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PERAN MEDIA PEMBELAJARAN DIGITAL QUIZIZZ TERHADAP PENINGKATAN HASIL BELAJAR SISWA SEKOLAH DASAR: ANALISIS STUDI PUSTAKA PERAN MEDIA PEMBELAJARAN DIGITAL QUIZIZZ TERHADAP PENINGKATAN HASIL BELAJAR SISWA SEKOLAH DASAR: ANALISIS STUDI PUSTAKA Namiera Puzally, Faradhilla; Arwanda Nugraha, Ilham; Dyan Sholehah, Putri; Rahma Risawati, Nur; Ainur Rofiqoh, Jihan; Muhammad Imaduddin; Delia Indrawati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.45833

Abstract

The development of digital technology has driven innovation in the learning process, including at the elementary school level. However, in practice, learning is often conducted conventionally, resulting in low student engagement and motivation. This study aims to analyze the role of the digital learning medium Quizizz in improving elementary school student learning outcomes. The method used was a literature review, examining various relevant scientific articles from national journals published between 2020 and 2025. Data collection was conducted through documentation, analyzing and comparing research findings related to the use of Quizizz in learning. The study results indicate that using Quizizz can improve student learning outcomes, motivation, and active participation in the learning process. Gamification features such as a points system, leaderboards, and immediate feedback make evaluation activities more engaging and interactive. Furthermore, Quizizz also makes it easier for teachers to monitor student learning progress more effectively. However, the use of this medium still requires adequate internet access and devices for optimal use in learning. Thus, Quizizz can be an effective alternative digital learning medium to support improving the quality of learning in elementary schools.
Pemanfaatan Cerita Rakyat Nusantara sebagai Media Penguatan Literasi Membaca pada Siswa Kelas Tinggi Sekolah Dasar: Studi Literatur Tisa Suci Murandari; Oktavia Ramadhani; Rita Yuliyaningsih; Ubennia Luthfiatussa’dia; Hana Andriningrum; Vit Ardhyantama; Muhammad Imaduddin
Jurnal Media Ilmu Volume 5 No. 1 Juni 2026
Publisher : LPPM Universitas Muhammadiyah Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31869/jmiu.v5i1.8183

Abstract

Literasi membaca merupakan keterampilan dasar yang penting bagi siswa sekolah dasar, namun kemampuan dan minat baca yang masih rendah dapat ditingkatkan melalui pemanfaatan cerita rakyat Nusantara sebagai media pembelajaran yang sarat nilai budaya dan karakter. Penelitian ini bertujuan untuk menganalisis dan mensintesis hasil penelitian mengenai pemanfaatan cerita rakyat Nusantara sebagai media penguatan literasi membaca pada siswa kelas tinggi sekolah dasar. Metode yang digunakan adalah studi literatur dengan mengacu pada tahapan Preferred Reporting Items for Systematic Review and Meta-Analyses (PRISMA). Data penelitian diperoleh dari 19 artikel ilmiah yang dipublikasikan pada periode 2020–2026 dan memenuhi kriteria inklusi penelitian. Hasil kajian menunjukkan bahwa pemanfaatan cerita rakyat Nusantara dapat meningkatkan kemampuan membaca pemahaman, penguasaan kosakata, minat baca, dan kemampuan berpikir kritis siswa. Selain itu, cerita rakyat juga berperan dalam memperkuat literasi budaya serta menanamkan nilai-nilai karakter. Temuan penelitian menunjukkan bahwa cerita rakyat dapat diintegrasikan ke dalam berbagai media pembelajaran inovatif yang sesuai dengan karakteristik siswa sekolah dasar.
Peran Artificial Intelligence dalam Meningkatkan Kualitas Pembelajaran IPA di Sekolah Dasar Ubennia Luthfiatussa'dia; Rita Yuliyaningsih; Oktavia Ramadhani; Tisa Suci Murandari; Muhammad Imaduddin; Vit Ardhyantama; Hana Andriningrum
Jurnal Media Ilmu Volume 5 No. 1 Juni 2026
Publisher : LPPM Universitas Muhammadiyah Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31869/jmiu.v5i1.8143

Abstract

Perkembangan teknologi kecerdasan buatan (Artificial Intelligence/AI) telah membawa perubahan signifikan dalam berbagai sektor, termasuk pendidikan. Penelitian ini menggunakan pendekatan studi literatur dengan kerangka PRISMA 2020. Dari 560 artikel yang diidentifikasi melalui database Scopus dan Google Scholar, diperoleh 20 artikel final setelah melalui proses seleksi ketat untuk dimasukkan dalam review. Hasil kajian menunjukkan bahwa AI berperan signifikan dalam personalisasi pembelajaran, peningkatan pemahaman konsep IPA, penguatan keterlibatan siswa, dan efisiensi penilaian. Berbagai bentuk penerapan AI seperti adaptive learning, ITS, chatbot pendidikan, virtual laboratory, dan media berbasis AI terbukti memberikan dampak positif. Namun, implementasi di Indonesia masih menghadapi tantangan berupa kesenjangan infrastruktur digital, rendahnya literasi teknologi guru, dan minimnya regulasi adaptif. Artikel ini merekomendasikan pengembangan kapasitas guru, penguatan infrastruktur digital, dan integrasi AI dalam kebijakan pendidikan nasional.
Pelatihan BIM (Building Information Modeling) bagi Guru dan Siswa SMKN 2 Surabaya Mochamad Firmansyah Sofianto; Krisna Dwi Handayani; Muhammad Imaduddin; Nurhayati Aritonang; Sammy Alidrus; Danayanti Azmi Dewi Nusantara
Ekobis Abdimas Vol 7 No 1 (2026): Juni 2026
Publisher : Fakultas Ekonomi, Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/ekobisabdimas.7.1.11678

Abstract

Konstruksi merupakan pilar utama dalam peningkatan fasilitas dan infrastruktur, tetapi sektor ini selalu menjadi hambatan ketika pekerjaan terlambat dan ketidaksesuaian volume kontrak, dan waktu pelaksanaan. Kendala tersebut menjadi tantangan bagi para ahli konstruksi untuk menciptakan alat bantu berupa aplikasi operasi BIM. Aplikasi dengan operasi Building Information Modelling (BIM) menjadi konsumsi utama untuk Sekolah Menengah Kejuruan agar kompetensi bertambah. Situasi tersebut menjadi topik utama dalam kegiatan PKM di lingkungan akademik. Tujuan PKM adalah memberikan pelatihan tamnbahan operasi BIM bagi guru dan siswa SMK agar tercapainya kompetensi yang diterima didunia kerja. Metode pelaksanaan PKM ini berupa kegiatan interaktif selama sehari penuh diruang sidang dimana peserta membawa laptop dengan terinstal aplikasi REVIT. Hasil yang diperoleh adalah kegiatan berjalan lancar sesuai dengan rencana waktu dan jumlah peserta yang hadir lebih dari 50 peserta. Tingkat kepuasan peserta 97% membutuhkan pelatihan, 96% merasa materi ini penting dalam meningkatkan wawasan terhadap BIM dan 95% peserta merasa antusias dalam mengikuti pelatihan.
PRAKTIK DIFERENSIASI PEMBELAJARAN IPAS DENGAN DUKUNGAN MEDIA DIGITAL DAN PROYEK LINGKUNGAN DI SEKOLAH DASAR Mutiara Kartika Sari; Putri Dani Deskustya Ningrum; Salsabila Putri Nur Aini; Muhammad Imaduddin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i2.56170

Abstract

This research aims to describe the practice of science and science learning differentiation with the support of digital media and environmental projects in class V of SDN Magetan 02. This research uses descriptive qualitative methods with data collection techniques in the form of observation, interviews and documentation. The research subjects were fifth grade teachers who implemented science and science learning in the Merdeka Curriculum. The research results show that the practice of learning differentiation is carried out through the formation of heterogeneous learning groups, the application of peer tutoring, as well as providing remedial and enrichment according to students' learning needs. In supporting the learning process, teachers use digital media in the form of Digital Interactive Boards (PID) to help students understand the science material in a more visual and interactive way. Apart from that, learning is also developed through environmental projects in the form of using used goods into plant pots to foster students' creativity and environmental awareness. Thus, science and science learning differentiation practices supported by digital media and environmental projects can help create learning that is more adaptive, contextual, and in accordance with the characteristics of students in elementary schools.
Tribological Performance of Bio-Inspired Surface Textures Fabricated by SLA 3D Printing Muhammad Khafidh; Muhammad Imaduddin
Jurnal Rekayasa Mesin Vol. 21 No. 2 (2026): Volume 21, Nomor 2, Agustus 2026
Publisher : Mechanical Engineering Department - Semarang State Polytechnic

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Tribological performance, particularly friction and wear, is one of the key factors determining the service life of engineering components. Although stereolithography (SLA) 3D printing has been increasingly adopted for various functional applications, studies on the tribological performance of SLA-printed surfaces remain limited. Surface texturing inspired by biological systems offers a promising approach to improve surface functionality. This study investigates the friction and wear behaviour of bio-inspired surface textures fabricated using SLA 3D printing. Five texture geometries were evaluated, namely original snake dorsal, simplified snake dorsal, snake ventral, shark micro-riblet, and giant salvinia leaf textures. Tribological tests were performed using a pin-on-disc tribometer under a normal load of 10 N and a rotational speed of 200 RPM. The results show that surface texture significantly influences tribological behaviour. The original snake dorsal texture exhibited the lowest wear of 0.0025 g, indicating superior wear resistance, while the snake ventral texture produced the lowest friction force of 2.82 N. In contrast, the shark micro-riblet texture generated the highest friction of 3.58 N. These results demonstrate that different bio-inspired geometries produce distinct tribological responses and confirm the potential of SLA 3D printing for the fabrication of functional textured surfaces.