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DESIGN AND DEVELOPMENT OF SIGHT-READING APPLICATION FOR KIDS Trianggoro Wiradinata, Christina Theodora Loman ,
PROCEEDING IC-ITECHS 2014 PROCEEDING IC-ITECHS 2014
Publisher : PROCEEDING IC-ITECHS 2014

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Abstract

The most common problem faced by kids is the difficulty to sight-read a music score.On the other side, nowadays kids love to learn by playing games in the form of mobile applications. Unfortunately, currently available mobile-based music games tend to target adults, hence not so appealing and therefore more difficult to learn. Considering the difference between every children’s ability, this application is using Fisher-Yates Shuffle algorithm for problem shuffling in each level and also the principal of decision tree for problem choosing based on the problem’s weight and children’s ability. As a solution to the problem stated above, this study is conducted by the design of “Adventure in Music Land”, an Android-based music theory education app specifically designed for kids aged 9 – 13. This application is being used to help kids improve their sight-reading ability.
STRATEGI PENDIDIKAN ENTREPRENEURSHIP UNTUK PROGRAM STUDI TEKNIK INFORMATIKA UNIVERSITAS CIPUTRA Wiradinata, Trianggoro
Proceedings of KNASTIK 2009
Publisher : Duta Wacana Christian University

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Abstract

Agar sebuah negara makmur entrepreneurship sangat penting artinya. Salah satu faktor penentu utama dalampeningkatan jumlah entrepreneur adalah sistem pendidikan yang dirancang melalui analisa yang tepat terhadap kekuatan,kelemahan, peluang dan tantangan yang dihadapi oleh institusi pendidikan di Indonesia. Teknologi Informasi (TI) adalahbidang yang menarik minat banyak orang untuk melakukan proses entrepreneurship karena barrier to entry nya yangtergolong rendah dimana investasi lebih banyak bersumber kepada kekayaan intelektual sehingga tidak tergantung padamodal yang besar. Pendekatan yang dilakukan untuk Entrepreneurship dibidang TI memiliki perbedaan yang mendasardibanding dengan bidang lain yang membutuhkan investasi mesin-mesin pabrik dan lokasi fisik. Untuk mendukungkeberhasilan menciptakan entrepreneur dibidang TI, maka sasaran pembelajaran harus mencapai kemampuan mencipta,sehingga metode pembelajaran yang berbasis proyek merupakan pendekatan yang dianggap penting ketimbang modelceramah.
Eksplorasi Teknologi Pendukung Data Science untuk Industri Unggulan di Wilayah Kota Surabaya dan Sekitarnya Tanamal, Rinabi; Soekamto, Yosua Setyawan; Wiradinata, Trianggoro
Jurnal Informatika Universitas Pamulang Vol 6, No 2 (2021): JURNAL INFORMATIKA UNIVERSITAS PAMULANG
Publisher : Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32493/informatika.v6i2.10056

Abstract

Data science competence is still quite uncommon for most people, even though this competence is very important in managing business development strategies in various leading industrial fields. Through data science, companies can find patterns, perform clustering, calculate predictions more accurately to make decisions that have an impact on company excellence. Lack of knowledge about data science, researchers seek firstly in the industry to explore tools that are mostly used, convenience, challenges, measuring success tools and advantages. In this study, the researchers conducted a Focus Group Discussion by interviewing resource persons who worked as Data Scientists. Interview method to discuss aspects of Demographics, aspects of Technology-Task Fitness, and aspects of the Technology Acceptance Model. The results of this study conclude that the tools that are the mainstay of the industry in Surabaya and its surroundings area are Jupyter Notebook, Python, and Tableau. The success in using these tools still depends on the user's abilities, the results of user simulations, team discussions, and the evaluation process.
Design and Development of Sight-Reading Application for Kids Christina Theodora Loman; Trianggoro Wiradinata
IC-ITECHS Vol 1 (2014): Prosiding IC-ITECHS 2014
Publisher : IC-ITECHS

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1590.241 KB)

Abstract

The most common problem faced by kids is the difficulty to sight-read a music score. On the other side, nowadays kids love to learn by playing games in the form of mobile applications. Unfortunately, currently available mobile-based music games tend to target adults, hence not so appealing and therefore more difficult to learn. Considering the difference between every children’s ability, this application is using Fisher-Yates Shuffle algorithm for problem shuffling in each level and also the principal of decision tree for problem choosing based on the problem’s weight and children’s ability. As a solution to the problem stated above, this study is conducted by the design of “Adventure in Music Land”, an Android-based music theory education app specifically designed for kids aged 9 – 13. This application is being used to help kids improve their sight-reading ability.
Defining the Sense of Place Components in the Food and Craft Market at the World Heritage Site Astrid Kusumowidagdo; Trianggoro Wiradinata; Melania Rahadiyanti; Dyah Kusuma Wardhani; Cicilia Larasati Rembulan
Humaniora Vol. 13 No. 2 (2022): Humaniora
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/humaniora.v13i2.7680

Abstract

The research aimed to strengthen the future sense of place by focusing on the sense of place components, namely, physical, social, personal, and shared meaning aspects, as input to local stakeholders. The sense of place of Borobudur Temple stimulated visitors to attend the tourism area at the heritage site, whose potential could be strengthened by promoting the local creative economy and its identity. The research provided theoretical benefits as a basis for further research and practical benefits as input for stakeholders to strengthen the identity of heritage areas. The research was a solution to preserving the historical value of this region in both physical and social aspects in order to strengthen the place’s character as the stalwart of the Borobudur area as a world heritage artifact. The discoveries would clear up the area’s function as Borobudur’s shopping excursion area in a local identity context. Data were collected through structured observation, in-depth online interviews, photos, videos, literature studies, and a manual data analysis procedure. The results show that physical attributes, such as site, build form, and landmark, need improvements. Moreover, social interaction, pedestrian flows, product, personal and shared meanings, comprising history, narration, and event and promotion, should be improved. Further studies should focus on how to improve architecture, modern product variations, and local music. Furthermore, the sense of place will be increased by understanding the services cape of Borobudur Food and Craft Market. 
EXPLORATORY FACTOR ANALYSIS OF TEAM CLIMATE INVENTORY (TCI) ON TECHNOLOGY START-UP Tony Antonio; Amanda Teonata; Trianggoro Wiradinata; Adi Suryaputra; Agoes Tinus Lis Indrianto
International Journal of Economics, Business and Accounting Research (IJEBAR) Vol 5, No 4 (2021): IJEBAR : Vol. 05, Issue 04, December 2021
Publisher : LPPM ITB AAS INDONESIA (d.h STIE AAS Surakarta)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29040/ijebar.v5i4.3312

Abstract

Team climate in organization is an important element to make the innovation process in an organization works. Study on team and its behaviour is done extensively around the world. It shows the importance of a team. Team climate is one of the characteristics of an innovative team. Team Climate Inventory is a measurement scale to examine the climate factors in a team. Earlier TCI was developed by West in 1990 and then extended in 1995 and 1998. Kivinaki and Eloainio made a shorter version of West’s which consists only 14 items. The shorter version is administered to a total five teams of co-working space start-up. The technology start-up has an intensive program every day within a month under a supervision of tutor from international wellknown company and an entrepreneurial-based university. The quantitative survey was followed by interviewing some of the member and leaders of the start-ups. The item analysis shows that all items are accepted with CITC value are above 0.3. And high reliability with Cronbach’s alpha value is above 0.8. The analysis shows that TCI has 3 factors, which consist of vision, participatory safety, and support for innovation. Keywords: Team Climate, Innovation, Technology start-up
Training of Trainers (TOT) Data Science for Teaching Doctors Rinabi Tanamal; Felicia Graciella; Michelle Chandra; Trianggoro Wiradinata; Yosua Soekamto; Theresia Ratih Dewi Saputri
ABDIMAS: Jurnal Pengabdian Masyarakat Vol. 5 No. 2 (2022): ABDIMAS UMTAS: Jurnal Pengabdian Kepada Masyarakat
Publisher : LPPM Universitas Muhammadiyah Tasikmalaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (726.932 KB) | DOI: 10.35568/abdimas.v5i2.2488

Abstract

Due to the rapid development of technology, technology has become very attached to various fields in Indonesia. The health sector is no exception. If more and more data in the health sector is used properly, it will provide good benefits for the world of health and patients. Therefore, a Data Science Training of Trainers Activity was held for Doctors by the Profession of Doctors at Universitas Ciputra Surabaya. Activities are carried out by providing materials and working on questions by the doctors involved. Thus, it is hoped that the doctors participating in this activity can provide medical literacy knowledge to prospective doctor students at Universitas Ciputra. From the results of this TOT evaluation, it has a positive impact on doctors regarding alternative ways to process the data needed for medical research.
ANALISIS JALUR PENGARUH KEPERCAYAAN KONSUMEN DAN DESAIN WEBSITE TERHADAP MINAT BELI ULANG, DENGAN ECOMMERCE SEBAGAI VARIABEL INTERVENING: STUDI KASUS PADA PRODUK E’CHICK SECARA ONLINE Elia Rapha Tister Nursalim; Trianggoro Wiradinata
Jurnal Performa : Jurnal Manajemen dan Start-up Bisnis Vol. 1 No. 1 (2016)
Publisher : Universitas Ciputra Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37715/jp.v1i1.98

Abstract

E'Chick is a frozen food manufacturer which processes chicken into chicken meatballs. These meatballs have high nutrient and various flavours. They are also halal, preservative-free, and healthy. The purpose of this research is to reveal the influence of consumer trust and website design on e-commerce, as well as the influence of product quality and e-commerce on repeat order. This research is a quantitative research. Random sampling is used as sampling technique to select 127 respondents. The variables in this study are product quality, consumer trust, website design, e-commerce, and repeat order. Questionnaire is used as data collection method in this study. The Schumacker and Lomax method is used in the questionnaire, while SPSS and AMOS software are used to process the questionnaire. Research results suggest that consumer trust and website design significantly influence e-commerce. Additionally, e-commerce positively and significantly influences the consumer's repeat order. According to the result obtained must have a concern on a website design to create repeat online order.
PENGARUH MOTIVASI BERWIRAUSAHA, PENDIDIKAN KEWIRAUSAHAAN, DAN LINGKUNGAN KELUARGA TERHADAP MINAT BERWIRAUSAHA MAHASISWA UNIVERSITAS CIPUTRA Feby Putri Candi; Trianggoro Wiradinata
Jurnal Performa : Jurnal Manajemen dan Start-up Bisnis Vol. 3 No. 3 (2018)
Publisher : Universitas Ciputra Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37715/jp.v3i3.715

Abstract

Penelitian ini bertujuan untuk mengidentifikasi dan mengetahui pengaruh motivasi, pendidikan kewirausahaan, dan lingkungan keluarga terhadap minat berwirausaha mahasiswa Universitas Ciputra. Populasi dalam penelitian ini adalah mahasiswa Universitas Ciputra jurusan International Business Management angkatan 2014 yang telah mengambil mata kuliah IBM Practice dengan nilai A yang berjumlah 176 mahasiswa. Sampel yang diambil sebanyak 122 mahasiswa. Teknik pengambilan data menggunakan data primer berupa kuisioner dan menggunakan skala likert. Teknik analisis data menggunakan analisis linier berganda dengan menggunakan SPSS 22 untuk pengolahan data statistik. Variabel yang digunakan dalam penelitian ini adalah meliputi Motivasi Berwirausaha (X1), Pendidikan kewirausahaan (X2), Lingkungan Keluarga (X3) sebagai variabel independen dan Minat Berwirausaha (Y) sebagai variabel dependen. Berdasarkan hasil hasil analisis linear berganda didapatkan bahwa (1) motivasi berwirausaha, pendidikan kewirausahaan dan lingkungan keluarga secara simultan berpengaruh signifikan terhadap minat berwirausaha mahasiswa Universitas Ciputra, (2) Pendidikan kewirausahaan merupakan variabel yang paling dominan mempengaruhi minat berwirausaha mahasiswa Universitas Ciputra, (3) nilai koefisien determinasi dalam penelitian ini adalah sebesar 0,495 sehingga variabel bebas dapat menjelaskan variabel terikat sebesar 49,5% dan sisanya dipengaruhi oleh variabel lain yang tidak diteliti.
Rancang Bangun Sistem Informasi Inventori (Studi Kasus UD Sejahtera) Michael Christian Chandra; Trianggoro Wiradinata
Jurnal Informatika dan Sistem Informasi Vol. 1 No. 2 (2015): Jurnal Informatika dan Sistem Informasi
Publisher : Universitas Ciputra Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (826.052 KB)

Abstract

Inventory is known to be one of the most an important factor to ensure smooth sales process. Hence the company must ensure sufficient supplies so that the sales process is not hampered. A good inventory management is needed in order to ensure the sufficiency of inventory item. Common problems found in the inventory management are (1) delays, (2) limited stock, (3) and unfavorable stock items. Through seamless integration of inventory management systems, procurement, and sales processing, company can monitor the condition of the inventory, distribution of goods, monitoring the position of the goods with no difficulties. This study took U.D. Sejahtera as implementation object which previously had inventory management problem. After implementing the inventory management system, they managed to streamline their procurement, inventory and sales process effectively and efficiently. The impact of the implementation were owner and managers able to focus on business expansion rather than trapped in daily routine problems.