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PERANCANGAN MEDIA PROMOSI DESA WISATA EDUKASI ARGO WAYANG GALENGDOWO SEBAGAI UPAYA MENINGKATKAN BRAND AWARENESS Rerengga, Maestro Ridloh; Martono, Siswo; Fahminnansih, Fenty
Jurnal Art Nouveau Vol 8, No 1 (2019)
Publisher : Jurnal Art Nouveau

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Abstract

Desa wisata Argo Wayang merupakan kawasan yang memiliki berbagai wisata edukasi yang menarik dalam bidang pertanian dan peternakannya. Argo Wayang didirikan oleh sebuah kelompok rintisan desa wisata di Desa Galengdowo, Kecamatan Wonosalam, Kabupaten Jombang. Desa wisata Argo Wayang sangat memiliki banyak wisata sebagai destinasi desa wisata yang berkembang dikarenakan dalam kawasan desa wisata sebagian besar warga Galengdowo berprofesi sebagai petani salak yang mampu mengedukasi wisatawan cara bertani salak, bertani kopi Excelsa, beternak sapi perah dalam perawatan pakan pengambilan susu serta pendistribusian, Taman Kututan untuk spot foto, Event Bancak’an Salak, Bumi Perkemahan yang sering digunakan untuk kegiatan pencinta lingkungan, serta home stay. Meskipun wisata Argo Wayang memiliki banyak wisata tersebut, peneliti melihat kurang tepatnya media promosi yang dilakukan pada Argo Wayang sebagai desa wisata edukasi. Untuk itu, media promosi ini dibuat untuk menunjang pengenalan Desa Wisata Argo Wayang kepada wisatawan khususnya pelajar.
Perancangan Promosi Wisata Negeri Atas Angin Berbasis Videografi Sebagai Upaya Pengenalan Pariwisata kabupaten Bojonegoro Siswanto, Edwind Adryan; Martono, Siswo; Yurisma, Dhika Yuan
Jurnal Art Nouveau Vol 6, No 1 (2017)
Publisher : Jurnal Art Nouveau

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Abstract

Bojonegoro Regency is one of regencies in East Java province which is geographically quite unique. This diversity raises exotic nature so that it can be used as a tourist attraction.Therefore, as the introduction of tourism in Bojonegoro, East Java as well as to promote the tourism sector in Bojonegoro, the authors put it in the form of design-based tourism promotion hills videografi.Penelitian uses qualitative methods with data collection technique using observation, interviews, literature, existing studies, and studies competitors. The concept used in the design is the "Discover". That is the concept of "Discover" presented to provide information to the target audience that travel the hills of Bojonegoro, East Java has the beauty and uniqueness of each foothill. The concept will be applied to any design which includes video and supporting media. of video creation and media promotion of travel these hills are as efforts to introduce tourism in Bojonegoro, East Java to attract tourists to visit. Besides promoting tourism hills can be enjoyed in various. Kata Kunci : Design, Video, Tourism, hills, Bojonegoro, Discover. 
PERANCANGAN IDENTITAS VISUAL KAMPUNG 1000 TOPENG SEBAGAI UPAYA BRAND RECOGNITION Damara, Sabrina Leonyta; Martono, Siswo; Riqqoh, Abdullah Khoir
Jurnal Art Nouveau Vol 8, No 1 (2019)
Publisher : Jurnal Art Nouveau

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Abstract

Malang has a lot of potential for tourism in abundance and has many thematic hometown with a distinctive rural atmosphere. In addition, Malang also has cultural villages. Kampung 1000 Topeng is one of them. Starting from the gateway to the area, visitors will be greeted hundreds of masks with a variety of colors and a variety of characters as in the tales of Panji. This village was known as kampung topeng because storing and displaying a wide variety of character topeng malangan. Researchers have been observing the Kampung 1000 Topeng that is located in the Tlogowaru village, district Kedungkandang, Malang City and find the fact that it needs help in order to be known by audiences as the only thematic Topeng Malangan hometown. Therefore a solution that can be given by researchers is doing the design of the visual identity of Kampung 1000 Topeng in an effort to brand recognition. To support the creation of visual identity that is good and right then the researchers also designed the graphic standard manual which contains guidelines and rules from elements that support the visual identity like logos, colors, typography, etc. Not only that the graphic standards manual can also be used as a reference for manufacture and use of the logo in the future. Then the researchers also made some media promotion expected can be informative for prospective media tourists to get to know these destinations better again.
PERANCANGAN VIDEO IKLAN LAYANAN MASYARAKAT “HEMAT LISTRIK” DENGAN TEKNIK MOTION GRAFIK SEBAGAI UPAYA MENGEDUKASIKAN MASYARAKAT Septiadi, Achmad Gea; Martono, Siswo; Riqqoh, Abdullah Khoir
Jurnal Art Nouveau Vol 7, No 2 (2018)
Publisher : Jurnal Art Nouveau

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Abstract

Permasalahan pada Tugas Akhir ini adalah bagaimana merancang sebuah video iklan layanan masyarakat sebagai bentuk informasi kepada masyarakat, sebagian besar masyarakat Indonesia belum menerapkan bagaimana cara hemat listrik yang tepat karena kurangnya pemahaman tentang cara menghemat listrik, sehingga perlunya dibuatnya video iklan layanan masyarakat dengan hasil penelitian yang telah melalui tahap observasi, wawancara, dan dokumentasi. Dengan begitu solusi yang akan diberikan adalah suatu informasi yang berisikan cara cara menghemat listrik yang bijak, dengan ini masyrakat diharapkan dapat mengetahui dan menerapkan cara menghemat lsitrik.
Design And Development Of Inventory Goods Application PT. Ditra Manunggal Jaya Sidoarjo Purnama, Eko Yudha Sadham; Amelia, Tan; Martono, Siswo
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 7, No 6 (2018)
Publisher : Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA)

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Abstract

PT. Ditra Manunggal Jaya (DMJ) is one of the companies that engaged in trading since 2004. DMJ has its headquarters and warehouse on Jalan Majapahit no 19, Sidoarjo. Currently PT. DMJ serves demand for various types of basic and supporting products such as rice, sugar, coffee, cooking oil, round wood, bamboo, animal feed, electronics and etc. Currently the process of determining the stock occurs some constraints that must looking for sales data in the form of documents or manual records and done recap sales one by one customer. Recording recap done using the help of Microsoft Excel software that requires 3-5 working days depending on the number of sales transactions that occur based on the problems that occur, given the proposed design goods inventory application by reorder point (ROP) method or purchase back. Application of the ROP method concerns the delivery time purchases from suppliers, so the stock value is guaranteed despite the process delivery of purchase is still running.
“Manajemen Pendidikan Desain Dengan Menggunakan Penerapan A Whole New Mind Dan Tpdc (Total Product Design Concept) Untuk Generasi 4.0” Richo,, Yosef; Martono, Siswo
Jurnal Rekarupa Vol 5, No 2 (2019)
Publisher : FSRD ITENAS

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Abstract

Abstrak. Pola pendidikan pada dunia kreatif terutama desain pada era industri 4.0 membutuhkan tingkat aplikasi yang lebih karena tantangan dan tuntutan lebih kompleks, dimana pendidikan harus dapat berinteraksi antara kongnitif, afektif, teknologi dan sosial. Untuk itu diperlukan manajemen pendidikan pada dunia desain yang dapat melibatkan kolaborasi peran dari kemampuan otak kanan dan otak kiri, konsep A Whole New Mind dimana unsur tersebut adalah: Desain, Cerita, Simfoni, Arti, Empati dan Bermain adalah dirasa cocok untuk menjawab tantangan tersebut. Sedangkan konsep Total Product Design Concept (TPDC) dianggap sesuai diterapkan untuk dasar arah desain dimana unsur Fungsional, Estetis dan maksud dari desain dapat memaksimalkan hasil dari konsep pendidikan berbasis A Whole New Mind, hasil desain yang diperoleh dari mahasiswa atau siswa didik terbukti berkorelasi dengan kualitas karya dan lebih semangatnya mahasiswa dalam proses berlajar mengajar. Kombinasi proses A Whole New Mind dan TPDC diharapkan sesuai dengan pola pendidikan di era industry 4.0 dimana siswa dapat diberikan rangsangan agar lebih semangat dalam menerapkan pembelajaran. Kata kunci: Manajemen Pendidikan, Desain, TPDC, A Whole New Mind. ABSTRACT Abstract. The pattern of education in the creative world, especially design in the industrial era 4.0 requires more levels of application because of the challenges and demands that are more complexs, where education must be able to interact between the positive, affective, technological and social. For this reason, management education is needed in the design world that can involve collaboration of the roles of the ability of the right brain and left brain. The concept of A Whole New Mind where the elements are: Design, Story, Symphony, Meaning, Empathy and Play are deemed suitable to answer the challenge. While the Total Product Design Concept (TPDC) concept is considered suitable to be applied to the basic direction of the design where the functional, aesthetic and intentional elements of the design can maximize the results of the A Whole New Mind based education concept, the design results obtained from students or students are proven to be correlated with quality works and more enthusiasm of students in the process of teaching and learning. The combination of the process of A Whole New Mind and TPDC is expected to be in accordance with the pattern of education in the industrial era 4.0 where students can be given stimuli to be more enthusiastic in implementing learning. Keywords: Management Education, Design, TPDC, A Whole New Mind.
Design And Development Of Inventory Goods Application PT. Ditra Manunggal Jaya Sidoarjo Purnama, Eko Yudha Sadham; Amelia, Tan; Martono, Siswo
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 7, No 6 (2018)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (539.052 KB)

Abstract

PT. Ditra Manunggal Jaya (DMJ) is one of the companies that engaged in trading since 2004. DMJ has its headquarters and warehouse on Jalan Majapahit no 19, Sidoarjo. Currently PT. DMJ serves demand for various types of basic and supporting products such as rice, sugar, coffee, cooking oil, round wood, bamboo, animal feed, electronics and etc. Currently the process of determining the stock occurs some constraints that must looking for sales data in the form of documents or manual records and done recap sales one by one customer. Recording recap done using the help of Microsoft Excel software that requires 3-5 working days depending on the number of sales transactions that occur based on the problems that occur, given the proposed design goods inventory application by reorder point (ROP) method or purchase back. Application of the ROP method concerns the delivery time purchases from suppliers, so the stock value is guaranteed despite the process delivery of purchase is still running.
Design Application Performance Monitoring Salesman In the Sales Department at CV. MULTI BUSINESS MANADIRI Agatra, Chandra; Martono, Siswo; lemantara, julianto
Jurnal Sistem Informasi dan Komputerisasi Akuntansi (JSIKA) Vol 6, No 6 (2017)
Publisher : Jurnal Sistem Informasi Universitas Dinamika (JSIKA)

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Abstract

Monitoring the performance of Salesman at the distributor company is one of the important factors to note the company, from the good performance of the salesman, the company can increase the target of selling. Not only the performance of salesmen, but the data storage customers also become important for companies distributor. Storage of data managed and controlled performance of salesmen and direct the sale corresponding region can increase the company's sales target But the process of monitoring the performance of salesmen, good data storage and directed sales to the salesman has not been applied to CV. Multi Usaha Mandiri resulting CV. Multi Usaha Mandiri can not meet sales targets.To fix these problem then make monitoring application performance salesman. This application can store customer data, direct the sale area in accordance with the sales of each customer and can monitor the performance of salesmen. With this application can help CV. Multi Usaha Mandiri in managing customer data, monitoring the performance of salesmen and direct the sale area according to sales reports.
“Manajemen Pendidikan Desain Dengan Menggunakan Penerapan A Whole New Mind Dan Tpdc (Total Product Design Concept) Untuk Generasi 4.0” Yosef Richo,; Siswo Martono
Jurnal Rekarupa Vol 5, No 2 (2019)
Publisher : FSRD ITENAS

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstrak. Pola pendidikan pada dunia kreatif terutama desain pada era industri 4.0 membutuhkan tingkat aplikasi yang lebih karena tantangan dan tuntutan lebih kompleks, dimana pendidikan harus dapat berinteraksi antara kongnitif, afektif, teknologi dan sosial. Untuk itu diperlukan manajemen pendidikan pada dunia desain yang dapat melibatkan kolaborasi peran dari kemampuan otak kanan dan otak kiri, konsep A Whole New Mind dimana unsur tersebut adalah: Desain, Cerita, Simfoni, Arti, Empati dan Bermain adalah dirasa cocok untuk menjawab tantangan tersebut. Sedangkan konsep Total Product Design Concept (TPDC) dianggap sesuai diterapkan untuk dasar arah desain dimana unsur Fungsional, Estetis dan maksud dari desain dapat memaksimalkan hasil dari konsep pendidikan berbasis A Whole New Mind, hasil desain yang diperoleh dari mahasiswa atau siswa didik terbukti berkorelasi dengan kualitas karya dan lebih semangatnya mahasiswa dalam proses berlajar mengajar. Kombinasi proses A Whole New Mind dan TPDC diharapkan sesuai dengan pola pendidikan di era industry 4.0 dimana siswa dapat diberikan rangsangan agar lebih semangat dalam menerapkan pembelajaran. Kata kunci: Manajemen Pendidikan, Desain, TPDC, A Whole New Mind. ABSTRACT Abstract. The pattern of education in the creative world, especially design in the industrial era 4.0 requires more levels of application because of the challenges and demands that are more complexs, where education must be able to interact between the positive, affective, technological and social. For this reason, management education is needed in the design world that can involve collaboration of the roles of the ability of the right brain and left brain. The concept of A Whole New Mind where the elements are: Design, Story, Symphony, Meaning, Empathy and Play are deemed suitable to answer the challenge. While the Total Product Design Concept (TPDC) concept is considered suitable to be applied to the basic direction of the design where the functional, aesthetic and intentional elements of the design can maximize the results of the A Whole New Mind based education concept, the design results obtained from students or students are proven to be correlated with quality works and more enthusiasm of students in the process of teaching and learning. The combination of the process of A Whole New Mind and TPDC is expected to be in accordance with the pattern of education in the industrial era 4.0 where students can be given stimuli to be more enthusiastic in implementing learning. Keywords: Management Education, Design, TPDC, A Whole New Mind.
Manajemen Pengembangan Sarana Fasilitas Publik Kebun Bibit Wonorejo Surabaya untuk Meningkatkan Kepuasan Pengunjung Yosef Richo; Siswo Martono; Nur Luqman
Jurnal Desain Idea: Jurnal Desain Produk Industri Institut Teknologi Sepuluh Nopember Surabaya Vol 18, No 2 (2019)
Publisher : LPPM, Institut Teknologi Sepuluh Nopember

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (3273.319 KB) | DOI: 10.12962/iptek_desain.v18i2.6207

Abstract

Kebun Bibit Wonorejo Surabaya adalah salah satu taman dikota Surabaya yang mana keberadaannya bertujuan utama adalah untuk menumbuhkembangkan bermacam bibit-bibit tanaman yang nantinya bibit tersebut setelah dewasa dapat ditanam diarea perkotaan Surabaya, selain itu taman ini mempunyai berbagai peranan penting seperti sebagai sumber paru-paru kota, sarana rekreasi keluarga, hiburan, kesehatan, olahraga sampai pada berbagi ilmu dan budaya. Namun yang perlu diperhatikan adalah pada kebun bibit Wonorejo adalah sarana pendukung untuk fasilitas publik kurang diperhatikan dan kurang terawat seperti tempat dudukan dan tempat sampah dari aspek desain dan kenyamanannya sehingga image keindahan tempat serta kepuasan pengunjung dapat berkurang.  Penelitian ini mencoba menyelaraskan proses manajemen rancang bangun desain produk sarana fasilitas publik Kebun bibit Wonorejo Surabaya sesuai dengan harapan pengunjung dan desainer. Untuk proses desain, konsep Total Product Design Conce (TPDC) digunakan peneliti untuk menentukan elemen dari desain: estetika, fungsionalitas dan maksud/tujuan yang nantinya dapat digunakan sebagai konsep desain. Pengukuran menggunakan kualitatif-kuantitatif dari pengunjung untuk mendapatkan data  terkait kebutuhan perancangan, selanjutnya hasil olah data digunakan peneliti untuk merancang desain 2 dimensi hingga 3 dimensi dengan program komputer sehingga didapatkan hasil desain yang berwujud dan siap diproduksi nantinya