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TERAPI REALITAS UNTUK MENANGANI REMAJA YANG MEMBOLOS SEKOLAH (STUDI KASUS) Hasiana, Isabella
Jurnal Bikotetik (Bimbingan dan Konseling: Teori dan Praktik) Vol 4, No 2 (2020): Volume 4 Nomor 2 November 2020
Publisher : Jurusan Bimbingan dan Konseling

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/bikotetik.v4n2.p62-67

Abstract

Masa remaja merupakan masa transisi di dalam perkembangan yang terjadi antara masa kanak-kanak dan masa dewasa  dan pada umumnya dimulai pada usia 12 atau 13 tahun dan berakhir pada usia akhir belasan tahun atau awal dua puluhan tahun. Pada masa transisi ini pula remaja akan mengalami perubahan pada fisik maupun psikisnya. Selain itu remaja juga mengalami perubahan pada lingkungan sosialnya. Pada diri remaja, lingkungan pergaulan membawa pengaruh yang cukup besar dalam kehidupannya dan ia lebih sering menghabiskan waktu untuk berada di luar rumah. Jika remaja berada dalam lingkungan pergaulan yang positif tentu akan membawa perubahan yang baik bagi dirinya. Begitu juga sebaliknya. Penelitian yang dilakukan ini memiliki tujuan yaitu untuk mengetahui pengaruh terapi realitas dalam menangani remaja yang membolos sekolah. Metode yang digunakan di dalam penelitian ini menggunakan pendekatan kualitatif dengan jenis penelitian yaitu studi kasus. Pengumpulan data menggunakan observasi dan wawancara. Subyek dalam penelitian ialah seorang remaja yang berusia 13 tahun dan termasuk remaja yang bermasalah di sekolahnya. Analisis data di dalam penelitian ini menggunakan analisis deskriptif komparatif.  Hasil akhir dari proses konseling ini dapat dikatakan cukup berhasil dan ditunjukkan dari perilaku konseli yang memiliki komitmen untuk tidak lagi membolos sekolah.
PENGARUH PERMAINAN KARTU HURUF TERHADAP KEMAMPUAN MEMBACA ANAK KELOMPOK A DI TK AMANDA CIPTA MENANGGAL SURABAYA Hasiana, Isabella
incrementapedia Vol 3 No 01 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no01.a3851

Abstract

This research is motivated by the lack of use of letter cards in learning in kindergarten, in this case to develop children's reading skills, it is very necessary to have interesting learning such as letter card games, because by using letter card games develop the ability of the right brain, can recognize letters easily, with letter cards children can learn while playing, so that children are not easily bored and bored, children in kindergarten Amanda are less developed reading skills because of that many children can not read, develop abilities reading children can help children in preparing themselves to enter elementary school, this can make it easier for children to read because children already know the basics. The purpose of this study was to determine whether there is an effect of the game of letter cards on the reading ability of group A children at TK Amanda Cipta Menanggal Surabaya. The method in this study is a quantitative research method using the type of Pre-Experiential Design in the form of One Group Protest-Postest Design. This quantitative research has 3 stages: pretest, treatment treatment and posttest. Data collection used is observation and documentation. The results of the study were that there was no effect of letter card games on the reading ability of group A children in Amanda Cipta Menanggal Kindergarten, this was evidenced from the pre-test and post-test data obtained using SPSS v.20 which showed that the sig value obtained was 0,21<0.05, then Ho is automatically accepted Ha is rejected.
Pengaruh Media Kardus Angka Terhadap Kemampuan Mengenal Konsep Bilangan 1-10 Pada Anak Kelompok A Hasiana, Isabella
Pedagogi : Jurnal Anak Usia Dini dan Pendidikan Anak Usia Dini Vol 7, No 2 (2021): AGUSTUS
Publisher : Universitas Muhammadiyah Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/pedagogi.v7i2.8352

Abstract

Penelitian ini dilatarbelakangi oleh kemampuan kognitif anak dalam mengenal konsep bilangan 1-10 yang masih belum optimal. Hal ini disebabkan karena dalam kegiatan pembelajaran yang dilakukan belum memanfaatkan media secara konkrit untuk membantu anak belajar dan juga hanya menggunakan LKA (Lembar Kerja Anak) sehingga ada kecenderungan anak menjadi bosan dan  orangtua yang mengerjakan LKA tersebut. Oleh sebab itu, penelitian ini menggunakan media kardus angka sebagai salah satu upaya untuk membantu anak dalam memahami konsep bilangan 1-10. Maka dari itu tujuan yang ingin dicapai pada penelitian ini yaitu untuk mengetahui pengaruh media kardus angka terhadap kemampuan mengenal konsep bilangan 1-10 pada anak kelompok A. Meskipun tergolong bahan bekas, tetapi kardus masih bisa dimanfaatkan sebagai media. Dalam hal ini kardus dibuat sebagai kardus angka yang digunakan untuk mengoptimalkan pengenalan konsep bilangan pada anak. Dalam mengenal konsep bilangan yang diberikan secara berulang-ulang diharapkan anak dapat lebih menguasai materi. Penelitian ini menggunakan pendekatan penelitian kuantitatif dengan rancangan penelitian pre-exsperimental design dengan jenis One-Group PretestPostets Design. Subjek dalam penelitian adalah anak kelompok A sejumlah 15 anak. Metode dalam pengumpulan data yaitu observasi dan dokumentasi. Teknik analisis data menggunakan rumus uji t. Media kardus angka yang digunakan menggunakan Hasil penelitian menunjukkan nilai t hitung= 15,6 lebih besar dari ada t tabel (1,77) pada taraf signifikan 0,05.  Maka hipotesis Nol (H0) ditolak dan Hipotesis alternative (Ha) diterima, dengan demikian dapat dinyatakan bahwa ada pengaruh media kardus angka terhadap kemampuan mengenal konsep bilangan 1-10 pada anak kelompok A
Analysis of Needs For Using Android-Based KPSP Applications In Monitoring The Growth of Together Nuraini, Indria; Hasiana, Isabella; Gamas, Nabila Sayangbati
Journal Of Nursing Practice Vol. 5 No. 1 (2021): Journal Of Nursing Practice
Publisher : Institut Ilmu Kesehatan STRADA Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30994/jnp.v5i1.162

Abstract

Background: The development process occurs simultaneously with growth, so that every growth is accompanied by a change in function. Development is the result of the interaction of the maturity of the central nervous system with the organs it affects. The development of the early phase in the form of cognitive, motor, emotional, social, and language functional abilities, is a determinant of the development of the next phase. If there is a deficiency in one aspect of development, it can affect other aspects, so there is a need for early detection of toddler growth and development.Purpose: This study aimed to find out the need for KPSP applications in monitoring the growth and development of toddlers.Methods: This research uses a descriptive-analytic design, cross-sectional approach. The population of this study amounted to 36 respondents, with a purposive sampling technique. The research site is in the Surabaya area by distributing questionnaires in the form of Google Form. Analyze data with Descriptive Analysis.Results: The results of this study stated that before the pandemic monitoring of toddler growth and development was carried out at the Posyandu using the KIA Handbook Instrument/Tool, while during the pandemic monitoring of toddler growth and development could not be carried out directly because of a policy. In this regard, respondents need an instrument/tool that can be used for independent monitoring of growth and development.Conclusion: Monitoring the growth and development of toddlers during the pandemic by utilizing technological advances and being up to date
KEMAMPUAN SOSIAL ANAK KELOMPOK BERMAIN DITINJAU DARI POLA PENGASUHAN ORANGTUA Isabella Hasiana
incrementapedia Vol 1 No 2 (2019): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol1.no02.a2091

Abstract

This research can be informed by neightborsaround the residence that there were children who were not able to socialize with their peers. The aim of this study was to find out the social abilities of the children in the play group in terms of the pattern of Permissive Parenting. The subjects used in this study were two children with the same parenting pattern. (1) This research method uses descriptive Qualitative, so that it can explain in detail how the Socialization capabilities carried out by group children play with the pattern of Permissive Parenting from the Tuanua people. Observation and interview are data retrieval carried out in this study, (2) The results of this study get a new finding, where the first subject has not had a good development at this time, the habit of Permissive Parenting makes it difficult for children to Socialize and tend to be spoiled by their parents. While the second subject is equally nurtured with Permissive Parenting patterns, but the second subject has been able to achieve the desired Socialization according to the level of his age, the difference is in habituation to the second subject even though he is spoiled by his parents because of the first child but he is parents because of the first child but he is getting used to knowing which is good and bad so that children are able to reach their Social sense easily.
PENGARUH PERMAINAN KARTU HURUF TERHADAP KEMAMPUAN MEMBACA ANAK KELOMPOK A DI TK AMANDA CIPTA MENANGGAL SURABAYA Isabella Hasiana
incrementapedia Vol 3 No 1 (2021): Incrementapedia: Jurnal Pendidikan Anak Usia Dini
Publisher : Program Studi PG-PAUD Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/incrementapedia.vol3.no01.a3851

Abstract

This research is motivated by the lack of use of letter cards in learning in kindergarten, in this case to develop children's reading skills, it is very necessary to have interesting learning such as letter card games, because by using letter card games develop the ability of the right brain, can recognize letters easily, with letter cards children can learn while playing, so that children are not easily bored and bored, children in kindergarten Amanda are less developed reading skills because of that many children can not read, develop abilities reading children can help children in preparing themselves to enter elementary school, this can make it easier for children to read because children already know the basics. The purpose of this study was to determine whether there is an effect of the game of letter cards on the reading ability of group A children at TK Amanda Cipta Menanggal Surabaya. The method in this study is a quantitative research method using the type of Pre-Experiential Design in the form of One Group Protest-Postest Design. This quantitative research has 3 stages: pretest, treatment treatment and posttest. Data collection used is observation and documentation. The results of the study were that there was no effect of letter card games on the reading ability of group A children in Amanda Cipta Menanggal Kindergarten, this was evidenced from the pre-test and post-test data obtained using SPSS v.20 which showed that the sig value obtained was 0,21<0.05, then Ho is automatically accepted Ha is rejected.
Perasaan Malu (Shyness) pada Mahasiswa Baru di Program Studi Psikologi Universitas Trunojoyo Madura Nur Aziz Afandi; Dwi Nurhayati Adhani; Isabella Hasiana
Personifikasi: Jurnal Ilmu Psikologi Vol 5, No 1 (2014)
Publisher : Universitas Trunojoyo Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (228.252 KB) | DOI: 10.21107/personifikasi.v5i1.6570

Abstract

AbstrakPerasaan malu (shyness) dapat dialami semua orang. Akan tetapi perasaan malu (shyness) dapat menjadi suatu problem jika muncul secara menetap dengan disertai kesepian, kecemasan, dan frustrasi (Scott dalam Dwi Nurhayati Adhani, 2013). Penelitian-penelitian menunjukkan bahwa perasaan malu (shyness) dapat menimbulkan beberapa dampak yaitu kurangnya self awareness, munculnya simptom depresi, bahkan minimnya interaksi sosial yang dilakukan. Penelitian ini bertujuan untuk mengetahui sejauhmana perasaan malu (shyness) dari mahasiswa baru Program Studi Psikologi Universitas Trunojoyo Madura. Penelitian ini untuk melihat bagaimana bentuk perasaan malu (shyness) dengan aspek pikiran, perasaan, perilaku, dan situasi bagaimana yang memunculkan perasan malu (shyness) pada mahasiswa baru. Penelitian ini berfokus pada mahasiswa baru karena sebagai mahasiswa baru mengalami transisi dari meninggalkan bangku SMU menjadi seorang mahasiswa yang mengalami situasi dan lingkungan sosial yang baru yang membutuhkan usaha yang lebih dari seorang individu. Hasil penelitian menunjukkan bahwa jumlah mahasiswa pemalu (shyness) berjumlah 61 orang, sedangkan persentase situasi tertinggi yang memunculkan perasaan malu (shyness) situasi sosial yang baru berjumlah 8 mahasiswa (13,11%), ketakutan untuk dievaluasi negatif sebanyak 13 mahasiswa (21,31%), dan menjadi pusat perhatian sebanyak 40 mahasiswa (65,58%). Jumlah subjek peneliti yang ingin merubah perasaan malu (shyness) yang dimiliki karena merasa terganggu dan memiliki dampak negatif, seperti sulit berinteraksi sosial berjumlah 59 orang, sedangkan yang tidak merasa perasaan malu (shyness) sebagai gangguan sebanyak 2 orang.  AbstractShyness may be experienced by everyone. But shyness can be a problem if it arises permanently accompanied by loneliness, anxiety, and frustration (Scott in in Dwi Nurhayati Adhani, 2013) . Studies show that shyness  may lead to some impacts that the lack of self- awareness, the emergence of symptoms of depression, even the lack of social interaction. This study aims to determine the extent of shyness of new students of Psychology in Trunojoyo University. This research is to see how the shape of shyness with aspects of thoughts, feelings, behaviors, and how the situation that gave rise to shyness  in new students . This study focuses on new student because as new student make the transition from high school be a student who experienced the situation and the new social environment that requires more than an individual. The results showed that the number of students shy  (shyness) amounted to 61 people, while the highest percentage of the situation that gave rise to feelings of shame (shyness) is a new social situation amounts to 8 students (13.11 %), fear of negative evaluation were 13 students (21.31 %), and became the center of attention of as many as 40 students (65.58 %) . The number of researchers who want to change the subject shyness owned since being distracted and having a negative impact, such as social interaction difficult totaling 59 people, while not feeling a sense of shame (shyness) as impaired by 2 people.
Pengaruh Musik dalam Mengembangkan Kemampuan Mengenal Bilangan Siswa Kelompok A di TK Lintang Surabaya Isabella Hasiana; Aniek Wirastania
Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini Vol 1, No 2 (2017)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/obsesi.v1i2.25

Abstract

Understanding the concept of numbers is something that is especially important for young children. This is because the numbers we always use throughout the life process. Also understanding numbers is the first step of a mathematics lesson, without an understanding of numbers, then a child will have difficulty in the next stage of learning. This study aims to develop the ability to recognize the number of students of group A through guidance program using music media. Using quasi-experimental design used in this research is non-equivalent pretest-posttest control group design which is done in field test of guidance program using music media in increasing the ability to recognize the number in child of Kindergarten Group A at Lintang Kindergarten. The result of this research is analyzed by T test formula which is done using help SPSS program. Based on the results of research conducted obtained with sig (0,000) 0.05 which means there is a difference between the experimental group with the control group in recognizing the number symbols by using music. So it can be concluded that the guidance program by using music media that has been compiled can be said to have an effect in improving the ability to recognize the numbers in children group A.
PENGARUH MEDIA BALOK TERHADAP KEMAMPUAN MENGENAL BENTUK GEOMETRI PADA ANAK KELOMPOK A TK MUTIARA BANGSA SURABAYA Astri Merdian Putri; Aulia Insani; Isabella Hasiana
PERNIK Vol. 5 No. 2 (2022): Vol 5, No 2 (2022): Pernik : Jurnal Pendidikan Anak Usia Dini
Publisher : Universitas PGRI Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31851/pernik.v5i2.7914

Abstract

This research was conducted on group A children in Mutiara Bangsa Surabaya Kindergarten which is motivated by the cognitive development of children in recognizing geometric shapes is still not optimal, this is because the teacher is not optimal in utilizing the use of media blocks to develop children's cognitive abilities .This research method is quantitative pre-experimental with One Group Pretest-Possttest Design. The subjects in this study were 30 children in group A. Data analysis techniques in this study, using the t test technique and calculations through SPSS.  The statistical test in this study is to test whether the media beam influences the ability to recognize geometric shapes in children of group A TK Mutiara Bangsa Surabaya. Then from the results of the calculation of t test through SPSS. Obtained Sig (0,000) < 0.05. So, the conclusion of this study is that there is an effect of the beam media on the ability to recognize geometric shapes in children of group A TK Mutiara Bangsa Surabaya
PENGARUH PERMAINAN TRADISIONAL DAKON TERHADAP KEMAMPUAN BERHITUNG ANGKA 1-20 PADA ANAK KELOMPOK B Isabella Hasiana
PERNIK : Jurnal Pendidikan Anak Usia Dini Vol 4, No 2 (2021): Vol 4, NO 2 (2021):PERNIK:JURNAL PENDIDIKAN ANAK USIA DINI
Publisher : Universitas PGRI Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31851/pernik.v4i2.5425

Abstract

Penelitian ini dilatar belakangi oleh kemampuan berhitung anak yang masih kurang karena pelaksanaan kegiatan pembelajaran di salah satu TK di daerah Kabupaten Sidoarjo Kecamatan Krian yang cenderung menitikberatkan pada kegiatan akademik dan mengabaikan kegiatan bermain sebagai suatu metode di dalam pembelajaran. Guru lebih banyak menekankan pada lembar kerja siswa. Hal ini menyebabkan anak menjadi bosan saat belajar terutama dalam kegiatan berhitung. Tujuan penelitian ini adalah untuk mengetahui pengaruh permainan tradisional dakon terhadap kemampuan berhitung angka 1-20 pada anak kelompok TK B. Penelitian ini menggunakan jenis penelitian kuantitatif dan desain yang digunakan dalam penelitian ini ialah pre-experimental design berupa one group pretest-posttest design. Subyek yang digunakan dalam penelitian ini ialah sebanyak 13 anak. Analisis data yang digunakan dalam penelitian ini menggunakan teknik uji beda hasil pretest dan posttest (uji t). Tehnik pengumpulan data yang digunakan ialah observasi, dokumentasi dan tes. Berdasarkan hasil penelitian dan analisis yang telah dilakukan maka hipotesis dapat diterima. Hal ini terlihat dari hasil penghitungan nilai t hitung > t tabel dengan nilai 17,91 > 1,78. Dengan demikian dapat diartikan bahwa permainan tradisional dakon berpengaruh terhadap kemampuan berhitung 1-20 pada anak kelompok TK B.