual 4.0, usability, quality of information, interaction services
APLIKASI PENGENALAN PAKAIAN ADAT MENGGUNAKAN AUGMENTED REALITY DENGAN METODE MARKERLESS Diana Diana; Agung Aji Nugraha
Jurnal Informatika Vol 20, No 2 (2020): Jurnal Informatika
Publisher : IIB Darmajaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30873/ji.v20i2.2265

Abstract

Bengkulu sebagai salah satu bagian Provinsi di Indonesia memiliki budaya berupa baju adat dan alat musik tradisional yang harus dilestarikan oleh para generasi penerus bangsa. Kurangnya penggunaan teknologi dalam pelestarian pakaian adat dan alat musik tradisional membuat generasi muda banyak yang tidak mengetahui infomasi mengenai rumah adat. Salah satu cara memperkenalkan pakaian adat dan alat musik tradisional yaitu menggunakan teknologi Augmented Reality (AR) yang berbasis Android. Teknologi ini memungkinkan para penggunanya melihat informasi , objek 3D dari objek 2D, dan suara secara langsung. Salah satu metode yang digunakan Augmented Reality adalah single marker, dimana satu marker hanya dapat menampilkan satu objek 3D dan tidak dapat membaca lebih dari satu marker. Aplikasi ini dapat digunakan sebagai alternatif lain untuk memperkenalkan pakaian adat dan alat musik tradisional Bengkulu kepada masyarakat baik di dalam maupun di luar Provinsi Bengkulu. Kata Kunci—3-5 Augmented Reality, Pakaian Adat, Alat Musik, Single Marker, Android
IMPLEMENTASI SIMPLE NETWORK MANAGEMENT PROTOCOL (SNMP) PADA APLIKASI MONITORING JARINGAN BERBASIS WEBSITE(STUDI KASUS UNIVERSITAS MUHAMMADIYAH BENGKULU) Diana -; Fadel Maulana
Jurnal Informatika Vol 16, No 2 (2016): Jurnal Informatika
Publisher : IIB Darmajaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30873/ji.v16i2.947

Abstract

Network management is the ability to monitor, control and planning a computer network and system components. Monitoring the network is part of network management. Simple Network Management Protocol (SNMP) is an application protocol on TCP / IP network that can be used for management and monitoring of computer network system. An application built with web-based will be able to provide advantages in ease of access, has a display in the form of a Graphical User Interface (GUI) to the administrator to read the conditions of a network of value provided by SNMP.The purpose of this study was to find a web-based monitoring system can be implemented using SNMP, as well as to determine the completion of the disruption of the network. From the research results can be shown that the monitoring system of web-based has been successfully implemented using the SNMP protocol as a data collection monitoring and database Round Robin (RRDtool) for the analysis of monitoring data and displays the data results of monitoring in the form of graphs and data obtained in the event of a network interruption enough accurate and sufficient information about the complete disruption.Keyword: network management,Simple Network Management Protocol(SNMP), website