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Penggunaan Kinemaster dan Quizziz dalam Pembelajaran Fisika untuk Meningkatkan Hasil Belajar Siswa Emor, Injilia Trifena; Mondolang, Aswin Hermanus; Lolowang, Jimmy
Charm Sains: Jurnal Pendidikan Fisika Vol 3 No 2 (2022): JUNI
Publisher : Program Studi Pendidikan Fisika Jurusan Fisika Fakultas Matematika, Ilmu Pengetahuan Alam, dan Kebumian (FMIPAK), Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (448.108 KB) | DOI: 10.53682/charmsains.v3i2.158

Abstract

This study aims to improve student learning outcomes using the Kinemaster and Quizziz applications using classroom action research methodology. In the current coronavirus disease 2019 pandemic situation and the very rapid development of ICT, learning physics using the Kinemaster and Quizziz applications can be one of the learning media that can be used in the teaching and learning process of physics to improve student learning outcomes by creating a pleasant learning atmosphere. This study uses the Class Action Research (CAR) method for students of class X MIPA II SMA Negeri 2 Langowan. With the number of students 19 people. The results of the evaluation of teaching and learning activities at the stage of the first cycle showed the value of classical X MIPA II students' learning outcomes that was 100%, where there was only 1 student whose learning outcomes were categorized as moderate, 8 students whose learning outcomes were categorized as high and 10 students whose learning outcomes were categorized very high. The results of the research obtained in the learning process using the Kinemaster and Quizziz applications on the material of straight motion can improve the learning outcomes of students of class X MIPA II at SMA Negeri 2 Langowan.
Interaksi Demokratis Dalam Pembelajaran Eksploratif Fenomena Perubahan Suhu Udara dan Suhu Tanah Pangkey, Galatiano; Tulandi, Djeli Alvi; Lolowang, Jimmy
Charm Sains: Jurnal Pendidikan Fisika Vol 3 No 2 (2022): JUNI
Publisher : Program Studi Pendidikan Fisika Jurusan Fisika Fakultas Matematika, Ilmu Pengetahuan Alam, dan Kebumian (FMIPAK), Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (340.093 KB) | DOI: 10.53682/charmsains.v3i2.199

Abstract

The purpose of this study is to explore the concept and scientific process of the phenomenon of changes in air temperature and soil temperature in vegetation land, open land, and asphalt roads. This study uses a qualitative and quantitative approach. The exploratory research used by the research team is themodel Higher Orther Thinking Learning in Democratic Interactionwhich (HOTL-DI) Type A emphasizes interactive components, individualistic high-level learning processes and democratic interactions as a process of sharing and cooperation between individuals in groups. The first stage of object exploration (changes in air temperature and soil temperature in vegetation land, open land, and asphalt roads), concepts and scientific processes is carried out by the research team under the guidance of the thesis supervisor. The second stage is exploratory research on fourth semester students majoring in physics education for the 2021 academic year. The stage of exploring physics objects, concepts and processes in groups as democratic interactions. Democratic indicators, formulated by researchers based on the condition of group interaction when exploring objects and discussing in group report preparation. Students experience difficulties at the beginning of exploration activities because they lack experience in exploring physical concepts and processes about natural phenomena. Democratic behavior and exploration activities seem to be getting better over time, so this learning can realize learning activities to explore objects, concepts and science processes in democratic interaction learning well.
PENGEMBANGAN PENUNTUN PRAKTIKUM VIRTUAL PADA BANDUL SEDERHANA DENGAN MODEL PEMBELAJARAN INKUIRI TERBIMBING Mukuan, Grestia Elisa Amelia; Mandang, Theresje; Lolowang, Jimmy
Charm Sains: Jurnal Pendidikan Fisika Vol 5 No 2 (2024): JUNI
Publisher : Program Studi Pendidikan Fisika Jurusan Fisika Fakultas Matematika, Ilmu Pengetahuan Alam, dan Kebumian (FMIPAK), Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/charmsains.v5i2.323

Abstract

This research was conducted with the aim to produce a product of amrita olabs practicum guide on simple pendulum material for class XI high school students in the science department. This research was conducted at SMA Negeri 1 Tompaso class XI IPA 3 with 20 students. Amrita olabs is the idea that laboratory experiments can be taught using the internet more efficiently and cheaper. Amrita olabs is one of the virtual experiment facilities in the virtual laboratory Amrita olabs can be used on labtop or cellphone androi/iphone and is a technological development in the field of education. This study uses the Research and Development (R&D) method with the 4D model in the data collection process carried out by validating the practicum guide. Based on the results of the analysis of the response of students after they use the Amrita olabs practicum guide, it is said to be good according to the average data of students' responses which can be seen from the gain value of 75%. Based on the results of the analysis of this study, it shows that the Amrita Olabs practicum guide is feasible to use in the learning process, especially in the practicum learning process and is able to improve the physics skills of students.
EFEKTIVITAS PENGGUNAAN SIMULASI PHET TERHADAP HASIL BELAJAR SISWA PADA MATERI ASAS KONTINUITAS DI SMA NEGERI 1 LIKUPANG Rumimpunu, Fira F. N; Londa, Treesje K; Polii, Jeferson; Lolowang, Jimmy
SOSCIED Vol 7 No 1 (2024): SOSCIED - Juli 2024
Publisher : LPPM Politeknik Saint Paul Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32531/jsoscied.v7i1.767

Abstract

This research aims to determine the effectiveness of student learning outcomes using PhET simulation material on the principle of continuity for class XI students at SMA Negeri 1 Likupang. This research uses an experimental method with a Two Group design using Post-test Control Group Design. The sample for this research was taken from class XI MIA 1 as an experimental class which was taught using PhET Simulation with a total of 20 students and class The second class is homogeneous and equal. The data taken in this study came from the same post-test in both classes. The average post-test score for the experimental class was 87.35 and the post-test for the control class was 70.7, which means that student learning outcomes in the experimental class were higher than student learning outcomes in the control class. The research results were analyzed using the t-test with a significance level of 0.05, obtaining a value of tcount = 7.763 > ttable = 1.686, so H0 was rejected and H1 was accepted. Meanwhile, for the N-Gain Test, the percent obtained was 76, which is within the effective criteria. From the results of this research it can be concluded that the use of PhET simulations is effective on student learning outcomes in material as continuity.
PENGEMBANGAN PENILAIAN HASIL BELAJAR FISIKA BERBASIS ONLINE PADA MATERI GERAK LURUS DENGAN MENGGUNAKAN APLIKASI KAHOOT Salti, Oktavia Indri; Lolowang , Jimmy; Rampengan, Alfrie Musa
Charm Sains: Jurnal Pendidikan Fisika Vol 4 No 2 (2023): JUNI
Publisher : Program Studi Pendidikan Fisika Jurusan Fisika Fakultas Matematika, Ilmu Pengetahuan Alam, dan Kebumian (FMIPAK), Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/charmsains.v4i2.259

Abstract

This study aims to develop an online-based assessment of physics learning outcomes on straight motion material and to find out the implementation and responses of students after using the kahoot application as a medium for evaluating learning outcomes. This research is research and development (Research and Development) using the 4D research model adapted from Thiagarajan namely Difine, Design, Develop, and Dessiminate. The research instrument used was a test instrument, material expert validation sheets, media expert validation sheets, item analysis and student response questionnaires. The results of the eligibility validation of small group material experts were 78%, large groups were 92%, small group media expert validations were 78%, large groups were 84% with feasible and very feasible criteria. The response of the students in the small group test was 75.87%, the large group test was 80.6% with interesting criteria. The results showed that the development of the assessment of physics learning outcomes using the kahoot application was well implemented and feasible to be used in the assessment of learning outcome.
PENGARUH MEDIA QUIZIZZ DALAM PEMBELAJARAN FISIKA PADA MATERI MOMENTUM DAN IMPULS Jeivi Riani Kasea; Treesje Katrina Londa; Jimmy Lolowang; Aswin Hermanus Mondolang; Sixtus Iwan Umboh; Patricia Mardiana Silangen
Charm Sains: Jurnal Pendidikan Fisika Vol 6 No 2 (2025): JUNI
Publisher : Program Studi Pendidikan Fisika Jurusan Fisika Fakultas Matematika, Ilmu Pengetahuan Alam, dan Kebumian (FMIPAK), Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53682/charmsains.v6i2.465

Abstract

This study aims to determine the Effect of Quizizz Media in physics learning on student learning outcomes in Momentum and Impulse material. The research method used in this study is quasi-experimental with Nonequivalent Control Group Design, namely research conducted in two classes, namely the experimental class and the control class. Research data were collected using test instruments in the form of essay test questions and data analysis techniques in the form of normality tests, homogeneity and hypothesis tests. The results of the study showed that; 1) From the results of the Quizizz learning media application process, there was a difference between the pretest and posttest scores where the posttest score was better, meaning that there was an increase after being treated; 2) A significant difference between the average posttest results of the experimental and control classes, the learning outcomes of students in the experimental class using Quizizz media obtained an average final test (posttest) of 83.87, while the control class using conventional methods obtained an average posttest of 65.96. Based on the average posttest results, learning using Quizizz media in its learning process has better results. Then a statistical analysis was carried out in the form of a t-test analysis (Independent sample t-test) obtained a sig. value (2-tailed) of 0.000 <0.05 so that H0 was rejected and H1 was accepted. Based on these results, it can be concluded that the Quizizz learning media has an effect on improving student learning outcomes.
PENGARUH MODEL PEMBELAJARAN INKUIRI TERBIMBING DENGAN MEDIA PEMBELAJARAN TRACKER TERHADAP HASIL BELAJAR PESERTA DIDIK SMA KELAS XI PADA MATERI GERAK PARABOLA Mawu, Mulia; Mondolang, Aswin Hermanus; Lolowang, Jimmy; Tumangkeng, Jeane Verra; Silangen, Patricia Mardiana
Charm Sains: Jurnal Pendidikan Fisika Vol 6 No 3 (2025): OKTOBER
Publisher : Program Studi Pendidikan Fisika Jurusan Fisika Fakultas Matematika, Ilmu Pengetahuan Alam, dan Kebumian (FMIPAK), Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Guided inquiry encourages students actively identify problems, create hypotheses, conduct experiments, analyze data, and draw conclusions. Tracker helps students understand physics concepts by analyzing objects in parabolic motion, and visualizing relation between variables through graphs and tables. This study aimed to examine effect of guided inquiry model with Tracker on high school students’ learning outcomes in parabolic motion. The method used Quasi-Experiment with pretest-posttest control group design. The population is 11th-grade students at SMA Negeri 1 Kawangkoan Barat with samples experimental class XI A and control class XI B.The test instruments included multiple-choice and essay questions. After treatment, the experimental class's average score showed significant increase 54 to 81, higher than control class 50.75 to 66.25. Hypothesis testing (SPSS) led to rejected H0 and H1 accepted. Its concluded that guided inquiry with Tracker positively affects learning outcomes by boosting student engagement and comprehension.
PEMBELAJARAN TEMARIK-EKSPLORATIF-DEMOKRATIK (TED) BERTEMAKAN PERMAINAN TRADISIONAL CENGE-CENGE BAGI MAHASISWA JURUSAN FISIKA Moningkey, Kirsty Diva Laurentsia; Silangen, Patricia Mardiana; Tumimomor, Farly Reynol; Tumangkeng, Jeane Vera; Lolowang, Jimmy
Charm Sains: Jurnal Pendidikan Fisika Vol 6 No 3 (2025): OKTOBER
Publisher : Program Studi Pendidikan Fisika Jurusan Fisika Fakultas Matematika, Ilmu Pengetahuan Alam, dan Kebumian (FMIPAK), Universitas Negeri Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Physics learning in university is often theoretical and lacks a contextual approach, making it difficult for students to understand concepts in depth. Thematic-Explorative-Democratic Learning (TED) is an approach that emphasizes the exploration of real experiences and democratic interaction. This study aims to determine the results of physics concept exploration and democratic interaction of students through the application of TED learning themed traditional games cenge-cenge. The research method used is descriptive qualitative with data collection techniques through observation, exploration sheets, and democratic interaction assessment sheets. The results show that students are able to identify various physics concepts such as Newton's laws, gravity, parabolic motion, rigid body equilibrium, friction, and momentum. Democratic interaction is seen from active collaboration between students across semesters. It is concluded that TED learning based on traditional games is effective in improving contextual physics understanding as well as student participation and cooperation.
EFEKTIVITAS PENGGUNAAN SIMULASI PHET TERHADAP HASIL BELAJAR SISWA PADA MATERI ASAS KONTINUITAS DI SMA NEGERI 1 LIKUPANG Rumimpunu, Fira F. N; Londa, Treesje K; Polii, Jeferson; Lolowang, Jimmy
SOSCIED Vol 7 No 1 (2024): SOSCIED - Juli 2024
Publisher : LPPM Politeknik Saint Paul Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32531/jsoscied.v7i1.767

Abstract

This research aims to determine the effectiveness of student learning outcomes using PhET simulation material on the principle of continuity for class XI students at SMA Negeri 1 Likupang. This research uses an experimental method with a Two Group design using Post-test Control Group Design. The sample for this research was taken from class XI MIA 1 as an experimental class which was taught using PhET Simulation with a total of 20 students and class The second class is homogeneous and equal. The data taken in this study came from the same post-test in both classes. The average post-test score for the experimental class was 87.35 and the post-test for the control class was 70.7, which means that student learning outcomes in the experimental class were higher than student learning outcomes in the control class. The research results were analyzed using the t-test with a significance level of 0.05, obtaining a value of tcount = 7.763 > ttable = 1.686, so H0 was rejected and H1 was accepted. Meanwhile, for the N-Gain Test, the percent obtained was 76, which is within the effective criteria. From the results of this research it can be concluded that the use of PhET simulations is effective on student learning outcomes in material as continuity.
Implementasi Media Pembelajaran Interaktif Fisika Berbasis Aplikasi Android Dengan MIT App Inventor Vijen Vigel Koroh; Rolles Nixon Palilingan; Jeferson Polii; Jimmy Lolowang
Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa Vol. 2 No. 4 (2024): Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa
Publisher : Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/algoritma.v2i4.76

Abstract

This research aims to create or design an interactive physics learning media application using MIT App Inventor on GLB and GLBB topics. This research applies the MDLC (Multimedia Development Life Circle) method by Luther-Sutopo in the application creation process. The following stages in MDLC are concept, design, material collecting, assembly, testing, and distribution. The Android application created was tested using two stages in MDLC, namely the alpha validator and beta validator, where the alpha validator consisted of material experts and media experts. In contrast, the beta validator comprised 14 students majoring in first-semester physics education. The analytical approach used is a qualitative method and a quantitative method to assess how appropriate the learning media created is. The research shows the results, namely a) Creation of interactive physics learning media based on Android applications using MIT App Inventor on GLB and GLBB topics, b) The level of feasibility of interactive physics learning applications based on Android applications based on media experts, namely 91% or very feasible, and based on material experts. Namely 90.6% or very feasible, and c) Based on the implementation and results of trials with students, the level of feasibility of the Android-based physics interactive learning application is 84.46% or worthy of being an alternative reference source for physics learning on GLB and GLBB topics.