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Analisis Fungsi Implikasi Max-Min dan Max-Prod Dalam Pengambilan Keputusan Raheliya Br Ginting
Creative Information Technology Journal Vol 1, No 2 (2014): Februari - April
Publisher : UNIVERSITAS AMIKOM YOGYAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (520.424 KB) | DOI: 10.24076/citec.2014v1i2.16

Abstract

Pengambilan keputusan harus dilakukan berdasarkan pertimbangan-pertimbangan tertentu agar keputusan yang diambil dapat bersifat objektif, karena pengambilan keputusan yang dilakukan tanpa pertimbangan yang benar dapat mengakibatkan keputusan yang diambil menjadi kurang objektif. Logika fuzzy merupakan salah satu metode untuk melakukan analisis sistem yang mengandung ketidakpastian. Pada penelitian ini digunakan metode mamdani dengan fungsi implikasi Min dan Prod dan defuzzifikasi dilakukan dengan menggunakan metode centroid. Dari analisis yang telah dilakukan maka didapatkan output dengan fungsi implikasi Max-Prod lebih besar dibanding Max-Min, maka sebelum menyelesaikan suatu kasus seharusnya dilakukan pertimbangan terhadap pemilihan fungsi implikasi yang sesuai.Decision-making should be performed based on the certain considerations in order to obtain objective decisions since the decision made without proper consideration can lead to less objective. Fuzzy logic is one of the methods for analyzing systems that contain uncertainty. In this reserch, we use implication functions Min and Prod in Mamdani method and defuzzifikasi performed by using the centroid method. From the earlier analysis done, we obtained the final results of Max-Min and Max-Prod where the Max-Prod implication functions manually produces the greater value than Max-Min, then before completing a case consideration should be done to the selection of an appropriate implication function.
APLIKASI METODE FUZZY TSUKAMOTO DALAM SISTEM PENDUKUNG KEPUTUSAN UNTUK MENENTUKAN JUMLAH PERSEDIAAN BERAS PADA PERUM BULOG DIVRE SUMUT MEILIYANI BR GINTING; YUYUN DINASARI ARITONANG; RAHELIYA BR GINTING
JURNAL ILMIAH SIMANTEK Vol 4 No 2 (2020): JURNAL ILMIAH SIMANTEK
Publisher : LP2MTBM MAKARIOZ

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Abstract

Indonesia's food security development, which guarantees the availability and consumption of adequate food, safe, quality,and nutritious balance at the household, regional, and national levels throughout the time and evenly. The food supply thatcan be accessed by any household at affordable prices is very important for the creation of food security, and the economicdevelopment of Indonesia. Many methods are used to deal with uncertainty in determining the rice supply. One is to usefuzzy logic. The fuzzy logic is a logic that confronts the concept of a partial truth, where the classical logic states thateverything can be expressed in binary terms (0 or 1).
SISTEM APLIKASI LOGIKA FUZZY UNTUK PENENTUAN OPTIMASI RAGI TEMPE PADA PROSES FERMENTASI TEMPE KEDELAI MENGGUNAKAN METODE FUZZY MAMDANI (STUDI KASUS : PENGRAJIN TEMPE KEDELAI DESA BULU CINA) ASPRINA BR SURBAKTI; SHINTA PUTRI RAHAYU; SINEK MEHULI BR PA; RAHELIYA BR GINTING
JURNAL ILMIAH SIMANTEK Vol 4 No 2 (2020): JURNAL ILMIAH SIMANTEK
Publisher : LP2MTBM MAKARIOZ

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Abstract

The main ingredient in the making of Tempe in addition to soy beans is the yeast Tempe. The role of Tempe yeast is veryimportant because the main factor that supports the success of tempeh is optimal yeast levels of the Tempe. In addition, theyeast levels of Tempe can also affect the duration of fermentation. If the level of yeast Tempe and fermentation time can beoptimal then the fermentation process can run well, so it will produce good quality Tempe and decent for consumption.Based on these issues, the author devised an application system built using the Matlab software in which the authors of thisstudy used the fuzzy method and the Matlab GUI as the application's appearance.
Sistem Informasi Inventaris Barang Sekolah SMK Swasta Pabaku Stabat Surizar Rahmi Danur; Calvin Pratama; Raheliya Br Ginting
Bulletin of Multi-Disciplinary Science and Applied Technology Vol 1 No 3 (2022): April 2022
Publisher : Forum Kerja Sama Penddikan Tinggi (FKPT)

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Abstract

Inventories of school goods are state-owned goods, either purchased or obtained through government funds on the basis of the imposition of taxes (DPP) or obtained as exchanges or grants as well as making their own to support the smooth teaching and learning process. PABAKU Stabat Vocational School is one of the Educational Institutions in the Stabat area that has an inventory of school goods, the principal is responsible for all access that occurs in schools regarding school inventory items. At SMK PABAKU Stabat, the processing of school inventory items is still done manually by recording books and stored in archive form. This manual recording and storage of data allows for errors in the process of recording goods data, such as; data loss, repeated logging, data retrieval that requires a longer time span. In overcoming this, the author wants to assist employees in making reports through an inventory information system that has been computerized and connected to the internet using the My SQL database.
Pengamanan Data dengan Kriptografi Hibrida Algoritma Hill Cipher dan Algoritma Luc Serta Steganografi Chaotic Lsb Novita Permata Dewi; David J.M Sembiring; Raheliya BR. Ginting; Meiliyani BR. Ginting
Jurnal Syntax Admiration Vol. 3 No. 2 (2022): Jurnal Syntax Admiration
Publisher : Ridwan Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46799/jsa.v3i2.389

Abstract

Data yang bersifat rahasia biasanya memuat informasi penting, memiliki nilai yang tinggi dan tidak seharusnya diketahui oleh sembarang pihak, seperti data tentang bisnis, politik dan lainnya. Hal ini memicu munculnya usaha-usaha untuk mengetahui keberadaan dan isi informasi dari pihak yang tidak bertanggungjawab. Pada penelitian ini dilakukan pengamanan data dengan teknik kritografi hibrida dengan mengkombinasikan algoritma Hill Cipher dan LUC. Kunci Algoritma Hill Cipher akan diamankan oleh Algoritma LUC. Pesan asli (plaintext) dienkripsi dengan Hill Cipher. Sedangkan untuk pendistribusian kunci menggunakan algortima LUC dan disisipkan dalam media gambar dengan Chaotic LSB
Sistem Pendukung Keputusan Pemilihan Pakan Ternak dari Sisa Penggilingan Padi Menggunakan Metode Fuzzy Tsukamoto Erta Susanti; Raheliya Br Ginting; Nirwan Sinuhaji; Meiliyani Br Ginting
JURNAL INFORMATIKA DAN PERANCANGAN SISTEM (JIPS) Vol 5 No 2 (2023): Volume 5, No.2 Mei 2023
Publisher : Prodi Teknik Informatika (S1) Institut Teknologi dan Bisnis Indonesia

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Abstract

on the process, processed rice not only produces rice, but also produces several forms of waste such as husk ash, bran, and rice bran. Rice husk ash is a hard layer that includes kariopsis which consists of two halves called lemma and palea which are interconnected. From the remnants of the rice mill, it can also be used optimally as animal feed. Feed is a mixture of various kinds of organic materials given to livestock to meet the needs of nutrients needed for growth, development and reproduction. The problem faced by this team is how to determine animal feed from the rest of the rice mill. Based on these problems, the authors designed an application system that was built using Matlab software which combines fuzzy logic programs and Matlab GUI as the application display.
Game Edukasi Untuk Anak TK Dan Dampak Penggunaan Android Di TK Bintang Timur P.Siantar Dewi Yohana Br Ginting; Raheliya Br Ginting; Meiliyani Br Ginting; Asprina Br Surbakti
MENGABDI : Jurnal Hasil Kegiatan Bersama Masyarakat Vol. 1 No. 5 (2023): Oktober : MENGABDI : Jurnal Hasil Kegiatan Bersama Masyarakat
Publisher : Asosiasi Riset Ekonomi dan Akuntansi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/mengabdi.v1i5.429

Abstract

Community service activities are carried out at Bintang Timur Kindergarten in Pematang Siantar in order to help children at an early age understand android educational games that are suitable for consumption by the child himself. Educational games as a support for children's cognitive development so that parents must understand various types of educational game applications, how to choose the right educational games, and how to install on cellphones. The implementation method used is presentation, demonstration, practice, brainstorming, and sharing about educational games to the Principal at Bintang Timur Kindergarten, Pematang Siantar.  This activity was carried out through three stages, namely 1) socialization, 2) mentoring, 3) monitoring and evaluation. The results of the implementation of this activity are:  1) understanding of android educational games as a support for children's cognitive development in the very good category.  This is indicated by the percentage of indicators of achievement of recognizing educational games (96%), choosing educational games (89%), installing educational games (93%), and implementing educational games (86%); 2) obtained a positive response as seen from the attendance indicator of participants reaching 93% of the target and enthusiastic participants during the activity from the beginning to the end of the activity. The ultimate goal of introducing educational games is that parents are IT literate so that they are able to monitor their children in using cellphones, especially when playing games.
Optimalisasi Efektivitas Program MBKM: Sistem Monitoring Berbasis Lokasi dan Analisis aktivitas dengan TF-IDF Tarigan, Ita Margaretta Br; Tarigan, Siti Jamilah Br; Ginting, Raheliya Br
Journal of Information System Research (JOSH) Vol 6 No 1 (2024): Oktober 2024
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/josh.v6i1.5945

Abstract

The research is based on the importance of a monitoring system for students who study outside the classroom which is very necessary on an ongoing basis, considering that the PT and DPL coordinators must continue to monitor directly or indirectly students who participate in MBKM activities. The problem so far has been the difference between the MBKM plan and the MBKM results, where from the monitoring results, there are several weaknesses in the information and data in the MBKM program, for example, difficulty in knowing the location. This study aims to design a location-based student activity monitoring system to make it easier for PT and DPL coordinators to find out student activities and make assessments based on the history of activities outside the classroom with the MBKM program followed by students. The activity history reported each day will be processed using the Term Frequency-Inverse Document Frequency (TF-IDF) method to find similarities in activities based on the completion time and types of activities carried out by students. The results of the activity history processed with TF-IDF are in the form of reports which will later become supporting information for objective assessment of student learning outcomes. The system design method used in this study is the Web Development Life Cycle (WDLC). The design stages in WDLC start from Planning, Analysis, Design and Development, Testing and Implementation and Maintenance. On the backend side for data management and reporting, a web-based system will be built with the PHP programming language using the YII2 PHP Framework. On the frontend side used by students is a mobile-based application (android) which will be built using the Ionic Framework. Data storage media uses MariaDB. The results of this study are a system that allows for monitoring students who study outside the classroom, especially students who participate in MBKM activities based on the history of activities reported at any time. Given the rapid development of technology and information today, the author suggests that it is necessary to develop the system, especially in terms of user interface, system availability in the form of applications (Android and iOS), and also increasing security, especially in terms of reading the location of student activities. The results of the test with the query Introduction to the environment, a visit to the village head's office to discuss future work programs obtained the results of the similarity level in Salsabilah Yahnun Fadila (21040203) which is 1%, Juliana Br Harianja (21040210) which is 0.7164%, Agung Dermansyah Nainggolan (21040257) which is 0.5978%, Lisman Buulolo (22090041) which is 0.4004% and Irwan Jaya Bawamenewi (21100251) which is 0.3645%. The time needed for this classification is 2.2471 minutes. For testing with the query Participating in community service activities/mutual cooperation, the results of the similarity level in Kristina Tutiniwati Ndruru (21100187) were 0.6111%, Alviusman Harita (21040253) was 0.5593%, Friska Sariaman Manalu (22070012) was 0.4735%. The time required for this classification was 1.2344 minutes.
The Role of Financial Education Through Storytelling Digital and the Enthusiasm of Saving in Piggy Banks (Case Study: Starkids Kabanjahe Integrated Preschool) Kaban, Debi Yolanda; Ginting, Rahelya Br; Surbakti, Asprina Br; Br Ginting, Lastri Marsely
Jurnal Pengabdian Masyarakat (ABDIRA) Vol 5, No 3 (2025): Abdira, Juli
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v5i3.799

Abstract

Early childhood education (PAUD) has a very important role in the formation of children's character, because at this age, which is called the golden age, a child's abilities can still be directed and responsive in accepting and responding to their surroundings. Financial education needs to be introduced as early as possible so that children have the right knowledge to manage money well. The habit of saving in a piggy bank is also almost never found in this digital era. The implementation of Community Service activities by the Indonesian Institute of Technology (ITB Indonesia) Kabanjahe Branch campus entitled, "The Role of Financial Education Through Fairy Tales and Enjoying Saving in Piggy Banks (Case Study: Starkids Kabanjahe Integrated PAUD School)", aims to instill the importance of financial education from an early age. The method of implementing this community service is through fairy tales and saving in piggy banks to children at Starkids Kabanjahe Integrated PAUD. The results that can be achieved from the implementation of this community service are that all children at Starkids Kabanjahe Integrated PAUD feel enthusiastic and motivated to save in piggy banks and can understand the meaning of saving.
Public Complaints Information System at Jentera Stabat Village Office Melia Pradita; Raheliya Br. Ginting; Siti Jamilah Br. Tarigan; Ita Margaretta Br. Tarigan
JCEIT: Journal of Computer Engineering and Information Technology Vol. 1 No. 3: JCEIT: Journal of Computer Engineering and Information Technology (July 2025)
Publisher : Karya Techno Solusindo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64810/jceit.v1i3.18

Abstract

The Community Complaint Information System in Jentera Stabat Village is a system built to facilitate the community in filing complaints regarding issues that occur in the village. This system is designed with the aim of improving public services and expediting the resolution of problems faced by the community. The system is equipped with features such as online complaint form filling, monitoring of complaint status, and notifications to relevant parties. The use of this system is expected to enhance transparency and accountability of the village government in handling community complaints. In its development, the system involves various stakeholders such as the community, village government, and system developers. With the implementation of this community complaint information system, it is hoped that the quality of public services will improve and the resolution of community issues will be expedited REFERENCES Faittullah Akbar, M. (2023). Penerapan Metode Waterfall pada Sistem Informasi Penjualan Dan Persediaan Pada Warung Makan Hejo Karawang. Indonesian Journal Computer Science, 2(1), 29–34. https://doi.org/10.31294/ijcs.v2i1.1902 Firgia, L., Muhamad Muslih, & Aditya Pratama. (2022). Implementasi Sistem Informasi Pengaduan Masyarakat Di Daerah Perbatasan Studi Kasus Desa Cipta Karya. Jurnal Rekayasa Teknologi Nusa Putra, 8(2), 101–110. https://doi.org/10.52005/rekayasa.v8i2.267 Fisa Wisnu Wijaya, & Lomban, D. (2022). Sistem Informasi Inventory Barang Menggunakan Metode Waterfall. Jurnal Informatika, Teknologi Dan Sains, 4(3), 247–254. https://doi.org/10.51401/jinteks.v4i3.1963 Haniva, D. T., Ramadhan, J. A., & Suharso, A. (2023). Systematic Literature Review Penggunaan Metodologi Pengembangan Sistem Informasi Waterfall, Agile, dan Hybrid. Journal of Information Engineering and Educational Technology, 7(1), 36–42. https://doi.org/10.26740/jieet.v7n1.p36-42 Harjono, W., & Kristianus Jago Tute. (2022). Perancangan Sistem Informasi Perpustakaan Berbasis Web Menggunakkan Metode Waterfall. SATESI: Jurnal Sains Teknologi Dan Sistem Informasi, 2(1), 47–51. https://doi.org/10.54259/satesi.v2i1.773 Irwanto. (2021). Perancangan Sistem Informasi Sekolah Kejuruan dengan Menggunakan Metode Waterfall (Studi Kasus SMK PGRI 1 Kota Serang-Banten). Lectura: Jurnal Pendidikan, 12(1), 399–405. Kurniasih, K., & Mulyono, H. (2022). Sistem Informasi Pengaduan Masyarakat Berbasis Web Pada Kantor Desa Ladang Peris Kecamatan Bajubang. Jurnal Manajemen Sistem Informasi, 7(4), 678–688. https://doi.org/10.33998/jurnalmsi.2022.7.4.692 Murdiani, D., & Sobirin, M. (2022). Perbandingan Metodologi Waterfall Dan RAD Dalam Pengembangan Sistem Informasi. JINTEKS (Jurnal Informatika Teknologi Dan Sains), 4(4), 302–306. Nugroho, F. E., Taufiq, R., & Alfarizi, M. S. (2021). RANCANG BANGUN SISTEM INFORMASI PELAYANAN PENGADUAN MASYARAKAT BERBASIS WEB PADA DESA SUKADAMAI KABUPATEN TANGERANG. Nurkholis, A., Susanto, E. R., & Wijaya, S. (2021). Penerapan Extreme Programming dalam Pengembangan Sistem Informasi Manajemen Pelayanan Publik. 5. Rohman, A., & Brilian, R. P. (2023). Sistem Informasi Manajemen Tabungan Pada Bank Sampah Raflesia Menggunakan Metode Waterfall. JBMI (Jurnal Bisnis, Manajemen, Dan …, 19(3), 192–204. https://doi.org/10.26487/jbmi.v19i3.25061 Supiyandi, S., Zen, M., Rizal, C., & Eka, M. (2022). Perancangan Sistem Informasi Desa Tomuan Holbung Menggunakan Metode Waterfall. JURIKOM (Jurnal Riset Komputer), 9(2), 274. https://doi.org/10.30865/jurikom.v9i2.3986 Syafiul Hamidani, Endang Etriyanti. (2022). Sistem Informasi Pengaduan Masyarakat Kota Lubuklinggau Berbasis Website. Jurnal Ilmiah Binary STMIK Bina Nusantara Jaya Lubuklinggau, 3(2), 61–67. https://doi.org/10.52303/jb.v3i2.55 Usnaini, M., Yasin, V., & Sianipar, A. Z. (2021). Perancangan sistem informasi inventarisasi aset berbasis web menggunakan metode waterfall. Jurnal Manajemen Informatika Jayakarta, 1(1). Wau, K. (2022). Pengembangan Sistem Informasi Persediaan Gudang Berbasis Website Dengan Metode Waterfall. Jurnal Teknik, Komputer, Agroteknologi Dan Sains, 1(1), 10–23. https://doi.org/10.56248/marostek.v1i1.8 Zaenudin, A., & Syahidin, Y. (2022). Rancangan Sistem Informasi Pengaduan Masyarakat Berbasis Web Pada Kantor Kecamatan Dengan Fitur Notifikasi Telegram. Jutisi : Jurnal Ilmiah Teknik Informatika Dan Sistem Informasi, 11(1), 75. https://doi.org/10.35889/jutisi.v11i1.812