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Pengaruh Citra Merek, Kualitas Produk dan Promosi Terhadap Keputusan Pembelian Pada Solaria Akbar, Riza Dzikir; Wasino
Jurnal Manajemen Perhotelan dan Pariwisata Vol. 7 No. 1 (2024): Jurnal Manajemen Perhotelan dan Pariwisata
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jmpp.v7i1.76105

Abstract

The purpose of this research is to analyze the impact of brand image, product quality and promotion on purchasing decisions at Solaria. The data collected is primary data obtained through surveys using questionnaires, and then processed using SPSS version 27. The research population is all consumers who visit Solaria. With a sample of 100 respondents selected using technical accidental sampling. The analysis in this research includes multiple linear regression tests. The methods used to analyze data include classical assumption tests such as normality tests, heteroscedasticity tests, multicollinearity tests and linearity tests. Apart from that, the data hypothesis was also tested using the f test and t test. The results of this research conclude that product quality and promotion have a significant influence on purchasing decisions, while the brand image variable does not have a significant influence on purchasing decisions.
PENGEMBANGAN MEDIA MONOPOLI JEJAK PETUALANG BERMUATAN KEARIFAN LOKAL KOTA SEMARANG GUNA PENINGKATAN KEMAMPUAN NUMERASI SISWA SEKOLAH DASAR Sa'diyah, Chalimatus; Eko Handoyo; Wasino
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 3 (2024): Volume 09 No. 03 September 2024 In Build
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i3.16017

Abstract

Numeracy skills are competencies that play an important role in supporting the quality of a nation. This skill is the focus of learning in the field of education, especially at the basic education level. The background of this study is based on the results of observations and interviews with fifth grade teachers of SD Islam Cahaya Ilmu showing that students' numeracy skills still need to be improved. Students look less active in participating in learning related to counting, less focused, bored and bored and even sleepy so that students still have difficulty in understanding story problems related to calculation. This research aims to develop media as well as test the validity, feasibility and effectiveness of monopoly media of adventurous traces with local wisdom of Semarang city. This research is a type of RnD research with the ADDIE development model which consists of 5 stages, namely Analysis, Design, Development, Implementation, and Evaluation. The research sample used was class VA as the experimental class and class VB as the control class with a total of 24 students. The data collection technique uses qualitative data obtained through observation, interviews, questionnaires / surveys and quantitative data obtained through validity and effectiveness tests from the validation results of media experts, material experts and linguists as well as teacher and student responses related to the use of media. The results showed that the results of testing the prerequisites of research analysis using the normality test with the aim of knowing the distribution of normally distributed data or not. This test uses the shapiro wilk test because the data used is less than 50 with the help of Ms. Excel and SPSS 29. Based on the results of the normality test, the data obtained from the experimental class pretest results of 0.88 and posttest of 0.092, this shows that the data is normally distributed because the results obtained are more than the significance level of 0.05. Homogeneity test using SPSS is using Levene with the results of 0.758 (pretest) and 0.635 (Posttest) which means more than 0.05, meaning that the data from the pretest and posttest results are homogeneous. The results of the media expert validity test obtained a score of 4.7 in the very feasible category, material experts showed a score of 4.19 including the feasible category and linguists 4 classified as feasible. The results of the experts' validation show that this media is feasible, practically effective and significant to improve students' numeracy skills. Keywords: Media Development, Adventurer's Trail Monopoly, Numeracy
PENGEMBANGAN WEBSITE PEMBELAJARAN BAHASA ISYARAT UNTUK SEKOLAH LUAR BIASA DI JAKARTA Handhayani, Teny; Herfiyana, Faradila; Wasino; Pragantha, Jeanny
Jurnal Bakti Masyarakat Indonesia Vol. 7 No. 2 (2024): Jurnal Bakti Masyarakat Indonesia
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jbmi.v7i2.30519

Abstract

The Indonesian Sign Language System or in Bahasa Indonesia is named Sistem Isyarat Bahasa Indonesia (SIBI) is one of the media used for communication by deaf people in Indonesia. The components include the hand or part of the hand used to form the sign (performer). SIBI is used by several deaf educational institutions in Indonesia. It is a community service project that collaborates with one of the special schools in Jakarta. The partner's problem is not yet implementing the information technology to support teaching and learning activities, and to distribute online learning materials. The PKM team offers solutions to utilize a website to distribute online learning materials. This project is developing a SIBI-based sign language learning website. This project is carried out using the discussion method. The team contains some lecturers and a college student to develop a website and a partner participate as a website tester. Website developed using PHP and MySQL. The website developed provides the main features, namely account registration, login, logout, learning materials and quizzes. The results of website testing carried out by partners revealed that the sign language learning website complies with specifications and makes it easy to deliver learning materials and quizzes online. ABSTRAK Sistem Isyarat Bahasa Indonesia (SIBI) merupakan salah satu media yang digunakan untuk komunikasi penyandang disabilitas tunarungu di Indonesia. Komponen penentu makna meliputi tangan atau bagian tangan yang digunakan untuk membentuk isyarat (penampil).  SIBI digunakan oleh beberapa lembaga pendidikan tunarungu di Indonesia. Kegiatan Pengabdian Kepada Masyarakat (PKM) ini bekerja sama dengan salah satu sekolah luar biasa di Jakarta. Permasalahan mitra yaitu belum menerapkan teknologi informasi untuk menunjang kegiatan belajar mengajar dan penyebaran bahan ajar secara online. Tim PKM menawarkan solusi untuk memanfaatkan teknologi wesite untuk pengyebaran bahan ajar secara online. PKM ini melakukan pengambangan website pembelajaran bahasa isyarat berbasis SIBI. PKM dilakukan dengan metode diskusi. Tim PKM bertindak sebagai pengambang website dan mitra bertindak sebagai penguji website. Website dikembangkan menggunakan PHP dan MySQL. Website yang dikembangkan menyediakan fitur utama yaitu daftar akun, login, logout, materi pembelajaran dan kuis. Hasil pengujian website yang dilakukan oleh mitra mengungkapkan bahwa website pembelajaran bahasa isyarat sesuai dengan spesifikasi dan memudahkan penyampaian materi pembelajaran dan kuis secara online
Perancangan Aplikasi Penjualan Berbasis Web Pada Toko HUAT JAYA PLYWOOD Calvin Wijaya; Wasino
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 13 No. 1 (2025): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v13i1.32871

Abstract

This thesis proposes a web application for sales recording at Huat Jaya Plywood, aiming to optimize sales transactions and reports digitally. The system replaces paper-based records to improve operational efficiency, where staff can record orders online via laptops provided, but customers can also enter orders independently. Key features include digital recording of all transactions and inventory management, reducing paper usage, and simplifying stock management and revenue monitoring. This is important for owners to analyze sales and support data-driven business decisions.The app is designed for three types of users: owners, staff, and customers. The owner manages products and orders, the staff is in charge of recording customer orders, and customers can input orders independently as well as through laptops provided in the store. The system will include frontend and backend using HTML, CSS, PHP, and MySQL as the database. This web-based application will provide a strategic tool for the owner in managing and developing Huat Jaya Plywood's business in the plywood sales industry to be more modern and competitive.
ANALISIS RANCANGAN APLIKASI PENJUALAN OBAT DI TOKO OBAT MANJUR Cherissa Aeryn Djaya; Wasino; Teny Handhayani
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 13 No. 1 (2025): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v13i1.32872

Abstract

In the era of rapid digitalization, all types of businesses, from small to large, need to enhance their competitiveness and provide added value to their customers. This research aims to develop a web-based application that can serve as a comprehensive solution for Manjur drug store in addressing challenges related to efficiency and data accuracy in medicine management. This research is intended to assist in the development of a web-based application that can be a comprehensive solution for the issues faced by Manjur drug store, which still conducts sales and data management manually that resulting in various risks such as errors in medication stock recording and a lack of store visibility. The application design are follows the SDLC (Software Development Life Cycle) methodology using the Waterfall model, employing the ASP.NET framework, C# programming language, HTML, CSS, Bootstrap, and SQL Server as the database. Therefore, it is expected that the application will improve the store’s operational efficiency, enhance data accuracy, simplify customer access, and strengthen Manjur drug store competitiveness in the market.
Perancangan Website Pencatatan Kehadiran Bertugas Anggota Putra Altar Santo Tarsisius Gereja Santa Maria Imakulata Amadeus Stevan Beale; Wasino
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 13 No. 1 (2025): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v13i1.32873

Abstract

Misdinar at Santa Maria Imakulata Church, called the Altar Boy of Saint Tarsisius, is a group in charge of assisting the Priest at the Church Altar during a Eucharistic celebration. At this time, Putra Altar Santo Tarsisius still records attendance on duty manually using Google Forms so that it is considered less efficient in recording the attendance of members on duty. So in this study, a website design was carried out to record the attendance of members on duty with the aim of assisting in recording the attendance of members after each duty. The scrum method is used in designing this website and using the Laravel framework and MySQL database.
DESAIN APLIKASI WEB UNTUK MENGELOLA DATA MAGANG DI FAKULTAS TEKNOLOGI INFORMASI UNIVERSITAS TARUMANAGARA Maria Rosa Gosal; Wasino; Tony
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 13 No. 1 (2025): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v13i1.32874

Abstract

Universitas Tarumanagara, particularly the Faculty of Information Technology, supports the Merdeka Belajar-Kampus Merdeka (MBKM) industrial internship program to enhance student competencies through partnerships with companies and the provision of accessible information on internship vacancies. However, the current system used for managing these internships faces limitations that impact the effectiveness of industrial internship management. Many processes remain manual, leading to inefficiencies, delays, and an increased risk of data errors, which complicate comprehensive monitoring of student internship activities by both the university and partner companies. To address these issues, a web application is designed to eliminate these limitations and automate manual tasks. This solution aims to enhance the efficiency of internship data management, reduce recording errors, and enable real-time monitoring of internship activities, fostering transparency and accountability. The application design employs the Software Development Life Cycle (SDLC) methodology, specifically the structured and sequential waterfall model. This approach systematically defines requirements from the beginning and ensures that each development stage is completed before progressing to the next. The waterfall model is chosen for its clarity and orderly progression, ensuring that the application effectively meets the needs of all users, including students, faculty supervisors, company mentors, and administrators.
Perancangan Sistem Informasi Penjualan Produk Interior Pelengkap Jendela dan Ruangan Berbasis Web Dennis Joel; Wasino
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 13 No. 1 (2025): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v13i1.32878

Abstract

Best Interia adalah perusahaan produk interior pelengkap jendela dan ruangan, menawarkan berbagai pilihan seperti curtain, blind, screen, door, dan wallpaper. Berlokasi di Tanjungpinang, perusahaan ini menghadapi tantangan dalam pemesanan manual yang sering menyebabkan kesalahan pada perhitungan harga berdasarkan dimensi produk, terutama karena setiap pesanan memiliki detail seperti lebar, tinggi, dan varian produk yang berbeda. Penelitian ini bertujuan untuk mengembangkan sistem informasi penjualan berbasis web dengan menggunakan metode Rapid Application Development (RAD). Sistem dirancang untuk mempermudah proses penjualan dengan fitur otomatisasi penghitung harga berdasarkan dimensi dan varian produk, serta memberikan kemudahan bagi admin untuk mengelola produk dan pemesanan melalui website. Dengan pendekatan RAD, pengembangan dilakukan secara bertahap dan melibatkan umpan balik pengguna untuk memastikan sistem yang sesuai dengan kebutuhan. Hasil perancangan sistem informasi penjualan web untuk Best Interia memudahkan pelanggan menjelajahi dan memesan produk interior secara online, serta meningkatkan efisiensi operasional melalui fitur pengelolaan produk dan pesanan bagi admin. Basis data Supabase berbasis PostgreSQL mendukung pengembangan berbasis data relasional yang optimal dan mudah dikelola. Metode Rapid Application Development (RAD) memungkinkan desain, implementasi, dan pengujian yang cepat dan responsif, memastikan sistem memenuhi kebutuhan bisnis secara efektif.
APLIKASI PENDATAAN KURSUS BERBASIS WEB PADA B-CIL COURSE Giselle Naomi Sutanto; Wasino; Novario Jaya Perdana
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 13 No. 1 (2025): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v13i1.32882

Abstract

Dalam era globalisasi, kemampuan berbahasa Inggris menjadi kebutuhan esensial bagi individu yang ingin berkompetisi di berbagai bidang. Be Communicative and Intelligent Learning Course (B-CIL Course) di Bandar Lampung, yang sebelumnya dikenal sebagai Rainbow Course, menawarkan kursus bahasa Inggris bertaraf internasional dengan kurikulum dari Singapura dan Australia. Meskipun B-CIL Course telah beroperasi sejak 2012, penggunaan sistem manual berbasis Microsoft Excel untuk pendataan siswa mengakibatkan berbagai masalah, seperti kehilangan data dan duplikasi informasi. Untuk mengatasi masalah ini, B-CIL Course merencanakan pengembangan aplikasi web yang mencakup fitur registrasi, dashboard siswa dan guru, serta pengelolaan data admin. Aplikasi ini diharapkan dapat meningkatkan efisiensi operasional dan akurasi data. Metodologi Rapid Application Development (RAD) diterapkan dalam pengembangan aplikasi ini, melalui tahapan perencanaan kebutuhan, desain sistem, pengembangan, dan implementasi. Hasilnya menunjukkan bahwa aplikasi akan membantu admin dalam mengelola data dengan lebih baik, serta memberikan kemudahan bagi guru dan siswa dalam mengakses informasi terkait jadwal dan tagihan. Dengan demikian, aplikasi ini tidak hanya mendukung operasional yang lebih efisien, tetapi juga meningkatkan pengalaman pengguna bagi semua pihak terkait.
IMPLEMENTASI UNIFIED MODELING LANGUAGE DALAM PERANCANGAN APLIKASI MANAJEMEN ORGANISASI DHARMAYANA Rizera Dwi Putri; Wasino
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 13 No. 1 (2025): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v13i1.32894

Abstract

Effective organization management is essential for achieving the goals of student organizations. Dharmayana, a student organization at Universitas Tarumanagara, faces challenges in managing member data, event planning, and equipment borrowing, which are still done manually. This study implements Unified Modeling Language (UML) in designing a web-based application to support Dharmayana's organizational management processes. Using Agile Scrum methodology, this research develops key UML diagrams, including use case, class, activity, and sequence diagrams, to capture and document system requirements comprehensively. The use case diagram identifies primary user roles—Owner, Admin, Inventory Manager, Member, and Visitor—ensuring each role’s functions are effectively mapped. The class and activity diagrams structure data and workflows, while the sequence diagram defines logical interactions within the system. This UML-based design provides a clear structure, supports data integrity, and enables the flexibility needed for system modifications. The results demonstrate that UML enhances the design process, making it more adaptable and efficient. This application model can serve as a reference for other student organizations aiming to streamline their management processes through technology.