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Pengembangan LKPD digital berbasis Wordwall untuk mengembangkan kemampuan menyelesaikan soal cerita matematika pada siswa tunarungu Lailatul Afkarina; Hefi Rusnita Dewi; Zainudin Zainudin
Cakrawala Vol 5, No 1 (2026): Juni
Publisher : Institut Teknologi Dirgantara Adisutjipto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28989/cakrawala.v5i1.4099

Abstract

Penelitian ini mengembangkan Lembar Kerja Peserta Didik (LKPD) digital berbasis Wordwall untuk meningkatkan kemampuan peserta didik tunarungu dalam menyelesaikan soal cerita penjumlahan dan pengurangan di jenjang SMPLB SLB Samudra Lavender. Penelitian menggunakan model R&D ADDIE (Analysis, Design, Development, Implementation, Evaluation). LKPD yang dikembangkan diuji dari aspek kevalidan, kepraktisan, dan keefektifan. Hasil validasi oleh ahli materi, ahli media, dan ahli kebutuhan khusus masing-masing memperoleh skor 95%, 94,28%, dan 96,66%, seluruhnya berkategori "sangat valid." Kepraktisan memperoleh skor 84,9% (peserta didik) dan 97,3% (guru), berkategori "sangat praktis." Keefektifan diukur melalui nilai pre-test dan post-test dengan perolehan N-Gain sebesar 90,9%, menunjukkan efektivitas yang tinggi. LKPD digital yang dikembangkan dinyatakan valid, praktis, dan efektif untuk mendukung pembelajaran soal cerita matematika bagi peserta didik tunarungu.
Optimizing the Development of Learning and Teaching Materials by Utilizing ChatGPT for High School and Vocational School Teachers Enny Listiawati; Buaddin Hasan; Hefi Rusnita Dewi; Mety Liesdiani; Nur Aini S; R.A. Rica Wijayanti; Zaiful Ulum; Zainudin Zainudin
Abdi Masyarakat Vol. 8 No. 1 (2026): Abdi Masyarakat
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/6kvq1e05

Abstract

The Community Service (PkM) activity aims to introduce and train the use of AI Tools, especially ChatGPT, to support learning and the creation of digital teaching materials for high school and vocational school teachers in Tanjung Bumi District, Bangkalan Regency. The activity was implemented for four days with a total of 32 hours of lessons, using lectures, discussions, demonstrations, direct practice, and mentoring methods. The material provided included an introduction to the concept of AI, an introduction to ChatGPT, the preparation of effective prompts, and the practice of utilizing AI in lesson planning. Evaluation was carried out through pre-tests, post-tests, and participant response questionnaires. The results of the activity showed an increase in participants' understanding and skills in utilizing ChatGPT, increased teacher insight and interest in the use of AI in learning, and participants' readiness to implement AI responsibly in their professional duties. Thus, this activity succeeded in improving teachers' digital competence and encouraging technology-based learning innovation in the secondary school environment in Tanjung Bumi District, Bangkalan Regency.