Articles
PKM. KOMUNITAS BELAJAR GURU MATEMATIKA KABUPATEN BADUNG DALAM PELATIHAN PEMANFAATAN PLATFOM MERDEKA MENGAJAR
I Wayan Sumandya;
Ni Luh Made Manik Widayani;
I Nyoman Bagus Suweta Nugraha
Jurnal Pengabdian Kepada Masyarakat Widya Mahadi Vol. 3 No. 1 (2022): Desember 2022
Publisher : LPPM Universitas PGRI Mahadewa Indonesia
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DOI: 10.5281/zenodo.7447534
The independent curriculum is a new breakthrough from the Ministry of Education and Culture. Along with the launch of the independent curriculum, the Ministry of Education and Culture also launched an independent teaching platform. The Merdeka Teaching Platform is a platform that contains various benefits in carrying out learning. Welcoming the new 2022/2023 academic year simultaneously high school schools in Badung Regency are implementing the Merdeka Curriculum, where training on the complete independent curriculum is available on the independent teaching platform. The math teacher learning community is a place for high school mathematics teachers in Badung Regency to learn and share good practices. However, this community has not gained much knowledge about the Merdeka Mengajar Platform. On July 6, 2022, training was held on using the independent teaching platform. The steps for implementing the training are divided into several sections as follows: Planning, Implementation of the Workshop, Training on practicing the Merdeka Teaching Platform. The output targets of this training are (1) mathematics teachers at SMAN Badung district know the contents of the independent teaching platform; (2) teachers can take advantage of the independent teaching platform as a means for independent training; and (3) teachers can share good practices related to learning that has been carried out.
The Skills of High School Mathematic Teachers in Utilizing the Merdeka Belajar Plafform
I Wayan Sumandya;
I Wayan Widana;
I Nyoman Bagus Suweta Nugraha
Indonesian Research Journal in Education |IRJE| Vol. 6 No. 2 (2022): IRJE |Indonesian Research Journal in Education|
Publisher : Universitas Jambi, Indonesia
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Post-pandemic education recovery begins with breakthroughs according to changing times and technology. Educators are required to be more creative and innovative and carry out learning appropriate to the characteristics of students. This research was to determine the skills of mathematics teachers in utilizing the Merdeka Mengajar platform and how the quality of mathematics learning. The researchers used mixed method research, which combined quantitative and qualitative methods. The population in this research consisted of 135 people, with a total of 27 schools (16 private schools and 11 public schools). This research used the cluster random sampling technique with a sample of 36 teachers from 12 schools (6 private and 6 public schools). The research results showed that the mathematics teacher's skills in utilizing the Merdeka Mengajar platform were in the "not good" category. The quality of learning did not increase, and more students obtained learning outcomes under the KKTP (Criteria for Completeness of Learning Objectives).
RANCANG BANGUN GAME EDUKASI COVID-19 2 DIMENSI PIXEL ART MENGGUNAKAN CONSTRUCT 3
Lalu Aziz Habiburrahman;
Gde Iwan Setiawan;
I Nyoman Bagus Suweta Nugraha
Jurnal Manajemen dan Teknologi Informasi Vol. 13 No. 1 (2023): Jurnal Manajemen dan Teknologi Informasi
Publisher : Fakultas Teknik dan Informatika Universitas PGRI Mahadewa Indonesia
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DOI: 10.5281/zenodo.7934316
Di masa pandemi covid-19 ini semua kegiatan masyarakat rata-rata di lakukan melalui daring mulai dari sekolah hingga bekerja, masyarakat hampir melakukan aktivitas biasanya lewat rumah akibatnya banyak masyarakat yang mengalami kebosanan karena kebanyakan aktivitas mereka di lakukan di rumah. Game pun mejadi alternatif sebagian masyarakat untuk menghilangkan kejenuhan terhadap masa pandemi ini banyak orang yang memainkan game, mulai dari game online hingga game offline sekalipun. di tahun 2020 kemarin bahkan jumlah pemain game online meningkat hingga 75 persen yang membuktikan bahwa game cukup berdampak di saat masa pandemi ini. penulis pun membuat penelitian tentang rancang bangun game edukasi bertemakan covid-19 menggunakan construct 3, yang bertujuan media hiburan dan juga memberikan sarana edukasi tentang Covid-19 terhadap masyarakat dalam pencegahan virus corona. Dalam game pemain akan diminta untuk membasmi setiap virus yang terdapat di setiap area level/stage dan tidak lupa pemain juga dapat menjawab pertanyaan seputar covid-19 yang ada pada setiap level/stage game. Adapun metode pengembangan yang digunakan dalam penelitian ini menggunakan metode Prototype. Pada tahap pengujian menggunakan black box testing. Hasil dari penelitian ini berupa game edukasi “Covid Pixel”sebagai sarana edukasi dalam pencegahan virus corona.
Perbandingan Klasifikasi Citra Daun Herbal Menggunakan Metode Logistic Regression dan Decision Tree Classifier Berdasarkan Fitur (Warna, GLCM, Bentuk)
Luh Putu Risma Noviana;
I Nyoman Bagus Suweta Nugraha
JITU : Journal Informatic Technology And Communication Vol. 7 No. 2 (2023)
Publisher : Universitas Boyolali
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DOI: 10.36596/jitu.v7i2.1241
The development of plant science is growing rapidly regarding herbal plants. Herbs have many benefits for life to prevent, cure diseases. To find out the types of herbal plants is done by the classification process. Classification of herbal plants can be done by identifying the shape of the leaf image of herbal plants by extracting color features, GLCM and shape from herbal leaves. The 275 dataset consists of 25 leaf types with 11 total datasets. There are several kinds of classification methods that can be used. In this study, the classification methods used were the Logistic Regression and Decision Tree Classifier methods. Based on the results of trials conducted using the Logistic Regression method, the train classification accuracy value was 72.9% and the classification test accuracy was 60.24%, while the Decision Tree Classifier method had a train classification accuracy value of 100% and the accuracy of the classification test was 78.31. This shows that the performance of the Decision Tree Classifier method is better than the Logistic Regression method
PENGABDIAN KEPADA MASYARAKAT MELALUI PELATIHAN DIGITAL PADA PERANGKAT DESA SINGAPADU KALER SUKAWATI GIANYAR
I Made Darmada;
I Komang Sukendra;
I Made Surat;
I Nyoman Bagus Suweta Nugraha
Jurnal Pengabdian Kepada Masyarakat Widya Mahadi Vol. 4 No. 2 (2024): Juni 2024
Publisher : LP3M Universitas PGRI Mahadewa Indonesia
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DOI: 10.59672/widyamahadi.v4i2.3797
Digitalization is the use of digital data technology in order to create or improve processes used to improve business, results and create a digital culture. There is a need for digitalization of village administration in the services provided by the village government. This activity aims to provide digital understanding to Singapadu Kalee village officials regarding the importance of digital transformation at the village level. With the increasing development of technology and information, villages can take advantage of the opportunities offered by the digital revolution to improve the welfare of the people of Singapadu Kaler village. The method used is training designed in the form of practice in using village information systems. The location for the training was held in the meeting room of Silakarang Vocational School, Singapadu Kaler village. The training participants consisted of 20 village and community officials. Training is carried out in 3 stages, namely preparation, implementation and evaluation. The results of the training show that through the village data digitization system it can facilitate communication between the government and the residents of Singapadu Kaler village. Through digital training, village officials can improve the skills and knowledge of village officials in using information systems. To understand various aspects of digital technology, including the application of information systems, digital data management, online marketing, and technology-based public services.
PkM. PELATIAHAN DAN PENDAMPINGAN PUPLIKASI ILMIAH GURU DI SMA NEGERI 8 DENPASAR
I Made Suarta;
I Komang Sukendra;
I Nyoman Bagus Suweta Nugraha
Jurnal Pengabdian Kepada Masyarakat Widya Mahadi Vol. 5 No. 1 (2024): Desember 2024
Publisher : LP3M Universitas PGRI Mahadewa Indonesia
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DOI: 10.59672/widyamahadi.v5i1.4308
Scientific publications have an important role for teachers, especially as a requirement for advancing their career path through promotion. However, many teachers face obstacles in writing and publishing scientific papers independently. This Community Service Program (PkM) aims to increase the knowledge and skills of teachers at SMA Negeri 8 Denpasar in scientific publications. The methods used include socialization, training, application of technology, mentoring and evaluation. This activity involves all teachers as participants. The results of the activity showed an increase in teacher motivation and ability in writing scientific articles, especially those based on classroom action research and best practices. Teachers are able to compose articles according to the template of the targeted national ISSN journal. Thus, this program succeeded in increasing teacher competence in scientific publications while supporting their professionalism. Through this PkM program, teachers at SMA Negeri 8 Denpasar understand and are able to compose scientific articles based on written work, such as classroom action research or best practices, according to the template of the targeted national journal. This program has also succeeded in improving the quality of teachers' human resources (HR) in scientific literacy.
PENINGKATAN JANGKAUAN PASAR USAHA MIKRO, KECIL DAN MENENGAH (UMKM) PISAU BUKIT JATI MELALUI STATUS WHATSAPP DAN SIMULASI SEBAGAI RESELLER
Imawati, Ida Ayu Putu Febri;
Dika, I Wayan;
Kariati, Ni Made;
Ambaradewi, Ni Luh Gede;
Juni Arta, I Kadek;
Nugraha, I Nyoman Bagus Suweta
Sewagati Vol. 4 No. 1 (2025): Sewagati
Publisher : Fakultas Teknik dan Informatika Universitas PGRI Mahadewa Indonesia
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DOI: 10.59819/sewagati.v4i1.5029
This service program aims to increase the market reach of UMKM metal products, especially various types of knife products, through WhatsApp media. WhatsApp was chosen because it is an application that UMKM players and the general public can easily use. This activity was carried out with one local Bukit Jati UMKM, utilizing a training assistance approach and simulating marketing strategies through resellers on WhatsApp social media. The results of the activity indicate that WhatsApp can be a viable promotional tool for reaching consumers in the local and regional areas of Bali Province. Marketing through WhatsApp social media also enables the building of a more personalized relationship between sellers and consumers.
Transformasi Perpustakaan Digital dan Penguatan Kompetensi Publikasi Ilmiah Guru SMA
Suarta, I Made;
Sukendra, I Komang;
Nugraha, I Nyoman Bagus Suweta
Jurnal Abdi Masyarakat Vol. 5 No. 1 (2025): Jurnal Abdi Masyarakat Februari 2025
Publisher : Institut Pariwisata dan Bisnis Internasional
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DOI: 10.22334/jam.v5i1.80
Sekolah sangat penting untuk memiliki perpustakaan, terutama perpustakaan digital sekolah sesuai dengan tuntutan perkembangan teknologi. Begitu juga dengan publikasi ilmiah sangat penting bagi guru untuk mendapatkan nilai tambah dalam pengusulan kenaikan pangkat. Transformasi pendidikan di era digital mendorong sekolah untuk mengadopsi teknologi dalam perpustakaan dan penguatan kompetensi guru. Program ini bertujuan untuk (1) mewujudkan perpustakaan digital di SMA Negeri 8 Denpasar dan (2) meningkatkan kemampuan guru dalam publikasi ilmiah. Metode yang digunakan meliputi sosialisasi, pelatihan, penerapan teknologi, pendampingan, dan evaluasi keberlanjutan. Hasil menunjukkan perpustakaan digital berhasil diterapkan dengan 500 koleksi buku elektronik yang dapat diakses melalui jaringan sekolah. Sebanyak 80% guru mampu menyusun artikel ilmiah sesuai template jurnal ber-ISSN. Program ini membuktikan efektivitas pendekatan terpadu dalam meningkatkan kapasitas pembelajaran dan kompetensi literasi digital. Studi ini memberikan kontribusi penting dalam pengembangan pendidikan berbasis teknologi di tingkat sekolah menengah. It is very important for schools to have a library, especially a digital school library in accordance with the demands of technological developments. Likewise, scientific publications are very important for teachers to get added value in proposing promotions. The transformation of education in the digital era encourages schools to adopt technology in libraries and strengthen teacher competencies. This program aims to (1) realize a digital library at SMA Negeri 8 Denpasar and (2) improve teachers' abilities in scientific publications. The methods used include socialization, training, technology application, mentoring, and sustainability evaluation. The results show that the digital library was successfully implemented with 500 electronic book collections that can be accessed through the school network. As many as 80% of teachers were able to compile scientific articles according to the ISSN journal template. This program proves the effectiveness of an integrated approach in improving learning capacity and digital literacy competencies. This study makes an important contribution to the development of technology-based education at the secondary school level.
Teacher Competence and Creativity in Developing Mathematics Learning Plans in Inclusive Schools
Sumandya, I Wayan;
I Wayan Widana;
I Putu Pasek Suryawan;
I Nyoman Bagus Suweta Nugraha;
Ni Wayan Widi Astuti
Mimbar Ilmu Vol. 30 No. 2 (2025): August [ARTICLE IN PRESS]
Publisher : Universitas Pendidikan Ganesha
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DOI: 10.23887/mi.v30i02.100815
Teachers' ability to develop effective lesson planning is a key factor in the success of learning. This study aims to analyze teachers' competence and creativity in developing inclusive mathematics lesson plans. The research uses a quantitative approach with an explanatory method. The sampling technique employed is purposive sampling, with a total of 600 selected teacher participants. The instrument used in this study is a questionnaire. The analysis procedure is conducted in two stages: the Measurement Model and the Structural Model. The analysis results show a path coefficient of 0.474 and a p-value of 0.006 (less than 0.05) between teacher competence and the development of mathematics lesson planning, indicating that teacher competence has a significant influence on the ability to design mathematics instruction that meets the needs of students in inclusive schools. Meanwhile, the path coefficient between teacher creativity and the development of mathematics lesson planning is 0.305, with a p-value of 0.04 (less than 0.05), indicating that teacher creativity significantly affects the ability to develop mathematics lesson plans in inclusive schools. The conclusion of the study highlights that improving teachers' competence and creativity in inclusive education requires collaboration between teachers, policymakers, and educational institutions. With this competence and creativity, teachers can face the challenges of inclusive learning, ensure all students have meaningful learning experiences, and optimally develop their potential.
RANCANG BANGUN PEMASARAN PRODUK BADAN USAHA MILIK DESA (BUMDES) MERTA SEDANA SELAT BERBASIS WEB MENUJU SMART VILLAGE
Tutde, I Ketut Darma Nugraha;
I Kadek Juni Arta;
I Nyoman Bagus Suweta Nugraha
Jurnal Manajemen dan Teknologi Informasi Vol. 14 No. 2 (2024): Jurnal Manajemen dan Teknologi Informasi
Publisher : Fakultas Teknik dan Informatika Universitas PGRI Mahadewa Indonesia
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DOI: 10.59819/jmti.v15i2.3965
The use of information technology in village development, as seen in the Smart Village in Merta Sedana Selat Village, has brought significant changes in the economic and service sectors. However, BUMDes Merta Sedana Selat still faces obstacles due to the lack of technology application in product marketing management. Therefore, the development of a web-based product marketing information system is a solution to help increase BUMDes' business and expand the reach of product marketing. The system uses the Waterfall method for its development, with appropriate hardware and software to support efficiency in product marketing management.