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Journal : eProceedings of Art

DESIGN OF ILLUSTRATION BOOK ON WASTE MANAGEMENT EDUCATION FOR CHILDREN Julana, Farah Fahira; Siswanto, Riky Azharyandi; Utami, Lira Anindita
eProceedings of Art & Design Vol. 11 No. 2 (2024): April 2024
Publisher : Telkom University

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Abstract

Improper waste management results in environmental contamination, affecting land,water, and air quality. This contamination fosters disease-spreading animals like rats,cockroaches, and mosquitoes. Indonesia ranks as the world9s second-largest plastic wastecontributor, generating 14.96 million tons annually with 6.8 million tons unprocessed due to lowawareness and weak regulations. The habit of littering of adults can be passed onto theirchildren, highlighting the importance of teaching waste management to young children forenvironmental care and discipline. This research aims to raise awareness using qualitative andquantitative data to produce an educational illustration book to instil waste managementprinciples in children and shape their character. Keywords: Children, Education, Illustration Book, Waste Management
DESIGNING "SUMMER" VISUAL NOVEL GAME AS AN ANGER MANAGEMENT GUIDE FOR INTROVERTED LATE ADOLESCENTS IN INDONESIA Putri, Ni Wayan Yunita Wijaya; Haisnawa, Sri Maharani Budi; Utami, Lira Anindita
eProceedings of Art & Design Vol. 11 No. 2 (2024): April 2024
Publisher : Telkom University

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Abstract

Without proper understanding and the right way to manage it, anger could harm us andothers around us. Cases of murder and suicide with this emo}on as its mo}ve are the most severeexamples. Late adolescents who are s}ll faced with uncontrollable and unpredictable emo}ons intheir adolescence phase are vulnerable to their anger, especially those who are introverted as theyfeel emo}ons more intensely, and live in urban areas where human mobility and the pressure ofcommunity demands are high. Books about anger are published to help them understand their angerand how to manage it, but this learning media proved ine昀昀ec}ve. In this research, both qualita}veand quan}ta}ve methods will be used to gather data through interviews, observa}ons, literaturereviews, and a ques}onnaire. The gathered data will be analyzed with narra}ve inquiry, matrix, anddescrip}ve analysis methods. Through this project research, SUMMER is designed. It is a visual novelgame that ful昀椀lls Indonesian introverted late adolescents’ preferences and needs, which will helpthem be琀琀er understand their anger and how to manage it. Keywords: anger management, late adolescents, visual novel
EDUCATIONAL BOOK DESIGN OF HIJAIYAH LETTERS "PINTAR HURUF HIJAIYAH" FOR ISLAMIC PRESCHOOL-AGE CHILDREN IN DAYEUHKOLOT Athasania, Aqilah Nadhira; Apsari, Diani; Utami, Lira Anindita
eProceedings of Art & Design Vol. 11 No. 2 (2024): April 2024
Publisher : Telkom University

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Abstract

It is the obligation of Muslims in Islam to study, read and understand the holy book of the Al-Quran, in order to fulfill the obligation to read to be able to understand the Al-Quran, and of course, we must learn and understand the language used in the Al-Quran, namely Arabic with the alphabetical itself named as Hijaiyah letters. Indonesia has been using the method of learning Hijaiyah letters with the Iqro method created by KH As'ad Humam for a long time, this method uses a module book. However, this learning media Iqro method is a classic one, in which the book contains the Hijaiyah letters in the form of black and white colors only. In this case, learning with the Iqro book is boring for children, reinforced by the results of observations and interviews that preschool-age children (3-5 years) are often bored with this classical method because Iqro is less interesting for them. Moreover, the learning styles of these children are different, some are more suitable with listening methods, some with visuals, some with interactive methods, and others. Therefore, a more interesting and engaging learning media for Hijaiyah letters is needed, which aims to fulfill the obligations of a Muslim and increase knowledge. Keywords: Hijaiyah Letters, Learning Media, Engage, Preschool age children