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Optimalisasi End User Interface Berdasarkan Design Thinking Pada Pengembangan Website Perpustakaan Saputra, Mirza Dwiyan; Hakim, Lutfi; Kristanto, Sepyan Purnama
ZETROEM Vol 7 No 1 (2025): ZETROEM
Publisher : Prodi Teknik Elektro Universitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/ztr.v7i1.5135

Abstract

Penelitian ini bertujuan untuk mengembangkan ulang website Perpustakaan Politeknik Negeri Banyuwangi dengan fokus pada peningkatan pengalaman dan kebutuhan pengguna melalui penerapan metode Design Thinking. Proses pengembangan melibatkan lima tahapan utama: Empathize, Define, Ideate, Prototype, dan Testing. Penelitian ini mengidentifikasi masalah utama yang dihadapi pengguna, seperti tidak tersedianya akses ke website lama akibat serangan peretasan dan kurangnya informasi lengkap tentang layanan perpustakaan. Solusi yang dihasilkan mencakup fitur pencarian berita, statistik koleksi buku, dan rekomendasi artikel terbaru, yang terintegrasi dalam struktur navigasi yang jelas dan mudah digunakan. Prototype yang dihasilkan berupa website yang dikembangkan menggunakan platform WordPress dengan kustomisasi tema untuk menerapkan antarmuka pengguna. Pengujian menggunakan System Usability Scale (SUS) menunjukkan tingkat kepuasan pengguna yang cukup tinggi, dengan skor rata-rata 78, yang masuk dalam kategori "Good" dan "Acceptable". Selain itu, integrasi E-Library dan Repository ke dalam website perpustakaan meningkatkan efisiensi akses informasi dan memastikan pengguna dapat dengan mudah menemukan dan mengakses sumber daya digital yang relevan.
Rancang Bangun Website Program Studi Bisnis Digital Politeknik Negeri Banyuwangi Ferdiansyah, Erik; Suardinata, I Wayan; Ratri, Indira Nuansa; Kristanto, Sepyan Purnama; Wibowo, Galih Hendra
Jurnal Informatika dan Komputer Vol 15 No 1 (2025): April
Publisher : Sekolah Tinggi Ilmu Komputer PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55794/jikom.v15i1.196

Abstract

The Digital Business Study Program at Banyuwangi State Polytechnic aims to equip Development of an Information System for the Digital Business Study Program Using Laravel Framework and Rapid Application Development (RAD) Approach This study aims to enhance the documentation and sustainability of the Digital Business Study Program at Politeknik Negeri Banyuwangi through the development of a Laravel-based information system, replacing the previous WordPress platform. The new system is designed using the Rapid Application Development (RAD) approach to ensure swift, flexible, and stakeholder-oriented development. Black-box testing indicates that the system successfully manages login processes, user data, and content with a 100% success rate. The system implementation results in a 25% improvement in data integrity, a 30% reduction in processing time for managing news and curriculum, and an 85% increase in user satisfaction based on a survey of 50 respondents, including students and lecturers. The primary contribution of this study is the introduction of the RAD approach in the context of academic information system development, which can serve as a reference for similar systems in other educational institutions. The system not only provides comprehensive information on curriculum, program activities, new student admissions, student achievements, and news but also fosters greater public engagement with the Digital Business Study Program through a responsive and user-friendly interface.
Evaluasi dan Perancangan Ulang Sistem Kehadiran Pegawai Politeknik Negeri Banyuwangi Dzikria, Jauhara Nada; Prasetyo, Junaedi Adi; Suwardiyanto, Devit; Ayatullah, Mohamad Dimyati; Kristanto, Sepyan Purnama
Setrum : Sistem Kendali-Tenaga-elektronika-telekomunikasi-komputer Vol 14, No 1 (2025): Edisi Juni 2025
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62870/setrum.v14i1.27573

Abstract

Absensi adalah aktivitas pengumpulan data yang bertujuan untuk memperoleh informasi terkait kehadiran atau ketidakhadiran seorang pegawai di lingkungan kerja perusahaan. Politeknik Negeri Banyuwangi merupakan salah satu perguruan tinggi vokasi di Banyuwangi, yang memiliki sejumlah pegawai yang melakukan absensi kehadiran setiap hari kerja. Sistem kehadiran pegawai di Politeknik Negeri Banyuwangi saat ini menggunakan alat fingerprint, di mana data absensi kemudian masuk ke dalam sistem kehadiran. Sistem ini telah digunakan sejak awal implementasinya, namun belum pernah dilakukan penelitian spesifik mengenai kinerjanya. Padahal, seiring berjalannya waktu, kebutuhan pengguna sistem semakin bertambah. Oleh karena itu, diperlukan adanya evaluasi sistem kehadiran yang ada pada saat ini yang. Hasil evaluasi digunakan untuk merancang kembali sistem kehadiran pegawai Politeknik Negeri Banyuwangi yang baru. Metode perancangan sistem pada penelitian ini menggunakan metode User Centered Design (UCD). Hasil dari penelitian yang diukur menggunakan berbagai parameter usability menunjukkan bahwa sistem baru berhasil meningkatkan kinerja dan kepuasan pengguna. Evaluasi ini menunjukkan bahwa usability score sistem baru mencapai 100%, dibandingkan dengan sistem lama yang memiliki skor lebih rendah. Selain itu, tingkat keberhasilan langsung (direct success) juga mencapai 100%, dengan misclick rate yang menurun drastis hingga 0%, serta durasi rata-rata penyelesaian tugas yang berkurang secara signifikan. Semua hasil ini mengindikasikan bahwa sistem baru lebih sesuai dengan kebutuhan dan preferensi pengguna, memberikan pengalaman yang lebih efektif dan efisien dibandingkan dengan sistem sebelumnya.
E-Ticket Application as Supporting Technology During COVID-19 Pandemic in Baluran National Park Kristanto, Sepyan Purnama; Yusuf, Dianni; Hakim, Lutfi; Rifqi, Mochamad Misbahur
INTEK: Jurnal Penelitian Vol 8 No 1 (2021): April 2021
Publisher : Politeknik Negeri Ujung Pandang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31963/intek.v8i1.2307

Abstract

The COVID-19 outbreak has a major impact, especially on tourism. Closure of tourist attractions must be enforced to prevent the spread of the virus. People are required to maintain a safe distance and avoid crowds (physical distancing). Some policies and guidelines are created to adapt to the new normal era to drive and stabilize the people's economy during this pandemic. Tourist attractions start operating with government guidelines, including limiting the number of visitors and implementing supporting technology to prevent queues of visitors when purchasing entrance tickets. This study develops a web-based system to facilitate ordering tickets through a web-based system, uploading proof of transfer, and obtaining e-tickets to be shown to ticket officers. Extreme Programming model was used. The e-ticket system has been tested at Baluran National Park using the Blackbox method, showing that the system has the functionality to meet user needs.
Metode Personal Extreme Programming pada Pengembangan Sistem Rekam Medis Elektronik Klinik Gigi Panduardi, Farizqi; Arrizki, Mohammad Rashel; Kristanto, Sepyan Purnama; Utomo, Agus Priyo; Yusuf, Dianni
Software Development, Digital Business Intelligence, and Computer Engineering Vol. 4 No. 01 (2025): SESSION (SEPTEMBER)
Publisher : Politeknik Negeri Banyuwangi Jl. Raya Jember km. 13 Labanasem, Kabat, Banyuwangi, Jawa Timur (68461) Telp. (0333) 636780

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57203/session.v4i01.2025.36-43

Abstract

Resource limitations, costs, time estimates and changing requirements are some of the importat factors that must be considered in the small-sclae software development stage. This research aims to develop a web-based Medical Records System (MRS) to accelerate the registration and storage of patient medical records. The software development method used is Personal Extreme Programming (PXP), which assists individual developers in building systems that are responsive to changing user needs. The PXP stages include requirements and planning, iteration initialization, design, implementation, system testing, and a retrospective. The requirement planning stage is represented by 8 user stories. There are 4 iterations in the development process with an estimated development time of 38 days. The system was designed using wireframe, implemented using the Laravel framework, and tested using Unit Testing and User Acceptance Testing (UAT). Test results showed that the system was well received by 10 users, with average UAT scores of Very Good for patients, doctors and clinic administrator. The system development time was 8 days faster because the PXP method minimized system development documentation. So, it can be concluded that the PXP method can be a solution for individual developers in developing small-scale clinical systems.
Implementation of the MOORA Method in the Library Book Procurement Decision Support System Firmansyah, Ferdian; Hakim, Lutfi; Kristanto, Sepyan Purnama
Sistemasi: Jurnal Sistem Informasi Vol 13, No 5 (2024): Sistemasi: Jurnal Sistem Informasi
Publisher : Program Studi Sistem Informasi Fakultas Teknik dan Ilmu Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Every year, the library must be buying books in order to increase the collection of books that are in the libraries. When purchasing books, it is necessary to make various considerations so that the books that will be used are relevant to the needs of students and lecturers in academic activities. The procurement of books in the library is still done manually with book selection carried out by the librarians is still one-on-one of the list of submissions of books that have been made by the lecturer. Therefore, there is a need to have a renewal of the system of book acquisition in the libraries one of which uses the decision support system in the process of the book acquisitions. In this study the decision support system used is the MOORA method in determining the rating of the recommendation book to be held. The alternative submission data will be obtained from the library's proposal with the book data from the publisher's book collection. The study uses five criteria for book acquisition, including book price, year of publication, book stock, number of book proposals, and availability of books. This decision support system will provide a recommendation for purchase of books from the alternative data for book submission that will be calculated using the MOORA method to obtain any book recommendation that matches the criteria and budget of the book procurement. Accuracy level testing using the Confusion Matrix by comparing the results of manual calculations with the system to obtain 100% accuracy.
EVALUASI PENGALAMAN PENGGUNA WEBSITE ALAM PRIVAT INDONESIA MENGGUNAKAN USER EXPERIENCE QUESTIONNAIRE (UEQ) DAN METODE HUMAN CENTERED DESIGN (HCD) Puspita, Nanda Ayu; Subono, Subono; Kristanto, Sepyan Purnama
Jurnal Informatika dan Teknik Elektro Terapan Vol. 12 No. 3 (2024)
Publisher : Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jitet.v12i3.4729

Abstract

Perkembangan teknologi memberikan dampak yang positif pada berbagai bidang, termasuk bidang pendidikan. Internet merupakan bagian dari teknologi informasi yang dapat menyediakan berbagai informasi tentang lembaga pendidikan, baik formal maupun nonformal, sesuai dengan kebutuhan masyarakat. Di Indonesia terdapat lembaga pendidikan nonformal, salah satunya Alam Privat Indonesia. Ditengah perkembangannya saat ini, sangat penting dalam meningkatkan user experience pada website agar dapat meningkatkan pengalaman pengguna dan menciptakan branding atau identitas perusahaan yang kuat. Evaluasi dilakukan dalam beberapa tahap menggunakan User Experience Questionnaire (UEQ) untuk mengidentifikasi area pengalaman pengguna (user experience) yang memerlukan perbaikan. Selain itu, implementasinya dilakukan dengan pendekatan metodologi Human Centered Design (HCD) guna meningkatkan nilai usability yang meliputi efisiensi, kepuasan pengguna, dan efektivitas. Skor rata-rata UEQ dari hasil penelitian ini adalah 1,94 (Excellent) untuk aspek attractiveness, 1,67 (Above Average) untuk aspek perspicuity, 1,81 (Good) untuk aspek efficiency, 1,61 (Good) untuk aspek dependability, dan 1,83 (Excellent) untuk aspek stimulation, serta 1,07 (Above Average) untuk aspek novelty. Hasil ini menunjukkan bahwa prototype yang dihasilkan mengalami peningkatan dalam semua aspek UEQ dan prototype dapat dikatakan berhasil.
Implementasi Website dan Media Sosial Desa Gombolirang sebagai Upaya Digitalisasi Pemerintah Desa di Kabupaten Banyuwangi Fahrus, Zhidan; Setiawan, Agus; Pramana, Djien; Negara, Nanda Firdaus Pandu; Arindo, Jastin Wiliam; Kristanto, Sepyan Purnama; Hakim, Lutfi
Cahaya Pengabdian Vol. 1 No. 1 (2024): Juni 2024
Publisher : Apik Cahaya Ilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61971/cp.v1i1.56

Abstract

Layanan Digitalisasi Desa Gombolirang untuk menunjang Program Smart Kampung Kabupaten Banyuwangi belum berjalan optimal. Hal ini disebabkan karena kurangnya ketersedian perangkat desa yang mengelola kanal informasi elektronik. Hal ini menyebabkan masyarakat untuk saat ini hanya bisa melihat informasi yang tersedia melalui papan informasi yang berada di kantor desa sehingga informasi program kerja dan informasi berkaitan dengan desa kurang tersampaikan dengan optimal. Pada kegiatan Kuliah Kerja Nyata Tematik (KKN-T) ini, diusung program implementasi website desa dan kanal media sosial untuk mendukung proses digitalisasi dalam pemerintahan desa di Kabupaten Banyuwangi, terutama di Desa Gombolirang. Program yang dicanangkan meliputi implementasi website desa dan kanal media sosial serta pelatihan untuk penggunaan dan pengembangannya. Hasil yang didapatkan, program KKN-T ini dapat berjalan dengan baik, seluruh program kerja dapat berjalan dengan optimal dan mendapatkan respon yang sangat baik dari mitra dengan prosentase kepuasan mencapai 76,95%. Adanya program ini diharapkan dapat memaksimalkan penerapan digitalisasi desa untuk mendukung program smart kampung yang dicanangkan oleh Pemerintah Kabupaten Banyuwangi sehingga dapat mempercepat penerapan konsep smart city di Kabupaten Banyuwangi.
Sistem Tracking dan Counting Kendaraan Berbasis YOLO untuk Pemetaan Slot Parkir Kendaraan Ektrada, Erik; Hakim, Lutfi; Kristanto, Sepyan Purnama
Software Development, Digital Business Intelligence, and Computer Engineering Vol. 1 No. 02 (2023): SESSION (MARET)
Publisher : Politeknik Negeri Banyuwangi Jl. Raya Jember km. 13 Labanasem, Kabat, Banyuwangi, Jawa Timur (68461) Telp. (0333) 636780

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57203/session.v1i02.2023.55-60

Abstract

The growth in the number of vehicles in Indonesia has always increased from year to year. Based on data from the Central Statistics Agency, it shows that from 2018 to 2020 there has been an increase of around 5.62% (2018-2019) and 1.89% (2019-2020). This condition causes the condition of parking lots in every public facility to always be a concern considering the lack of availability of parking spaces accompanied by an increase in the number of vehicles. This causes, in some places, especially for areas such as malls, the parking area is always filled with vehicles. Finally, it caused several visitors to experience difficulties in parking the vehicle. In this study, developing an automatic parking system by detecting, tracking and counting vehicles in real time. The proposed detection system is based on YOLO and to carry out vehicle calculations using calculations by checking vehicles that have crossed a predetermined center line. The system performance results show that the detection results show performance with an accuracy percentage of 85% and the results of counting or object calculations with an accuracy of 77.55%.
Pengembangan Aplikasi Pencari Harga Terbaik Berbasis Selenium Web Crawler Andriyani, Lina; Kristanto, Sepyan Purnama; Hakim, Lutfi; Suardinata, I Wayan
Software Development, Digital Business Intelligence, and Computer Engineering Vol. 2 No. 1 (2023): SESSION (SEPTEMBER)
Publisher : Politeknik Negeri Banyuwangi Jl. Raya Jember km. 13 Labanasem, Kabat, Banyuwangi, Jawa Timur (68461) Telp. (0333) 636780

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57203/session.v2i1.2023.12-17

Abstract

Online shopping or commonly known as an online shop or online shop is a place to purchase goods via the Internet. With so many e-commerce websites today, we can easily access information on goods from prices, specifications, and purchase transactions. However, e-commerce websites have now been built and used by many sellers, this sometimes makes it difficult for buyers to choose the items they are looking for. That way, it is certain that we do the manual method, namely visiting one by one e-commerce website to find out information on price comparisons about the item being sought. Therefore an application was created that aims to make it easier for users to compare the prices of fashion from three online stores, namely tokopedia, Bukalapak and Blanja.com. The method used is Extreme Programming (XP) and this application was built using the laravel PHP framework and using web crawling techniques.