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The Effectiveness of Comic Illustrated Augmented Reality Learning Media to Improve Mathematical Problem-Solving Ability Ivana; Pramudya, Ikrar; Riyadi
Indonesian Journal of Educational Research and Review Vol. 6 No. 3: October 2023
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijerr.v6i3.66204

Abstract

Problem solving is an interaction between knowledge that uses cognitive and affective thinking processes. However, currently the PISA results show that students' mathematical problem-solving abilities in Indonesia are still low. One of the new lessons that is currently being developed is the use of augmented reality technology. The aim of this research is to develop comic illustrated augmented reality learning media to improve mathematical problem-solving abilities. The type of research used is R & D (Research & Development) research. The ADDIE model used in this research consists of analysis, design, development, implementation, and evaluation. The data analysed were obtained from pretest and post-test. There were 31 students in the experimental class and 30 students in the control class. The results of the mean difference hypothesis test for effectiveness data produced t-obs = 9.26 with a critical area (t>1,6973) so that the test decision was that H0 was rejected. So, it can be concluded that augmented reality learning media with comic illustrations is effective in improving middle school students' problem-solving abilities.
Penerapan Seni Lipat Origami untuk Memvisualisasikan Bentuk Kurva pada Bidang Datar Kusumaningsih, Anita; Pramudya, Ikrar
Prosiding Konferensi Nasional Penelitian Matematika dan Pembelajarannya 2018: Prosiding Konferensi Nasional Penelitian Matematika dan Pembelajarannya
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1923.167 KB)

Abstract

Tujuan penelitian ini adalah untuk mendapatkan deskripsi tentang prosedur/cara memvisualisasikan bentuk kurva pada bidang datar (lingkaran, elips, parabola, dan hiperbola) dengan menggunakan aturan seni lipat origami. Untuk mendapatkan kurva pada bidang datar tersebut, pelipatan kertas mampu menggantikan penggaris dan jangka dalam mengkonstruksi bentuk bidang datar geometri. Seni melipat kertas ini dikenal dengan origami, yaitu salah satu kesenian yang populer dan menyebar sangat pesat di Jepang. Origami banyak digunakan sebagai media untuk berkreasi dan menuangkan ide. Dengan kata lain, origami dapat mengasah kreativitas berpikir. Selain itu, dengan memvisualisasikan beberapa sifat pada bidang geometri datar dalam bentuk aktivitas melipat kertas (origami) ternyata kurva pada bidang datar dapat dikonstruksi tanpa menggunakan penggaris dan jangka. Hasil penelitian ini adalah kurva pada bidang datar (lingkaran, elips, parabola, dan hiperbola) ternyata dapat divisualisasikan dengan origami.
Analyzing Students’ Mathematical Representation Skills in Probability Based on Learning Style Variations Rahmadiansyah, Fatkhunur Fariza; Sujadi, Imam; Pramudya, Ikrar
Pedagogy Review Vol 3, No 2 (2024): Pedagogy Review
Publisher : Institute of Multidisciplinary Research and Community Service

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61436/pedagogy/v3i2.pp82-94

Abstract

Abstract: Describe the mathematical representation of each student's learning style in solving probability material problems. The research form used is qualitative research. The subjects of the study were students of class VIII A of SMPN 3 Ngawi who had studied probability topic. The research data came from written tests and interviews. Subjects with visual learning style have sufficient ability in word representation, less in visual representation, both in pictorial and symbolic representation. Subjects with auditory learning style have sufficient ability in word and symbolic representation, both in visual and pictorial representation. Subjects with read/write learning style have insufficient ability in word representation, both in visual representation, sufficient in pictorial and symbolic representation. Subjects with kinesthetic learning style have sufficient ability in word, visual and pictorial representation and less in symbolic representation.   Keywords: mathematical representation, probability, learning style.
PENDAMPINGAN IDENTIFIKASI MATHEMATICAL KNOWLEDGE FOR TEACHING BAHASAN BILANGAN PECAHAN MELALUI ANALISIS MATERI DAN PENGALAMAN MENGAJAR DI MGMP MATEMATIKA KECAMATAN JATINOM KLATEN Sujatmiko, Ponco; Mardiyana, Mardiyana; Pramudya, Ikrar; Aryuna, Dyah Ratri
Jurnal Pendidikan dan Pengabdian Masyarakat Vol. 5 No. 4 (2022): November
Publisher : FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (401.708 KB) | DOI: 10.29303/jppm.v5i4.4221

Abstract

Tujuan dari kegiatan pengabdian masyarakat ini adalah melakukan pendampingan identifikasi Mathematical Knowledge for Teaching (MKT) bahasan bilangan pecahan di MGMP Matematika Kecamatan Jatinom Klaten. Pendampingan dilaksanakan melalui rangkaian aktivitas: (i) pemaparan materi MKT oleh tim pengabdian masyarakat untuk penyamaan persepsi (ii) analisis materi dan penyampaian pengalaman mengajar pada materi pecahan oleh guru (iii) identifikasi MKT pada materi pecahan oleh guru didampingi tim pengabdian masyarakat (iv) evaluasi terhadap pelaksanaan kegiatan oleh guru dan tim pengabdian masyarakat.  Kegiatan dilaksanakan pada tanggal 27 Juli 2022 pada pukul 08.00 – 16.00 WIB bertempat di SMP Negeri 1 Karanganom, diikuti oleh 40 orang guru anggota MGMP Kecamatan Jatinom Klaten. Dari kegiatan ini diperoleh contoh identifikasi MKT pada materi pecahan. Dengan pengalaman tersebut diharapkan guru bisa mengidentifikasi secara mandiri MKT pada materi matematika SMP lainnya. Guru merasakan manfaat dari kegiatan ini untuk memperkuat kompetensi mereka, terutama pada kompetensi pedagogik dan kompetensi profesional. Hal ini terlihat dari saran yang di sampaikan guru pada akhir kegiatan untuk melanjutkan dengan kegiatan yang sifatnya lebih praktis seperti pembuatan alat peraga sekaligus praktek penggunaannya berdasarkan identifikasi MKT.
Pendampingan Pembuatan Desain Card Sorting Game Pada Topik Aljabar Di MGMP Matematika SMP/MTS Wilayah Koordinator Jatinom Klaten Aryuna, Dyah Ratri; Sujatmiko, Ponco; Pramudya, Ikrar; Mardiyana, Mardiyana; Setiawan, Rubono; Nasution, Nur Baiti
PENA ABDIMAS : Jurnal Pengabdian Masyarakat Vol 6 No 1 (2025): Januari 2025
Publisher : LPPM Universitas Pekalongan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Teachers of MGMP Mathematics SMP/MTs Jatinom Coordinator Area of Klaten have found that many students still fail to complete tasks on algebra material correctly. This clearly shows that students are struggling to learn algebra. On the other hand, we must address the issue of learning mathematics in a play situation, which has become a concern of late. Games are an effective tool for helping students learn and encouraging their participation in an engaging, interactive learning environment. This community service activity will assist teachers in MGMP Mathematics SMP/MTs Jatinom Coordinator Area Klaten in making Card Sorting Games on the topic of algebra. After participating in this activity, teachers will be able to develop learning algebra material in a play situation with the help of card media. Teachers will work in groups to create a Card Sorting Game design on the topic of algebra. They will do this both online and offline. The response of the teachers was positive. They were active participants during the activity.
Students' Mathematical Communication Skills in Terms of Concrete and Abstract Sequential Thinking Styles Utami, Lintang Fitra; Pramudya, Ikrar; Slamet, Isnandar
Al-Jabar: Jurnal Pendidikan Matematika Vol 11 No 2 (2020): Al-Jabar: Jurnal Pendidikan Matematika
Publisher : Universitas Islam Raden Intan Lampung, INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ajpm.v11i2.7486

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This study aimed to analyze and describe the eleventh-grade senior high school students' mathematical communication skills on linear program material in terms of concrete and abstract sequential thinking styles. This study employed a qualitative descriptive approach with the case study method. The sampling technique used was the purposive sampling technique. The mathematical communication skills test and thinking style questionnaires were employed as the data collecting technique. The analysis revealed that subjects in the AS category could make generalizations based on good reasoning in the written text aspect. On the other hand, subjects in the CS category were having a hard time constructing abstract assumptions. In the drawing aspect, subjects in the AS category showed good theories and concept understanding. In contrast, subjects in the CS category were only able to apply some of the information to draw graphs. In mathematical expressions, subjects in the AS category could process the information implied by the problem to make mathematical models correctly. Meanwhile, subjects in the CS category needed additional information or direction to understand the information to avoid mistakes. 
Adversity Quotient sebagai Kunci Kesuksesan Penalaran Spasial dalam Pembelajaran Geometri Pamungkas, Andini Siwi; Pramudya, Ikrar; Siswanto
Jurnal Pendidikan Indonesia Vol 14 No 3 (2025): September
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpi-undiksha.v14i3.94249

Abstract

Spatial reasoning is a cognitive skill that plays an important role in geometry learning and is influenced by various factors, one of which is Adversity Quotient (AQ), a student's resilience in facing academic challenges. This study aims to analyze the spatial reasoning ability of junior high school students in solving geometry problems based on AQ categories. This study uses a qualitative approach with a case study design. This study included 64 seventh-grade students, categorized based on the Adversity Response Profile (ARP) Questionnaire adopted from Paul G. Stoltz to map students' AQ. Furthermore, five geometry test questions were used to measure spatial reasoning. Six students, two for AQ climbers, campers, and quitters, were interviewed to explore students' spatial reasoning. The results showed that climber students excelled in spatial visualization and mental rotation. Camper students tended to be less consistent, and quitter students had difficulty visualizing two-dimensional to three-dimensional relationships. These findings emphasize the importance of AQ in designing geometry learning strategies. The study's conclusion shows that Adversity Intelligence is an important factor in supporting the success of spatial reasoning for solving geometry problems. The implications of this research suggest that mathematics education, especially geometry, needs to focus not only on cognitive aspects but also on developing affective aspects such as resilience (adversity quotient).
Analyzing students’ epistemic actions in basic algebra using the Abstraction in Context (AiC) model: A descriptive qualitative case study Munawwaroh, Alda Gemellia; Pramudya, Ikrar; Siswanto, Siswanto
Educenter : Jurnal Ilmiah Pendidikan Vol. 4 No. 3 (2025): Educenter: Jurnal Ilmiah Pendidikan (In progress)
Publisher : ARKA INSTITUTE

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55904/educenter.v4i3.1543

Abstract

Mathematical abstraction skills, which include concept recognition, relationship development, and new knowledge formation, are necessary for understanding basic algebra. The abstraction process can be analyzed through students' epistemic actions using the AiC Model, which helps identify how students recognize, develop, and actively construct mathematical concepts. This study aims to explore and describe the epistemic actions of seventh-grade students in performing mathematical abstraction, thereby providing insights that can be used to develop more effective algebra teaching strategies. The results show that only S1 was able to effectively apply epistemic actions in mathematical abstraction, even though this student had not yet reached the stage of constructing new knowledge. Meanwhile, other students experienced difficulties, especially in recognizing incorrect knowledge structures and performing constructing and building actions. These difficulties were largely due to incomplete algebraic knowledge, which prevented students from using theoretical thinking effectively and reorganizing their knowledge. Based on these findings, teachers are advised to emphasize a deep conceptual understanding of algebra rather than memorization. In addition, the use of contextual and visual representations should be strengthened to help students connect concrete and abstract concepts. Teachers can also design progressive tasks that guide students through recognition, relationship building, and systematic knowledge construction.
Analyzing students’ epistemic actions in basic algebra using the Abstraction in Context (AiC) model: A descriptive qualitative case study Munawwaroh, Alda Gemellia; Pramudya, Ikrar; Siswanto, Siswanto
Educenter : Jurnal Ilmiah Pendidikan Vol. 4 No. 3 (2025): Educenter: Jurnal Ilmiah Pendidikan (In progress)
Publisher : ARKA INSTITUTE

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55904/educenter.v4i3.1543

Abstract

Mathematical abstraction skills, which include concept recognition, relationship development, and new knowledge formation, are necessary for understanding basic algebra. The abstraction process can be analyzed through students' epistemic actions using the AiC Model, which helps identify how students recognize, develop, and actively construct mathematical concepts. This study aims to explore and describe the epistemic actions of seventh-grade students in performing mathematical abstraction, thereby providing insights that can be used to develop more effective algebra teaching strategies. The results show that only S1 was able to effectively apply epistemic actions in mathematical abstraction, even though this student had not yet reached the stage of constructing new knowledge. Meanwhile, other students experienced difficulties, especially in recognizing incorrect knowledge structures and performing constructing and building actions. These difficulties were largely due to incomplete algebraic knowledge, which prevented students from using theoretical thinking effectively and reorganizing their knowledge. Based on these findings, teachers are advised to emphasize a deep conceptual understanding of algebra rather than memorization. In addition, the use of contextual and visual representations should be strengthened to help students connect concrete and abstract concepts. Teachers can also design progressive tasks that guide students through recognition, relationship building, and systematic knowledge construction.
Mathventure SPLDV : Developing an Educational Math Game to Improve Students’ Critical Thinking Skills Permatasari, Dinda Agnes; Subanti, Sri; Pramudya, Ikrar
Vygotsky: Jurnal Pendidikan Matematika dan Matematika Vol. 7 No. 2 (2025): Vygotsky: Jurnal Pendidikan Matematika dan Matematika
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/voj.v7i2.1243

Abstract

This study aims to develop and evaluate Mathventure SPLDV, an Android-based educational game to enhance eighth-grade students’ critical thinking on Systems of Linear Equations in Two Variables. The study used the ADDIE model in a Research and Development (R&D) approach. Data were collected using questionnaires and essay tests, and analyzed using a paired samples t-test after meeting normality and homogeneity assumptions. Validation from media and material experts showed high validity (87.78% and 93.63%), while student and teacher responses showed high practicality (89.26% and 96%). A significant improvement in critical thinking was found (t = 2.638 > 1.6698), indicating H₀ rejection. Based on the results, Mathventure SPLDV is recommended for classroom use as an effective tool to support students’ critical thinking