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Bentuk Emosi Bullying dan Korban Bullying di Sekolah (Studi Kasus SMP Negeri 27 Medan) Nurul Syavika; Rahmi Pratiwi; Dika Sahputra; Muhammad Putra Dinata Saragih; Annisa Arrumaisyah Daulay
Jurnal Ilmiah Universitas Batanghari Jambi Vol 23, No 1 (2023): Februari
Publisher : Universitas Batanghari Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33087/jiubj.v23i1.3093

Abstract

Bullying is one of the factors that cause emotional tendencies. One of the impacts of bullying is that various forms of emotions are formed in children, both to the bullying or the victim (victim). The research strategy is this case study which aims to obtain information about the emotional form of Bullying and Victims (Victim) in the form of student behavior. Based on the results of this study, the form of emotion caused by bullying behavior is that initially the perpetrator has the characteristics of wanting to show himself and get the attention of others, but when the perpetrator sees his friend who has more abilities than him, the form of emotion that is generated is hate. The hatred that is generated actually hurts and causes bullying behavior. Vice versa, a friend who was bullied (Victim) has a high temperament and stubborn characteristics, so that the emotions that arise are aggressive, impulsive and willing to take revenge on friends who hurt him. To follow up the emotional form of Bullying and Victim Behavior (Victim) it requires the role of Counseling Guidance Teachers in schools. Counseling teachers must make service programs about preventing bullying in schools, such as group guidance services, group counseling, classical guidance and provide individual guidance to behavior or victims involved in bullying cases. BK teachers can also use technological sophistication to run programs such as using animated videos related to bullying as well as providing the impact caused by bullying or victim behavior (Victim).
PELATIHAN SABLON MUG DAN SABLON DTF BAGI SISWA SMAN 1 BATIPUAH SEBAGAI MODAL KETERAMPILAN MEMBUKA PELUANG USAHA DAN MENGURANGI TINGKAT PENGANGGURAN Rahmi Pratiwi; Winanda Amilia; Resti Elma Sari; Alkadri Masnur; Abiem Haekal Suherman; Rohimun Farhan; Aufa Deza Fikri
J-COSCIS : Journal of Computer Science Community Service Vol. 5 No. 1 (2025): J-COSCIS : Journal of Computer Science Community Service
Publisher : Fakultas Ilmu Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/jcoscis.v5i1.25630

Abstract

Kabupaten Tanah Datar mengalami lonjakan signifikan dalam tingkat pengangguran, terutama di kalangan lulusan SMA yang tidak melanjutkan pendidikan ke jenjang lebih tinggi. Berdasarkan data dari Badan Pusat Statistik (BPS), angka pengangguran di kabupaten ini naik dari 4,63% pada tahun 2021 menjadi 5,35% pada tahun 2023. Untuk mengatasi masalah ini, salah satu solusi yang diusulkan adalah pelatihan sablon mug dan sablon DTF (Direct to Film) bagi siswa SMA Negeri 1 Batipuah. Pelatihan ini dirancang untuk membekali siswa dengan keterampilan praktis yang dapat mereka gunakan untuk memulai usaha mandiri dan sekaligus menumbuhkan semangat kewirausahaan. Harapannya langkah ini dapat membantu mengurangi tingkat pengangguran di daerah tersebut. Artikel ini akan membahas secara mendalam pelaksanaan pelatihan, metode yang diterapkan, serta dampak yang diharapkan dari program ini
PELATIHAN PENGEMBANGAN BAHAN AJAR DIGITAL BERBASIS ARTIFICIAL INTELLIGENCE (AI) BAGI GURU SD GUGUS III KECAMATAN BASO Rosmaria; Hendri Budi Utama; Resti Elma Sari; Rahmi Pratiwi; Yola Sepkia; Alkadri Masnur; Azhari Fetri Stevani; Jeni Falen Andrean; Muhammad Adli
J-COSCIS : Journal of Computer Science Community Service Vol. 5 No. 1 (2025): J-COSCIS : Journal of Computer Science Community Service
Publisher : Fakultas Ilmu Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/jcoscis.v5i1.25860

Abstract

Guru-guru di SDN 06 Titih menghadapi tantangan berat dalam pengajaran, terutama karena keterbatasan kemampuan mereka dalam mengembangkan bahan ajar digital. Sebagian besar masih bergantung pada buku cetak dan bahan ajar konvensional, meskipun perkembangan teknologi menuntut materi yang lebih interaktif dan menarik. Selain itu, terbatasnya pelatihan dan kemampuan IT menghambat mereka untuk mengadopsi metode pengajaran yang lebih modern. Jika dibiarkan, kualitas pembelajaran dan profesionalisme guru berisiko menurun. Menyadari hal ini, tim pengabdian mengadakan pelatihan pengembangan bahan ajar digital berbasis aplikasi Artificial Intelligence (AI) bagi 70 guru dari enam sekolah dasar di SD Gugus III Kecamatan Baso, Kabupaten Agam. Pelatihan ini bertujuan untuk meningkatkan keterampilan teknis guru dalam mengembangkan bahan ajar yang lebih interaktif, inovatif, dan sesuai dengan kebutuhan siswa serta perkembangan zaman. Selain itu, pelatihan ini juga bertujuan untuk membekali guru dengan keterampilan yang memungkinkan mereka menciptakan materi pembelajaran yang lebih menarik dan relevan dengan era digital.
PELATIHAN PENGEMBANGAN MULTIMEDIA DAN E-MODUL BAGI GURU SD DI GUGUS I KEC. BANUHAMPU KAB. AGAM Darmansyah; Rahmi Pratiwi; Luthfiani; Herdi Setiawan; Mutia Egica Putri; Athiyyah Salsabila; Alkadri Masnur
J-COSCIS : Journal of Computer Science Community Service Vol. 5 No. 1 (2025): J-COSCIS : Journal of Computer Science Community Service
Publisher : Fakultas Ilmu Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/jcoscis.v5i1.25863

Abstract

SD di Gugus I Kecamatan Banuhampu mengungkap tantangan terkait pemanfaatan media pembelajaran. Kendalanya meliputi kurangnya akses pelatihan terkait pengembangan media pembelajaran, rendahnya kepercayaan diri guru dalam menggunakan teknologi, keterbatasan sumber daya manusia di sekolah, minimnya pemahaman tentang prinsip desain media pembelajaran inovatif, serta kurangnya alokasi dana untuk pelatihan. Selain itu, pemahaman guru tentang peran media pembelajaran dalam mendukung berbagai gaya belajar siswa masih terbatas. Oleh karena itu, tim pengabdian tertarik melaksanakan pelatihan pengembangan multimedia dan e-modul. Pelatihan ini bertujuan mendukung pengembangan keterampilan berbasis teknologi di kalangan pendidik. Pelatihan ini berhasil memberikan solusi atas berbagai permasalahan yang dihadapi guru dalam memanfaatkan media pembelajaran, membekali guru keterampilan praktis merancang dan menggunakan multimedia serta e-modul sebagai bahan ajar digital.
PENGEMBANGAN MEDIA AUDIO PODCAST PADA MATA PELAJARAN BAHASA INGGRIS UNTUK SISWA SMA KELAS X Aulia Rahma Putri; Abna Hidayati; Ulfia Rahmi; Rahmi Pratiwi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.25592

Abstract

This study aims to develop an audio podcast-based instructional media to improve listening skills in English learning for Grade X senior high school students. The research employs the Research and Development (R&D) method using the Plomp development model, which consists of five stages: preliminary investigation, design, realization, evaluation, and limited implementation. The developed podcast includes interactive narration, practice exercises, and an introduction to Recount Text material. It was produced using BandLab and Eleven Labs and distributed via Spotify. Validation by content and media experts yielded an average score of 4.8 (very valid), while a practicality test involving 40 students resulted in a score of 4.3 (very practical). These findings indicate that audio podcast media is feasible and effective for supporting English language learning, especially in enhancing students’ listening skills.
PENGARUH PENGGUNAAN MEDIA VIDEO PEMBELAJARAN TERHADAP MOTIVASI DAN HASIL BELAJAR SISWA MATA PELAJARAN IPA KELAS VIII DI SMPN 3 KINALI Vini Lovita; Abna Hidayati; Mutiara Felicita Amsal; Rahmi Pratiwi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02` (2025): Volume 10 No. 2 Juni 2024 In Built
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02`.25599

Abstract

This study investigates the impact of instructional video media on student motivation and learning outcomes in science subjects, specifically the human respiratory system, for eighth-grade students at SMPN 3 Kinali. The background of the problem lies in the low motivation and academic performance of students due to the conventional teaching methods commonly used, which often rely only on textbooks and simple PowerPoint slides. This quasi-experimental study employed a Randomized Control Group Posttest-Only Design involving two classes, with class VIII.1 as the experimental group and class VIII.2 as the control group. Data were collected using questionnaires and tests and analyzed using normality, homogeneity, and t-tests. The findings indicate a significant improvement in both motivation and learning outcomes in the experimental group. Based on t-tests, results showed significance levels of 14.38 > 2.001 (motivation) and 4.03 > 2.001 (learning outcomes), confirming that instructional videos significantly enhance students' motivation and academic achievement.
EFEKTIVITAS MULTIMEDIA INTERAKTIF PADA MATERI SISTEM PERNAPASAN MANUSIA MATA PELAJARAN IPA TERHADAP HASIL BELAJAR SISWA KELAS VIII SMPN 1 LUNANG Nensy Purziana; Fetri Yeni J; Novrianti; Rahmi Pratiwi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32494

Abstract

The background of this research is based on the fact that students' learning outcomes in this topic are still relatively low. This is caused by the teaching method still being conventional, such as lecturing, without the support of media that can concretely and interactively visualize biological processes. As a result, students face difficulties in understanding abstract concepts such as the mechanism of gas diffusion in the alveoli, as well as the structure and function of the human respiratory organs.This study employs a quantitative approach with a pre-experimental research type and a One Group Pretest-Posttest design. The research sample consisted of eighth-grade students selected using purposive sampling techniques. The research instrument was a multiple-choice test consisting of 25 items, administered twice—before (pretest) and after (posttest) the implementation of learning using interactive multimedia. The collected data were analyzed using descriptive and inferential statistics to observe the differences in student learning outcomes before and after the treatment.The results of the study indicated a significant increase in posttest scores compared to pretest scores. This suggests that the use of interactive multimedia is effective in improving students’ learning outcomes on the topic of the human respiratory system. Interactive multimedia is considered capable of presenting material in a more engaging, visual, and communicative manner, allowing students to more easily grasp complex and unseen concepts. In addition, this media also enhances students’ motivation, active involvement, and independence during the learning process. Based on these findings, it can be concluded that interactive multimedia is an effective learning tool to improve student outcomes, especially in science subjects that require conceptual understanding and visualization of biological processes. Therefore, it is highly recommended that interactive multimedia be integrated into the learning process at schools to improve overall education quality.