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The Influence of Interactive Learning Media on Students English Learning Outcomes in the Digital Era Tiansi Tiansi; Marisa Marisa; Kurnia Febianti
Katalis Pendidikan : Jurnal Ilmu Pendidikan dan Matematika Vol. 3 No. 2 (2026): Juni:Katalis Pendidikan : Jurnal Ilmu Pendidikan dan Matematika
Publisher : Lembag

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/katalis.v3i2.3244

Abstract

The development of information and communication technology has significantly transformed the field of education. Teachers no longer depend only on lectures to deliver learning materials but also use various learning media to improve the effectiveness of the teaching and learning process. One of the most widely used innovations is interactive learning media, which combines text, images, audio, video, and other interactive features to support student learning. Interactive learning media can create a more engaging and enjoyable learning environment. Through this media, students actively participate in learning activities rather than simply receiving information passively. As a result, their attention, motivation, and understanding of the learning materials can improve. However, low student learning outcomes remain a challenge in education. Limited student involvement in the learning process often affects their ability to understand lessons and achieve learning objectives. Previous studies have indicated that interactive learning media can enhance both the quality of learning and student achievement. Therefore, examining the influence of interactive learning media on student learning outcomes is important to support the development of more effective, innovative, and technology-based learning processes in the digital era.
PEMANFAATAN VIRTUAL REALITY DALAM MATA PELAJARAN IPA DI SEKOLAH DASAR Nurul Fitri Azizah; Marisa Marisa
JOURNAL OF SCIENCE AND SOCIAL RESEARCH Vol. 7 No. 1 (2024): February 2024
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jssr.v7i1.1767

Abstract

Abstract: This research aims to see the extent to which virtual reality is used in science subjects in elementary schools to increase student interaction in learning. The method in this research is a survey method, by observing and giving questionnaires to class VI students at SDN Buluh 02, Pacet, Bandung Regency in the Solar System subject. The research results show that student interaction in learning increases. Students also become more active in the learning process. The driving factor for student interaction and involvement is that virtual reality learning media provides experiences in the form of virtual displays that resemble real conditions so that students are interested in being involved in the learning process.  Keywords: virtual reality, natural science, solar system  Abstrak: Penelitian ini bertujuan untuk melihat sejauh mana pemanfaatan virtual reality pada Mata Pelajaran IPA di sekolah dasar untuk meningkatkan interaksi siswa dalam pembelajaran. Metode dalam penelitian ini adalah metode survey, dengan melakukan observasi dan memberikan kuesioner kepada peserta didik kelas VI di SDN Buluh 02, Pacet, Kabupaten Bandung dalam mata pelajaran Tata Surya. Hasil penelitian menunjukkan bahwa interaksi siswa dalam pembelajaran meningkat. Siswa juga menjadi lebih aktif dalam proses pembelajaran. Faktor pendorong interaksi dan keterlibatan siswa adalah karena media pembelajaran virtual reality memberikan pengalaman berupa tampilan virtual yang menyerupai kondisi nyata, sehingga siswa tertarik untuk terlibat dalam proses pembelajaran. Kata kunci: virtual reality, Ilmu Pengetahuan Alam, tata surya.