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Keadilan dalam Pembagian Warisan antara Laki-laki dan Perempuan dalam Perspektif Fikih Islam Fadhillah, Iqbal Firdaus Rizky; Husaini, Akhmad; Ibrahim, Afif Maulana Malik; Fikri, Muhamad
Al-Usariyah: Jurnal Hukum Keluarga Islam Vol 3 No 3 (2025): AL-USARIYAH: JURNAL HUKUM KELUARGA ISLAM
Publisher : Sekolah Tinggi Dirasat Islamiyah Imam Syafi'i Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37397/al-usariyah.v3i3.909

Abstract

Penelitian ini mengkaji konsep keadilan dalam pembagian warisan menurut hukum Islam, khususnya perbedaan bagian antara laki-laki dan perempuan. Metode yang digunakan adalah studi pustaka kualitatif dengan analisis mendalam terhadap pandangan ulama klasik dan kontemporer. Temuan utama menunjukkan bahwa keadilan dalam Islam bukanlah kesetaraan mutlak, melainkan pemberian hak sesuai proporsi dan tanggung jawab masing-masing ahli waris. Rasio bagian laki-laki dua kali lipat perempuan merupakan implementasi keadilan distributif yang didasarkan pada tanggung jawab finansial laki-laki dalam keluarga Islam. Selain itu, terdapat kondisi-kondisi khusus di mana perempuan menerima bagian warisan lebih besar dari laki-laki, menegaskan fleksibilitas dan keadilan sistem waris Islam. Pemahaman yang tepat tentang perbedaan antara ‘illah (sebab hukum) dan hikmah (tujuan hukum) penting untuk menghindari kesalahpahaman terhadap ketentuan ini. Penelitian membuktikan bahwa sistem waris Islam tidak diskriminatif terhadap gender, melainkan mengatur pembagian secara proporsional sesuai beban sosial-ekonomi dan tanggung jawab keluarga. Oleh karena itu, tuduhan ketidakadilan terhadap perempuan dalam warisan Islam dapat dibantah dengan pemahaman yang komprehensif terhadap konteks dan tujuan hukum waris tersebut.
Pengembangan Aplikasi Informasi Wisata Berbasis Web pada Dinas Pemuda, Olahraga, Pariwisata, dan Kebudayaan Kabupaten Tanah Bumbu Fikri, Muhamad; Purbiyanto, Eko; Assaury, Akhmad Sufyan
Indonesian Journal of Information Technology and Computing (IMAGING) Vol 5, No 2 (2025): 31 Desember 2025
Publisher : Politeknik Harapan Bangsa Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52187/img.v5i2.302

Abstract

The Department of Culture, Youth, Sports and Tourism as one of the regional apparatus, namely assist Regional Heads in carrying out the preparation and implementation of regional policies in in the fields of youth, sports and tourism, as also mandated in the Law Number 23 of 2014 concerning Regional Government, Head of the Culture, Youth, Sports Service and Tourism, in this case the Head of the Department of Culture, Youth, Sports and Tourism Tanah Bumbu Regency is responsible for the main duties and functions of the department. The purpose of This system was created to utilize digital media to introduce and facilitate tourists to find out information about tourist destinations in the Tanah Bumbu area. Method This web-based tourism information system application in Tanah Bumbu Regency uses rapid application development (RAD) whose goal is to meet user expectations by relatively short time and produces better system quality. This system uses System Development Live Cycle (SDLC) method in the system and language development process PHP programming and using MySQL database. It is hoped that this system will make things easier the public gets faster and easier access to information and to increase the number of tourists visiting. However, this system must be updated regularly according to needs and changes in the work environment. Keywords: Tourist Information Application; Tourist; RAD; MySQL; SDLC
UI/UX Design of GoHealth Mobile Application Using Design Thinking Approach Al Fata, Umar; Mauladi, Teguh Ade; Fikri, Muhamad; Huda, Miftahul
Journal Mobile Technologies (JMS) Vol. 4 No. 1 (2026): February
Publisher : Divisi Riset, Lembaga Mitra Solusi Teknologi Informasi (L-MSTI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59431/jms.v4i1.707

Abstract

The swift pace of digital change in healthcare has opened new doors for mobile health services (m-health), but users in developing areas still face major hurdles, like high consultation costs, no real-time updates on health facility activities, and poor usability of current platforms. This study wants to create a user-focused mobile health app, "GoHealth," using the Design Thinking approach to solve these exact problems. The research framework combines the five steps of Design Thinking—Empathize, Define, Ideate, Prototype, and Test—with a specific focus on improving user interaction and accessibility. Quantitative results showed an overall Task Success Rate (TSR) of 92%, though specific tasks like 'Input Form' and 'Payment' initially had a lower success rate of 80% before iteration. The high-fidelity prototype has a simplified consultation flow, real-time location tracking for health facilities, and a curated health literacy module. Usability testing with representative users (n=5) using the Unmoderated Usability Study method showed a high task completion rate but identified areas for improvement in micro-interactions. This study concludes that a human-centered approach significantly enhances perceived utility and efficiency in mobile health applications by bridging the gap between technological capability and user needs.