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Implementasi Kurikulum Merdeka dalam Pembelajaran Sejarah pada Kelas X di Madrasah Aliyah Negeri Sidoarjo Fitri, Dian Alya; Aziz, M. Faris Abdil; Fajriyah, Izzatul
Jurnal Artefak Vol 11, No 1 (2024): April
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/ja.v11i1.13965

Abstract

Penelitian ini bertujuan untuk mengetahui (1)Perencanaan pembelajaran sejarah dalam implementasi kurikulum merdeka pada kelas X di Madrasah Aliyah Negeri Sidoarjo, (2) Pelaksanaan kurikulum merdeka dalam pembelajaran sejarah kelas X di Madrasah Aliyah Negeri Sidoarjo, (3) Evaluasi kegiatan pembelajaran sejarah berdasarkan kurikulum Merdeka kelas X di Madrasah Aliyah Negeri Sidoarjo. Penelitian ini menggunakan metode kualitatif. Sumber data dalam penelitian ini adalah observasi dan wawancara. Sumber data diperoleh dari informan guru dan siswa sejarah, dokumen dan pelaksanaan pembelajaran sejarah. Hasil penelitian menunjukkan bahwa (1) Perencanaan pembelajaran sejarah dengan kurikulum merdeka mencakup capaian pembelajaran dan alur tujuan pembelajaran dalam modul ajar (2) Pelaksanaan kurikulum Merdeka menghasilkan proses pembelajaran sejarah yang efektif sesuai dengan modul ajar dengan metode pembelajaran Problem Based Learning (PBL) dan Discovery Learning. Terdapat moving class yang ditujukan untuk membedakan kelas minat sesuai dengan pilihan masing-masing siswa, (3) Evaluasi pembelajaran sejarah dengan kurikulum merdeka menggunakan assesmen kompetensi awal, formatif dan sumatif. Kendala yang dialami siswa adalah tentang pemahaman pembelajaran moving class. Upaya mengatasinya adalah siswa memilih moving class sesuai dengan minatnya. Dapat disimpulkan bahwa implementasi kurikulum merdeka dalam pembelajaran sejarah pada kelas X di Madrasah Aliyah Negeri Sidoarjo berjalan cukup baik.
Implementasi Nilai Nasionalisme dalam Pembelajaran Sejarah Materi Organisasi Pergerakan Nasional di Kelas XI MAN Sidoarjo Anisah, Diana Fitri; Aziz, Muhammad Faris Abdil; Fajriyah, Izzatul
Jurnal Artefak Vol 12, No 1 (2025): April
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/ja.v12i1.17826

Abstract

The research aims to find out the process of planning and implementing nationalism values, as well as the obstacles faced in implementing nationalism values in history learning, especially in the material of national movement organizations in class XI MAN Sidoarjo. The research used qualitative methods. The data sources used were observation, interview and documentation. Data were obtained from history teachers, documents, and the implementation of history learning. The results showed that the implementation of the value of nationalism in learning the history of the material of the national movement organization has been implemented according to planning and running well. The value of nationalism that is implemented from the planning and implementation of learning includes discipline, responsibility, religion, respect for the struggle of heroes' services, and love for the country. The obstacles faced by teachers during the learning process are the decline in student behavior, time constraints, lack of learning resources in the form of pictures. The teacher's efforts to overcome the decline in student behavior by instilling morals so that students have a good direction. In addition, the limited time to implement the value of nationalism was overcome by extending it outside of history class hours. Recommendations for future research further explore how the values of nationalism learned in the material of national movement organizations and associated with the local context of Sidoarjo, for example through learning about local figures who have the spirit of struggle or relevant local historical events.
Inquiry Learning on History Materials to Improve Critical Thinking of Grade XI Students Wijayanti, Ratna Dwi; Fajriyah, Izzatul; Aziz, M. Faris Abdil; Widodo, J. Priyanto
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 2 (2024): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i2.4126

Abstract

This research explores the application of inquiry learning model in history subject at SMK PGRI 2 Sidoarjo to improve critical thinking skills of grade XI students. Using qualitative methods, the research involved observation, interviews and document analysis. The results show that careful planning, educator training and integration of relevant learning resources support the success of this method. Learners became more active, able to ask in-depth questions, and develop arguments based on historical evidence. This study is able to strengthen the literature on the effectiveness of inquiry learning methods and provides practical and theoretical implications for educators. Further research using a wider sample is needed to strengthen these findings.
IMPLEMENTATION OF THE DISCOVERY LEARNING MODEL IN LEARNING THE HISTORY OF THE ENTRY OF HINDU-BUDDHIST RELIGION IN INDONESIA CLASS X AT SMA KEMALA BHAYANGKARI 3 PORONG Maulidia, Wahyuni; Aziz, M. Fariz Abdul; Fajriyah, Izzatul
Santhet: (Jurnal Sejarah, Pendidikan Dan Humaniora) Vol 8 No 2 (2024): SANTHET: (JURNAL SEJARAH, PENDIDIKAN DAN HUMANIORA) 
Publisher : Proram studi pendidikan Sejarah Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/santhet.v8i2.4248

Abstract

This study examines the planning, implementation, and evaluation of the Discovery learning model in teaching the history of the entry of Hindu-Buddhist religions into Indonesia for class X at SMA Kemala Bhayangkari 3 Porong. This research uses a descriptive qualitative approach.The data were collected through structured interviews, participatory observation, and documentation. The research was conducted at SMA Kemala Bhayangkari 3 Porong, involving grade X-12 students and history teachers. Data sources included lesson plans (RPP) and classroom documentation. The research followed several stages: pre-fieldwork, fieldwork, data collection, and report writing, with data analysis conducted through Miles & Huberman's four-step method. This study aims to explain the planning and implementation of Discovery learning, describe its implementation, an@gmail@gmail.comd evaluate it in history learning. The findings show that the planning of Discovery learning begins with a situation analysis, followed by the setting of learning objectives and the preparation of lesson plans. The implementation is divided into three phases: introduction, core activities, and closing. Core activities involve stimulating interest, identifying problems, collecting and processing data, verifying findings, and drawing conclusions collaboratively. Despite the objective of learning history to develop critical and logical thinking, students' interest in history remains low due to the perception that the subject is boring the material is too long.Interviews revealed that students find history lessons boring and prefer interactive methods such as games or quizzes. This research suggests that although Discovery learning has potential, its effectiveness depends on student engagement and a variety of teaching methods to sustain interest and achieve educational objectives.
Mapping and Analysis of Stunting Risk Factors in East Java Nisaul Khoiro, Rahmi Alfiyanti; Fajriyah, Izzatul
Journal La Medihealtico Vol. 6 No. 3 (2025): Journal La Medihealtico
Publisher : Newinera Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37899/journallamedihealtico.v6i3.1747

Abstract

The prevalence of stunting in East Java Province was recorded at 17.7%, where this figure has been below the maximum limit of the WHO stunting prevalence, but still has not reached the Ministry of Health's performance target. The purpose of this study is to provide information about the distribution of stunting cases and their risk factors visually through maps, as well as to identify factors that affect the prevalence of stunting in East Java Province in 2023. This study uses a quantitative research design with cross sectional. The population in this study is districts/cities in East Java Province in 2023, which is 38 districts/cities. The sample in this study is the entire total population. The analysis used was multiple linear mapping and regression, using GeoDa software. The mapping results showed that the highest prevalence of stunting was found in Jember Regency, Lumajang Regency, Probolinggo Regency, and Probolinggo City. The results of the multiple linear regression test showed that the percentage of exclusive breastfeeding in infants < 6 months significantly (p=0.01227) had an effect on reducing the prevalence of stunting. Population density (p=0.09750), number of posyandu (p=0.94130), percentage of households with access to healthy latrines (p=0.76093), and number of villages/sub-districts with 5 STBM pillars (p=0.9414) did not have a significant effect on reducing the prevalence of stunting. It is hoped that the results of this study can be used to develop more effective intervention programs in reducing the prevalence of stunting in East Java Province, such as focusing on exclusive breastfeeding in 1,000 HPK.
Pelatihan Historiografi Berbasis Gemini AI Sebagai Transformasi Metode Pembelajaran Bagi Guru MGMP Sejarah SMA Kota Surabaya Fajriyah, Izzatul; Wisnu, Wisnu; Sumarno, Sumarno; Alrianingrum, Septina; Ar Razy, Mohammad Refi Omar; Firmansyah, M Ega; Abimanyu, Satria Febri Putra
Nuansa Akademik: Jurnal Pembangunan Masyarakat Vol. 10 No. 2 (2025): In Progress
Publisher : Lembaga Dakwah dan Pembangunan Masyarakat Universitas Cokroaminoto Yogyakarta (LDPM UCY)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47200/jnajpm.v10i2.3170

Abstract

The Gemini AI-Based Historiography Training was designed as an effort to transform history teaching methods among high school history teachers within the MGMP (Subject Teacher Working Group) in Surabaya. This study employed a qualitative approach with a participatory action research design, involving 25 teachers as training participants. Data were collected through observation, interviews, questionnaires, and product assessments, then analyzed thematically and using descriptive quantitative methods. The results showed a significant increase in participants’ understanding of digital historiography concepts (100%), ability to explain the functions of Gemini AI (100%), and interest in attending further training (92%). Participants produced digital learning modules, historiographical narratives, and interactive presentation materials ready for classroom use. In the future, further mentoring and the development of practitioner communities are needed to ensure the sustainability of the program.
Analisis Model Problem Based Learning Dalam Pembelajaran Sejarah Materi Kolonialisme Kelas XI Ma Darul Ulum Waru Sari, Rananda Kartika; Faris, M. Faris Abdil; Fajriyah, Izzatul
Jurnal Kajian Ilmu Pendidikan (JKIP) Vol. 5 No. 2 (2024): Jurnal Kajian Ilmu Pendidikan (JKIP)
Publisher : Lembaga Riset dan Inovasi Almatani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55583/jkip.v5i2.1034

Abstract

Penelitian ini bertujuan untuk mengetahui implementasi model problem based learning yang berbasis model pembelajaran dalam meningkatkan rasa Nasionalisme mata pelajaran sejarah materi Kolonialosme. Jenis penelitian adalah kualitatif deskriptif, yang merujuk pada penelitian yang mendominasi naratif, bagan, gambar dan foto. Kegiatan penelitian dilakukan pada sistematis guru dalam pelaksanaan model PBL dalam pembelajaran sejarah seperti : a. Orientasi masalah; b. Pengelompokkan masalah; c. Membimbing penyelidikan; d. Mengembangkan dan menyajikan hasil; e. Analisis dan evaluasi proses pemecahan masalah. Data yang dikumpulkan melalui observasi, wawancara dan dokumentasi. Hasil penelitian menemukan model PBL yang dikembangkan bersifat efektif untuk diterapkan dalam pembelajaran. Hasil penilaian menunjukkan pemahaman peserta didik sudah efektif dalam meningkatkan rasa nasionalisme terhadap materi kolonialisme dalam pembelaharan sejarah.
Optimizing Traditional Games as an Interdisciplinary Learning Tool: Impacts on Student Mental Health, Cultural Awareness, and Online Learning Integration in Primary School Setyawan, Feri Budi; Susanto, Bahtiyar Heru; Fajriyah, Izzatul
G-Couns: Jurnal Bimbingan dan Konseling Vol. 10 No. 01 (2026): January 2026, G-Couns: Jurnal Bimbingan dan Konseling
Publisher : Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/g-couns.v10i01.8847

Abstract

Despite increasing interest in traditional games as pedagogical tools, research remains limited in explaining their interdisciplinary value, their contribution to children’s social-emotional well-being, their cultural relevance, and their applicability in online learning. This study addresses these gaps by examining the use of traditional games in a private primary school in Central Java with 120 students aged 7–11. Using a mixed-methods design, it integrates survey data on engagement, stress, and cultural awareness with focus group and interview insights to capture students’ and teachers’ experiences. Findings reveal that traditional games foster a heightened sense of cultural identity and promote cooperative behavior among students, thereby improving interpersonal skills and cultural understanding. Simultaneously, certain games posed challenges for students with varying physical abilities or differing familiarity with cultural practices, which occasionally led to frustration or disengagement. In the context of online learning, integrating traditional games required adaptive strategies, highlighting both the potential for innovative, interactive digital activities and the limitations imposed by technological infrastructure and student readiness. These results underscore the multifaceted role of traditional games as a bridge between cultural education, mental well-being, and interdisciplinary learning, suggesting careful selection, adaptation, and scaffolding are essential to maximize their educational value while mitigating situational challenges. Keywords: cultural awareness, mental health, online learning integration, traditional games
Sistem Informasi Geografis Faktor yang Mempengaruhi Jumlah Kasus Diare di Kabupaten Sidoarjo Tahun 2019 Fajriyah, Izzatul
Preventif : Jurnal Kesehatan Masyarakat Vol. 14 No. 1 (2023): Volume 14 No. 1 (2023)
Publisher : Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/preventif.v14i1.334

Abstract

Sistem Informasi Geografis (SIG) di bidang kesehatan telah dikenal luas sebagai alat bantu surveilans, bahkan pada tingkat lanjut SIG dapat digunakan untuk memprediksi atau meramalkan suatu kejadian penyakit berdasarkan faktor risiko. SIG dapat membantu dalam menentukan rencana pencegahan dan pengendalian, dua diantaranya yaitu dengan melakukan pemetaan dan analisis faktor apa saja yang mempengaruhi kasus diare. Tujuan penelitian ini adalah untuk melakukan pemetaan dan analisis faktor apa saja yang dapat mempengaruhi kasus diare di Kabupaten Sidoarjo tahun 2019. Penelitian ini merupakan penelitian kuantitatif. Populasi dalam penelitian ini adalah semua kecamatan di Kabupaten Sidoarjo pada tahun 2019, yaitu sejumlah 18 kecamatan. Sampel yang digunakan dalam penelitian ini adalah semua total populasi. Analisis yang digunakan dalam penelitian ini adalah pemetaan untuk menggambarkan sebaran data di tiap wilayah dan regresi linier berganda untuk mengidentifikasi faktor yang berpengaruh terhadap jumlah kasus diare menggunakan aplikasi GeoDa. Hasil analisis menunjukkan bahwa kepadatan penduduk tertinggi terdapat di Kecamatan Waru, Taman, Sidoarjo, dan Gedangan. Jumlah puskesmas terbanyak terdapat di Kecamatan Sidoarjo. Jumlah jamban sehat terbanyak terdapat di Kecamatan Sidoarjo, Candi, Taman, dan Waru. Jumlah kasus diare dipengaruhi oleh kepadatan penduduk (p=0,00611) dan jumlah jamban sehat (p=0,00514). Penelitian menunjukkan bahwa faktor yang mempengaruhi jumlah kasus diare adalah kepadatan penduduk dan jumlah jamban sehat, sedangkan variabel jumlah puskesmas tidak berpengaruh.
NARAJUANG:: Diorama Of Struggle Of November 10, 1945 Based On Augmented Reality To Develop Digital Literacy Fajriyah, Izzatul; Muhammad Ega Firmansyah; Abimanyu, Satria Febri Putra; Erma Nur Jannah; Syahrani Granita Putri Nadwan; Afsari Indah Moekti
The Indonesian Journal of Social Studies Vol 8 No 2 (2025): December
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to develop a history learning media based on Augmented Reality (AR) technology entitled NaraJuang: The 10 November 1945 Struggle Diorama to improve students' digital literacy and strengthen nationalism values. The research employed a Research and Development (R&D) method using the ADDIE model, which includes analysis, design, development, implementation, and evaluation stages. The developed product is a digital diorama application featuring interactive historical content, three-dimensional visualization, audio narration, and user-driven exploration. Expert evaluation indicated that the media met feasibility requirements, and its implementation demonstrated improvements in digital literacy competencies, learning motivation, student engagement, and historical understanding. The use of immersive visualization and interactive narration encouraged learners to construct meaning, reflect on historical context, and recognize the relevance of national heritage in the digital era. This finding highlights the potential of AR-based media to support higher-order thinking skills, particularly in history learning, where contextualization, interpretation, and emotional connection are essential. The study concludes that NaraJuang serves as an effective and innovative learning media that is contextual, interactive, and aligned with twenty-first-century educational demands.