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Development of Web-Based Pascal Programming Multimedia at UPT SMK Negeri 2 Sidrap Ayu Anjeliani; Nurmayanti Lamanna; Muhammad Takdir
Edumaspul: Jurnal Pendidikan Vol 6 No 2 (2022): Edumaspul: Jurnal Pendidikan
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33487/edumaspul.v6i2.4159

Abstract

This study aims to develop web-based Multimedia Pascal Programming in the basic programming subject of TKJ class X UPT SMK Negeri 2 Sidrap. This type of research is research and development (Research and Development / R&D) with a 4D development model that has been developed by Thiagarajan, Semmel and Semmel (1974) which includes the stages of Define, Design, Develop, and Disseminate. Data collection uses observation instruments, interviews, and questionnaires which are then analyzed descriptively quantitatively. The results showed that Pascal Programming multimedia met the valid criteria based on the assessment of media and material validation with an average value of 85.5%. Thus, it can be concluded that multimedia Pascal Programming is declared very suitable for use in limited face-to-face learning UPT SMK Negeri 2 Sidrap.
PENGUATAN KETERAMPILAN BERPIKIR TINGKAT TINGGI SISWA MELALUI PEMBELAJARAN BAHASA BERBASIS AKTIVITAS: PENGALAMAN PROGRAM PLP II DI SMAN 6 SIDRAP Syahrir L; Syamsunir; Muhammad Takdir; Firman; Nurul Faradillah; Riska Dwi Apriani
BUDIMAS : JURNAL PENGABDIAN MASYARAKAT Vol. 8 No. 1 (2026): BUDIMAS : Jurnal Pengabdian Masyarakat
Publisher : LPPM ITB AAS Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29040/budimas.v8i1.19187

Abstract

The School Field Introduction Program (PLP) II is a strategic phase in preparing prospective professional teachers while strengthening university–school partnerships. At UPT SMAN 6 Sidrap, PLP II was implemented from 1 October to 30 November 2025 by a field supervising lecturer and four students from Indonesian Language Education and English Language Education study programs. The activities focused on activity-based language learning assistance oriented toward higher order thinking skills (HOTS) in grade XI and XII classes. Together with mentor teachers, the students designed and implemented lessons on descriptive text, exposition text, hikayat, and pantun through role play, debates, game-based learning, writing tasks, and the use of video media. Data were collected through classroom observations, daily activity logs, reflective notes, and documentation, then analyzed using a descriptive qualitative approach. The results indicate that varied activity-based strategies increased student engagement and fostered the abilities to analyze, evaluate, and create in language learning, in line with HOTS characteristics. At the same time, the students gained authentic experience in designing learning tools, managing classrooms, and conducting reflection, thereby strengthening their pedagogical competence. These findings suggest that PLP II can be developed as a community service model based on school–university partnership to enhance language learning at the senior high school level.
EFEKTIVITAS PENGGUNAAN MEDIA PEMBELAJARAN ARTICULATE STORYLINE TERHADAP HASIL BELAJAR IPA SISWA KELAS VII SMP NEGERI 2 PANCA RIJANG Rahma, Siti; Usman M.; Muhammad Takdir
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.46050

Abstract

This study aims to determine the effectiveness of the use of Articulate Storyline learning media on the science learning outcomes of grade VII students of SMP Negeri 2 Panca Rijang. The research method used is quantitative with a deductive approach. This type of research is a quasi experimental with a one group pretestposttest design. This study did not use a control group and an experimental group, but compared the learning outcomes of students before and after being treated in the form of the use of Articulate Storyline learning media. The research sample consisted of students in grades VII.1 and VII.2 with a total of 42 people. The research instrument used was a multiple-choice test given before (pretest) and after (posttest) treatment. The results showed that the average pretest score was 44.76, while the average posttest score increased to 84.88. The results of the N-Gain analysis showed a value of 0.7431 with an average percentage of 74.33%, which is included in the high category. This shows an increase in student learning outcomes after the use of Articulate Storyline learning media. Thus, it can be concluded that the use of Articulate Storyline learning media has proven to be effective in improving the science learning outcomes of grade VII students of SMP Negeri 2 Panca Rijang. Keywords: Articulate Storyline, Learning Outcomes, Effectiveness, Learning Media.