Claim Missing Document
Check
Articles

Found 7 Documents
Search

Sistem Komputerisasi Terhadap Efektivitas Kerja Pegawai Andi Armayudi Syam; Suardi M; Andi Ahmad Malikul Afdal; Muhammad Nazimuddin Al Kamil
Poltanesa Vol 23 No 2 (2022): Desember 2022
Publisher : P2M Politeknik Pertanian Negeri Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51967/tanesa.v23i2.1964

Abstract

Teknologi yang berkembang secara pesat berdampak pada lini kehidupan manusia, termasuk didalam aktivitas suatu organisasi atau perusahaan. Pemanfaatan teknologi seyogyanya diperlukan dalam membantu pekerjaan manusia. Salah satu teknologi yang membantu dalam proses pekerjaan di dalam lingkungan organisasi atau perusahaan yaitu dengan mengunakan sistem komputersasi. Melalui penggunaan sistem komputerisasi maka setiap unit kerja di kantor atau perusahaan mampu untuk meningkatkan efektivitas kerja dan efesiensi waktunya. Penelitian ini bertujuan untuk mengetahui seberapa besar pengaruh sistem komputerisasi terhadap efektivitas kerja pegawai di Dinas Kependudukan dan Catatan Sipil Kabupaten Enrekang. Metode penelitian yang digunakan dalam penelitian ini adalah metode penelitian korelasional dengan analisis secara kuantitatif. Hipotesis yang dikemukakan dalam penelitian ini adalah sistem komputerisasi berpengaruh terhadap efektivitas kerja pegawai. Data yang diperoleh melalui kuesioner yang disebar kepada 56 responden, dan kemudian dianalisis dengan koefisien korelasi product moment dan koefisien determinan. Berdasarkan hasil analisis penelitian tersebut menunjukkan hasil bahwa terdapat pengaruh antara variabel tersebut, dan pengaruhnya berada pada kategori rendah yang berarti ada hubungan positif antara sistem komputerisasi dengan efektivitas kerja pegawai. Ini dapat diartikan bahwa efektivitas kerja pegawai di Dinas Kependudukan dan Catatan Sipil Kabupaten Enrekang dipengaruhi oleh sistem komputerisasi sebesar 19,7%, dan sisanya dipengaruhi oleh faktor lain yang tidak dibahas dalam penelitian ini.
Edukasi Anti-Bullying di Sekolah Dasar: Membangun Budaya Positif di Kalangan Siswa Andi Nur Isnayanti; Muhammad Nazimuddin Al Kamil; Muslim AR; Mas’adi Mas’adi
Jurnal Abdimas Indonesia Vol. 4 No. 4 (2024): Oktober-Desember 2024
Publisher : Perkumpulan Dosen Muslim Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53769/jai.v4i4.1203

Abstract

Edukasi anti-bullying di Sekolah Dasar (SD) memiliki peran yang sangat penting dalam membangun budaya positif di kalangan siswa yang bertujuan untuk menciptakan lingkungan sekolah yang aman, inklusif, dan mendukung perkembangan positif bagi siswa. Bullying dapat berdampak buruk pada kesehatan mental dan perkembangan sosial anak, sehingga upaya pencegahan sejak dini sangat diperlukan. Pengabdian masyarakat dengan judul “Edukasi Anti-Bullying di Sekolah Dasar: Membangun Budaya Positif di Kalangan Siswa” dilaksanakan dilakukan dengan tujuan untuk mengedukasi siswa mengenai pentingnya menciptakan lingkungan sekolah yang bebas dari bullying. Kegiatan ini akan dilaksanakan di SD Inpres 8 Mamboro, yang terletak di Jalan Trans Sulawesi No 158 Kelurahan Mamboro Barat, Kecamatan Palu Utara, Kota Palu. Adapun Sasaran dari kegiatan ini adalah siswa Sekolah Dasar kelas 5 dan 6, dengan jumlah total sekitar 49 siswa yang terbagi dalam 2 kelompok di SD Inpres 8 Mamboro. Metode pelaksanaan kegiatan ini terdiri dari tiga tahap utama, yaitu Persiapan, tim pengabdian akan melakukan koordinasi dengan pihak sekolah (guru dan kepala sekolah) untuk menentukan jadwal pelaksanaan dan materi yang akan disampaikan; Penyuluhan yang melibatkan pemaparan materi tentang jenis-jenis bullying, dampaknya, serta cara pencegahan melalui presentasi interaktif dan diskusi kelompok; dan kegiatan simulasi dan permainan edukatif yang bertujuan untuk melatih keterampilan sosial siswa dalam menghadapi bullying serta mempraktikkan nilai-nilai empati dan saling menghargai. Hasil dari PKM ini akan memberikan pemahaman kepada siswa bagaimana Pencegahan Anti-Bullying di Sekolah Dasar dengan membangun Budaya Positif di Kalangan Siswa.
Digital Picture Storybooks, Can Increase Students' Self-Efficacy and Interest in Learning? Muhammad Nazimuddin Al Kamil; Rita Eka Izzaty; Nur Patmawati
Jurnal Ilmiah Sekolah Dasar Vol 7 No 1 (2023): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i1.54457

Abstract

There are still many students who need help with self-efficacy. This problem has an impact on the low interest in learning. One way to overcome these problems is to use appropriate learning media. This study aims to produce digital picture storybooks reviewed from the feasibility aspect based on the results of validation by experts and to know the practicality and effectiveness of digital picture storybooks in increasing self-efficacy and learning interest in fourth-grade elementary school students. This research is research and development with the Borg & Gall model. Data collection was carried out through interviews, scales, and questionnaires. Data analysis used the N Gain test, Independent Sample t-Test, Paired Sample t Test, and the MANOVA test. The results showed that digital picture storybooks were feasible to use based on the results of the validation of material experts and the results of validation of media experts and practical use based on the results of the teacher's response questionnaire and the results of student responses. The results of the N Gain test showed an increase in self-efficacy and student learning interest in the experimental group, which was higher than the control class. It was concluded that digital picture storybooks effectively increased the self-efficacy and learning interest of fourth-grade elementary school students.
PENGUATAN KARAKTER POSITIF SISWA SD MELALUI LITERASI DIGITAL DI ERA MEDIA SOSIAL Al Kamil, Muhammad Nazimuddin; Mas'adi; AR, Muslim; Bulalong, Roberto Rolly
Jurnal Pengabdian Kepada Masyarakat Patikala Vol. 4 No. 4 (2025): Jurnal PkM PATIKALA
Publisher : Education and Talent Development Center of Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/patikala.v4i4.3266

Abstract

This community service activity aims to strengthen the positive character of elementary school students through digital literacy in the era of social media. The background of this activity is based on the increasing use of digital technology by elementary school children that has not been balanced with critical thinking skills, digital ethics, and social awareness, so that it risks triggering negative behavior such as bullying in the school environment and social media. This activity was carried out at SD Inpres 2 Talise, Palu City, using interactive lecture methods, group discussions, and educational video-based simulations. The evaluation was carried out using pre-test and post-test instruments to measure the increase in students' understanding of character values ​​and digital literacy. The results of the activity showed a significant increase in students' understanding, from 40% in the pre-test to 85% in the post-test. This activity shows that digital literacy can be an effective means of instilling positive character values, such as responsibility, empathy, and social media ethics. It is hoped that this activity can be an initial model for the development of a digital-based character strengthening program at the elementary school level
The Relationship Between Gadget Use and Digital Literacy Levels Among Elementary School Students Al Kamil, Muhammad Nazimuddin; Putriwanti, Putriwanti; Mas'adi, Mas'adi; Makawawa, Junita Christi
Pedagogik Journal of Islamic Elementary School Vol. 8 No. 2 (2025): Pedagogik Journal of Islamic Elementary School
Publisher : Institut Agama Islam Negeri Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24256/pijies.v8i2.7729

Abstract

Gadget use among elementary school students is increasing in tandem with the advancement of digital technology. This study aims to determine the relationship between gadget use and the level of digital literacy of elementary school students. This research was conducted at SDN 2 Talise. This study used a quantitative approach with a correlational method. The sample consisted of 36 students selected purposively. The research instrument was a closed-ended questionnaire with a Likert scale, consisting of 15 items for the variables of gadget use and digital literacy. Data analysis included normality tests, linearity tests, and Pearson correlation tests. The results of the normality test indicated that the data were normally distributed, while the linearity test indicated a linear relationship between the two variables. The Pearson correlation test showed a significant positive relationship between gadget use and digital literacy. This finding suggests that the more frequent and appropriate use of gadgets, the higher the students' digital literacy level. This study emphasizes the importance of mentoring and educational use of gadgets to improve digital literacy skills from an early age.
Meningkatkan Motivasi Belajar Peserta Didik Melalui Media Interaktif Dalam Pembelajaran Matematika Siswa Kelas II di SD Negeri 22 Palu Muhammad Nazimuddin Al Kamil; Rahmita; Rangga Putra Boroallo
JURNAL DIKDAS Vol. 12 No. 2 (2024): JURNAL DIKDAS
Publisher : Primary School Teacher Education Study Program; Faculty of Teacher Training and Education; Tadulako University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22487/jds.v12i2.3703

Abstract

This study aims to enhance the mathematics learning motivation of second-grade students at SD Negeri 22 Palu through the implementation of interactive media. The research utilized Classroom Action Research (CAR) conducted in two cycles, with each cycle comprising planning, implementation, observation, and reflection stages. The subjects were 30 second-grade students. Data were collected through observation and interviews, then analyzed descriptively both qualitatively and quantitatively. The success indicator was set if at least 80% of students demonstrated high learning motivation. The results showed a significant increase in students' learning motivation across all indicators, including active engagement, desire and willingness to learn, response to feedback, persistence in completing tasks, and enthusiasm for the subject matter. The average learning motivation increased from 47% in the pre-cycle, to 71% in the first cycle, and reached 91% in the second cycle. These findings demonstrate that the use of innovative and engaging interactive media can effectively improve students’ motivation in learning mathematics. This study recommends the broader use of interactive media in the learning process and encourages schools to provide adequate support and facilities.
Canva Media Implementation for Enhancing Grade Four Civic Education Learning Outcomes Widiani, Niluh Chixa; Gagaramusu, Yusdin Bin. M.; Pahriadi, Pahriadi; Firmansyah, Arif; Al Kamil, Muhammad Nazimuddin; Wilade, Surahman
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.2731

Abstract

Traditional teaching methods in Pancasila and Civic Education (PPKn) often result in passive learning and low student engagement, particularly in rural elementary schools. This study investigated the effectiveness of Canva media implementation in enhancing fourth-grade students' PPKn learning outcomes at SDN 2 Dolo. A Classroom Action Research design following the Kemmis and McTaggart model was employed across two intervention cycles. Thirteen fourth-grade students (8 males, 5 females) participated in the study. Data were collected through pre-tests, post-tests, structured observation sheets for teacher and student activities, and documentation. Quantitative data were analyzed using individual and classical absorption capacity formulas, while qualitative data were analyzed descriptively and categorized. Student mastery rates increased substantially from 15.38% (pre-test) to 38.46% (Cycle I) and 92.30% (Cycle II), with class average scores improving from 58.46 to 86.15. Teacher activity improved from 69.53% (Fair) to 93.75% (Very Good), while student engagement increased from 76.78% (Good) to 94.64% (Very Good). Classical learning completeness in Cycle II (92.30%) exceeded the 75% success criterion. Systematic implementation of Canva media significantly enhances PPKn learning outcomes by transforming abstract civic concepts into concrete, visual, and interactive learning experiences. The cyclical action research approach proved effective for instructional improvement and teacher professional development.